Hi, Does anyone know where in the script pokebattle_actualscene the code for moving the Pokemon and HP box up and down a pixel while you select an attack is? If so, do you know how to disable it and keep the box/Pokemon from moving? I included animated GIF files for the Pokemon sprites in my game and it looks really bad animating AND bouncing up and down.
Any ideas? I'd be really grateful for some help. Thanks in advance!