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Old January 28th, 2005 (1:56 PM).
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RSL RSL is offline
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So far, I only own Espeon and Umbreon from Pokemon Colosseum.
However, I got a female Eevee all set for sum' breeding to produce the others.

So tell me. What are some good movesets for all of Eevee's evolutions?

Here's what I'm thinking(these are at level 50, mind you)...

Vaporeon (M)
------------
Surf
Ice Beam
Dig
Helping Hand

Jolteon (M)
------------
Thunderbolt
Thunder Wave
Shadow Ball (does better damage than the puny Pin Missile attack)
Helping Hand

Flareon (M)
------------
Flamethrower
Iron Tail
Bite
Helping Hand

Espeon (M) [this is current moveset]
------------
Psychic
Shadow Ball
Psych Up
Helping Hand

Umbreon (M) [this is also current moveset]
------------
Confuse Ray
Bite
Toxic
Hyper Beam

You guys think this is good enough? Or should I change it a little?
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Old January 28th, 2005 (2:01 PM).
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Don't make them use Hyper Beam.. It leaves them valnurable for attack after they use is. But besides that, it looks okay...
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Old January 28th, 2005 (6:08 PM).
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no hyper beam
Umbreon[calm/impish]
EVs - Def,hp,SpAtt/Att,SpDef
HP dark/shadow ball
baton pass
taunt/toxic/curse/charm
mean look/rest/wish

watever

Espeon[timid]
EVs - Sp,SpAtt,hp
psychic
HP ice
calm mind
morning sun

blah

Jolteon[timid]
EVs - Sp,SpAtt,Hp
thunderbolt
HP ice/grass
thunderwave/wish
substitute/baton pass

Vaporeon[modest]@leftovers
EVs - SpAtt,SpDef,hp,Def
surf
ice beam
toxic
wish

Flareon[adamant]
EVs - Att,SpAtt,hp,SpDef
flail
endure
shadow ball
overheat

...
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Old January 28th, 2005 (8:01 PM).
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Dude, he's using in-game pokemon, so don't suggest Hidden Powers, since he probably don't have the right one.

Why the *beep* do you have Helping Hand on them?

Also, Umbreon should never have an attacking move, it's primarily role is to tank and setup for other pokemon.

The set Ice Demon suggested for Flareon works pretty well I used to use it, the exact same one :O
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Old January 29th, 2005 (12:29 PM).
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RSL RSL is offline
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I use Helping Hand primarily for Double Battles, and whenever moves such as it and Follow Me come on while leveling up, I have to take it up, because they CAN prove useful. (like Follow Me + Focus Punch in a Double Battle)

My Pokemon are set so that can use attacks agaist types that are supposed to be dominant over them. (along w/ the traditional S.T.A.B. attack and some support moves like Reflect, Mud Sport, and Follow Me.)

(Yes, that's right. I'm a half Stadium 2 person, and half Colloseum person)

What got me goin' was the Challenge Cup. It was the closest thing I ever got to controlling my own Pogeys. (because I didn't own R/B/Y/G/S/C at that time) Then Colloseum came along, and then I had some of Johto's best in my hands, along w/ a taste of Hoenn. And then FireRed/LeafGreen rolls along, and now Kanto's Pogeys are now in my hands, too.

I'm not a real huge fan of R/S/E, but Hoenn's Pogeys do have some strength.
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Old January 29th, 2005 (12:39 PM). Edited January 30th, 2005 by Kadabra.
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Vaporeon @ Leftovers
Trait: Water Absorb
EVs: 98 HP / 176 Def / 44 Spd / 56 SAtk / 136 SDef
Bold Nature (+Def, -Atk)
- Ice Beam/Surf
- Wish
- Haze
- Rest

Jolteon @ Petaya Berry
Trait: Volt Absorb
EVs: 40 HP / 252 Spd / 218 SAtk
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Substitute
- Baton Pass
- Agility

Flareon @ Leftovers
Trait: Flash Fire
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Shadow Ball
- Return/Substitute
- Overheat
- Flail/Charm/Quick Attack

Espeon @ Salac Berry
Trait: Synchronize
EVs: 120 HP / 252 Spd / 16 SAtk / 122 SDef
Timid Nature (+Spd, -Atk)
- Substitute
- Calm Mind
- Baton Pass
- Psychic

Umbreon @ Leftovers
Trait: Synchronize
EVs: 194 HP / 140 Def / 176 SDef
Bold Nature (+Def, -Atk)
- Taunt
- Baton Pass
- Wish
- Moonlight
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Old January 29th, 2005 (2:52 PM). Edited January 29th, 2005 by marillmonster2000.
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Vaporeon:
holding:Mystic Water
1.Hydro Pump
2.Surf
3.Haze
4.Ice Beam

Flareon
Holding:Charcoal
1.Fire Blast
2.Fire Spin
3.Flamethrower
4.Sand-Attack

Jolteon
Holding:(The Electric Power Up...I Forget What It Is, I Think It Is Magnet)
1.Thunderbolt
2.Shadow Ball
3.Thunder Wave
4.Thunder

Espeon
Holding:twisted Spoon
1.Morning Sun
2.Psybeam
3.Psychic
4.Shadow Ball

Umbreon
Holding:Dark Glasses
1.Bite
2.Moonlight
3.Shadow Ball
4.Sand Attack
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Old January 29th, 2005 (3:17 PM).
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Quote:
Originally Posted by Kadabra
Vaporeon (M) @ Leftovers
Trait: Water Absorb
EVs: 98 HP / 176 Def / 44 Spd / 56 SAtk / 136 SDef
Bold Nature (+Def, -Atk)
- Ice Beam
- Wish
- Haze
- Rest

Jolteon (M) @ Petaya Berry
Trait: Volt Absorb
EVs: 40 HP / 252 Spd / 218 SAtk
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Substitute
- Baton Pass
- Agility

Flareon (M) @ Leftovers
Trait: Flash Fire
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Shadow Ball
- Return
- Overheat
- Flail

Espeon (M) @ Salac Berry
Trait: Synchronize
EVs: 120 HP / 252 Spd / 16 SAtk / 122 SDef
Timid Nature (+Spd, -Atk)
- Substitute
- Calm Mind
- Baton Pass
- Psychic

Umbreon (M) @ Leftovers
Trait: Synchronize
EVs: 194 HP / 140 Def / 176 SDef
Bold Nature (+Def, -Atk)
- Taunt
- Baton Pass
- Wish
- Moonlight
This team is gonna get tanked by Tyranitar for sure... Flailing Flareon without something to bring it down to 1 is useless too.
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Old January 30th, 2005 (2:55 PM).
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Quote:
Originally Posted by Spike Razzor
This team is gonna get tanked by Tyranitar for sure... Flailing Flareon without something to bring it down to 1 is useless too.
Yeah, but that's just movesets, and you could always put something in the 6th slot to counter T-Tar. That reminds me, I need to add Sub on Flareon.
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