@OlympicSkins I honestly hate all of them except maybe the Veigar one, but I already have a skin for him so...
The Hexakill mode sounds interesting, but I'm not sure how well the execution will be. Sounds like it would be too crowded and team fights would be way too chaotic, but we'll see. People are discussing what the meta will be, whether it's going to be a double jungle where they each have their own side of the jungle, or they have an extra support in the top lane. Anyways it will be interesting to see.
What are your thoughts on the changes to Skarner? Do you think he will finally be more viable, or is he completely broken and unusable after the changes. My initial thoughts were that Riot just took a dump on Skarner and flushed the toilet because they removed his jungle sustain, and removed his perma-slow making pre-6 ganks a lot harder. But now that I'm thinking about it more the new updated passive on jungler items (Restore health on hit) makes up a bit for his lost sustain on his E, and maybe the slow being put on his E wasn't so bad, he'll just have to get some CC from the lane to get a good early gank, and that's not too bad considering Warwick can't gank at all without his ultimate.