Danny-E 33

The Loneliest Cubone

Male
Seen 6 Days Ago
Posted March 19th, 2023
252 posts
11.4 Years
Make it finnaly in full colours.
Asked and answered. Please read the thread before asking obvious questions.

Drenn has been too busy to work on implementing the newer Graphics Patch features into his Full GBC hack, so I took the time to do it myself.
My source code for the Full GBC hack is here.

His hack's thread now has been updated with the Full GBC hack that has all the features all the way up to V1.5 of the Graphics patch.

Although, one cool difference is that the experience bar is now blue since the GBC game can handle more palettes.

Pokemon Red Full Color Hack Thread

Danny-E 33

The Loneliest Cubone

Male
Seen 6 Days Ago
Posted March 19th, 2023
252 posts
11.4 Years
If you're just looking to play the hacks, no need to compile the source code yourself. Downloads are in the first post.

If you're making changes to the source code and want to compile, this can be a lot of help:
INSTALL.md
If you still have questions, join our irc and ask us.

Danny-E 33

The Loneliest Cubone

Male
Seen 6 Days Ago
Posted March 19th, 2023
252 posts
11.4 Years
Correct. Drenn's full color hack is the full color equivalent of V1.5 of this hack (no crystal audio engine). I may try to catch the full color hack up to V2.0 in the next couple weeks.

Danny-E 33

The Loneliest Cubone

Male
Seen 6 Days Ago
Posted March 19th, 2023
252 posts
11.4 Years
Yes. I will give it a shot. But honestly, I can't promise it will even be successful. The full color hack is very... unstable. It's easy to break it and introduce game crashing bugs, because so much of the original engine has been scrapped and remade from scratch to allow full gbc functionality. Ripping out even more of the engine and stitching in the crystal audio engine might be a lot harder than it was for plain Pokemon Red.
Viridian City
Seen June 22nd, 2022
Posted June 18th, 2018
22 posts
14.8 Years
Yes. I will give it a shot. But honestly, I can't promise it will even be successful. The full color hack is very... unstable. It's easy to break it and introduce game crashing bugs, because so much of the original engine has been scrapped and remade from scratch to allow full gbc functionality. Ripping out even more of the engine and stitching in the crystal audio engine might be a lot harder than it was for plain Pokemon Red.
Okay, i hope you will be able to, i really want to play with the sounds and colors together

Danny-E 33

The Loneliest Cubone

Male
Seen 6 Days Ago
Posted March 19th, 2023
252 posts
11.4 Years
No and no. I was able to make this because of the powerful disassembly of Pokemon Red. (https://github.com/iimarckus/pokered)

I will not be able to make a Yellow hack that is similar to this one until a disassembly of Yellow is finished.
(But we are working on it)

Danny-E 33

The Loneliest Cubone

Male
Seen 6 Days Ago
Posted March 19th, 2023
252 posts
11.4 Years
Hi, Packer!

This is almost certainly due to the emulator you are using. The original Pokemon Red game is a Super Gameboy Game. Many emulators work perfectly for original Gameboy Games and for Gameboy Color Games, but fail to emulate the extra features of a Super Gameboy Game. If you are using a mobile emulator, you are out of luck. I am not aware of any mobile emulator that handles the SGB features. If you are using VBA, you can go to Options->Gameboy->SGB to play my hack in full color. If you are not using VBA, you can either download VBA or I actually recommend downloading BGB instead. It is a powerful emulator with accurate SGB emulation. Good luck! Let me know if you have any more questions.

Also, just yesterday I updated the first post with all new image links, since the old ones were starting to die. There are no big announcements for this hack because it is finished and I am not working on it anymore, but I am still around the forums and I definitely want new members to be able to come across this hack, because I think any fan of Gen I will really enjoy this!

