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  #1    
Old April 2nd, 2013 (10:08 AM).
Maruno's Avatar
Maruno Maruno is offline
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    Scripts & Tutorials requests


    This thread lets you ask for any resources which belong in this section. This includes scripts, tutorials, software, tools, game engines and so forth. You may not request illegal software or "warez" at all.

    Do not post the requested things in this thread. Put them in another thread, and post in here linking to it.

    Do keep in mind that some requests may never get replied to, for whatever reason (perhaps you're asking for too much). If so, please do not continue to repost the same request over and over.

    Thread written by Maruno.
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      #2    
    Old April 2nd, 2013 (3:17 PM).
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    Dradier234 Dradier234 is offline
       
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      Hey, ya all, does anyone know where to get a custom menu script that can be used for commercial purposes? [Un-Pokemon]
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        #3    
      Old April 2nd, 2013 (10:27 PM).
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      h20ray h20ray is offline
         
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        i want request script for scrolling text.
        using Text Scroll Script - Enhanced
        Code:
        save-point.org/thread-2557.html
        everytime i use, always get error:
        ---------------------------
        Pokémon Project X
        ---------------------------
        Script 'Text_Scroll' line 246: TypeError occurred.

        undefined superclass `Window_Base'
        ---------------------------
        OK
        ---------------------------
          #4    
        Old April 14th, 2013 (8:39 AM).
        ppooookkkkkkk ppooookkkkkkk is offline
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          Requesting an easy script.

          Can anyone make me a blank window scene with bg and sample buttons which are easily adjustable.
            #5    
          Old April 18th, 2013 (3:34 AM).
          BlackWhiteRobin's Avatar
          BlackWhiteRobin BlackWhiteRobin is offline
             
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            Hey! I'm new to Game Dev! I just want to ask for a script for a sideview battle. Thanks!
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              #6    
            Old April 18th, 2013 (4:15 AM).
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            Rayd12smitty Rayd12smitty is offline
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              Quote:
              Originally Posted by ppooookkkkkkk View Post
              Requesting an easy script.

              Can anyone make me a blank window scene with bg and sample buttons which are easily adjustable.
              Pm me I can help easily with this
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                #7    
              Old April 27th, 2013 (12:54 PM).
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              Dradier234 Dradier234 is offline
                 
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                Quote:
                Originally Posted by robin22gongon View Post
                Hey! I'm new to Game Dev! I just want to ask for a script for a sideview battle. Thanks!
                If you mean a sideview battle script for non pokemon stuff, just pm me, and I'll help..
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                  #8    
                Old April 28th, 2013 (6:22 PM).
                akane159 akane159 is offline
                   
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                  i need some body help me to do a touch screen and menu
                    #9    
                  Old April 30th, 2013 (12:13 PM).
                  BenGames,Films, and More!'s Avatar
                  BenGames,Films, and More! BenGames,Films, and More! is offline
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                    I would like RMXP script(s) for the following:

                    Messaging online-talking to other players in a game*
                    Battling and Trading online-battling and trading with other players in a game*
                    Download Trainers-like in real wifi competitions in the PWT


                    *I know they have been created, but overtime, I forget the URL. Please don't chastise me about this.
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                      #10    
                    Old May 8th, 2013 (11:45 AM).
                    Tayuya of the Sound Four's Avatar
                    Tayuya of the Sound Four Tayuya of the Sound Four is offline
                       
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                      I would like to request a tutorial on how to add more features to the PokeGear. I know I'm not the only one who isn't the best at ruby scripting and I have looked through the Pokegear script but I couldn't figure out what should be done to add something new without breaking it.
                        #11    
                      Old May 8th, 2013 (4:07 PM).
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                      FL FL is offline
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                        Quote:
                        Originally Posted by Tayuya of the Sound Four View Post
                        I would like to request a tutorial on how to add more features to the PokeGear. I know I'm not the only one who isn't the best at ruby scripting and I have looked through the Pokegear script but I couldn't figure out what should be done to add something new without breaking it.
                        http://www.pokecommunity.com/showthread.php?t=301310
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                          #12    
                        Old May 17th, 2013 (11:18 PM). Edited May 17th, 2013 by Q-Quan.
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                        Q-Quan Q-Quan is offline
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                          Hello people and Pokémon,
                          I am making a game in which it is, until later on, impossible to use the Storage System. That means that I have to block the PC, but also make that it is impossible to catch more Pokémon. So I was planning on making a "releasing" NPC and another that gives you Poké Balls.

