RMT My Team... How to improve?

Started by Kelsey_Midnight November 20th, 2013 6:55 PM
  • 804 views
  • 2 replies
Female
USA
Seen February 26th, 2014
Posted February 21st, 2014
10 posts
10.3 Years
When battling, I've never been a big technical person on how good my team is, but I'm curious what those who do would rate my team, so here goes...

Lucario:
Ability- Steadfast
Attack- 209
Defense- 118
Sp. Atk- 212
Sp. Def- 130
Speed- 200
Nature- Hasty
Moves- Extreme Speed, Aura Sphere, Close Combat, Dragon Pulse

Yveltal:
Ability- Dark Aura
Attack- 210
Defense- 158
Sp. Atk- 208
Sp. Def- 146
Speed- 195
Nature- Naive
Moves- Psychic, Foul Play, Dragon Rush, Dark Pulse

Chesnaught:
Ability- Overgrow
Attack- 199
Defense- 214
Sp. Atk- 119
Sp. Def- 142
Speed- 142
Nature- Impish
Moves- Wood Hammer, Hammer Arm, Grass Pledge, Frenzy Plant

Aggron:
Ability- Rock Head
Attack- 209
Defense- 300
Sp. Atk- 130
Sp. Def- 122
Speed- 118
Nature- Serious
Moves- Shadow Claw, Surf, Rock Tomb, Strength

Blaziken:
Ability- Speed Boost
Attack- 236
Defense- 117
Sp. Atk- 218
Sp. Def- 144
Speed- 165
Nature- Mild
Moves- Fire Pledge, Sky Uppercut, Blast Burn, Flare Blitz

Venusaur:
Ability- Overgrow
Attack- 144
Defense- 144
Sp. Atk- 131
Sp. Def- 146
Speed- 124
Nature- Impish
Moves- Frenzy Plant, Petal Dance, Solar Beam, Grass Pledge



Constructive criticism is greatly appreciated. Thank you!

PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
EVs and natures would be appreciated here. You may have to do some re-breeding for some of your Pokemon.

Anyway, Special Lucario is better off utilizing its Mega form. Physical Lucario is best off regular or Mega:
-Nasty Plot
-Aura Sphere/Vacuum Wave
-Flash Cannon
-Shadow Ball/Dark Pulse
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Lucarionite

or
-Swords Dance
-Close Combat
-Extreme Speed/Bullet Punch
-Earthquake/Crunch
Nature: Jolly/Adamant
EVs: 4 HP/252 Atk/252 Spe
Item: Lucarionite/Life Orb

Yveltal is a versatile Pokemon to use. Oblivion Wing is actually a good (signature) move for it, and I have no freakin' idea why you got rid of it. It's still a versatile Pokemon, though some people will frown down upon using legendaries/Ubers in battle:
-Dark Pulse
-Oblivion Wing
-Sucker Punch
-Taunt/Substitute/Focus Blast/Roost
Nature: Hasty/Naive
EVs: 4 Atk/252 SAtk/252 Spe
Item: Life Orb

or
-Foul Play
-Taunt
-Toxic
-Roost
Nature: Calm
EVs: 248 HP/8 Def/252 SDef
Item: Leftovers

or
-Dark Pulse
-Oblivion Wing
-Hurricane
-Focus Blast
Nature: Timid/Modest
EVs: 4 HP/252 SAtk/252 Spe
Item: Choice Specs

or
-Substitute
-Disable
-Dark Pulse
-Oblivion Wing
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Leftovers

or
-Dark Pulse
-Oblivion Wing
-Sucker Punch
-Focus Blast/Foul Play
Nature: Mild
EVs: 4 HP/252 SAtk/252 SDef
Item: Assault Vest

Chesnaught's Special Attack isn't ideal for it to use Special moves. Its coverage move pool is decent, albeit underused. While I'd suggest a support set with Spikes, it's an egg move that can only be passed down by Smeargle or Delibird (former through Sketch, latter through chain breeding):
-Bulk Up
-Seed Bomb/Wood Hammer
-Hammer Arm
-Stone Edge/Poison Jab
Nature: Adamant
EVs: 252 HP/252 Atk/4 SDef
Item: Leftovers

In competitive play, Aggron shouldn't even be using special moves in the first place because of how terrible its Special Attack is. It's only good in its Mega form, whose weaknesses are reduced because of Filter. And I have no idea why you got rid of Iron Head, one of its better STAB moves:
-Stealth Rock
-Iron Head/Heavy Slam
-Thunder Wave
-Earthquake/Dragon Tail
Nature: Impish
EVs: 252 HP/4 Def/252 SDef
Item: Aggronite
Ability: Sturdy

or
-Rest
-Sleep Talk
-Heavy Slam/Iron Head
-Earthquake/Dragon Tail
Nature: Impish
EVs: 252 HP/4 Def/252 SDef
Item: Aggronite
Ability: Sturdy

Blaziken has High Jump Kick as a better Fighting STAB over Sky Uppercut. You may have to breed it to get the right natures for these, though:
-Flare Blitz
-High Jump Kick
-Protect
-Swords Dance/Baton Pass
Nature: Adamant/Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Life Orb
Ability: Speed Boost

Having too many Fire-weak Pokemon on the team is very problematic (Chesnaught, Lucario, Venusaur). From the looks of things, this team needs a Water Pokemon. Greninja or Starmie fit the bill nicely:

Greninja:
-Hydro Pump/Surf
-Dark Pulse
-Ice Beam
-U-turn/Hidden Power (Fire)
Nature: Hasty/Timid
EVs: 4 Atk/252 SAtk/252 Spe
Item: Life Orb
Ability: Protean

or
-Spikes
-Hydro Pump
-Dark Pulse/Ice Beam
-Hidden Power (Fire)
Nature: Timid
EVs: 4 Def/252 SAtk/252 Spe
Item: Life Orb/Focus Sash

Starmie:
-Hydro Pump/Surf
-Psyshock/Thunderbolt
-Ice Beam
-Rapid Spin
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Life Orb/Leftovers
Ability: Natural Cure

or
-Scald
-Rapid Spin
-Psyshock/Ice Beam/Thunderbolt
-Recover
Nature: Timid
EVs: 248 HP/32 Def/4 SAtk/224 Spe
Item: Leftovers
Ability: Natural Cure

Male
Somewhere in the universe
Seen June 2nd, 2015
Posted November 25th, 2014
666 posts
9.5 Years
He is pretty weak to fairy also...but, then again, what do I know.
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