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TMs and HMs

Sixth Generation The Kalos region awaits! Explore a new world, capture new Pokémon, and fight off Team Flare in one of the newer installments of the core Pokémon series.

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  #51    
Old March 12th, 2013 (10:07 AM).
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Livewire Livewire is offline
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I'd want more TM's, but I want quality ones, not stupid triple battle gimmicks and support moves that are almost entirely pointless. What a waste of precious space.
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  #52    
Old March 12th, 2013 (10:38 AM).
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Quote:
Originally Posted by Livewire View Post
I'd want more TM's, but I want quality ones, not stupid triple battle gimmicks and support moves that are almost entirely pointless. What a waste of precious space.
Yes. Moves like Round and Quash that got introduced this generation that NO ONE uses, whether it's in-game or competitively. It's just a waste of a TM slot when almost anything could be more useful than those.
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  #53    
Old March 12th, 2013 (11:59 AM).
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Kurapika Kurapika is offline
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    Quote:
    Originally Posted by Jake♫ View Post
    Yes. Moves like Round and Quash that got introduced this generation that NO ONE uses, whether it's in-game or competitively. It's just a waste of a TM slot when almost anything could be more useful than those.
    Well, at least, NPCs do use them, haha! :D
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      #54    
    Old March 14th, 2013 (3:05 AM).
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    Quote:
    Originally Posted by Kurapika View Post
    Well, at least, NPCs do use them, haha! :D
    So they're just TMs to please NPCs ;_; Though yeah, if they were removed that'd be great, especially if it freed up space for other stuff like Stealth Rock!
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      #55    
    Old March 14th, 2013 (7:07 PM).
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    Honestly, if we're keeping TMs for the NPCs to use then that's completely defeating the purpose of what the TMs are.
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      #56    
    Old March 14th, 2013 (7:21 PM).
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    Jilly Shears Jilly Shears is offline
       
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      The only thing I'm really hoping is that Game Freak keeps the TM system introduced in BW, with having them be multi-use (with the penalty of not giving you the maximum PP so you don't just spam them for free moves).

      Not just that, but I hope the relevance of HMs in Gen V returns, too. I don't recall *any* of them being forced to be used to progess besides Cut outside that warehouse (or maybe Surf, but Surf's an actually useful move). As long as one of their purposes isn't to make broken bridges to slow you down, I don't care.

      ...or just have quality HMs, and not do a questionable replacement like Defog did with Flash in DPP.
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        #57    
      Old March 15th, 2013 (4:17 PM).
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      Blue Emerald Blue Emerald is offline
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        On the topic of HMs, I don't think we'll be seeing them removed without the aid of a Move Deleter any time soon. The reason they can't be removed is so you can't get stuck somewhere in the game. For instance, if you could remove Surf while surfing, the game could possibly bug out.

        Continuing the idea from the last page about making the strongest TM moves only available through a move tutor and nerfing some of the existing TMs to balance things out, I came up with this sample list of TMs based on every move we have now. I have no Normal or Flying attacks for the move tutor because there isn't really a best TM attack for either type. Also, I added two new HMs and changed the effects of two old HMs. Some of the TMs might not be great (Seismic Toss, Pluck, etc.), but I think they each serve some interesting purpose or can even teach Pokemon attacks they once knew/didn't know before.

