Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.

Draconius GO
Reply
 
Thread Tools
  #51    
Old March 15th, 2012 (8:30 AM).
venom12's Avatar
venom12 venom12 is offline
Pokemon Crystal Rain Relased
     
    Join Date: Sep 2006
    Age: 26
    Gender: Male
    Nature: Adamant
    Posts: 529
    Quote:
    Originally Posted by Maruno View Post
    So I came up with this design for the load game screen. The Pokémon are animated. What do you think?

    Interesting point: I had to change how the game information is saved just so I could include the location name in there. You will absolutely need to delete your old savegame before even running the new Essentials - it'll crash immediately otherwise, and won't even let you start a new game. Worth it? Yeah, why not.
    Omg So awesome :D Can't wait.
    Reply With Quote

    Relevant Advertising!

      #52    
    Old March 16th, 2012 (7:05 AM).
    Maruno's Avatar
    Maruno Maruno is offline
    Lead Dev of Pokémon Essentials
       
      Join Date: Jan 2008
      Location: England
      Posts: 5,189
      Please be aware that the attached is barely even a concept, and may well have nothing to do with the final version. I'm not sure how much of it I can replicate in scripting (I'm mainly talking about the bottom bar - the rest is straightforward enough), nor how effective the button highlighting will be. As usual, ignore the bizarre names and numbers.

      With that said, it's the battle screen! The bottom bar looks rather cramped, but it does seem to fit. I wanted to include ball icons showing the parties, but they won't fit. The bottom bar will always have that green background; it's not a clever "match the battleback" thing.

      Opinions?
      Attached Thumbnails
      Battle example.png‎  
      __________________
      Go to the Pokémon Essentials Wiki

      | Downloads | Tutorials | Fangames |
      | All Animations Project |

      Follow me on Twitter: @maruno42


      Reply With Quote
        #53    
      Old March 16th, 2012 (7:13 AM).
      venom12's Avatar
      venom12 venom12 is offline
      Pokemon Crystal Rain Relased
         
        Join Date: Sep 2006
        Age: 26
        Gender: Male
        Nature: Adamant
        Posts: 529
        I like this concetp, it will be ok ;]
        Reply With Quote
          #54    
        Old March 16th, 2012 (2:18 PM).
        IceGod64's Avatar
        IceGod64 IceGod64 is offline
        In the Lost & Found bin!
           
          Join Date: Oct 2008
          Location: Castelia City
          Age: 29
          Gender: Male
          Nature: Naive
          Posts: 623
          Quote:
          Originally Posted by Maruno View Post
          With that said, it's the battle screen! The bottom bar looks rather cramped, but it does seem to fit. I wanted to include ball icons showing the parties, but they won't fit. The bottom bar will always have that green background; it's not a clever "match the battleback" thing.

          Opinions?
          It's.. It's beautiful! I did take a whack at a battle screen before, but I couldn't figure out what I wanted to do. I love what you've done here though, it's beautiful looking! What does the star mean, though?

          Pikachuchu?
          __________________

          Reply With Quote
            #55    
          Old March 17th, 2012 (3:17 AM).
          Elyssia's Avatar
          Elyssia Elyssia is offline
             
            Join Date: Nov 2010
            Location: The Netherlands
            Age: 27
            Gender: Female
            Nature: Gentle
            Posts: 43
            Damn, those attack buttons makes me tingle! :D
            Getting more excided about the new GUI Release!

            Thumbs up who agrees...
            Reply With Quote
              #56    
            Old March 17th, 2012 (5:19 AM).
            Maruno's Avatar
            Maruno Maruno is offline
            Lead Dev of Pokémon Essentials
               
              Join Date: Jan 2008
              Location: England
              Posts: 5,189
              Yes, the star is shininess. It's not in the official games, but I thought it'd be a nice inclusion. It just about fits. As for Shadow Pokémon, I thought I'd make the grey panel a purple colour.

