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Old February 12th, 2005 (12:45 AM).
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chaosispower22 chaosispower22 is offline
 
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This is most likely going to be my team when I get emrald. I'm litterally editing it as I type this out. For reference: I choose Pokemon based on their DEFENSIVE properties, because normally, Pokemon can learn upto 200 or so moves. I'll also describe why I chose that pokemon in paticular.
Kingdra
Type: Water Dragon
Why I chose it: Its 2 types cancel out eachother's weaknesses and enhance its fire type resistance and its water type resistance. So all I really need to worry about is its Dragon-Type weakness. Plus, it's pretty fast.
Moves:
Dragon Dance (need at least 1 support move on each Pokemon)
Surf
Dragon Claw (or some othe powerful Dragon Move)
Ice Beam
Item: Nevermeltice
Metagross
Type: Steel Psychic
Why I chose it: Even though it's slow, it's other attributes are balancing him out. Thanks to its Steel type, all of the Psychic type's weaknesses are cancelled out while its Psychic type cancels out it's fighting weakness. It only has 2 weaknesses (fire and ground) which aren't that critical any way, and it has all the resistances of the steel type (his psychic resistance is doubled)
Moves:
Psychic
Meteor Smash
Calm Mind
Metal Claw
Item: Bent Spoon
Ampharos
Type: Electric
Why I chose it: Chosing him was actually quite hard. I like to have a water, a fire, a grass and an electric pokemon at hand without doubling types or picking legendaries. I chose Ampharos based on its stats. Othe then its speed, it is the best electric type out of all of them (I actually had the pokemon.com pokedex up in helping to determine him).
Moves (Ever since my secong game on silver I have pretty much been teaching the same moves to Ampharos with 1 exception, instead of Thunder Bolt, he would've known flash):
Thunder
Thunder Punch
Thunder Bolt
Headbutt
Item: Magnet, Pink bow or Polka-dot bow
Cradily
Type: Grass Rock
Why I chose it: The only 2 things I don't like about it; It's stats are too average, but in comparison to Tropius, some might disagree. Another thing is the Ice type becomes a major weakness, but that's a risk to take. Other then that, rock/grass make a good combonation. Most of everything is cancelled out except for a few weaknesses (Bug, Steel, Fighting and the previously mentioned Ice). Other then that, it's pretty much the best grass type there is without doubling up types.
Moves:
Solar Beam (there's a reason it's not combined with Sunny Day)
Sleep Powder
Rock Slide
Giga Drain
Item: Hard Stone
Houndoom
Type: Fire Dark
Why I chose it: It adds 2 weaknesses onto fire's current count of 3. It also balances out the Bug type disadvantage of the dark side. It also adds on 3 resistances. It's weakness count is at 5, which is considerably low, and I wouldn't be stupid enough to fight Pokemon that could learn moves of that type anyway. It's got 6 resistances and one super resistance (Psychic). It's also one of those quick-strike (high speed and attack, low defense) pokemon.
Moves:
Sunny Day (opponents last pokemon is a water type, you get first blow, use sunny day and when your opponent defeats you switch to Cradily, assuming you have him, and use solar beam)
Flamethrower
Crunch
Fire Blast
Item: Blackglasses
Crobat
Type Flying Poison
Why I chose it: Hmm... Very strong against the grass type, figthing type and the bug type. It only has 4 weaknesses, which isn't that bad, and they're not that major either. And, finally, most of his stats are around the average level except speed which is above average, extremely above average...
Moves:
Wing Attack
Bite
Confuse Ray
Fly
Item: Sharp Beak
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Old February 12th, 2005 (12:51 AM).
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Eon-Rider Eon-Rider is offline
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You shouldnt have Dragon Dance on Kingdra cause it raises attack and speed. Since it has no phsical attacks it is no use.
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Old February 12th, 2005 (12:52 AM).
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MMMMMMMMmmmmmm.........
Pretty good....
7/10.
but you need stronger pokemon for offence.
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Old February 12th, 2005 (12:58 AM).
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Lion Heart Lion Heart is offline
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Kingdra can't get Dragon Claw, HP Dragon is as close as you'll get.

