Sixth Generation The Kalos region awaits! Explore the first 3D Pokémon region while putting a stop to Team Flare. Then, revisit the Hoenn region with Omega Ruby and Alpha Sapphire!

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  #76    
Old December 24th, 2013 (2:38 AM).
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    I actually think Ursaring looks pretty intimidating. His back is slightly hunched, he breathes heavily and has an "I'm going to kill you" sort of look in his eyes.
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      #77    
    Old December 24th, 2013 (3:32 AM).
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      Bastiodon. He looks terrible as a Sprite, yet as a 3D model he looks extremely BADASS!
      I also like Maractus animation. I could watch it sway side-to-side for a long time.

      However some I have taken a dislike too. Tropius and Salamence. The way they just float looks stupid, unnatural.
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        #78    
      Old December 27th, 2013 (2:48 AM).
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        I haven't been able to use the 3d aspect of my 3ds due to my sensitive eyes
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          #79    
        Old December 27th, 2013 (6:52 AM).
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        The 3D models definitely changed my thoughts on some old Pokemon.

        Stunfisk is a notable one, I don't like how flat he turned out. Sorry Stunfisk

        But on the other hand, I did like how Mr. Mime's one depicts it acting like a real mime. Very clever job you did there, Game Freak.

        And I know why Eelektross has Levitate, it's actually shown floating now as opposed to like, bouncing (what) in 5th Gen. Nice to see they made it better now.

        Shelmet's one is kinda weird though, but I do like how it hilariously just tips over when it faints.
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          #80    
        Old December 27th, 2013 (7:45 AM).
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          What do you think of the models/animations of the new pokebank pokemon?

          Misdreavus is so cute in pokemon amie, it does this adorable little giggle face. I also love porygons idle and battle animations.

          Slakoth looks hilarious, he looks lazier than he's ever been.
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            #81    
          Old December 27th, 2013 (7:57 AM).
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            Quote:
            Originally Posted by AdamantSpiritomb View Post
            I haven't been able to use the 3d aspect of my 3ds due to my sensitive eyes
            They talk about how looks the pokemon in 3d graphics, not the 3d of the console.


            I hate the design for Typlosion, WHERE IS THE FIREEE? T.T this really makes me sad, also i love the design for Snivy, its so cuuute >.<

            And i hate the stupid way is Salamence floating on the air too, it's just horrible.
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              #82    
            Old December 27th, 2013 (9:59 AM).
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              There were a lot that changed my mind, but the biggest surprise had to be dunsparce. After they were able to flesh out the design into the 3d grid, it tremendously boosted some much needed character into this pokemon.
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                #83    
              Old December 27th, 2013 (10:33 AM).
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                Quote:
                Originally Posted by Sabrewulf238 View Post
                What do you think of the models/animations of the new pokebank pokemon?

                Misdreavus is so cute in pokemon amie, it does this adorable little giggle face. I also love porygons idle and battle animations.

                Slakoth looks hilarious, he looks lazier than he's ever been.

                Why did they have to postpone the release date of the Poke Bank ugh I can't wait to see more Pokemon.

                Quote:
                Originally Posted by Hikari10 View Post
                The 3D models definitely changed my thoughts on some old Pokemon.

                Stunfisk is a notable one, I don't like how flat he turned out. Sorry Stunfisk

                But on the other hand, I did like how Mr. Mime's one depicts it acting like a real mime. Very clever job you did there, Game Freak.

                And I know why Eelektross has Levitate, it's actually shown floating now as opposed to like, bouncing (what) in 5th Gen. Nice to see they made it better now.

                Shelmet's one is kinda weird though, but I do like how it hilariously just tips over when it faints.
                I like Stunfisk's model. It's really flat but it's like that in the anime too so it makes sense.

                Mr.Mime is so awesome.


                I don't like Torkoal's desing. This smoke seems too "fake".
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                  #84    
                Old December 27th, 2013 (12:08 PM).
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                  im curious what the missingno would look like in 3d =3
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                    #85    
                  Old December 27th, 2013 (12:13 PM).
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                    im curious what the missingno would look like in 3d =3
                    Yes! I hadn't thought of that! XD
                    I would imagine something similiar to a matrix and we would get sucked into the game and be caught in an eternal war between the ones an the zeroes. Where missingno is the supreme overlord.
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                      #86    
                    Old December 27th, 2013 (7:36 PM).
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                    Quote:
                    Originally Posted by reshilegend View Post
                    Sneasel, on the other hand, is badass. Crossing its arms and stuff. When I first saw it in-game, it felt like it was a new Pokemon haha.
                    Yeah I agree with you on Sneasel, it looks really cool with its arms crossed like it's saying "I don't give a bother". And I do like how Meowstic opens up its ears when it's attacking, it's pretty cool.

                    Another good old Pokemon that I think its 3D model made me like it more was Moltres. It was probably my least fave of the Kanto legendary birds but oh man its flames look even more awesome in this game, especially at night!

                    As for move animations in general, my faves in this game have to be Retaliate, Calm Mind, Hyper Beam and Brave Bird.
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                      #87    
                    Old December 28th, 2013 (3:32 AM).
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                      I just wanted realised today that Drowzee was a friend safari pokemon and not pokebank....so I never looked for it before now.

