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  #151    
Old December 4th, 2013 (7:11 AM).
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Arma Arma is offline
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Gyarados @ Lefties
Moxie
88 HP / 252 Atk / 168 Spe
Adamant
-EQ
-Waterfall
-Dragon Dance
-Bounce

Can withstand all of Heatran's attacks and OHKO's with EQ.

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  #152    
Old December 4th, 2013 (7:18 AM).
halcyonic halcyonic is offline
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Rotom-W @ Lefties
Levitate
248 HP / 252 Def / 8 SAtk
Bold nature
-Hydro Pump
-Volt Switch
-Will-O-Wisp
-Pain Split

self-explanatory :]

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  #153    
Old December 4th, 2013 (7:51 AM).
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    Shaymin @ Leftovers
    Trait: Natural Cure
    EVs: 252 HP / 4 Def / 252 SAtk
    Modest Nature (+SAtk, -Atk)
    - Seed Flare
    - Substitute
    - Hidden Power [Fire]
    - Protect

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      #154    
    Old December 4th, 2013 (4:53 PM).
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    -Talonflame w/Life Orb
    Nature: Adamant
    Ability: Gale Wings
    EVs: 252 Attack, 126 Speed, 126 HP
    Moves: Flare Blitz, Brave Bird, U-turn, Roost?

    Seed Flare and HP Fire will do little to it. Talonflame then easily OHKOs with Flare Blitz or Brave Bird. Substitute and Protect won't save you.

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      #155    
    Old December 4th, 2013 (5:16 PM).
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    Barbaracle:

    -Shell Smash
    -Stone Edge
    -Razor Shell/Earthquake
    -Cross Chop/Poison Jab
    Nature: Jolly/Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: White Herb/Lum Berry
    Ability: Tough Claws

    Barbaracle resists both of Talonflame's STABs, while taking a pittance from U-turn. It then sets up with Shell Smash and sweeps.

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      #156    
    Old December 5th, 2013 (4:00 PM).
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    Venusaur:
    Ability: Chlorophyll (Thick Fat)
    IVs: 252 HP / 4 Def / 252 SpDef
    Nature: Bold
    - Synthesis
    - Giga Drain
    - Leech Seed
    - Sleep Powder

    Can take even a +2 Stone Edge and obliterate with Giga Drain along with regaining HP.

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      #157    
    Old December 6th, 2013 (1:07 AM).
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    Heatran w/ Choice Scarf
    Ability: Flash Fire
    Nature: Modest
    112 HP / 160 SpA / 236 Spe
    ~ Overheat
    ~ Earth Power
    ~ Dragon Pulse
    ~ Flamethrower

    Heatran is able to endure all Giga Drains that are thrown at it. Thanks to Scarf, it is guaranteed to out-speed Venusaur. And with only a couple of Overheat or Flamethrower attacks, Heatran could take out Venusaur without any sort of issues.

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      #158    
    Old December 6th, 2013 (6:18 AM).
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    Believe it or not, Mega Venusaur kinda walls Heatran thanks to Thick Fat.

    160+ SpA Heatran Flamethrower vs. 252 HP / 252 SpD Thick Fat Mega Venusaur: 108-128 (29.6 - 35.1%)
    160+ SpA Heatran Overheat vs. 252 HP / 252 SpD Thick Fat Mega Venusaur: 152-182 (41.7 - 50%)

    It can probably stall out Heatran with Sleep Powder, Leech Seed, and Synthesis.

    Azumarill @ Choice Band
    Ability: Huge Power
    EVs: 212 HP / 252 Atk / 44 Spd
    Adamant Nature
    - Aqua Jet
    - Play Rough
    - Superpower
    - Waterfall

    160+ SpA Heatran Earth Power vs. 212 HP / 0 SpD Azumarill: 122-144 (30.9 - 36.5%)
    252+ Atk Choice Band Huge Power Azumarill Waterfall vs. 112 HP / 0 Def Heatran: 456-536 (129.9 - 152.7%)
    252+ Atk Choice Band Huge Power Azumarill Aqua Jet vs. 112 HP / 0 Def Heatran: 228-270 (64.9 - 76.9%)

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      #159    
    Old December 6th, 2013 (6:14 PM).
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    The guy didn't say if Venusaur was holding onto a Venusaurite or not, so I was kind of confused. xD" Anyway…

    Celebi w/ Leftovers
    Ability: Natural Cure
    Nature: Calm
    252 HP / 236 SpD / 20 Spe
    ~ Giga Drain
    ~ Recover
    ~ U-turn
    ~ Thunder Wave

    Celebi could slow down Azumarill with Thunder Wave, then steal all its health with Giga Drain. If it's ever in low HP, it could always restore itself with Recover. When it's in danger, it could instantly switch out with U-turn.

