Pet Peeves

Started by Dragon January 8th, 2014 7:08 AM
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  • 23 replies

Dragon

lover of milotics

Age 30
Male
Viridian City
Seen 5 Days Ago
Posted October 24th, 2022
11,170 posts
9.7 Years
Alright, we've been lately discussing on how video games can help us to enjoy ourselves, but... what about pet peeves in video gaming? In certain video games, what do you not care for? In other words, what are your general pet peeves in video gaming? It could be anything; for example, I reaaally think loading times are such a bother to deal with, ugh. I just want to play the game already, y'know?

Anyway, feel free to share all thoughts!


"Let the fools who stand before me be destroyed by the power you and I possess...
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Spinosaurus

Seen May 27th, 2019
Posted June 7th, 2018
4,569 posts
14.1 Years
Honestly? Story. If a game has a good, engaging story, then good, but I prefer the game has NO story unless it was designed around it. I generally find it getting in the way and video games aren't exactly shining examples of writing. There are few non-visual novel games where I actually thought the story was pretty good, so I could seriously do without them. I never really get why there are so many people that care for them.

And unskippable cutscene. And long tutorials. Let me play the god damn game.

T!M

Four Category MoTY (VG) Winner

Age 31
Male
Georgia, United States
Seen May 20th, 2016
Posted April 25th, 2014
1,422 posts
14.4 Years
Games with incredibly lengthy cutscenes and forced tutorials. FF8 allowed you to press the cancel button and skip Quistis' tutorials. But in Front Mission 3 you have to rapid press X and I find that a little annoying.
Age 28
Male
Cincinnati
Seen June 30th, 2014
Posted June 30th, 2014
673 posts
11.9 Years
When every game of a series is the bloody same. (I like Pokemon regardless because the sheer amount to do in each game and the large number of spinoffs offset this. This is why I go on and on about Sonic, although I'll grant there are some real flaws in a number of the 2000s games.) Also, the save-the-princess excuse-plot in general; you might roll your eyes at this, but it's just sexist... and it was honestly done to death way before the Mario franchise.

Honestly? Story. If a game has a good, engaging story, then good, but I prefer the game has NO story unless it was designed around it. I generally find it getting in the way and video games aren't exactly shining examples of writing. There are few non-visual novel games where I actually thought the story was pretty good, so I could seriously do without them. I never really get why there are so many people that care for them.
I'm the opposite; I prefer even puzzle, shooter, and sports games to have some kind of story, which is much of why I like Tony Hawk's Underground more than the Pro Skater ones. It's probably because it demonstrates more effort on the developers' part (although you might consider it wasted effort that could've better been directed at the gameplay, music, or visuals) and it helps me feel more immersed and care more about what I have to do.

And unskippable cutscene. And long tutorials. Let me play the god damn game.
Seconded. I especially hate unskippable cutscenes that play whenever you die and restart the level.
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-Me
Age 28
Male
Cincinnati
Seen June 30th, 2014
Posted June 30th, 2014
673 posts
11.9 Years
I thought of another one: I hate when there aren't any save points for a while after you start the game; I might not have time to play through the opening sequences all at once and I don't want to have to start again from the very beginning. Even worse: when save points are exhaustible, as in the old Resident Evil or GTA games.

unskippable cutscenes and for the love of god forced tutorials. Anyone played the game black and white 2? I gave it to my sister as a birthday present I said it was a great game and she would love it. I also hate cOd and having to communicate with my teammates over chat. I really hate that.
Yeah, I'm not a big fan of team-based games in general. I usually suck and get yelled at as a result, so I don't bother playing long enough to get good.
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-Me
Male
USA
Seen December 27th, 2021
Posted July 4th, 2014
322 posts
9.8 Years
This one is more about people than the game itself, but when I'm playing Call of Duty online and I choose to use a sniper rifle, stealth perks, and camp, because that's the whole point of being a sniper, and people call me a camper. Ugh so ignorant.
I don't use "uber" Pokémon, I don't calculate stat values, I don't use cheating devices, I don't breed my way to perfection, and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones. If you use this philosophy, copy & paste this into your signature.

Dragon

lover of milotics

Age 30
Male
Viridian City
Seen 5 Days Ago
Posted October 24th, 2022
11,170 posts
9.7 Years
unskippable cutscenes and for the love of god forced tutorials. Anyone played the game black and white 2? I gave it to my sister as a birthday present I said it was a great game and she would love it. I also hate cOd and having to communicate with my teammates over chat. I really hate that.
Ugh, yeah, I dislike those too. XD

I mean, if I'm playing the Hard Mode of a certain video game, surely it knows that I'm experienced enough to know how to play the game. @[email protected] guh.


