6th Gen Cutscenes

Started by Jake♫ March 5th, 2013 5:49 PM
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Jake♫

► My Happy Little Pill 

Male
New York
Seen January 17th, 2022
Posted June 26th, 2016
2,938 posts
15 Years
Since Generation 3, the games have introduced cutscenes as a way to tell the story in a more visual way, instead of just having a text box popping up to tell you what is happening. As the years and technology has advanced, the form of the cutscenes has moved from a pixel art bases (Like the Groudon/Kyogre/Rayquaza cutscene in Emerald) to a full 3D rendering of the scene (Like the fusion of Kyurem and whichever mascot in Black 2 and White 2). With the moving of games to a new hardware (both the console and the game itself), what do you think will happen to cutscenes now? Will they be more frequent with the new advances with the 3DS? How about higher quality cutscenes?

I'm personally hoping with the move over to the 3DS, that the new hardware and space on each game will allow for some more cutscenes. I think they were very well exectued in Black 2/White 2, and I'd love to see some more fully fledged 3D cutscenes emerge throughout the story line. Although I wouldn't like to see a cutscene for every little event, I'd love to see them more disperse throughout the story, showing the major victories/escapes/what-have-you of the evil team.

.Aero

Tell Me I'm A Screwed Up Mess

Age 29
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Seen July 27th, 2016
Posted July 1st, 2016
1,767 posts
15.9 Years
PC and browser are dumb:

tl;dr Version of Post
BW took a step in the right direction, hopefully 3D capabilities work out for XY and they can finally make a story worth getting invested in. It's the biggest weakness of the Pokemon franchise by far.

Student D1

De-Wott?

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Seen June 11th, 2013
Posted May 5th, 2013
111 posts
11.6 Years
I'd like to see some eye-popping cutscenes for X and Y. I was amazed with the cutscenes shown in B/W and B2/W2 and I'm hoping they do the same as well. I'm guessing it'll look a little less pixelated than the previous ones, considering they'll be using 3D models. I'm also in favor for higher quality and smoother animation, as if there isn't any lagging seen.

It is best to show the cutscenes in some major events of the game, like the appearance of the version mascot or the victory against the champion, where then you'll be seen going to the Hall of Fame. It's just my thoughts.


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Ho-Oh

used Sacred Fire!

Age 31
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Seen June 5th, 2022
Posted April 23rd, 2022
35,988 posts
17.5 Years
Cutscenes, ya I want them. I honestly hope there's a lot of dark cutscenes and there looks to be really awesome ones from what we saw of Yveltal, at least. I'd like to see them a lot. As often as they can without intruding on the story being believable :x
Age 28
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Posted July 3rd, 2018
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13.1 Years
They'll be nice, perhaps we can have a cutscene in which the trainer looks up at the legends than the camera switches to first person view. It'll be nice if the player and surrounding characters were in them unlike the ones in EPtHgSsBWB2W2
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Ho-Oh

used Sacred Fire!

Age 31
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Seen June 5th, 2022
Posted April 23rd, 2022
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17.5 Years
idk about random NPCs around them, unless they're important NPCs, because I'd rather legendary cutscenes seem more important and having random NPCs just takes away the important factor to me.

Jake♫

► My Happy Little Pill 

Male
New York
Seen January 17th, 2022
Posted June 26th, 2016
2,938 posts
15 Years
I definitely wouldn't want cutscenes if you're just talking to a regular NPC. At that point it would just move from a cool concept to being overkill. If it were just story moments that were important (instead of just the usual revealing of the game's mascot) then I'd be completely content with it.

Guy

just a guy

Age 31
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Seen March 26th, 2016
Posted January 22nd, 2014
7,127 posts
14.7 Years
I briefly mentioned this in another thread, but I'd actually like it if there was a short cutscene whenever you used Fly. This has been somewhat of a fascination of mine ever since seeing the cutscene of Rayquaza flying toward Sootopolis City in Emerald. The only hesitation I can see, however, is that it would take up unnecessary time. Still, I like it for the added scenery we don't normally get to see. Which is why I hope that we get an awesome cutscene taking place in the sky for Yveltal.
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Posted April 18th, 2022
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I briefly mentioned this in another thread, but I'd actually like it if there was a short cutscene whenever you used Fly. This has been somewhat of a fascination of mine ever since seeing the cutscene of Rayquaza flying toward Sootopolis City in Emerald. The only hesitation I can see, however, is that it would take up unnecessary time. Still, I like it for the added scenery we don't normally get to see. Which is why I hope that we get an awesome cutscene taking place in the sky for Yveltal.
I'm sure they could introduce a 'B' to skip function. I'd quite like that too.
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Mithel_Celestia

Alluring Illusion

Age 26
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Posted June 3rd, 2015
406 posts
10.8 Years
since this is the 3ds were talking about, there will be more actions in the game that deal with the spectacular 3d effects. I played the PMD: Gates to Infinity and one thing they added that impressed me was the addition of expressions and more actions in game. The final battle with kyurem also gave alot of effects including a close up of kyurem when he executes Glaciate so that really impressed me.
Trainer Data:
Full Name: Mithel "Myth" Celestia
Gender: Male
Hometown: Lacunosa Town
Trainer class: Ranger, Psychic, Deceiver*
Specializes in: Dark, Psychic-Types