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      #160    
    Old December 7th, 2013 (5:31 AM). Edited December 7th, 2013 by Nah.
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    -Mega Charizard Y w/Charizardite Y
    Nature: Modest
    Ability: Drought
    EVs: 252 Sp.Attack, 252 Speed, 4 Defense
    Moves: Fire Blast/Flamethrower, Focus Blast, Solar Beam, Air Slash/Dragon Pulse

    Megazard Y is practically uneffected by Giga Drain and U-turn, and Thunder-Wave doesn't help Celebi against it. Then it can KO Celebi with a sun-boosted Fire attack.

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      #161    
    Old December 7th, 2013 (7:33 AM).
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      Politoed (F) @ Choice Specs
      Trait: Drizzle
      EVs: 4 Def / 252 SAtk / 252 SDef
      Calm Nature (+SDef, -Atk)
      - Surf
      - Ice Beam
      - Focus Blast
      - Hidden Power [Grass]

      252+ SpA Mega Charizard Y Focus Blast vs. 0 HP / 252+ SpD Politoed: 120-142 (37.3 - 44.2%) -- guaranteed 3HKO
      252+ SpA Mega Charizard Y Solar Beam vs. 0 HP / 252+ SpD Politoed: 240-284 (74.7 - 88.4%) -- guaranteed 2HKO

      If Charizard uses Solar Beam on the turn Politoed switches in, it won't be able to attack due to Drizzle. On the next turn, Politoed survives Solar Beam and OHKOs with Surf.

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        #162    
      Old December 7th, 2013 (10:42 AM).
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        Amoonguss @ Leftovers
        Trait: Regenerator
        EVs: 252 HP / 20 SpA / 236 SpD
        Calm Nature

        - Giga Drain
        - Spore
        - Leech Seed
        - Protect / Hidden Power Ice

        252 SpA Choice Specs Politoed Ice Beam vs. 252 HP / 236+ SpD Amoonguss: 192-228 (44.4 - 52.7%) -- guaranteed 3HKO after Leftovers recovery

        As you can see, Calm Specs Politoed cannot 2HKO specially defensive Amoonguss with Ice Beam, thanks to Leftovers. Amoonguss can then put the frog to sleep and eventually 3HKO it with Giga Drain (20 SpA Amoonguss Giga Drain vs. 0 HP / 252+ SpD Politoed: 104-126 (32.3 - 39.2%) -- 99% chance to 3HKO). Also, if Politoed is lucky and manages to wake up, Amoonguss can easily switch out and recover 33% of its health thanks to Regenerator. The mushroom can also use Leech Seed to help recover health faster, while Protect allows it to scout for any switch. HP Ice can be used over Protect to catch a dragon on the switch (especially Dragonite, a common partner to Politoed, who is 2HKOed after Stealth Rock damage).

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          #163    
        Old December 7th, 2013 (11:21 PM).
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        Magmortar @ Life Orb
        Ability: Vital Spirit
        EVs: 4 Def / 252 SAtk / 252 Spd
        Modest Nature
        - Fire Blast
        - Thunderbolt
        - Focus Blast
        - Hidden Power Grass

        Magmortar is immune to Spore thanks to Vital Spirit. Everything else is self-explanatory!

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          #164    
        Old December 7th, 2013 (11:52 PM).
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        Dragalge:

        -Toxic Spikes
        -Sludge Bomb
        -Dragon Tail/Dragon Pulse
        -Surf/Thunderbolt
        Nature: Sassy/Calm
        EVs: 252 HP/40 Def/216 SDef
        Item: Black Sludge

        Yes, I'm aware that Dragalge isn't that good with Adaptability unavailable, but at least it walls the entirety of Magmortar's set and uses it as setup bait for Toxic Spikes. Dragalge also hits Magmortar hard with Surf if it has it.

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          #165    
        Old December 8th, 2013 (2:01 AM). Edited December 8th, 2013 by halcyonic.
        halcyonic halcyonic is offline
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        Mawile @ Mawilite
        Intimidate > Huge Power
        132 HP / 252 Atk / 124 SpD
        Adamant
        -Swords Dance
        -Play Rough
        -Sucker Punch
        -Iron Head

        Quote:
        Dragalge Surf vs. 132 HP / 124 SpD Mega Mawile: 58-69 (21.1 - 25.1%)
        Dragalge Thunderbolt vs. 132 HP / 124 SpD Mega Mawile: 58-69 (21.1 - 25.1%)
        Mawile will have no trouble setting up and OHKO'ing in return.