                          I would like a script like this:

                          (count Party Pokémon and add to variable #14)
                          (count Poké Balls in Bag and add to variable #14)
                          If variable #14 is < 6
                          (give a Poké Ball for free)
                          If else
                          (don't give anything)

                          I'm not experienced with scripts so I can't make it. Can someone? I'll give credit if wanted.
                            #13    
                          Old May 18th, 2013 (7:08 PM).
                          Tayuya of the Sound Four's Avatar
                          Tayuya of the Sound Four Tayuya of the Sound Four is offline
                             
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                            I would like to request a quest menu system, something a little similar to the Mystery Dungeon series, the basic style is talking to an NPC will turn on a tag, the script will recognize that tag and put that in a menu which can be accessed from the pokegear or another activator point. I tried doing this with events but I wasn't able to make an efficient system that would tell you what missions you were on and were not. Hopefully this isn't to big of a task.
                              #14    
                            Old May 19th, 2013 (12:25 AM).
                            Nickalooose Nickalooose is offline
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                              Quote:
                              Originally Posted by Q-Quan View Post
                              Hello people and Pokémon,
                              I am making a game in which it is, until later on, impossible to use the Storage System. That means that I have to block the PC, but also make that it is impossible to catch more Pokémon. So I was planning on making a "releasing" NPC and another that gives you Poké Balls.

                              I would like a script like this:

                              (count Party Pokémon and add to variable #14)
                              (count Poké Balls in Bag and add to variable #14)
                              If variable #14 is < 6
                              (give a Poké Ball for free)
                              If else
                              (don't give anything)

                              I'm not experienced with scripts so I can't make it. Can someone? I'll give credit if wanted.
                              You can do most of this through events.
                              Using $Trainer.party.length<6 or $Trainer.party.length==6, both do the same thing, except the first one checks whether you have LESS than 6 Pokémon, the last one checks whether you HAVE 6 or more (which we know can't happen, but it checks that nonetheless)... To use this open up a conditional branch with @script: $Trainer.party.length<6... Tick the box at the bottom... Use this if you don't want to use variables, if you do want to use them, use this:

                              At the start of your event set a
                              @script: $game_variables[15]=6
                              @script: $game_variables[14]=$Trainer.party.length
                              .
                              Then in a conditional branch, variable[14] less than 6 (not equal)... You'll see why you need to set 2 variables here.

                              In the first section of the conditional branch, give a speech, then to add the PokéBall, use a conditional script,
                              $game_variables[15]-=$game_variables[14]
                              conditional branch, variable 15 EQUAL to 0,
                              first section, speech:
                              "Can't receive any"
                              In the else, conditional branch:
                              Kernel.pbReceiveItem(PBItems::POKEBALL,pbGet(15))

                              However, there is a better way to deal with "not being able to catch more than 6 Pokémon".

                              Search in the Pokebattle_Battle script section, for:

                              Code:
                                  if @opponent && (!pbIsSnagBall?(ball) || !battler.isShadow?)
                                    @scene.pbThrowAndDeflect(ball,1)
                                    pbDisplay(_INTL("The Trainer blocked the Ball!\nDon't be a thief!"))
                                  else
                              And DIRECTLY below it:

                              Code:
                                  if $Trainer.party.length>=6 && £game_switches[x]==false
                                   @scene.pbThrowAndDeflect(ball,1)
                                  pbDisplay(_INTL("I can't catch more than 6 Pokémon!"))
                                  return
                              Change X to a specific switch number... You will need that to turn this section off in the future of your game.

                              That should be everything, you could, should and want to know... If something doesn't work, let us know... I don't see a problem, but you never know.
                                #15    
                              Old May 19th, 2013 (3:28 AM).
                              Q-Quan's Avatar
                              Q-Quan Q-Quan is offline
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                                Thanks, Nickaloose!
                                Do you want me to credit you?
                                  #16    
                                Old May 19th, 2013 (7:14 AM).
                                Nickalooose Nickalooose is offline
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                                  Credit for helping is fine
                                    #17    
                                  Old May 20th, 2013 (8:22 PM).
                                  Derxwna Kapsyla's Avatar
                                  Derxwna Kapsyla Derxwna Kapsyla is offline
                                  [Primal Despair] Derxwna "The Badman" Kapsyla
                                     
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                                    This is probably a large request, but I'm not the best at scripting so I don't really know how to do something this elaborate.

                                    I want to make a script, or an event, which emulates the Magnet Train. I remember there being one here a long time ago, but I can't find it now.
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                                      #18    
                                    Old May 20th, 2013 (9:24 PM).
                                    Tayuya of the Sound Four's Avatar
                                    Tayuya of the Sound Four Tayuya of the Sound Four is offline
                                       
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                                      Quote:
                                      Originally Posted by Derxwna Kapsyla View Post
                                      This is probably a large request, but I'm not the best at scripting so I don't really know how to do something this elaborate.

