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  #376    
Old August 15th, 2013 (12:20 PM).
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Chaos Rush Chaos Rush is offline
     
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    Quote:
    Originally Posted by PJBottomz View Post
    Wouldn't it just make mores sense to let Abra learn Confusion earlier? Unless it comes at a level close to 22, it seems like a real hassle to train-and-gain that many levels, especially since Abra only knows Teleport until it evolves.
    It's not a hassle. You train Abra the same amount of levels that you do in the original game.

    In the original game, the Pokemon on Route 24 & 25 were around Lv12. In DarkViolet, they're around Lv18. Meaning that the amount of training it takes to get a Kadabra is exactly the same the original game.
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      #377    
    Old August 15th, 2013 (1:22 PM).
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    DoesntKnowHowToPlay DoesntKnowHowToPlay is offline
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      Quote:
      In the original game, the Pokemon on Route 24 & 25 were around Lv12. In DarkViolet, they're around Lv18. Meaning that the amount of training it takes to get a Kadabra is exactly the same the original game.
      Later levels come slower. Like I said on IRC, I would consider toning some of the earlier stuff down before ramping up evolution levels as your level curve is terrifying (i've been told my third gym is too high level and it's on par with your second).

      Also Magnemite evolving at 25 instead of 30 when everything else is getting pushed back sounds like blatant favoritism. Yes, Magnemite has a rough time in the 25~30 range due to its mediocre HP starting to show, but given how efficient Magneton and Magnezone tend to be I feel it's better for them to have to wait so choosing to use them isn't a no-brainer.
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        #378    
      Old August 15th, 2013 (1:34 PM). Edited August 15th, 2013 by Chaos Rush.
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      Chaos Rush Chaos Rush is offline
         
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        Quote:
        Originally Posted by DoesntKnowHowToPlay View Post
        Later levels come slower. Like I said on IRC, I would consider toning some of the earlier stuff down before ramping up evolution levels as your level curve is terrifying (i've been told my third gym is too high level and it's on par with your second).

        Also Magnemite evolving at 25 instead of 30 when everything else is getting pushed back sounds like blatant favoritism. Yes, Magnemite has a rough time in the 25~30 range due to its mediocre HP starting to show, but given how efficient Magneton and Magnezone tend to be I feel it's better for them to have to wait so choosing to use them isn't a no-brainer.
        In DarkViolet, Magnemite can be found at Route 3. Magnemite evolving at Lv25 would make sense for DarkViolet, since all the other Pokemon in that area evolve around that level range. It would make no sense for Magnemite to evolve at Lv30 when the other Pokemon on Route 3, such as Ekans and Machop, evolve in their 20's (Machop now Lv24).

        Like I predicted, I knew that people would not like these changes, but having played through my own hack multiple times, I don't see anything wrong with the balance. When I started, I personally was not expecting the levels to be this high, at most I expected I would have Misty at around Lv23.

        Also it's unfair to compare the level curve my hack to YAFRH, because DarkViolet has a lot more Trainer battles than vanilla FR. "toning it down" would either mean I remove some Trainers, which is not happening, cause most of the extra Trainers so far are just Team Rocket events necessary for the game's story, or make the levels unnecessary low, which would cause the game to be a lot easier than the original game, which is something I definitely don't want.

        Let me remind you just how many extra trainers there are:
        *Red/Green in Pallet Town
        *Rocket Grunt in Viridian City
        *Kamon in Viridian City
        *2 School Kid's inside Viridian Trainer's School
        *Youngster and Lass on Route 2
        *Red/Green in Viridian Forest
        *Lass in Viridian Forest
        *Pewter Gym now has 2 trainers (+ Brock)
        *2 Rocket Grunts in Pewter Museum
        *Kamon in Pewter Museum
        *about 4-5 extra Trainers on Route 3 to accommodate how the Route is now significantly longer
        *about 4-5 extra Rocket Grunts in Mt. Moon
        *Executive Ariana on Mt. Moon
        *Lass on Route 4
        *Red/Green in Cerulean City
        *Daisy on Route 25
        *Cerulean Gym now has 5 trainers (+ Misty)

        Hope that explains why the levels are turning out unexpectedly high. Also I stated early in the thread that I would like the game's difficulty to be on-par with Mother 2 and Mother 3, and arguably DarkViolet still hasn't even reached that. This isn't G/S/C where you fight Lv15 wild Pokemon even though you have 6 badges, guys.
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          #379    
        Old August 15th, 2013 (5:52 PM).
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        mikethepokemaster mikethepokemaster is offline
           
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          I for one like the changes you did to the games. I think the remake of red and blue version should have been like your game there more fun and interesting the remake just seem like to me just enhance graphics. Is there the date you'll release the beta i really want to see what you've done.
            #380    
          Old August 15th, 2013 (10:50 PM).
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          XeroNos XeroNos is offline
             
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            Yeah it does not matters as it is your hack. So these changes have been put in the beta or yet to because I see no comments about that. Sorry if I sound like a noob. Been busy in other hacks so I am asking like this
              #381    
            Old August 16th, 2013 (7:09 AM).
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            Like I said before, I only dislike that the oppenent spams stat reducing moves and sleep/paralysis. Had this problem in Viridian Forest and it was very annoying.
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              #382    
            Old August 16th, 2013 (12:16 PM).
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            Chaos Rush Chaos Rush is offline
               
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              Quote:
              Originally Posted by mikethepokemaster View Post
              I for one like the changes you did to the games. I think the remake of red and blue version should have been like your game there more fun and interesting the remake just seem like to me just enhance graphics. Is there the date you'll release the beta i really want to see what you've done.
              The next release will be Beta 1, which will go all the way up to Silph Co. and Leader Sabrina. Unfortunately that's a long ways away, so I have no release date for Beta 1 yet.