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          #166    
        Old December 8th, 2013 (5:53 AM).
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        It doesn't normally run a set like this, but:
        -Mega Aggron w/Aggronite
        Nature: Impish
        Ability: Sturdy----->Filter
        EVs: 252 HP, 252 Defense, 4 Attack
        Moves: Iron Head, Earthquake, Thunder Wave, Stealth Rock

        Unless I'm overestimating its defense capabilities, Mega Aggron should be able to take a +2 Sucker Punch from Mega Mawile and OHKO back with Earthquake. Shouldn't take much damage from Play Rough or Iron Head.

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          #167    
        Old December 8th, 2013 (6:35 AM).
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          [email protected] Herb
          Nature:Bold
          Abilityhell Armor
          252 HP / 132 Def / 128 SpA
          -Overheat
          -Yawn
          -Rapid Spin
          -Hidden Power Grass

          Mega Aggron 4 Atk Iron Head vs 252 HP / 132 Def Torkoal: 36-42 HP Damage(10.47%-12.21%)

          Mega Aggron 4 Atk Earthquake vs 252 HP / 132 Def Torkoal: 120-142 HP Damage(34.88%-41.28%)

          Torkoal can take the hits, then retaliate back with Overheat to 2HKO.

          Edit:My bad

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            #168    
          Old December 8th, 2013 (7:17 AM).
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          Suicune @Leftovers
          Trait: Pressure
          EVs: 252 HP / 252 Def / 4 SDef
          Bold nature (+Def, -Atk)
          - Rest
          - Sleep Talk
          - Calm Mind
          - Scald / Surf

          crocune procune B)

          Anyway, HP Grass fails to do any significant damage whilst Suicune can just keep boosting and Rest off the damage or 2hko with either Scald or Surf. Yawn also isn't much of a problem with Sleep Talk.

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            #169    
          Old December 8th, 2013 (7:41 AM).
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          -Lanturn w/Magnet
          Ability: Water Absorb
          Nature: Modest
          EVs: 252 HP, 252 Sp.Attack, 4 Speed
          Moves: Charge, Thunderbolt, Ice Beam, Discharge/Scald

          Lanturn is immune to Suicune's only attack, Surf/Scald. Can use Charge (lol Charge is getting use) to boost its power to +6, winning the boosting war because of the super-effective STAB and Suicune having no Sp.Defense EVs.

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            #170    
          Old December 8th, 2013 (7:59 AM).
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          bowties are cool

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          uhmmm alright XD a bit overcreative though haha

          Mamoswine @Life Orb
          Trait: Thick Fat
          EVs: 252 Atk / 4 Def / 4 Spd
          Adamant nature (+Atk, -SAtk)
          - Icicle Crash
          - Ice Shard
          - Earthquake
          - Superpower

          should be wary of scald when switching in since it can 2hko. Mamo can outspeed and ohko with earthquake though soooo

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            #171    
          Old December 8th, 2013 (8:42 AM).
          halcyonic halcyonic is offline
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          Rotom-W @ Lefties
          Levitate
          252 HP / 252 Def / 4 SpA
          Bold nature
          - Hydro Pump
          - Volt Switch
          - Will-O-Wisp
          - Pain Split

          Quote:
          252+ Atk Life Orb Mamoswine Superpower vs. 252 HP / 252+ Def Rotom-W: 129-152 (42.4 - 50%) -- guaranteed 3HKO after Leftovers recovery

          -1 252+ Atk Life Orb Mamoswine Superpower vs. 252 HP / 252+ Def Rotom-W: 86-101 (28.2 - 33.2%) -- 89.6% chance to 4HKO after Leftovers recovery

          Rotom-W can choose to use Pain Split to gain back some HP or it could use Will-O-Wisp to cripple it first. If not, just outspeed and go for the KO q:

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            #172    
          Old December 8th, 2013 (10:08 AM). Edited December 8th, 2013 by Aeroblast.
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          Quote:
          Originally Posted by Nymphadora View Post
          The guy didn't say if Venusaur was holding onto a Venusaurite or not, so I was kind of confused. xD" Anyway…

          I was unsure if mega stones were allowed so I just kind of left it alone, my bad.

          Anyways to the above

          Gastrodon @ Leftovers
          252 HP/252 Def/6 SpD
          Relaxed nature
          Earthquake
          Scald
          Toxic
          Recover

          Gastrodon can easily outstall Rotom W with recover and toxic and is immune to both STABs. Pain split is unreliable.

