We wouldn't have to, koff~
The problem is that opinions clash and we wouldn't get too far. So I enjoy going by the numbers on most things, just to avoid stubborn arguments. Some people desire a third Generation remake, and I'd tell them that it wouldn't be feasible or very profitable for them to do so. Besides, I don't think it's been long enough for them to rehash that thing. And even if they did, it wouldn't be the same game that you remember. They may remove certain things that were in the original game and replace it with something else entirely.
I agree that gen 3 doesn't need a remake, but only because it's the last one that could use it. R/S/E/FR/LG are the best Pokemon games, technically speaking. D/P/Pt could use a remake and fix the obnoxious frame rate and rough 3D polygons. Same for B/W.
As for sales, piracy started being a thing at that time. Loads of people opted for pirating the games instead of buying it because GBA emulation was damn near perfect. In fact, people are STILL pirating R/S/E/FR/LG. If you take the number of copies pirated into consideration, then gen 3 easily win this numbers race. R/S/E/FR/LG are the most pirated games.
You may enjoy the third generation as it may have been the first one you got into, and no amount of arguments (arguments are forms of debates mind you, not fights) can convince you otherwise.
But it's not the first I got into.
So that's why I bring up numbers. Generation III was the least profitable. It undersold Generations IV and V (main games), and the heat it receives in certain aspects is well deserved in my opinion (fishing for example, was bad).
What aspects though? All the hate I see for gen 3 are completely minor. Water is just as bad as caves, which R/S/E had a shortage of (bar the victory road which has never been good, ever). I don't see gen 4 getting hate for the abundance of its caves, same for gen 1. Gen 2 also had an obnoxious water segment, and gen 5 was just barren overall. All these are easily fixed by using a repel anyway.
People tend to exaggerate R/S/E's shortcomings. It doesn't change the fact they are the most well designed and cohesive games in the series. Now, does that mean all other generations are bad? Not at all, but I don't see what's wrong in people finding gen 3 to be the best. It's not nostalgia, or something. Gen 1/2 are bigger victims of that if you wanna go there. I can see some of the reasons why people didn't like it, since Game Freak took big risks with it and changed a lot of things. Sure, I get that, no problem. But calling them bad games? A bit hyperbolic, if you ask me.
However, that isn't to say that Generation V does not have it's own short comings. I can't grow berries in Generation V. That bugs me the most out of everything else. The idea that I would not encounter any old Pokemon was quite refreshing, as I have run into too many shiny Zubats throughout my Pokemon career; it sounds laughable, but once you've seen your eighth shiny Zubat they lose all that 'special' feel to them. So that may be one of the reasons why I enjoy Generation V over Generations III and IV.
I enjoyed seeing what was new, and believe it was really well done. It forced them to make the extra effort to figure out how to populate caves, grass, water, and other such areas, and not just throw several Geodudes and Golbats into caves and call it good.
I don't get this though. I got tired of seeing the same Woobats and Roggenrolas quickly. It's pretty much the same annoying crap we've been through, just with different (and worse, might I add) Pokemon.
I also believe that Generation III brought with it several 'curses'. For example: Pokemon that get more than one 'form' (Deoxys), the Fire/Fighting starter typing has plagued us for an additional two games because so many people liked Blaziken. Clamperal and it's own items, which it doesn't deserve, which cursed other Pokemon to evolve this way. The 'Legendary Dragons' stage it brought with it; again, so many people enjoyed Rayquaza, they ran with the idea.
It just shows how well founded Gen 3 was that they tried (and mostly failed) to replicate these ideas. Just for an out of the blue example for comparisons sake, is Resident Evil 4 (often regarded as a masterpiece, and for good reasons) a curse for populating the shooting genre and was the reason we got the abundance of of them in the last generation of gaming? Maybe, but it doesn't change how perfectly designed Resident Evil 4 is.
Generation five pushed out more Pokemon than the other Generations. Even if one does not like the Klink or the Ice cream cone family, there is another 150 to choose from; more options and choices are always a plus for me, koffi~
Yeah, sure. Design is subjective anyway. It's just a shame that all the good Pokemon are found much later, a design problem only shared by gen 2.