10% hold items suck.

If Kingdra can get Agility it'll suit your set better than Dragon Dance, or perhaps consider Rain Dance > Dragon Dance.

No such move as Meteor Smash, it's Meteor Mash, also Metagross has better Attack than Special Attack so go with something like Meteor Mash/Earthquake/Sludge Bomb/Agility

Ampharos has 3 moves that do the same thing, so go with Thunderbolt/Substitute/Focus Punch/HP Ice (Since you are in-game, go with Thunder Wave)

Your Sunny Houndoom > Solar Cradily seems way to specific and stupid, so ditch Solar Beam for Barrier.

For Houndoom try something like Fire Blast or Flamethrower/Crunch or Pursuit/Substitute/Reversal.
He don't need both Flamethrower AND Fire Blast.

Crobats set don't look to great, consider something like Sludge Bomb/HP Flying or Aerial Ace/Confuse Ray/Something else, maybe Snatch for fun.
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Old February 12th, 2005 (1:28 AM).
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MeLoVeGhOsTs MeLoVeGhOsTs is offline
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For Crobat go with:

Sludgebomb_AA_Shadowball_HP:Ground/Return @ Choiceband

'Flying Dutchman'

Use Return if you can't get HP: Ground. Seeing that it is for ingame you'll probably use Return.
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Old February 12th, 2005 (1:43 PM).
malevolent internet malevolent internet is offline
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more like get off the chaos nicks you ****ing posers
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Old February 12th, 2005 (6:07 PM).
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Lion Heart Lion Heart is offline
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Or that.

There's also that Chaos Black thing up there lol.

Seems more like Chaos isn't a unique nickname.

Neither is mine though.
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Old February 12th, 2005 (6:24 PM).
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Pokedragonfire Pokedragonfire is offline
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Quote:
Originally Posted by chaosispower22
This is most likely going to be my team when I get emrald. I'm litterally editing it as I type this out. For reference: I choose Pokemon based on their DEFENSIVE properties, because normally, Pokemon can learn upto 200 or so moves. I'll also describe why I chose that pokemon in paticular.
Kingdra
Type: Water Dragon
Why I chose it: Its 2 types cancel out eachother's weaknesses and enhance its fire type resistance and its water type resistance. So all I really need to worry about is its Dragon-Type weakness. Plus, it's pretty fast.
Moves:
Dragon Dance (need at least 1 support move on each Pokemon)
Surf
Dragon Claw (or some othe powerful Dragon Move)
Ice Beam
Item: Nevermeltice

(Ability = Swift Swim)
Rain Dance
Dragon Breath
Surf
Ice Beam
Item: Leftovers/Lum Berry

Metagross
Type: Steel Psychic
Why I chose it: Even though it's slow, it's other attributes are balancing him out. Thanks to its Steel type, all of the Psychic type's weaknesses are cancelled out while its Psychic type cancels out it's fighting weakness. It only has 2 weaknesses (fire and ground) which aren't that critical any way, and it has all the resistances of the steel type (his psychic resistance is doubled)
Moves:
Psychic
Meteor Smash
Calm Mind
Metal Claw
Item: Bent Spoon

Meteor Mash
Psychic
Agility
Earthquake/Another Strong Physical Attack
Item: Leftovers/Lum Berry

Ampharos
Type: Electric
Why I chose it: Chosing him was actually quite hard. I like to have a water, a fire, a grass and an electric pokemon at hand without doubling types or picking legendaries. I chose Ampharos based on its stats. Othe then its speed, it is the best electric type out of all of them (I actually had the pokemon.com pokedex up in helping to determine him).
Moves (Ever since my secong game on silver I have pretty much been teaching the same moves to Ampharos with 1 exception, instead of Thunder Bolt, he would've known flash):
Thunder
Thunder Punch
Thunder Bolt
Headbutt
Item: Magnet, Pink bow or Polka-dot bow