"Let the fools who stand before me be destroyed by the power you and I possess...
DRAGON SLAVE!"

acatfrommars

Male
Seen February 5th, 2023
Posted January 9th, 2023
3,870 posts
9.6 Years
My pet peeves in fighting game are when people spam the same attack. That is scrub status working at its finest and it annoys me to no end especially when they win because of it. It doesn't show much skill, memories some technique and combos, then get good that way!

Hyzenthlay

running with the wolves tonight

Age 23
Rito Village
Seen 1 Day Ago
Posted 6 Days Ago
7,802 posts
10.5 Years
I really dislike forced tutorials. -_-

Those things just really get to me. I have to click away at so much text and go through all the stuff I already know, which is just... ugh.
Not much else really bothers me in games, except when it takes ages to load or save.
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Raine

Age 29
Female
Ontario, Canada
Seen December 16th, 2017
Posted October 5th, 2017
3,722 posts
9.3 Years
Pet peeve of mine would be decisions that influence the outcome of the endings, situations, etc. I know that probably contributes to the replay value, but I'm not the type of person to replay games unless it's of the quality like The Last of Us. For instance, Persona 4, I played it for an hour and was tired of it because there was too much dialogue (considering I watched the anime before hand, I already knew what happens) and continuously pressing the skip button could potentially mean skipping a question with answers that changes their stats.

Satoshi Ookami

Memento Mori

Age 30
Male
Abyss of Time, Great Seal
Seen August 5th, 2018
Posted July 3rd, 2018
14,253 posts
14.8 Years
Non skippable credits in multi-ending games.
Heck, developers know people will multi-end those games and will need to watch credits so make them skippable!
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El Héroe Oscuro

IG: elheroeoscuro

Male
Chicago
Seen April 10th, 2022
Posted August 21st, 2021
7,237 posts
14.3 Years
Although this is more platform oriented, I absolutely hate achievements that are multiplayer oriented. As a broke college student I tend to wait out on games until the price drops down to a reasonable amount, and at that time when they do come out there isn't as much activity on the servers. Plus, some of the games just don't need it at all. Assassin's Creed for example. Game alone would have been great as a single player - did it right with AC1 and AC2. Multiplayer is interesting, but I shouldn't have to rank up all the way to the highest level just to get one achievement.

I know that I'm nitpicking here; I just like to perfect games and get all the achievements. Sucks when you buy a game years down the road and the servers are down or there's no activity, hindering your chances to get them.
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Satoshi Ookami

Memento Mori

Age 30
Male
Abyss of Time, Great Seal
Seen August 5th, 2018
Posted July 3rd, 2018
14,253 posts
14.8 Years
Although this is more platform oriented, I absolutely hate achievements that are multiplayer oriented. As a broke college student I tend to wait out on games until the price drops down to a reasonable amount, and at that time when they do come out there isn't as much activity on the servers. Plus, some of the games just don't need it at all. Assassin's Creed for example. Game alone would have been great as a single player - did it right with AC1 and AC2. Multiplayer is interesting, but I shouldn't have to rank up all the way to the highest level just to get one achievement.

I know that I'm nitpicking here; I just like to perfect games and get all the achievements. Sucks when you buy a game years down the road and the servers are down or there's no activity, hindering your chances to get them.
Tell me about this... I especially hate this with EA servers that shut down after 2 years or so...
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Sydian

fake your death.

Age 30
they/them
Georgia
Seen May 22nd, 2022
Posted November 29th, 2021
33,354 posts
15.2 Years
Long and/or forced tutorials. I'm not a fan of the ones that are long and drawn out, especially for games that generally remain unchanged throughout their entirety, like Pokemon. Black and White are big on committing the crime of the worst tutorial ever. Compare that to Tales of the Abyss (I know, big jump) where fighting is taught to you relevantly, but not with everything thrown at you. And you learn step by step about other things as they happen, like multiple enemies in battle. You can even advance the dialog more quickly. Kirby 64 got it right by having the tutorial play if you leave the game on the menu for long enough (iirc, anyway...pretty sure it does that.)
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Palkia

Male
Seen December 16th, 2022
Posted May 30th, 2022
2,304 posts
13.1 Years
- Long, unskippable cutscenes with awful voice acting

- Long loading times

- No online play in games that seriously need them (E.g 80% of Nintendo games with no online play)

- Egregious hand holding and unavoidable tutorials (E.g most Nintendo games between 2010 and 2013)

Pinkie-Dawn

Vampire Waifu

Age 30
Male
California
Seen February 16th, 2021
Posted May 16th, 2019
9,528 posts
10.5 Years
Complex story lines, because there will soon be plotholes in later installments that'll only make people's brains hurt. I just want a story that's easy to understand and doesn't take the same route as deep Hollywood films. That's why I cringe whenever I hear people wanting better story lines on franchises where story is never an important factor.