~Danny-E 33

Danny-E 33

The Loneliest Cubone

Male
Seen 6 Days Ago
Posted March 19th, 2023
252 posts
11.4 Years
Are you planning to do the same for Yellow version? I would love it, so I could play Gen I on meboy with colors *-* LOL, but Im just asking =) again thanks for this awesome hack!
Do you plan on doing a Yellow version? If not, could you explain how to do it? I'd love to have a go at trying it. Yellow is my favourite game and to do that would be amazing.
Amazing hack.
Is there anything like this for Pokmon Yellow, or perhaps a Pokmon Yellow remade in G/S/C?
I know it took me a while, but I finally remade this hack for Pokmon Yellow!

Now you can enjoy Gen II graphics on mobile emulators that only support GBC mode and not SGB mode.

Download the Yellow hack here:
http://www.pokecommunity.com/showthread.php?t=372328
Male
Seen November 2nd, 2022
Posted October 12th, 2022
23 posts
6.8 Years
Hello, I would like to advise something I have noticed in your hack.
When I was playing the GFX+Music patch in Red and Blue version, I tried to trade after beat Brock, but after the trade was completed and reseted, the both files are erased by corruption, that happens with me more than twice times.
The Graphic Patch without music changes is working good. No problems with trades.
I have patched both ips in clean roms for each version and played on My OldBoy! emulator for Android devices.

I hope that information help you to perfect your patches. Sorry for any mistake with my English, is not my native language.

Danny-E 33

The Loneliest Cubone

Male
Seen 6 Days Ago
Posted March 19th, 2023
252 posts
11.4 Years
Hm, yes, I have confirmed this is a bug. I will put a warning in the first post until I get this bug fixed. Thanks!
Male
Seen November 2nd, 2022
Posted October 12th, 2022
23 posts
6.8 Years
I am glad to help, I am currently playing your hacks for fun, I will for sure beat the Graphics Patch and after you fix the GFX+Music Patch I will beat them too (Beat for me is defeat the Indigo Plateau and complete the Pokédex to get the Diploma)

I will for sure report any other bug which I find.

Danny-E 33

The Loneliest Cubone

Male
Seen 6 Days Ago
Posted March 19th, 2023
252 posts
11.4 Years
Thanks for stepping in, Mateo, so I didn't have to type all that up (again)

Raizako, actually in V1.1 of the Yellow patch, the exp bar is only blue while playing is GBC mode. If playing the same rom in SGB mode, the exp bar will share the color of the health bar like before (exactly how Gold and Silver work in GBC vs SGB mode, as Mateo stated)
Seen April 1st, 2021
Posted May 26th, 2020
4 posts
14.3 Years
Okay, I have a question.

First off, this is one heck of an awesome edit to Pokemon Red. It definitely makes it a lot more fun to play! Great work to you and everyone else involved :)

Now, onto my question. So I'm quite familiar with how certain ROM hacking works but since you have the Crystal sound engine integrated into Pokemon Red, say I don't like one of the tracks (mainly the Kanto trainer battle theme). How could I go about replacing it? It seems that the pointers are also different and I've scoured a bunch of these threads all night and haven't found the answers I'm looking for. So say I want to replace the trainer battle theme with the rival theme, or maybe the Suicune theme, how exactly would I start about doing this?

Danny-E 33

The Loneliest Cubone

Male
Seen 6 Days Ago
Posted March 19th, 2023
252 posts
11.4 Years
Hello!

Thanks for your compliment and your interest in my hack.

To modify this hack, you should not hex edit the rom.

Instead, clone (download a copy of) the source code:
https://github.com/dannye/pokered-gen-II

Then modify the source code and assemble the rom using our Gameboy assembler:
https://github.com/rednex/rgbds

The great advantage of using our source code instead of hex editing is that you don't have to worry at all about free space and pointer values.
The assembler arranges code and data to manage free space, and it calculates and resolves pointers for you.

This way, you can just focus your time on modding the game instead of wasting time on "clean up" and "busy work".

In your case, if you want to replace songs, just take song files from here:
https://github.com/froggestspirit/CrystalComplete/tree/master/audio/music

and put them into this folder:
https://github.com/dannye/pokered-gen-II/tree/music/crysaudio/music

Then you have to modify how songs are used in game by editing things like constants/music_constants.asm, crysaudio/red_pointers.asm, and data/map_songs.asm etc.