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            #173    
          Old December 8th, 2013 (12:20 PM). Edited December 8th, 2013 by Opposite Day.
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            Time to switch this up - I'm not bothered about what COUNTERS a flipping Gastrodon, I'd rather lure it to stay in so I can get rid of it :>

            Thundurus-T @ Expert Belt
            4 Att / 252 SpA / 252 Spe
            Hasty Nature
            - Thunderbolt
            - Grass Knot
            - Superpower
            - U-Turn

            Mixed wallbreaking Thundy-T switches in for "free" on 3/4ths of Gastrodon's moveset, and while it takes 32.4 - 38.4% from an uninvested Scald (which is pretty bad to be honest) it has the benefit of being perceived as a pokemon that Gastrodon can usually wall (and such if you have played "badly" beforehand it adds to the illusion, catching your opponent off guard), letting you get a surprise KO with an ebelt boosted Grass Knot (95.7 - 112.6%). Should be plenty if Gastrodon has taken any prior damage at all / got burned by Rotom-W, or alternatively if you do not want to bluff a choiced item, run LO and do (103.7 - 122%).

            ALSO: I'm pretty certain Suicune could outstall Lanturn by not choosing Sleep Talk half of the time when it is resting. Charge only boosts the electric attack by +2 at any given point iirc (and gives a +1 to SpD every time it is used)
            so it would go like this:

            Spoiler:

            Turn 1: Suicune uses Calm Mind (+1), Lanturn switches in.

            Turn 2: Suicune uses Calm Mind (+2) (it is faster after all) - Lanturn uses either Charge or Thunderbolt - TBolt does (27.2 - 32.6%) to a +2 Cune -- 55.5% chance to 4HKO after Leftovers recovery

            Turn 3: Suicune uses Calm Mind (+3) - Lanturn either uses +2 TBolt or Charges. - +2 Tbolt does (43.5 - 51.9%). You now have to Charge again to give TBolt +2.

            Turn 4: Suicune uses Calm Mind (+4) - Lanturn either charges or uses a normal TBolt, which does (18.3 - 22.2%). At this point Suicune has at MOST taken a maximum of 61,6% with max damage rolls, or it is sitting comfortably at 60,6% complete total health as you have a +2 TBolt coming off.

            Turn 5: Suicune uses Calm Mind (+5) - Lanturn uses +2 TBolt - it does (31.1 - 37.1%). Suicune currently has a minimum of 29,75% HP. Either rest at this point or go for the last CM.

            At this point, I would just spam Scald until I'd need to rest again (otherwise you'd be healing Lanturn when it struggles), and repeat until I had about ~10 of them left. Of course, only using STalk every other turn as well. This adds up to a total of this:

            .. Suicune has a total of (16 + 16 + 24 + 32) PP + an additional 16 from using Rest w/o STalk. Totals up at 104 turns, and it has the high likelyhood of getting either frozen or fully paralyzed given who it is up against.

            Lanturn has a total of (32 + 16 + 24 + 24) PP = Totals up at 96 turns.

            By the way, a Lanturn Magnet CRIT does 81.6 - 96.5% to 252 HP / 0 SpD Suicune, so it can technically survive it and rest off the damage provided it has gotten to set up. All depends on the hax gods - but CroCune can beat that Lanturn set :>

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              #174    
            Old December 8th, 2013 (2:15 PM). Edited December 8th, 2013 by wolf.
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            Garchomp @ Yache Berry
            Ability: Rough Skin
            EVs: 4 HP / 252 Atk / 252 Spd
            Jolly Nature
            - Swords Dance
            - Outrage
            - Earthquake
            - Fire Fang

            CHOMPCHOMPCHOMP

            252 SpA Thundurus-T Grass Knot (80 BP) vs. 4 HP / 0 SpD Garchomp: 108-128 (30.1 - 35.7%)
            4 Atk Thundurus-T Superpower vs. 4 HP / 0 Def Garchomp: 95-112 (26.5 - 31.2%)

            252 Atk Garchomp Outrage vs. 0 HP / 0- Def Thundurus-T: 294-346 (98.3 - 115.7%)
            +2 252 Atk Garchomp Outrage vs. 0 HP / 0- Def Thundurus-T: 586-690 (195.9 - 230.7%)

            Also punishes Thundurus-T for using U-turn with Rough Skin.

            Good luck trying to counter this, folks! Unfortunately, there are two Pokemon I can think of that can counter it this Gen. Isn't that boring?

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              #175    
            Old December 8th, 2013 (5:06 PM).
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              Join Date: Sep 2013
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              [email protected] Orb
              Nature:Timid
              Ability: Levitate
              252 SpA / 252 Spe / 4 SpD
              -Ice Beam
              -Flash Cannon
              -Rapid Spin
              -Recover

              252 SpAtk Life Orb Cryogonal Ice Beam vs 4 HP/0 SpDef Yache Berry Garchomp: 103.91% - 122.35%

              Cryogonal outspeeds Garchomp then OHKO it with Ice Beam

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