Moveset Help & Other Questions Page 52

Started by wolf July 25th, 2013 7:51 PM
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  • 2307 replies

PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
I'm building an experimental team on Showdown at the moment...one which focuses on Baton Passing a couple Swords Dances (and a few speed boosts) onto a physical Greninja to sweep late-game. I've already got:

MegaGengar:
-Shadow Ball
-Sludge Wave
-Thunderbolt
-Taunt
Nature: Timid
EVs: 4 HP/252 Sp.Def/252 Spd
Item: Gengarite

Speed Boost Scolipede:
-Protect
-Substitute
-Swords Dance
-Baton Pass
Nature: Jolly
EVs: 248 HP/208 Sp.Def/52 Spd
Item: Mental Herb

Protean Greninja:
-Waterfall
-Night Slash
-Shadow Sneak
-Rock Slide
Nature: Adamant
EVs: 4 HP/252 Atk/252 Spe
Item: Life Orb

...but I need some ideas for my hazard lead and the two other slots keeping in mind I've already got a bit of a psychic weakness going
Mega Gengar is banned, more specifically, the Gengarite is banned. You'll have to make do with regular Gengar with Life Orb or Focus Sash. And I'd use Destiny Bond over Taunt so that any opponent that fails to get KOed by Gengar's attacks will be dragged down with it.

I wouldn't use physical Greninja if I were you. Its physical move pool is weaker than its special one; that, and 95 Attack isn't the best stat to be sweeping with. There are many slow/average-paced physical attackers that benefit from having Scolipede's Speed Boost Baton Passed to them, such as Mega Heracross, Mega Medicham, Breloom, (all three leave you more vulnerable to Talonflame), Bisharp, Excadrill, Azumarill and Mamoswine.

Mega Heracross:
-Pin Missile
-Close Combat
-Rock Blast
-Earthquake/Swords Dance
Nature: Adamant
EVs: 40 HP/252 Atk/216 Spe
Item: Heracronite
Ability: Guts/Moxie

Mega Medicham:
-High Jump Kick
-Zen Headbutt
-Fire Punch/Ice Punch
-Fake Out/Substitute
Nature: Jolly/Adamant
EVs: 252 Atk/4 Def/252 Spe
Item: Medichamite
Ability: Pure Power

Breloom:
-Bullet Seed
-Mach Punch
-Rock Tomb
-Spore
Nature: Adamant/Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Life Orb/Focus Sash
Ability: Technician

Bisharp:
-Sucker Punch
-Iron Head
-Knock Off
-Pursuit/Swords Dance
Nature: Adamant
EVs: 4 HP/252 Atk/252 Spe
Item: Black Glasses/Dread Plate/Life Orb
Ability: Defiant

Excadrill:
-Earthquake
-Iron Head
-Rapid Spin
-Rock Slide/Stealth Rock
Nature: Adamant
EVs: 252 Atk/4 Def/252 Spe
Item: Leftovers/Air Balloon
Ability: Mold Breaker

or
-Earthquake
-Iron Head
-Rock Slide
-Rapid Spin
Nature: Adamant/Jolly
EVs: 252 Atk/4 Def/252 Spe (Choice Scarf) or 120 HP/136 Atk/252 SDef (Assault Vest; Adamant only)
Item: Choice Scarf/Assault Vest
Ability: Mold Breaker

Azumarill:
-Waterfall
-Aqua Jet
-Play Rough
-Superpower
Nature: Adamant
EVs: 164 HP/252 Atk/92 Spe
Item: Choice Band/Splash Plate/Mystic Water
Ability: Huge Power

Mamoswine:
-Earthquake
-Icicle Crash/Icicle Spear
-Ice Shard
-Freeze-Dry/Superpower
Nature: Naive/Jolly
EVs: 244 Atk/12 SAtk/252 Spe
Item: Life Orb
Ability: Thick Fat

or
-Stealth Rock
-Earthquake
-Ice Shard
-Endeavor
Nature: Adamant/Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Focus Sash
Ability: Oblivious