                      Drowzee has such a strange but cool idle animation, he's kinda creepy.
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                        #88    
                      Old December 29th, 2013 (8:16 AM).
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                      Something I did not know of until yesterday and thought was really cool is this: Normally when you use Surf, you ride on some navy colored blob (which is the way its been for a while). But in X/Y, when you have a Lapras use Surf, you actaully ride on the Lapras! That's so cool! Maybe its not news to the rest of you, but I didn't know because I haven't used a Lapras yet (boxed the one you get, waiting for PokeBank) and only noticed when my sister showed it to me on her X.
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                        #89    
                      Old December 29th, 2013 (9:26 AM).
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                        Quote:
                        Originally Posted by No Chance Without Zekrom View Post
                        Something I did not know of until yesterday and thought was really cool is this: Normally when you use Surf, you ride on some navy colored blob (which is the way its been for a while). But in X/Y, when you have a Lapras use Surf, you actaully ride on the Lapras! That's so cool! Maybe its not news to the rest of you, but I didn't know because I haven't used a Lapras yet (boxed the one you get, waiting for PokeBank) and only noticed when my sister showed it to me on her X.
                        I found this very awesome and I hope they can do the same with other Pokemon too in the next games
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                          #90    
                        Old January 14th, 2014 (5:20 AM).
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                          I always loved Suicune and its 3D Model made me love it even more !!



                          Can't wait to see it in action!!
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                            #91    
                          Old January 14th, 2014 (5:59 AM).
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                            I found out Stunfisk was flat. It was so hilarious..
                            3D is nice, because you can actually see how the pokémon looks and moves (a bit).
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                              #92    
                            Old January 14th, 2014 (7:47 AM).
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                              Quote:
                              Originally Posted by Magikarp From Hell View Post
                              I found out Stunfisk was flat. It was so hilarious..
                              3D is nice, because you can actually see how the pokémon looks and moves (a bit).
                              How come everyone keeps saying this!?

                              It's based on a flounder so of course it's going to be flat, I'm surprised y'all didn't notice this sooner!
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                                #93    
                              Old January 14th, 2014 (8:33 AM).
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                                It didn't really change my opinion on it, but my mind was pretty blown when I found out that the bag Delibird holds is actually his tail.
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                                  #94    
                                Old January 14th, 2014 (11:23 AM).
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                                  I also found it frustrating that Typhlosion had no flames, not even when he attacks. It makes no sense... it'd be like giving Charmander a tail with no flame.
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                                    #95    
                                  Old January 14th, 2014 (11:32 AM).
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                                    Quote:
                                    Originally Posted by insectrepellent View Post
                                    I also found it frustrating that Typhlosion had no flames, not even when he attacks. It makes no sense... it'd be like giving Charmander a tail with no flame.
                                    Limitations of 3D models. Rendering the flames is too much for the hardware. The same happened with Mega Blaziken and Charizard X, where the flames don't look like flames at all.

                                    I don't think people realized 3d models are more limited than sprites. The sprites were way more detailed, whereas the models feel...flat, in textures and color. Art style helps, so it's not a huge problem.

                                    Frankly I much prefer the 2D sprites, but the 3D models for Pokemon are the one thing I actually appreciate in regards to XY's graphics. The animation is great.
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                                      #96    
                                    Old January 14th, 2014 (11:38 AM).
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                                      Quote:
                                      Originally Posted by Spinosaurus View Post
                                      Limitations of 3D models. Rendering the flames is too much for the hardware. The same happened with Mega Blaziken and Charizard X, where the flames don't look like flames at all.

                                      I don't think people realized 3d models are more limited than sprites. The sprites were way more detailed, whereas the models feel...flat, in textures and color. Art style helps, so it's not a huge problem.

                                      Frankly I much prefer the 2D sprites, but the 3D models for Pokemon are the one thing I actually appreciate in regards to XY's graphics. The animation is great.
                                      That's a design choice not a limitation of 3D models. They went with celshaded models so I imagine some stuff doesn't look good in such art. But 3D models are capable of much more realism than sprites. The old models from Stadium, PBR, etc. had all the flames and they looked beautiful.

                                      They could use particle effects for flames but it wouldn't look good with the celshaded models they have.
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                                        #97    
                                      Old January 14th, 2014 (11:45 AM).
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                                      The only one I can think of is the one who is now on my top ten fears list.
                                      Mr. Mime.


                                      If he didn't look like a serial killer before, he does now.
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                                        #98    
                                      Old January 14th, 2014 (11:49 AM).
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                                        Notice I said it's an art style choice, but that doesn't mean anything. There's smaller, cel-shaded game with more details and color than X/Y. Wind Waker is a big example, the fire there doesn't look like an orange scarf with some light effects like Mega Blaziken's fire.

                                        The older Pokemon games had nice effects but they were ridiculously low poly, which is a bigger loss. Like I said, I don't mind 3D models, but 2D sprites just feel more...refined to me, because of the detail to the art.
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                                        Old January 14th, 2014 (11:51 AM).
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                                        Quote:
                                        Originally Posted by Spinosaurus View Post
                                        Frankly I much prefer the 2D sprites, but the 3D models for Pokemon are the one thing I actually appreciate in regards to XY's graphics. The animation is great.
                                        I Agree, I really don't like the 3d nearly as much as I do the sprites and honestly I would have liked it a lot more if they had gone in a direction similar to Mario and Luigi: Dream Team.
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                                        Old January 14th, 2014 (11:58 AM).
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                                          Quote:
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                                          I Agree, I really don't like the 3d nearly as much as I do the sprites and honestly I would have liked it a lot more if they had gone in a direction similar to Mario and Luigi: Dream Team.
                                          Yep. The way Dream Team stylized their models (3d, but looks exactly 2d) is something that suits Pokemon far more. Wish they did something like that instead, although it would probably take a lot of work and Game Freak are pretty incompetent in technology all said and done.

                                          After seeing XY, cel shaded just seems odd. It doesn't...fit. Especially compared to the older sprites.
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