Long and/or forced tutorials. I'm not a fan of the ones that are long and drawn out, especially for games that generally remain unchanged throughout their entirety, like Pokemon. Black and White are big on committing the crime of the worst tutorial ever. Compare that to Tales of the Abyss (I know, big jump) where fighting is taught to you relevantly, but not with everything thrown at you. And you learn step by step about other things as they happen, like multiple enemies in battle. You can even advance the dialog more quickly. Kirby 64 got it right by having the tutorial play if you leave the game on the menu for long enough (iirc, anyway...pretty sure it does that.)
Then how are newcomers to the Pokemon franchise suppose to know how to catch a Pokemon? I have two young cousins who started with BW, and they had trouble on how to catch more Pokemon.

Sydian

fake your death.

Age 30
they/them
Georgia
Seen May 22nd, 2022
Posted November 29th, 2021
33,354 posts
15.2 Years
Then how are newcomers to the Pokemon franchise suppose to know how to catch a Pokemon? I have two young cousins who started with BW, and they had trouble on how to catch more Pokemon.
Making the tutorial optional. Obviously a 21 year old that has played since Red wouldn't need it. I'm not trying to say tutorials don't have their place, but when it comes to old series like Pokemon that don't change, people that have played since the beginning don't want to go through learning the ropes again.
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Spinosaurus

Seen May 27th, 2019
Posted June 7th, 2018
4,569 posts
14.1 Years
Honestly a game like Pokemon has taught players everything via clever game design which is much more satisfactory AND rewarding over forced tutorials. There's no reason they can't do it now, aside from the fact that maybe...they're way past their prime? After B/W, B/W2 and X/Y, yeah I think so.
Male
USA
Seen December 27th, 2021
Posted July 4th, 2014
322 posts
9.8 Years
Pitiful size of manuals (and where did those huge boxes for PC games go?).
I know right?
I wouldn't even refer to the current game manuals included with the game as true manuals because they usually only show the pointless system you're playing on what the controller looks like (you know just in case you forgot what console you bought) and the HUD. I miss the old days when there would be a short story to read to get you up to speed on the plot, info on characters, weapons, items, etc. as well as a few hints and tips. And those huge boxes for PC games? How about any box! A lot of media is digital these days and unlike console and even handheld games, PC games are almost entirely only available for download. Best Buy still has a surprisingly decent section, but when you see thousands of games on Steam you quickly realize that it's really not. It's not that I have anything against digital downloads as I have a bunch from Steam, it's that I like things to be simpler. For the games that I have the CD, I can always reinstall them without having to worry about having an internet connection,enough data left, or if the game was removed from the online store I'm purchasing it from. As long as I have an outlet to plug my laptop into and I keep my physical PC games safe, I will have them and be able to play them forever. Having a physical collection is cool too, same thing as people having bookshelves instead of a tablet on the counter.
I don't use "uber" Pokémon, I don't calculate stat values, I don't use cheating devices, I don't breed my way to perfection, and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones. If you use this philosophy, copy & paste this into your signature.
Age 30
Male
Seen June 28th, 2019
Posted December 13th, 2015
3,801 posts
13.4 Years
The overall atmosphere of both the setting and the supporting cast can make or break a game for me sometimes, take GTA 5 for example when I was giving it a test run solely because of my love for the past GTA installments like San Andreas and GTA 4 but even that could not convince me to tolerate what I currently believe to be the worst supporting cast and environment ever conceived in a video game and I stopped playing it altogether in less than a week in.

Arma

The Hyena

Age 30
Male
The Hague
Seen 4 Weeks Ago
Posted June 9th, 2020
1,681 posts
13.4 Years
Design laziness, Cheating AI, amongst a whole lot of others. But by far, the worst thing ever are button mash events, god how I hate button mash events.
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