An ideal hazard lead is Deoxys (Defense or Speed):

Defense:
-Stealth Rock
-Spikes
-Taunt
-Thunder Wave/Magic Coat
Nature: Timid
EVs: 252 HP/4 Def/252 Spe
Item: Red Card/Mental Herb

or
-Stealth Rock/Spikes
-Seismic Toss/Night Shade
-Taunt
-Recover
Nature: Bold
EVs: 252 HP/244 Def/12 Spe
Item: Leftovers/Rocky Helmet

Speed:
-Stealth Rock
-Spikes
-Ice Beam
-Knock Off/Superpower/Psycho Boost
Nature: Naive/Timid
EVs: 24 Atk/232 SAtk/252 Spe
Item: Focus Sash

Male
In a Rabbit
Seen July 13th, 2022
Posted June 9th, 2022
824 posts
9.8 Years
I plan on using two separate Relic Song Meloetta, a Jolly and
Hasty
(I was advised to use Naive before, but I decided to just soft-reset for either Hasty or Naive nature with enough speed IVs to outspeed positive base 120 while in Pirouette.)
one. I need advice on movesets/items for both of them.

They don't have viable Hidden Power. They're not for any specific tier, and my main concern is that I don't want to transfer them over to XY and regret not having given them move tutors. Thanks in advanced. :)
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PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
I plan on using two separate Relic Song Meloetta, a Jolly and
Hasty
(I was advised to use Naive before, but I decided to just soft-reset for either Hasty or Naive nature with enough speed IVs to outspeed positive base 120 while in Pirouette.)
one. I need advice on movesets/items for both of them.

They don't have viable Hidden Power. They're not for any specific tier, and my main concern is that I don't want to transfer them over to XY and regret not having given them move tutors. Thanks in advanced. :)
The Hasty one is better because if Meloetta opts for Relic Song, it's best for it to go mixed rather than fully physical, since being walled by Gliscor and Skarmory would stink big-time:
-Relic Song
-Close Combat
-Thunder/Shadow Ball
-Psychic/Hidden Power (Ice)/Ice Punch
Nature: Hasty
EVs: 64 Atk/252 SAtk/192 Spe
Item: Expert Belt/Life Orb

PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
I need help with movesets for these pokemon:
Politoad Modest
Machamp Careful
Nidoking Modest

Was thinking of using assault vest for politoad and machamp
Machamp is best as Adamant, and anything it can do, Conkeldurr can do better.

Politoed and Nidoking, are spot-on, though:

Politoed:
-Hydro Pump
-Ice Beam
-Focus Blast
-Hypnosis/Psychic/Scald
Nature: Modest
EVs: 172 HP/252 SAtk/84 Spe
Item: Damp Rock
Ability: Drizzle

Nidoking:
-Sludge Wave
-Earth Power
-Fire Blast
-Ice Beam
Nature: Modest/Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Life Orb
Ability: Sheer Force

Seen October 17th, 2015
Posted December 21st, 2014
464 posts
9.1 Years
Machamp is best as Adamant, and anything it can do, Conkeldurr can do better.

Politoed and Nidoking, are spot-on, though:

Politoed:
-Hydro Pump
-Ice Beam
-Focus Blast
-Hypnosis/Psychic/Scald
Nature: Modest
EVs: 172 HP/252 SAtk/84 Spe
Item: Damp Rock
Ability: Drizzle

Nidoking:
-Sludge Wave
-Earth Power
-Fire Blast
-Ice Beam
Nature: Modest/Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Life Orb
Ability: Sheer Force
What would you say the best moveset for machamp and conkeldurr are?
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PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
What would you say the best moveset for machamp and conkeldurr are?
Conkeldurr:
-Drain Punch
-Mach Punch
-Knock Off
-Ice Punch/Stone Edge
Nature: Adamant
EVs: 252 Atk/236 SDef/20 Spe
Item: Assault Vest
Ability: Guts

or
-Bulk Up
-Drain Punch
-Mach Punch
-Stone Edge/Knock Off/Ice Punch
Nature: Adamant
EVs: 252 Atk/236 SDef/20 Spe
Item: Leftovers
Ability: Guts