              Quote:
              Originally Posted by alienhunterx View Post
              Yeah it does not matters as it is your hack. So these changes have been put in the beta or yet to because I see no comments about that. Sorry if I sound like a noob. Been busy in other hacks so I am asking like this
              These changes will be in the next release, which is Beta 1.
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                #383    
              Old August 16th, 2013 (12:25 PM).
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              DrakWarrior DrakWarrior is offline
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                Your hack is the best, I cannot wait for the beta 1
                  #384    
                Old August 24th, 2013 (4:50 AM).
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                Shiny Lizard Shiny Lizard is offline
                   
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                  Awesome!
                  Just one stupid question...How did u change the battle bases and background...I ask cause i can't find how to do this!
                    #385    
                  Old August 24th, 2013 (5:17 AM).
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                  Orifiel Orifiel is offline
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                    wow, the new attacks are great! hope you
                    don't abandon this hack :p
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                      #386    
                    Old August 25th, 2013 (3:52 AM). Edited August 25th, 2013 by MrDollSteak.
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                    MrDollSteak MrDollSteak is offline
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                      TBH I think that changing the evolution levels is a great idea.

                      One slight problem I see though, is that some Pokemon that can now be caught
                      earlier, are as a result evolving earlier, despite having relatively strong evolutions.
                      For example, Magnemite evolves only one level later than Machop, but has an evolution
                      with a 60 extra base stat total, while Mankey who evolves 3 levels earlier than Machop
                      has an evolution with a 50 higher base stat total.

                      Obviously it's your decision, those are just my thoughts on that particular example,
                      an example I've seen only on paper (well monitor) as opposed to actually playing it.
                      I doubt that you'd assign levels willy-nilly, so I'm sure you can judge at this stage
                      particularly whether they feel overpowered compared to other Pokemon. Other than
                      that, as I said before, I think it's a great idea. Slowpoke evolving at 29 is a godsend!
                      It always bothered me getting it up to 37 from an egg.

                      Quote:
                      Originally Posted by Shiny Lizard View Post
                      Awesome!
                      Just one stupid question...How did u change the battle bases and background...I ask cause i can't find how to do this!
                      There's a tutorial just for this: http://www.pokecommunity.com/showthread.php?p=7681827

                      I'd check the tutorials if I were you, you may find things you were going to ask other people
                      how to do!
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                        #387    
                      Old August 25th, 2013 (5:52 PM).
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                      sonicfan7895 sonicfan7895 is offline
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                        All I have to say is "Wow!"

                        This is an amazing hack, and people like me overflowed with excitement and joy, also questioning the unreal in a different region (like the Berry Trees from Johto).

                        I'm only in Viridian City training my Rattata, but wow! This is exciting as all hell! You guys sure did a great job making this hack, and if I could give you a rating of 1-5 Stars, I would give you 10! Thank you for bringing my love of Pokemon back to life (although X and Y will surely do the same, this is completely different).
                          #388    
                        Old August 26th, 2013 (7:42 PM).
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                          The "new" attacks you implemented look amazing. I'll def be lp'g this when it's fully completed. Great job so far!
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                            #389    
                          Old August 26th, 2013 (8:47 PM).
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                          latias190 latias190 is offline
                             
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                            Wow, the graphics look amazing. Can't wait until this is finished so I can play it.
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                              #390    
                            Old August 30th, 2013 (11:49 AM).
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                            vichorio vichorio is offline
                               
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                              You did an amazing job! Congratulations! And your version of the plot is really interesting, clearly a more "Adult" version of the pokemon plot, if you will... I'll wait for the next releases!
                              BTW, if I may profer a (stupid) question, what's with all these guys talking about stuff that are past Pewter City? Have you released a version newer than Alpha 2.2? or is it that those people are helping you to debug?? If it's not much trouble, I would really like to know that

                              Good luck with this great hacks!
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                                #391    
                              Old August 30th, 2013 (12:24 PM).
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                              Chaos Rush Chaos Rush is offline
                                 
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                                Quote:
                                Originally Posted by vichorio View Post
                                You did an amazing job! Congratulations! And your version of the plot is really interesting, clearly a more "Adult" version of the pokemon plot, if you will... I'll wait for the next releases!
                                BTW, if I may profer a (stupid) question, what's with all these guys talking about stuff that are past Pewter City? Have you released a version newer than Alpha 2.2? or is it that those people are helping you to debug?? If it's not much trouble, I would really like to know that

                                Good luck with this great hacks!
                                Thanks for the comments, basically about people talking about stuff past Pewter City, that's just because I've revealed screenshots of areas past Pewter City. No, I have not released anything since Alpha 2.2. My only beta tester is giradialkia, and he is the only one that has played anything past Pewter City at this point. Right now I'm actually up to Vermilion City:


                                Beta 1 will end shortly after defeating Sabrina, who will be the 7th Gym Leader in DarkViolet. I want Beta 1 to be freakin huge, and will end on a cliffhanger in terms of the plot. Right now now I am working on getting all Pokemon sprites completed for DarkViolet's Kanto Dex.