                                      I want to make a script, or an event, which emulates the Magnet Train. I remember there being one here a long time ago, but I can't find it now.
                                      Here you go: http://www.romhackersonline.com/8846277181/forum/showthread.php?t=13755
                                        #19    
                                      Old May 20th, 2013 (10:03 PM).
                                      Derxwna Kapsyla's Avatar
                                      Derxwna Kapsyla Derxwna Kapsyla is offline
                                      [Primal Despair] Derxwna "The Badman" Kapsyla
                                         
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                                        Quote:
                                        Originally Posted by Tayuya of the Sound Four View Post
                                        Unfortunately, while this was the post, the dropbox links which contained the event information are gone. 404, can;t access them.
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                                          #20    
                                        Old May 23rd, 2013 (9:42 PM).
                                        Tayuya of the Sound Four's Avatar
                                        Tayuya of the Sound Four Tayuya of the Sound Four is offline
                                           
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                                          Quote:
                                          Originally Posted by Derxwna Kapsyla View Post
                                          Unfortunately, while this was the post, the dropbox links which contained the event information are gone. 404, can;t access them.
                                          The files that can't be accessed are all image files so nothing that's missing is absolutely required to use this. Since the files are all named pretty self explanatory It might be possible to piece together what they should be, especially if you've played Crystal recently. Sorry I couldn't be more helpful.. :/
                                            #21    
                                          Old May 24th, 2013 (3:30 PM).
                                          Derxwna Kapsyla's Avatar
                                          Derxwna Kapsyla Derxwna Kapsyla is offline
                                          [Primal Despair] Derxwna "The Badman" Kapsyla
                                             
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                                            Quote:
                                            Originally Posted by Tayuya of the Sound Four View Post
                                            The files that can't be accessed are all image files so nothing that's missing is absolutely required to use this. Since the files are all named pretty self explanatory It might be possible to piece together what they should be, especially if you've played Crystal recently. Sorry I couldn't be more helpful.. :/
                                            Yes, but one of the image files contains how to build the event, the three individual pages. Without that, I have no idea how to make it work.
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                                              #22    
                                            Old June 13th, 2013 (12:11 PM).
                                            Grey Metagross's Avatar
                                            Grey Metagross Grey Metagross is offline
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                                              I wonder if anyone's willing to make an addition to FL.'s Simple HUD script to show an HP bar and status ailment icon for each Pokémon and grey out Pokémon that are fainted. I'd greatly appreciate your help!
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                                                #23    
                                              Old June 19th, 2013 (11:58 PM).
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                                              ChyAqua ChyAqua is offline
                                                 
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                                                [pokemon essentials]
                                                Im looking for a script in which I can make my starter shiny
                                                Im also looking for a script to make all shiny pokemon wild, etc. have 31 iv stats(as an incentive for catching it),I really hope someone can help I cant figure it out at all
                                                  #24    
                                                Old June 20th, 2013 (5:00 AM). Edited June 20th, 2013 by Nickalooose.
                                                Nickalooose Nickalooose is offline
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                                                  There are multiple ways to make a starter shiny... Here's one.
                                                  In the event when you receive your starter, find script and use:
                                                  pokemon=$Trainer.party[0]
                                                  pokemon.makeShiny

                                                  Providing your starter is the only Pokémon in your team.

                                                  To change IV's, inside EncounterModifiers:
                                                  Code:
                                                  Events.onWildPokemonCreate+=proc {|sender,e|
                                                     pokemon=e[0]
                                                     if pokemon.isShiny?
                                                       pokemon.iv[0]=31 # Hp
                                                       pokemon.iv[1]=31 # Attack
                                                       pokemon.iv[2]=31 # Defense
                                                       pokemon.iv[3]=31 # Speed
                                                       pokemon.iv[4]=31 # Sp Attack
                                                       pokemon.iv[5]=31 # Sp Defense
                                                     end
                                                  }
                                                    #25    
                                                  Old June 20th, 2013 (9:10 AM). Edited June 20th, 2013 by ChyAqua.
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                                                  ChyAqua ChyAqua is offline
                                                     
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                                                    thank you so much for your help
                                                    is there a way I can give my starter an extra move?
                                                    and set its IVs to 31?

                                                    *Edit* figured out the IVs, but I cant figure out how to give it a move, which is extreme speed since the starter in my game is dratini, and all the AI is cranked to the max, wrap wont cut it

                                                    *edit 2* nevermind on the moves, I just altered its moveset in the pbs file, thanks anyhow
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