Machamp:
-Dynamic Punch
-Knock Off
-Stone Edge
-Ice Punch/Bullet Punch
Nature: Adamant
EVs: 252 HP/252 Atk/4 Spe
Item: Assault Vest
Ability: No Guard

Conkeldurr outclasses Machamp because it has recovery in Drain Punch and a stronger priority move in Mach Punch. The guaranteed confusion from Dynamic Punch isn't enough to set Machamp apart from Conkeldurr.

PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
Thanks. Is knock off a move i would have to transfer from a different game or does conkeldurr learn it in x/y
Knock Off is one of Conkeldurr's B2/W2 tutor moves, yes.

Male
Texas
Seen October 21st, 2017
Posted July 9th, 2017
1,285 posts
14.9 Years
How much speed does Tyrantrum need in Wi-Fi Battles?

This spread would allow Tyrantrum to out run max speed Jolteon after a boost. However, there is a LOT of priority moves in this meta-game... so maybe I should invest a little more in HP?

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Strong Jaw
Jolly
252 ATK
244 Spd (134 speed at Lv. 50, just enough to beat base 130s at 200, after D.D.)
12 HP

Nah

Age 30
she/her, they/them
Seen 11 Hours Ago
Posted 19 Hours Ago
15,643 posts
9.5 Years
Why is it that some Fighting types are almost weak to water even though in reality they ar not. I.e Timburr, Machop, Ect
It's because they have low Sp.Defense, and Water attacks are often special attacks.
Nah ンン
“No, I... I have to be strong. Everyone expects me to."

UB3R_N00B

I am UB3R_N00B! Watch me fail!

Age 29
Male
Seen June 6th, 2014
Posted May 30th, 2014
83 posts
9.2 Years
Wondering if this is a decent in-game team for where I am at in the game and how I could improve! I am keeping my HMs where they are at though as this is an in-game team used for in-game obviously and exploring! Please send answers via private message as I might forget to check back unless you quote this! Please note that I did not IV breed or EV train so I wont even list those, instead I will just post their stats for their current level! Currently just about to enter the 7th Gym, the Psychic one! Let me know what you think:

- Level 53, Cthulhu [Malamar] {Female}
Ability: Suction Cups
Nature: Careful, Held Item: Quick Claw
HP: 164, ATK: 125, DEF: 114, SPATK: 81, SPDEF: 108, SPD: 111
Moveset: Night Slash, Hypnosis, Psycho Cut, Cut

- Level 57, Venus [Mawile] {Female}
Ability: Hyper Cutter
Nature: Docile, Held Item: Amulet Coin (Will have Mawilite after Elite Four!)
HP: 149, ATK: 130, DEF: 121, SPATK: 80, SPDEF: 85, SPD: 88
Moveset: Play Rough, Iron Head, Power-Up Punch, Crunch

- Level 51, Frostbite [Mamoswine] {Male}
Ability: Oblivious
Nature: Adamant, Held Item: Lucky Egg
HP:193, ATK: 174, DEF: 105, SPATK: 75, SPDEF: 84, SPD: 102
Moveset: Ice Shard, Earthquake, Ice Fang, Rock Slide

- Level 53, Lynx [Linoone] {Female}
Ability: Pickup
Nature: Docile, Held Item: None (To take advantage of Pickup)
HP: 170, ATK: 113, DEF: 81, SPATK: 72, SPDEF: 79, SPD: 143
Moveset: Return, Strength, Shadow Claw, Dig