                                EDIT: (also, kinda pointless for me to mention, but in future releases, the Charmander family will no longer learn Dragon Rage, and instead will learn a non-game-breaking move)
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                                  #392    
                                Old August 31st, 2013 (12:36 AM).
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                                XeroNos XeroNos is offline
                                   
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                                  Yeah extending the beta is good so that people could spend some hours playing it. I hope the beta is finished soon
                                    #393    
                                  Old September 1st, 2013 (8:31 AM).
                                  ligerre ligerre is offline
                                     
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                                    Give chamander fire pledge or flame brust instead of dragon rage. Problem solved.
                                    I prefer fire pledge, because you can give bullbasaur and squrite grass/water pledge at that level as well
                                      #394    
                                    Old September 1st, 2013 (10:05 AM).
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                                    Chaos Rush Chaos Rush is offline
                                       
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                                      Quote:
                                      Originally Posted by ligerre View Post
                                      Give chamander fire pledge or flame brust instead of dragon rage. Problem solved.
                                      I prefer fire pledge, because you can give bullbasaur and squrite grass/water pledge at that level as well
                                      I've already chosen what move to replace the OP Dragon Rage, and it is neither Fire Pledge nor Flame Burst. You'll have to find out when Beta 1 comes out lol.

                                      (not to mention, Fire Pledge isn't even programmed into DarkViolet, and the Charmander family learns Flame Burst at a later level anyway)
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                                        #395    
                                      Old September 1st, 2013 (10:35 AM).
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                                        Sorry but may I ask how you edited the graphics of your attack? Or am I being blonde to know there weren't edited.
                                          #396    
                                        Old September 4th, 2013 (12:30 AM).
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                                        Chaos Rush Chaos Rush is offline
                                           
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                                          Just a minor announcement: In all future releases, the extra Pokedex features will be restored (I removed them in the Alpha because I didn't want to deal with re-organizing the pages), but then I decided to suck it up and reorganized the pages. All pages have been adjusted accordingly to accommodate the Gen IV Pokemon that will be in the game.
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                                            #397    
                                          Old September 4th, 2013 (8:36 AM).
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                                          tvoza2 tvoza2 is offline
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                                            I apologize if it has been asked, but since you only have 210 pokemon in game, will you include the mega evolutions for those of the 210 that have them?
                                              #398    
                                            Old September 4th, 2013 (2:48 PM).
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                                              Quote:
                                              Originally Posted by tvoza2 View Post
                                              I apologize if it has been asked, but since you only have 210 pokemon in game, will you include the mega evolutions for those of the 210 that have them?
                                              I'm just going to answer that for him.

                                              No, just no.

                                              lol. btw now that gen 1 sprites are done, will progress be speeding up?
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                                                #399    
                                              Old September 4th, 2013 (3:53 PM).
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                                              Chaos Rush Chaos Rush is offline
                                                 
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                                                Quote:
                                                Originally Posted by tvoza2 View Post
                                                I apologize if it has been asked, but since you only have 210 pokemon in game, will you include the mega evolutions for those of the 210 that have them?
                                                No. I don't want X & Y to have any influence on DarkViolet at all. That's kind of what prevented DarkViolet from making progress these past 4 years, because there was always some idea that I got from playing a game that I wanted to implement. But at this point, I'm going to finish DarkViolet with the same way I intended to finish it when I started this current incarnation a year ago.

                                                (and how the hell would I implement Mega Evolutions anyway?)

                                                Quote:
                                                Originally Posted by dreamengine View Post
                                                lol. btw now that gen 1 sprites are done, will progress be speeding up?
                                                Hopefully There's 15 Pokemon that are still missing sprites due to DarkViolet's expanded Kanto Dex, but a lot of contributors in the sprite project have them covered, so I'll most likely finish the remaining sprites within the next 1-2 days.

                                                But having all Gen I sprites completed will definitely help speed up progress (all 151 Gen I Pokemon are in DarkViolet's Kanto Dex, obviously). Before every time I made a new area with a Pokemon not yet encountered, I would have to go and make a sprite for it, but I won't have to do that anymore. Now I can just focus on mapping and scripting, and hopefully Beta 1 will come sooner than expected.
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                                                  #400    
                                                Old September 5th, 2013 (10:13 PM).
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                                                XeroNos XeroNos is offline
                                                   
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                                                  You can ask 1158, the creator of Victory Fire. He has added them in his hack
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