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  #1    
Old September 7th, 2012 (8:24 AM).
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    Hey guys, I have just thought of an idea that could be... unbeatable if used properly.

    Sorry if this idea is already in place, I just wanted to get it out of my head for everyone to use and exploit

    So, get a shuckle and a pokemon that can use Trick Room

    Make the Shuckle know these moves and abilitity = Sturdy, just to negate 1 hit ko's

    Earthquake - Rock Slide
    Power Trick - Rest?

    Annd, a pokemon that can use Trick Room, doesn't matter who. Just... better powerful than not powerful for other use. Also! Have some decent amount of defence so it won't dive before it shines.

    Anyway, so on the first turn the pokemon that can use Trick Room uses it and Shuckle with it's horrible speed will probably go last which is when it uses Power Trick to switch it's ATTK and DEF. So, really bad Defense, really good attack. Yay! Then because it's slow as heck, it'll go first! So, the Earthquake and Rockslide are great as they hit both pokemon.

    If this has helped you... I don't know, hopefully this will help you but if it doesn't don't shout at me

    Thanks.

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      #2    
    Old September 7th, 2012 (1:58 PM).
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    PlatinumDude PlatinumDude is offline
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    This is a tried-and-true tactic with Shuckle; I hate to say this, but that strategy tends to need a lot of time and luck to set up (your Pokemon using Trick Room, switching to Shuckle, then using Shuckle's Power Trick). The 3 steps I outlined in parentheses will essentially give Shuckle only 2 Trick Room turns to sweep; after those turns, it'll most likely get KO'd.
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      #3    
    Old September 9th, 2012 (1:08 AM).
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      Quote:
      Originally Posted by PlatinumDude View Post
      This is a tried-and-true tactic with Shuckle; I hate to say this, but that strategy tends to need a lot of time and luck to set up (your Pokemon using Trick Room, switching to Shuckle, then using Shuckle's Power Trick). The 3 steps I outlined in parentheses will essentially give Shuckle only 2 Trick Room turns to sweep; after those turns, it'll most likely get KO'd.

      Okay, thanks for replying. Peace
        #4    
      Old September 9th, 2012 (1:10 AM).
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      Satoshi Ookami Satoshi Ookami is offline
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      But it works in double battles pretty well
      You go for Trick Room on Trick Roomer and Power Trick/Protect (to ensure not being sweeped) on Shuckle.
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        #5    
      Old September 10th, 2012 (8:10 AM).
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        Oh! PlatinumDude. Sorry if I didn't explain, I meant this for a double battle.

        EDIT: Is there anyone I can ask for a "standard" signature involving a picture?
          #6    
        Old September 17th, 2012 (8:14 PM).
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        folksychipmunk folksychipmunk is offline
           
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          My fav i have seen for shuckle is a baton pass team into a shuckle. Never tried it myself just seen theorycraft an discusiions in random places might wana look into it =] Shuckle be my all time fav poke
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            #7    
          Old September 21st, 2012 (3:34 PM). Edited September 21st, 2012 by .MiKeY.
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            The only thing a Shuckle should be doing on a doubles team is Power/ Guard spliting as it's too frail after a Power Trick to survive for more than a turn. Plus With the abundance of Thundurus, Taunt would be the thing I could think of to make sure that Shuckle will not be getting that extra boost.
             
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