- Level 54, Katzuko [Talonflame] {Female}
Ability: Flame Body
Nature: Hasty, Held Item: Sky Plate (?)
HP: 167, ATK: 113, DEF: 80, SPATK: 111, SPDEF: 91, SPD: 185
Moveset: Roost, Flare Blitz, Brave Bird, Fly

- Level 53, Mishima [Greninja] {Female}
Ability: Torrent
Nature: Timid, Held Item: None (Need Help Choosing)
HP: 152, ATK: 116, DEF: 98, SPATK: 128, SPDEF: 91, SPD: 172
Moveset: Surf, Waterfall, Extra Sensory, Grass Knot

What do you guys think? Will I be okay through the game? Where can I make improvements to my team? DO NOT RECOMMEND ME REPLACE ONE OF MY HM'S ON ANY POKEMON, I REPEAT, DO NOT RECOMMEND ME REPLACE ONE OF MY HM'S ON ANY POKEMON! Also how do you guys think I will fare in random online battles scaled to level 50 on my Pokemon X? Keep in mind I am not playing on any websites like smogon or the battling system here, will be battling ANY random Pokémon or Pokémon Trainers through in-game, 3DS or WiFi!

Thanks in advance for any help you all may give!

Cheers!

UB3R_N00B
Friend Code(FC): 3969 - 5959 - 6375
Age 35
Male
Milwaukee, WI
Seen November 2nd, 2020
Posted March 24th, 2020
1,288 posts
11 Years
Whats the best ability to use on arcanine?
Flash fire Intimidate or justified?
Intimidate by far. You get a free cut on an Opp attack. You cant beat that. Since Arcanine isnt resistant to dark hitting it with a dark move doesnt make sense
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Nah

Age 30
she/her, they/them
Seen 11 Hours Ago
Posted 19 Hours Ago
15,643 posts
9.5 Years
Is a Jolly or adamant T-Tar a thing to do now a days?
In Singles, yes, Adamant and Jolly Tyranitars are fairly common. In Doubles, idk, though I don't see why people wouldn't use them there either.

Whats the best ability to use on arcanine?
Flash fire Intimidate or justified?
Intimidate or Flash Fire. The attack cut from Intimidate is useful for scaring off (pun not intended) physical attackers or to at least soften blows from physical attacks. Flash Fire is good for a free switch in on a predicted fire attack, which then also gives Arcanine a boost to its fire attack(s). Which one you use is up to what you need more.

Justified is better on Pokemon with a Dark resist (like the Musketeers) so they take little damage when getting their boost.
Nah ンン
“No, I... I have to be strong. Everyone expects me to."
Seen November 24th, 2014
Posted May 31st, 2014
175 posts
9.2 Years
Whats the best set for both offensive and defensive gliscor and one thats mixed
Defensive:

Gliscor @ Toxic Orb
Ability: Poison Heal
Level: 50
EVs: 68 Spd / 228 HP / 212 Def
Impish Nature
- Substitute / Taunt
- Protect
- Toxic
- Earthquake

Classic SubToxic set that makes your opponent hate you. It is faster than Tyranitar, the rest goes into Def. The HP allows it to generate substitutes without net losses.

Pivot:

Gliscor @ Toxic Orb
Ability: Poison Heal
Level: 50
EVs: 228 Spd / 248 HP / 4 Atk / 28 Def
Impish Nature
- Taunt
- U-Turn
- Earthquake
- Roost / Knock Off

Faster than Landorus-T it allows you to U-Turn out of opponents and ease prediction. The last move depends on your preference: Longevity or extra team support?


By the way, an offensive set is not viable. Because of the lack of a Flying Gem it is totally outclassed by Garchomp. Also, Gliscor sucks in VGC'14.