              Now to figure out how to actually do it...
              __________________
              Go to the Pokémon Essentials Wiki

              | Downloads | Tutorials | Fangames |
              | All Animations Project |

              Follow me on Twitter: @maruno42


              Reply With Quote
                #57    
              Old March 17th, 2012 (1:13 PM).
              FL's Avatar
              FL FL is offline
              Pokémon Island Creator
                 
                Join Date: Sep 2010
                Gender: Male
                Posts: 1,719
                Quote:
                Originally Posted by Maruno View Post
                If anyone could find for me charsets for all NPCs in FRLG, that'd be great. A sheet of graphics is fine too. Preferably ones that don't require permissions. Alternatively, if anyone knows how to rip those kinds of graphics from the ROMs, let me know how and I'll do it myself.
                Quote:
                Originally Posted by Final Destination View Post
                Nevermind! Found it!
                I'll share the link with everyone once it gets uploaded, okay?
                Edit: It's uploading into my Dropbox right now. There will be an additional file I will include; an Extras folder, that will include more resources, and Platinum sprites! Look forward to it very soon .

                Extras.rar: http://dl.dropbox.com/u/48415299/Extras.rar
                GIVE CREDITS TO:
                Dewitty, Bulbapedia.Bulbagarden.net, Nintendo, Chocosrawloid, Kymotonian, milomilotic11, and Neo-Spriteman. For the Neo-Spriteman's Resource Pack in there, if you use it. If you use the 160A sprites, give credit to Give credit to Aeonos and Mastermind_X.

                And here's what you've been waiting for; 4th Gen Matt's Pokemon Resource Pack! Note: Give credit to these people:
                RM2k3Kid - D/P Character Sets
                Aeonos and Mastermind_X - Platinum Sprites and Arceus forms.
                The Ghoul - R/S Music
                sound-test.org - FR/LG Music
                sound-test.org - G/S Music
                sound-test.org - Colosseum Music
                Ava - XD Music
                PoKeMaKeR - For being cool and pointing me in the right direction for some music downloads.

                Now, here's the link, but you will be able to use it one condition: You give credit to the people I told you to give credit to!

                GET IT NOW! YOU KNOW YOU WANT TO!
                About my opinion on the save screen: Nice, maybe you can also put an animated player overworld stepping forward?

                About my opinion on the battle screen: NO WAY! Sooner or later you MUST put bases to have backsprites like BW and put Unova Pokémon. I thinks that you hasn't gave the right priority to this! It's is a really important thing that you need to work on! If is the case, start a discussion about it!
                __________________
                Reply With Quote
                  #58    
                Old March 18th, 2012 (12:57 PM).
                IceGod64's Avatar
                IceGod64 IceGod64 is offline
                In the Lost & Found bin!
                   
                  Join Date: Oct 2008
                  Location: Castelia City
                  Age: 29
                  Gender: Male
                  Nature: Naive
                  Posts: 623
                  Quote:
                  Originally Posted by FL . View Post
                  About my opinion on the battle screen: NO WAY! Sooner or later you MUST put bases to have backsprites like BW and put Unova Pokémon. I thinks that you hasn't gave the right priority to this! It's is a really important thing that you need to work on! If is the case, start a discussion about it!
                  There is not a single thing he "MUST" do. Maruno is working with Pokemon Essentials out of his own free will. He's doing the most work, and coordinating the project. He's the one that's taking to time out of his life to make our contributions actually mean something, and he's been the one engineering nearly everything that's been added over the past 5.1 releases. I'd say it's pretty much his right to decide whether he should or shouldn't do something at this point.

                  I'm all fore having essentials updated, but frankly, I'm perfectly fine with the direction Maruno is taking it. If you have a disagreeing opinion, I'd recommend making it an opinion and not a demand.
                  __________________

                  Reply With Quote
                    #59    
                  Old March 18th, 2012 (3:11 PM).
                  Maruno's Avatar
                  Maruno Maruno is offline
                  Lead Dev of Pokémon Essentials
                     
                    Join Date: Jan 2008
                    Location: England
                    Posts: 5,189
                    What you're basically arguing, FL, is that you want the full-oval base for the player's Pokémon, rather than the semi-oval as shown in my concept. Whether or not Gen 5 Pokémon are to be added is a separate matter not related to the battle screen.

                    We may as well have the discussion in this thread, since it's about part of the GUI redesign. I'll start.

                    The battle screen will be fixed, and not float around and zoom in/out depending on what's happening. I have attached a screenshot taken from Pokémon White showing what it would look like without all the camera-moving. Looks quite familiar, doesn't it? The back sprites and player base in BW are all in the same proportions as they are in previous games (i.e. twice as big as depicted in the front sprites/the enemy base). The player's base is mostly hidden behind the message bar, so you couldn't see it all even if it was there.

