Sideshow ShowcaseThe place to show side-projects that you're working on, for the small yet still big things you want to do, such as translation patches, "386" patches, and anything small like that.
There is a glitch in this hack (ver 1.2) that sets the opponent pokemon levels to zero after saving and loading the game. However, if you use the save states on the emulator (rather than the in-game save\load feature), you can bypass the glitch. I just wanted to mention it for others.
I have a question, in case the dev is still active.
Did you change trainer AI classes, and if so what AI classes did you prioritise? I noticed trainers would switch out more than usual. Sometimes it seemed like Agatha AI (or female cooltrainer AI?), minus the use of potions. Any insight on this appreciated