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  #1    
Old April 11th, 2013 (2:33 AM).
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    (note: I don't know if it would fit anywhere else. It just didn't seem to fit anywhere else)

    In the future, I want to be involed in the creation of video games. But I don't know which jobs are out there.

    I know some of the bigger titles but I also want to know more sub catogory (particually in game designers). I know that there are programmers, game designers, level builders/editors.
    (there are also more art related jobs but I ain't interested in them).

    I know some of you are game makers (independant and communally), could you help me expand my knowledge?

    (Also if you don't mind, could you leave me a link to a youtube video that focuses on coding using a notepad on windows. Thank you)
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    Old April 11th, 2013 (5:15 AM).
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    Moving this over to Video Games.

    -moved.
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    Old April 11th, 2013 (9:15 PM). Edited April 12th, 2013 by Yankas.
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      This all depends on the scope of the game, large AAA-developers will have a lot more roles to fill from sound technicians and story writer to voice actors. While in a very small indie studio you may find that they have only one developer who does all kind of miscellaneous stuff and an artist (Team Meat is a notable example). You'll also likely find everything in between those extremes.
      You'll also find that in larger projects a programmer is not just a programmer, you'll have game play developers, network developers, graphics programmers etc.

      So the answer depends mostly on what you actually want to work on in video games.
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      Old April 12th, 2013 (12:33 AM). Edited April 12th, 2013 by MeerFall.
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      MeerFall MeerFall is offline
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        Quote:
        Originally Posted by Bloodex View Post
        Moving this over to Video Games.

        -moved.

        Thank you, sorry to bother you.

        Quote:
        Originally Posted by Yankas View Post
        This all depends on the scope of the game, large AAA-developers will have a lot more roles to fill from sound technicians and story writer to voice actors. While in a very small indie studio you may find that they have only one developer who does all kind of miscellaneous stuff and an artist (Team Meat is a notable example). You'll also likely find everything in between those extremes.
        You'll also find that in larger projects a programmer is just a programmer, you'll have game play developers, network developers, graphics programmers etc.

        So the answer depends mostly on what you actually want to work on in video games.
        Thanks for the info! I don't actually know what I want to work on but I probably get into smaller studios.
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        Old April 13th, 2013 (6:49 AM).
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        Attend events like GDC (except not this year, even though it's over. Man what a mess) or ECGC, sign up for the IGDA, keep close tabs on or get involved in the Independant Games Festival, make some contacts on LinkedIn. If there's a GameJam in your area, and it's doing the 48 hour event? ATTEND.

        Basically, that's all just for starters. The starter of starters.
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        Old April 16th, 2013 (4:31 AM).
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        MeerFall MeerFall is offline
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          Quote:
          Originally Posted by dbp View Post
          Attend events like GDC (except not this year, even though it's over. Man what a mess) or ECGC, sign up for the IGDA, keep close tabs on or get involved in the Independant Games Festival, make some contacts on LinkedIn. If there's a GameJam in your area, and it's doing the 48 hour event? ATTEND.

          Basically, that's all just for starters. The starter of starters.

          Thank you for the advice!
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