                    The alternative, of course, is to make the back sprites and base the same size as the front sprites/enemy base, but I think that looks bad because of how it mucks up the perspective. Making the enemies half as big is silly for obvious reasons - they would be smaller than the sprites in Gen 1!

                    As a minor point, even less of the player's base and the backsprites are visible over the top of the message bar in BW than they are in previous games (this could be tweaked, but only slightly). And frankly, the BW base graphics look rubbish compared to the artwork from HGSS (both are supposed to be grass).

                    That's my main argument against full-oval bases - that you wouldn't see them anyway, and any other arrangement looks bad. If you have counter-arguments, feel free to share them.
                    Attached Thumbnails
                    Pokemon White (U)_28_29299.png‎  
                    __________________
                    Go to the Pokémon Essentials Wiki

                    | Downloads | Tutorials | Fangames |
                    | All Animations Project |

                    Follow me on Twitter: @maruno42


                    Reply With Quote
                      #60    
                    Old March 24th, 2012 (1:37 PM).
                    FL's Avatar
                    FL FL is offline
                    Pokémon Island Creator
                       
                      Join Date: Sep 2010
                      Gender: Male
                      Posts: 1,719
                      Quote:
                      Originally Posted by IceGod64 View Post
                      There is not a single thing he "MUST" do. Maruno is working with Pokemon Essentials out of his own free will. He's doing the most work, and coordinating the project. He's the one that's taking to time out of his life to make our contributions actually mean something, and he's been the one engineering nearly everything that's been added over the past 5.1 releases. I'd say it's pretty much his right to decide whether he should or shouldn't do something at this point.

                      I'm all fore having essentials updated, but frankly, I'm perfectly fine with the direction Maruno is taking it. If you have a disagreeing opinion, I'd recommend making it an opinion and not a demand.
                      The case its that is a community project, isn't? And even if the project is an "only-man-project" if the dev wish to make more success or make a project better, the dev will follow the opinions and advices.

                      Yes, I agree with the most part of Maruno decisions and think that his is making a good project in general, but this is one of his major errors in my view (if isn't the major).

                      Quote:
                      Originally Posted by Maruno View Post
                      What you're basically arguing, FL, is that you want the full-oval base for the player's Pokémon, rather than the semi-oval as shown in my concept. Whether or not Gen 5 Pokémon are to be added is a separate matter not related to the battle screen.

                      We may as well have the discussion in this thread, since it's about part of the GUI redesign. I'll start.

                      The battle screen will be fixed, and not float around and zoom in/out depending on what's happening. I have attached a screenshot taken from Pokémon White showing what it would look like without all the camera-moving. Looks quite familiar, doesn't it? The back sprites and player base in BW are all in the same proportions as they are in previous games (i.e. twice as big as depicted in the front sprites/the enemy base). The player's base is mostly hidden behind the message bar, so you couldn't see it all even if it was there.

                      The alternative, of course, is to make the back sprites and base the same size as the front sprites/enemy base, but I think that looks bad because of how it mucks up the perspective. Making the enemies half as big is silly for obvious reasons - they would be smaller than the sprites in Gen 1!

                      As a minor point, even less of the player's base and the backsprites are visible over the top of the message bar in BW than they are in previous games (this could be tweaked, but only slightly). And frankly, the BW base graphics look rubbish compared to the artwork from HGSS (both are supposed to be grass).

                      That's my main argument against full-oval bases - that you wouldn't see them anyway, and any other arrangement looks bad. If you have counter-arguments, feel free to share them.
                      A separate matter not related to the battle screen, really? You said that is the main reason that you don't use BW pokémon:

                      Quote:
                      Originally Posted by Maruno View Post
                      In any case, Essentials will eventually have all moves, items, abilities and Pokémon from all 5 generations, EXCEPT no Gen 5 Pokémon - the only reason for this is that the back sprites for Unova Pokémon don't match the others (and no, the battle system isn't being revamped). I'm bound to get a lot of complaints about this, but there you are.
                      Yes, I have made ALL Unova Pokémon edited backsprite to work with the old system, but I agree that this look bad and isn't a good choice to use it (even thinking that this is better that nothing).

                      To make the BW pokémon to look well, the best option is something like this (isn't made by me):
                      __________________
                      Reply With Quote
                        #61    
                      Old March 24th, 2012 (4:17 PM).
                      Maruno's Avatar
                      Maruno Maruno is offline
                      Lead Dev of Pokémon Essentials
                         
                        Join Date: Jan 2008
                        Location: England
                        Posts: 5,189
                        Quote:
                        Originally Posted by FL . View Post
                        The case its that is a community project, isn't? And even if the project is an "only-man-project" if the dev wish to make more success or make a project better, the dev will follow the opinions and advices.