Tyrael

This is a Sailor's Prayer

Age 30
Male
Deep in the Heart of Texas
Seen June 18th, 2015
Posted January 26th, 2015
373 posts
10.2 Years
Is a Jolly or adamant T-Tar a thing to do now a days?
In VGC, it can be, but it's not extremely common. Most TTar that are Jolly/Adamant are DDance sets as normal TTar, or they could also be DDance Mega set. In the Meta as it is, they're completely outclassed by Timid TTar because of the mass amounts of Intimidate/WoW.
Seen November 24th, 2014
Posted May 31st, 2014
175 posts
9.2 Years
Is a Jolly or adamant T-Tar a thing to do now a days?
It depends on the metagame and the set. The more commen Tyranitars in VGC are actually specially aligned Timid with Rock Slide. Jolly Tyranitar is usually only seen on the Mega with Dragon Dance. Although they aren't as popular as they used to be, Adamant Tars with HP still exist - it is their versatility that makes them so dangerous.

UB3R_N00B

I am UB3R_N00B! Watch me fail!

Age 29
Male
Seen June 6th, 2014
Posted May 30th, 2014
83 posts
9.2 Years
Wondering if this is a decent in-game team for where I am at in the game and how I could improve! I am keeping my HMs where they are at though as this is an in-game team used for in-game obviously and exploring! Please send answers via private message as I might forget to check back unless you quote this! Please note that I did not IV breed or EV train so I wont even list those, instead I will just post their stats for their current level! Currently just about to enter the 7th Gym, the Psychic one! Let me know what you think:

- Level 53, Cthulhu [Malamar] {Female}
Ability: Suction Cups
Nature: Careful, Held Item: Quick Claw
HP: 164, ATK: 125, DEF: 114, SPATK: 81, SPDEF: 108, SPD: 111
Moveset: Night Slash, Hypnosis, Psycho Cut, Cut

- Level 57, Venus [Mawile] {Female}
Ability: Hyper Cutter
Nature: Docile, Held Item: Amulet Coin (Will have Mawilite after Elite Four!)
HP: 149, ATK: 130, DEF: 121, SPATK: 80, SPDEF: 85, SPD: 88
Moveset: Play Rough, Iron Head, Power-Up Punch, Crunch

- Level 51, Frostbite [Mamoswine] {Male}
Ability: Oblivious
Nature: Adamant, Held Item: Lucky Egg
HP:193, ATK: 174, DEF: 105, SPATK: 75, SPDEF: 84, SPD: 102
Moveset: Ice Shard, Earthquake, Ice Fang, Rock Slide

- Level 53, Lynx [Linoone] {Female}
Ability: Pickup
Nature: Docile, Held Item: None (To take advantage of Pickup)
HP: 170, ATK: 113, DEF: 81, SPATK: 72, SPDEF: 79, SPD: 143
Moveset: Return, Strength, Shadow Claw, Dig

- Level 54, Katzuko [Talonflame] {Female}
Ability: Flame Body
Nature: Hasty, Held Item: Sky Plate (?)
HP: 167, ATK: 113, DEF: 80, SPATK: 111, SPDEF: 91, SPD: 185
Moveset: Roost, Flare Blitz, Brave Bird, Fly

- Level 53, Mishima [Greninja] {Female}
Ability: Torrent
Nature: Timid, Held Item: None (Need Help Choosing)
HP: 152, ATK: 116, DEF: 98, SPATK: 128, SPDEF: 91, SPD: 172
Moveset: Surf, Waterfall, Extra Sensory, Grass Knot

What do you guys think? Will I be okay through the game? Where can I make improvements to my team? DO NOT RECOMMEND ME REPLACE ONE OF MY HM'S ON ANY POKEMON, I REPEAT, DO NOT RECOMMEND ME REPLACE ONE OF MY HM'S ON ANY POKEMON! Also how do you guys think I will fare in random online battles scaled to level 50 on my Pokemon X? Keep in mind I am not playing on any websites like smogon or the battling system here, will be battling ANY random Pokémon or Pokémon Trainers through in-game, 3DS or WiFi!

Thanks in advance for any help you all may give!

Cheers!

UB3R_N00B
Friend Code(FC): 3969 - 5959 - 6375