*Deceiver (Japanese: 奇術師 Illusionist) is a type of trainer class who specializes in Illusions and deceptive tactics to take advantage of their opponents. They are tricksters and tend to disguise themselves as another trainer class to deceive challenging trainers, but soon break off of it as soon as they are found. They tend to use annoyer and stall tactics such as Embargo and Swagger along with bulky and fast Dark-types like Zoroark and Umbreon to give trainers a hard time during battle.
Male
Seen May 12th, 2013
Posted May 12th, 2013
14 posts
10.3 Years
The games could really use some cutscenes, like battle animations (ember, vine whip...etc).
The only cutscene I would NOT like is the intro to a battle, random encounters are irritating enough & elongating their time & sequence would be hideous.
The trailer shows otherwise...
^_^ Why , you ask? Cause.

MeerFall

Strong, Competitive, Cool!

Female
Just in the UK
Seen May 30th, 2014
Posted May 30th, 2014
254 posts
12.4 Years
Cutscenes make the game flow, I definatly want to see some. Although I want the cutscenes to be more story based or action-packed.

But the one thing I want in the cut scenes is the character doesn't become self aware and starts to speak. I like the fact that the character doesn't speak thus your character can say whatever he wants. The character speaking might break that.

Another thing I would like (hope) in cutscenes is that the cutscenes are 1st person. Thus putting you right into the story or using the gyro on the 3ds to look around as the cutscene goes on.
The picture says it all!

Jake♫

► My Happy Little Pill 

Male
New York
Seen January 17th, 2022
Posted June 26th, 2016
2,938 posts
15 Years
Definitely agree with the character not becoming self-aware. That's one thing that I've liked about the Pokémon games: although you have an avatar that's predetermined, everything is made up from your choices (to a certain degree). Taking that away in cutscenes would be disappointing. I also like the first-person idea with the use of the gyroscope, it'd definitely make for a very interactive experience for something that's usually pretty much not.

Her

Age 29
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Posted 4 Days Ago


Look at this!!
Look at this!!
Instead of/and including (could someone confirm??) the famous flashing before a battle begins, there will be intro art as well!!!

This could make for some really awesome cutscenes!!! Thoughts?

Branellope

THIS. IS. SEMPITERNAL.

Age 27
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Posted July 13th, 2014
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10.1 Years
If it happens as quickly as the normal transition, there's no problem.
Watch this wicked Pokémon Battle, and PM me if you want a battle. Also watch me talking about how I flirted with famous people.
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Jake♫

► My Happy Little Pill 

Male
New York
Seen January 17th, 2022
Posted June 26th, 2016
2,938 posts
15 Years
Loving it so much. Seriously, this is just amazing, plus it sort of makes sense. With the new graphics capabilities it makes sense to do something like this instead of just having the sprite come across the screen to say it. I'm expecting it to have the challenger back up to release her Pokémon, and then the battle would begin.

Mithel_Celestia

Alluring Illusion

Age 26
Male
Philippines
Seen June 3rd, 2019
Posted June 3rd, 2015
406 posts
10.8 Years


Look at this!!
Look at this!!
Instead of/and including (could someone confirm??) the famous flashing before a battle begins, there will be intro art as well!!!

This could make for some really awesome cutscenes!!! Thoughts?
OMG! This is so coool! I am totally Spazzing out right now! XD This game will be Epic! Now I can't wait even more than I already am.
Trainer Data:
Full Name: Mithel "Myth" Celestia
Gender: Male
Hometown: Lacunosa Town
Trainer class: Ranger, Psychic, Deceiver*
Specializes in: Dark, Psychic-Types

*Deceiver (Japanese: 奇術師 Illusionist) is a type of trainer class who specializes in Illusions and deceptive tactics to take advantage of their opponents. They are tricksters and tend to disguise themselves as another trainer class to deceive challenging trainers, but soon break off of it as soon as they are found. They tend to use annoyer and stall tactics such as Embargo and Swagger along with bulky and fast Dark-types like Zoroark and Umbreon to give trainers a hard time during battle.

blue

gucci

Male
United Kingdom
Seen September 26th, 2021
Posted August 7th, 2019
21,056 posts
15.4 Years


Look at this!!
Look at this!!
Instead of/and including (could someone confirm??) the famous flashing before a battle begins, there will be intro art as well!!!

This could make for some really awesome cutscenes!!! Thoughts?
I hope this happens for every individual trainer you battle, sure it could get a little irritating but how cool would it be! The fact that the trainer is a Lass makes me think that could be the case. For more important battles such as Gym, Elite Four etc it could be a little more spruced up with added effects and music.

Zorogami

WUB WUB

Age 30
Male
Madrid/Spain
Seen April 23rd, 2014
Posted April 22nd, 2014
2,164 posts
10.2 Years
I really like the look for the trainer battle intro!
I hope it's short, if not it wouldn't take long to be boring and irritating
As Suicune says, hopefully the Gym and E4 Intros will be even more awesome
But knowing GF and how it has been done up until now, im sure it will :D

~ Anything for my Nakama ~