                        Yes, I agree with the most part of Maruno decisions and think that his is making a good project in general, but this is one of his major errors in my view (if isn't the major).
                        It is indeed (ostensibly) a community project. I welcome opinions of any kind, even those that differ to my own. The only way I can know whether my efforts are worthwhile is through voiced opinions.

                        You should, however, bear in mind what that means. Yours is one opinion, and I am not duty-bound to do exactly what you suggest just because you suggested it. I will certainly rethink ideas is someone objects to them, but that doesn't necessarily mean I'll arrive at a different answer.


                        Quote:
                        Originally Posted by FL . View Post
                        A separate matter not related to the battle screen, really? You said that is the main reason that you don't use BW pokémon:
                        That's an old quote, from back when I couldn't decide what to do about those back sprites. I'm now considering resizing them and cropping them to match the Gen 4 back sprites (see the attached example). Yes, it looks bad because of the pixels, but it fits the perspective of the scene.

                        It is indeed a separate matter, technically speaking. Having Gen 5 Pokémon or not bears no relation to using larger or smaller battle bases. The choice of graphics for the back sprites would affect the design of the battle screen (i.e. which size battle base to use), but that's not the same thing. However, you've turned this discussion into one about how the back sprites should look (you forced us to assume the Gen 5 sprites are being used), so the distinction is all but meaningless now.


                        Quote:
                        Originally Posted by FL . View Post
                        Yes, I have made ALL Unova Pokémon edited backsprite to work with the old system, but I agree that this look bad and isn't a good choice to use it (even thinking that this is better that nothing).

                        To make the BW pokémon to look well, the best option is something like this (isn't made by me):
                        Your screenshots are the point I was making about the perspective, especially the second one with the Charmander/Minccino. I don't think that looks good at all, and I'd rather have larger back sprites (and therefore a larger battle base) to keep the good perspective.

                        This issue really comes down to perspective versus pixels - which do you want to be the better-looking?
                        Attached Thumbnails
                        G5 back sprite example.png‎  
                        __________________
                        Go to the Pokémon Essentials Wiki

                        | Downloads | Tutorials | Fangames |
                        | All Animations Project |

                        Follow me on Twitter: @maruno42


                        Reply With Quote
                          #62    
                        Old March 24th, 2012 (5:02 PM).
                        FL's Avatar
                        FL FL is offline
                        Pokémon Island Creator
                           
                          Join Date: Sep 2010
                          Gender: Male
                          Posts: 1,719
                          Quote:
                          Originally Posted by Maruno View Post
                          It is indeed (ostensibly) a community project. I welcome opinions of any kind, even those that differ to my own. The only way I can know whether my efforts are worthwhile is through voiced opinions.

                          You should, however, bear in mind what that means. Yours is one opinion, and I am not duty-bound to do exactly what you suggest just because you suggested it. I will certainly rethink ideas is someone objects to them, but that doesn't necessarily mean I'll arrive at a different answer.
                          You're right, but isn't just me. You know that the majority of people (if isn't almost all) wish to have BW pokémon (be sooner or later), this makes all the difference.

                          Quote:
                          Originally Posted by Maruno View Post
                          That's an old quote, from back when I couldn't decide what to do about those back sprites. I'm now considering resizing them and cropping them to match the Gen 4 back sprites (see the attached example). Yes, it looks bad because of the pixels, but it fits the perspective of the scene.

                          It is indeed a separate matter, technically speaking. Having Gen 5 Pokémon or not bears no relation to using larger or smaller battle bases. The choice of graphics for the back sprites would affect the design of the battle screen (i.e. which size battle base to use), but that's not the same thing. However, you've turned this discussion into one about how the back sprites should look (you forced us to assume the Gen 5 sprites are being used), so the distinction is all but meaningless now.
                          It's isn't the only reason to don't put the BW pokémon, this changes all.

                          Quote:
                          Originally Posted by Maruno View Post
                          Your screenshots are the point I was making about the perspective, especially the second one with the Charmander/Minccino. I don't think that looks good at all, and I'd rather have larger back sprites (and therefore a larger battle base) to keep the good perspective.