        Code:
        TM
        1	Hone Claws
        2	Bulk Up
        3	Double Team
        4	Calm Mind
        5	Roar
        6	Toxic
        7	Thunder Wave
        8	Will-O-Wisp
        9	Attract
        10	Hidden Power
        11	Nature Power
        12	Taunt
        13	Ice Punch
        14	Blizzard
        15	Hyper Beam
        16	Giga Impact
        17	Protect
        18	Seismic Toss
        19	Skill Swap
        20	BubbleBeam   new effect: can target anyone in a triple battle
        21	Giga Drain
        22	SolarBeam
        23	Magical Leaf
        24	ThunderPunch
        25	Thunder
        26	Shock Wave
        27	Hurricane
        28	Dig
        29	Psybeam
        30	Crush Claw
        31	Sunny Day
        32	Rain Dance
        33	Sandstorm
        34	Hail
        35	Fire Punch
        36	Fire Blast
        37	Body Slam
        38	Mud Shot
        39	Rock Tomb
        40	Aerial Ace
        41	Torment
        42	Facade
        43	Sleep Talk
        44	Rest
        45	Return
        46	Frustration
        47	Low Sweep
        48	Thief
        49	Leaf Storm
        50	Overheat
        51	Roost
        52	Focus Blast
        53	Brick Break
        54	False Swipe
        55	Water Pulse
        56	Headbutt
        57	Charge Beam
        58	Signal Beam
        59	Dragon Claw
        60	Drain Punch
        61	Mega Punch
        62	Acrobatics
        63	Aerial Ace
        64	Explosion
        65	Shadow Claw
        66	Super Fang
        67	Counter
        68	Quick Attack
        69	Rock Polish
        70	Flash
        71	Stealth Rock
        72	Reflect
        73	Light Screen
        74	Steel Wing
        75	Swords Dance
        76	Drill Run
        77	Psych Up
        78	Iron Defense
        79	Avalanche
        80	Rock Slide
        81	Twineedle
        82	Dragonbreath
        83	Work Up
        84	Poison Jab
        85	Pluck
        86	Grass Knot
        87	Swagger
        88	Volt Switch
        89	U-turn
        90	Substitute
        91	Iron Tail
        92	Flame Charge
        93	Wild Charge
        94	Rock Smash
        95	Snarl
        96	Dual Chop
        97	Tri Attack
        98	Night Slash
        99	Trick Room
        
        HM
        1	Cut	40 power, constant critical hit rate
        2	Fly	
        3	Surf	
        4	Strength	chance of raising Attack
        5	Waterfall	
        6	Lava Drift	80 power, like a Fire-type Surf, cross lava
        7	Sparkle  	70 power, chance of lowering accuracy, powers lights and machinery
        
        Move Tutor
        Flamethrower
        Ice Beam
        Thunderbolt
        Energy Ball
        Psychic
        Dark Pulse
        Superpower
        Shadow Ball
        Dragon Pulse
        Stone Edge
        Earthquake
        Flash Cannon
        X-Scissor
        Scald
        Sludge Bomb
        Seem like a practical list?
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          #58    
        Old March 15th, 2013 (4:39 PM).
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          Turn Rock Smash a TM. Its the worst move ever besides growl and leer. And I Would rater use those than rock smash! And that's saying a lot.
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            #59    
          Old March 15th, 2013 (5:39 PM).
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          Cerberus87 Cerberus87 is offline
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            Like I said, there's no need to weaken the TM selection. 5th gen was already worse than 4th gen, with a lot of situational and useless moves. But the strong moves were still there, and there are some TMs which you even need BP to get (like Protect IIRC).

            I still believe the way 5th gen did things is more balanced than before. The strong TMs are only available in the post-game and a few high-powered TMs like Fire Blast are very expensive in the shops, which means you may not have the money to spare to get them during the story. I got Thunder for my Galvantula before the 7th gym but that left me at almost zero money... Before (as in from 3rd gen onwards), you could buy a disposable Fire Blast TM for just $5,500 and wreak havoc with a 120 BP, 85% accuracy move midway through the game, or even near the beginning (as in HGSS). I played through Black and now Black 2 recently and I can tell you there are a lot of things more gamebreaking than early powerful TMs.

            Trust me, you don't want to live with sucky TMs. This is coming from someone who played GSC a lot, and those games had the worst TM selection of all the main series games. It was so bad that move tutors were invented in Crystal to bring back the better moves from RBY...

            Quote:
            Originally Posted by Forever View Post
            So they're just TMs to please NPCs ;_; Though yeah, if they were removed that'd be great, especially if it freed up space for other stuff like Stealth Rock!
            Why do you like Stealth Rock so much >.>
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