Substitute
Focus Punch
Thunderbolt
Something (Thunder wave?)
Item: Leftovers

Cradily
Type: Grass Rock
Why I chose it: The only 2 things I don't like about it; It's stats are too average, but in comparison to Tropius, some might disagree. Another thing is the Ice type becomes a major weakness, but that's a risk to take. Other then that, rock/grass make a good combonation. Most of everything is cancelled out except for a few weaknesses (Bug, Steel, Fighting and the previously mentioned Ice). Other then that, it's pretty much the best grass type there is without doubling up types.
Moves:
Solar Beam (there's a reason it's not combined with Sunny Day)
Sleep Powder
Rock Slide
Giga Drain
Item: Hard Stone

Sleep Powder
Leech Seed
Recover/Rock Slide/Giga Drain/Sludge Bomb???
Item: Lum Berry/Leftovers

Houndoom
Type: Fire Dark
Why I chose it: It adds 2 weaknesses onto fire's current count of 3. It also balances out the Bug type disadvantage of the dark side. It also adds on 3 resistances. It's weakness count is at 5, which is considerably low, and I wouldn't be stupid enough to fight Pokemon that could learn moves of that type anyway. It's got 6 resistances and one super resistance (Psychic). It's also one of those quick-strike (high speed and attack, low defense) pokemon.
Moves:
Sunny Day (opponents last pokemon is a water type, you get first blow, use sunny day and when your opponent defeats you switch to Cradily, assuming you have him, and use solar beam)
Flamethrower
Crunch
Fire Blast
Item: Blackglasses

Flamethrower/Overheat
Crunch
Roar/Taunt???
Sunny Day
Item: Leftovers/Lum Berry/White Herb

Crobat
Type Flying Poison
Why I chose it: Hmm... Very strong against the grass type, figthing type and the bug type. It only has 4 weaknesses, which isn't that bad, and they're not that major either. And, finally, most of his stats are around the average level except speed which is above average, extremely above average...
Moves:
Wing Attack
Bite
Confuse Ray
Fly
Item: Sharp Beak

DO NOT USE FLY!!!

Aerial Ace
Confuse Ray
Toxic
Sludge Bomb
Item: Leftovers/Lum Berry
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Old February 12th, 2005 (7:08 PM).
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Quote:
DO NOT USE FLY!!!

Aerial Ace
Confuse Ray
Toxic
Sludge Bomb
Item: Leftovers/Lum Berry

confuse ray,toxic and haze are pointless on him IMO
he has 130 sp and 90 Att
perfect for a physical sweeper
abuse that instead of going a annoying route
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Old February 12th, 2005 (8:13 PM).
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Crobat has the defenses to pull of being a Hazer/Annoyer (...) but he does have better Speed and Attack and that should be where his moves run off, not just running off "no stat" like Haze and stuff.

That, and the fact he is weak to some very common elements, he is weak to Psychic/Ice/Rock/Electric, maybe more, that's off the top of my head.

Psychic is used frequently enough to pose a threat, all Alakazam's have it, and so does Espeon, no threat in it being a Hidden Power though, as nothing uses HP Psychic.

Ice is a major weak for him, as Ice Beam makes up the other half of Boltbeam, and alot of things carry an Ice move on them, with Hidden Power Ice being the most common way bar Ice Beam of utilizing it.

Electric is a threat, as a fair few pokemon use Thunderbolt as a main move, and it makes up the BOLT in BOLTbeam.

Rock is yet another massive element which he is weak to, not good, any pokemon that learns Rock Slide WILL have it on them, or Hidden Power Rock, not to mention that Hidden Power Rock is an alternative on Fighters to Hidden Power Ghost and thus Crobat has to watch out for it.

If you ask me Crobat has to many weaknesses which are a huge part of the game right now and is no use in using.

ESPECIALLY as an annoyer.
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Old February 12th, 2005 (8:17 PM).
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Any Crobat that's not a CBer sucks.
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Old February 12th, 2005 (8:21 PM).
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Or not.

Crobat can pull off being an ordinary attacker with ease, base 90 attack is nothing to say "sucks" about.

When he has a CB he is easily predicted, which kinda loses out on the whole extra power thing, especially when he relies on a move that is ****ed over by two different types.
 

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