                          This issue really comes down to perspective versus pixels - which do you want to be the better-looking?
                          It's a hard choice style but I prefer my screen.

                          If you wish to put the edited sprites, please at least see this topic: http://www.pokecommunity.com/showthread.php?t=242509
                          __________________
                          Reply With Quote
                            #63    
                          Old March 24th, 2012 (5:41 PM).
                          DarkDoom3000's Avatar
                          DarkDoom3000 DarkDoom3000 is offline
                          Super Pokemon Eevee Edition
                             
                            Join Date: Jul 2004
                            Location: New Zealand
                            Age: 26
                            Gender: Male
                            Nature: Calm
                            Posts: 1,694
                            Quote:
                            Originally Posted by Maruno View Post
                            Clearly someone can't tell the difference between a touch screen (using the mouse) and a dual screen (an extra display segment). It's the dual screen that will never appear in Essentials, but a touch screen is a different matter.
                            Yeah, i'd say it's because people call it "touch screen" instead of "mouse support" that brings out the confusion.

                            The dualscreen thing never made any sense for PC games. especially since most screens are widescreen these days, and dualscreen is usually top-bottom.
                            __________________
                            Version 0.753 is out
                            Thread | Website | Blog
                            Reply With Quote
                              #64    
                            Old March 25th, 2012 (1:29 PM).
                            Maruno's Avatar
                            Maruno Maruno is offline
                            Lead Dev of Pokémon Essentials
                               
                              Join Date: Jan 2008
                              Location: England
                              Posts: 5,189
                              Quote:
                              Originally Posted by FL . View Post
                              It's a hard choice style but I prefer my screen.

                              If you wish to put the edited sprites, please at least see this topic: http://www.pokecommunity.com/showthread.php?t=242509
                              Interesting. They still depict the Pokémon as being the same size as the front sprites, though, so I'm not sure how useful they could be. However, it'd still be good to see where you decided to cut off the sprites. Thanks for letting me know about them!

                              We'd need more votes to get a good idea of which direction people want the back sprites to go in. If someone wants to vamp up the double-size pixellated back sprites, they'd be more than welcome (I'm no pixel artist).
                              __________________
                              Go to the Pokémon Essentials Wiki

                              | Downloads | Tutorials | Fangames |
                              | All Animations Project |

                              Follow me on Twitter: @maruno42


                              Reply With Quote
                                #65    
                              Old March 31st, 2012 (12:18 PM).
                              FL's Avatar
                              FL FL is offline
                              Pokémon Island Creator
                                 
                                Join Date: Sep 2010
                                Gender: Male
                                Posts: 1,719
                                Quote:
                                Originally Posted by Maruno View Post
                                Interesting. They still depict the Pokémon as being the same size as the front sprites, though, so I'm not sure how useful they could be. However, it'd still be good to see where you decided to cut off the sprites. Thanks for letting me know about them!

                                We'd need more votes to get a good idea of which direction people want the back sprites to go in. If someone wants to vamp up the double-size pixellated back sprites, they'd be more than welcome (I'm no pixel artist).
                                Some that are too short I double the size (see the file). Some examples attached, but I think's that I have around 60 backsprites doubled without counting shiny form.
                                Attached Thumbnails
                                501b.png‎   504b.png‎   524b.png‎   582b.png‎   607b.png‎  

                                __________________
                                Reply With Quote
                                  #66    
                                Old March 31st, 2012 (9:01 PM).
                                Ęℓαчиıı's Avatar
                                Ęℓαчиıı Ęℓαчиıı is offline
                                Blizzagon used Arctic Claw!
                                • Crystal Tier
                                 
                                Join Date: Jul 2010
                                Location: Allahbamee
                                Gender: Female
                                Nature: Adamant
                                Posts: 396
                                I know this is a bit late(more like very late), but, if you're still debating on the HeartGold/SoulSilver menu and graphical interface, I'm all for that!
                                __________________
                                Reply With Quote
                                Reply

                                Quick Reply

                                Join the conversation!

                                Create an account to post a reply in this thread, participate in other discussions, and more!

                                Create a PokéCommunity Account

                                Sponsored Links
                                Thread Tools

                                Posting Rules
                                You may not post new threads
                                You may not post replies
                                You may not post attachments
                                You may not edit your posts

                                BB code is On
                                Smilies are On
                                [IMG] code is On
                                HTML code is Off

                                Forum Jump


                                All times are GMT -8. The time now is 5:45 AM.