The Monotype Challenge Page 73

Started by Necrum January 31st, 2014 11:41 AM
  • 312335 views
  • 1836 replies

SmashMaster24

Eevee Lover and Dark Master

Male
New England
Seen February 17th, 2022
Posted November 5th, 2017
97 posts
11.6 Years
Flying Ultimate Monotype Challenge
Kanto Update 3 (Final)

Spoiler:
-Beat Blue

-Beat Giovanni

-Beat Sabrina

-Beat Blaine

-Beat Giovanni

-Beat Blue

-Trekked through Victory Road
-Grinded and Rare Candied everyone up to level 60
-Challenged and beat Elite 4 and Champion
Spoiler:


Final Team:

Blaze (Charizard) Lv. 61
Flamethrower, Earthquake, Strength, Hyper Beam

Havoc (Fearow) Lv. 60
Drill Peck, Fly, Swift, Leer

Elton (Butterfree) Lv. 61
Psychic, Solarbeam, Take Down, PoisonPowder

Mayhem (Gyarados) Lv. 61
Surf, Ice Beam, Thunderbolt, Body Slam

Echo (Golbat) Lv. 60
Toxic, Wing Attack, Double-Edge, Confuse Ray

Spoiler:


Completed Challenges:
Ultimate Monotype Challenge: Dark (Gens I-V), Ghost (Gens I-V), Dragon (Gens I-IV)
One-in-Each Challenge (Gens I-V): Dragonite - Hitmonchan - Gardevoir - Blissey - Beartic
Ultimate Monocolor Challenge: Green (Gens I-V)
Nuzlocke Challenge: Red | Pokédex Challenge: Red, Gold
Ultimate Time Warp Challenge: Medieval Era (Gens I-V)
Current Challenges:
Eevee Ultimate Solo Challenge: 8/8 -
16/16 - 0/8 - 0/8 - 0/8 - 0/8
Flying Ultimate Monotype Challenge:
8/8 - 4/16 - 0/8 - 0/8 - 0/8 - 0/8
Seen June 4th, 2017
Posted May 30th, 2017
15 posts
7.1 Years
Forum User Name: PekoTAS
Pokémon Type: Grass
Challenge Mode: (Single)
Game(s): X

I have a 2DS again and am catching up on Pokemon and other franchises, but there are so many options in X it's a little overwhelming. Figured I'd do this to narrow my options a little. Also gives me a perfect excuse to use both Vileplume and Chespin.

Captain Gizmo

Monkey King

Age 29
Male
Canada
Seen 1 Week Ago
Posted 2 Weeks Ago
4,842 posts
10.6 Years
My Grass montpellier run has been corrupted so gotta redo it...

Doing it on Black 2 this time. G/S/C is way too long to catch up =/

Forum User Name: Captain Gizmo
Pokmon Type: Grass
Challenge Mode: Single
Game(s): White 2
♥Plusle bro of Synerjee♥ | ♥Pink Mommy♥
|3DS FC|

Captain Gizmo

Monkey King

Age 29
Male
Canada
Seen 1 Week Ago
Posted 2 Weeks Ago
4,842 posts
10.6 Years
Are we required to capture all pokemon of the type we have selected for the challenge?
Nope. There's no rule stating that you must capture all the Pokemon of the type you've chosen. But you must have a minimum of at least 2 Pokemon that is viable to battle against the Elite 4 by the time you reach them.
♥Plusle bro of Synerjee♥ | ♥Pink Mommy♥
|3DS FC|

SmashMaster24

Eevee Lover and Dark Master

Male
New England
Seen February 17th, 2022
Posted November 5th, 2017
97 posts
11.6 Years
Flying Ultimate Monotype Challenge
Johto Update 1

Spoiler:
-Chose Cyndaquil
-Met Mr. Pokemon
-Beat Silver
-Caught Hoothoot, named Kaepora

-Sent Cyndaquil to PC
-Climbed Sprout Tower
-Beat Falkner

-Received Egg
-Trekked through Union Cave
-Caught Sandshrew (HM Slave)
-Beat Team Rocket

-Kaepora evolved

-Beat Bugsy

-Beat Silver

-Egg hatched into Togepi, named Sonny

-Beat Whitney, received badge

-Beat Silver

-Beat Morty
(Sonny Metronomed Transform while fighting Gengar)
-Caught Chinchou (HM Slave)
-Caught Natu named Rei

Current Team:

Kaepora (Noctowl) ♂ Lv. 29
Peck, Tackle, Foresight, Hypnosis

Sonny (Togepi) ♂ Lv.29
Sweet Kiss, Charm, Metronome, Headbutt

Rei (Natu) ♀ Lv. 23
Peck, Leer, Night Shade, Teleport

Spoiler:

HM Slaves: Sandslash (Cut, Rock Smash), Chinchou (Flash, Surf)

Completed Challenges:
Ultimate Monotype Challenge: Dark (Gens I-V), Ghost (Gens I-V), Dragon (Gens I-IV)
One-in-Each Challenge (Gens I-V): Dragonite - Hitmonchan - Gardevoir - Blissey - Beartic
Ultimate Monocolor Challenge: Green (Gens I-V)
Nuzlocke Challenge: Red | Pokédex Challenge: Red, Gold
Ultimate Time Warp Challenge: Medieval Era (Gens I-V)
Current Challenges:
Eevee Ultimate Solo Challenge: 8/8 -
16/16 - 0/8 - 0/8 - 0/8 - 0/8
Flying Ultimate Monotype Challenge:
8/8 - 4/16 - 0/8 - 0/8 - 0/8 - 0/8
Age 28
Male
Seen January 23rd, 2023
Posted April 22nd, 2021
202 posts
7.6 Years
UPDATING Poison Monotype/Pokémon Fuligin

Number of badges: two


Venom the Ivysaur LV 24


Yao... the Beedrill LV 20


Ekans the Ekans LV 17


Tobey the Zubat LV 15


Latino the Nidorino LV 18

Summary:
Caught a Zubat and a Nidoran.
The Nidoran evolved.
Walked the furthest I could before having to go all the way back, because the Ghost Gym was impossible to beat with the levels my Pokémon were, and the types my Pokémon were. So I crossed routes, a cave and a city, and reached a guy blocking the way who sang to me Never Gonna Give You Up (for some reason, it seems appropriate that somebody who prevents you from keep going sings this song). Then made all the way back.
Challenged the Ghost-type Gym again. Managed to defeat the Haunter quickly, but the Misdreavus beat my whole team except for Venom. Used Sleep Powder and put it to sleep, then attacked it. When it was about to faint, and I about to win, it woke up. That's not all. It used Confuse Ray.
The situation was: Venom was confused and if it didn't defeat Misdreavus in that turn, it would use a Psybeam and defeat me.
During a tough moment I waited to see what Venom would do... then it attacked and knocked the Misdreavus out.
It was a dramatic battle.
Then I got a... Cascade Badge. (?)

jombii

Crobat is ProBat

Male
Philippines
Seen June 28th, 2019
Posted April 13th, 2019
3,412 posts
8.9 Years
ULTIMATE MONOTYPE RUN
Types Finished: Grass LINK HERE OF ANALYSIS
Type: Flying
Games Done: LeafGreen, OmegaRuby, HeartGold, Y, Platinum
Current Game: Black

Badges: 4

Events:
1. Started with a guy named G-Fly and with my starter Oshawott.
2. Since the first flying-type will be after the first gym, proceeded to grind Oshy until it evolved into Dewott.
3. Defeated the first gym with such difficulty.
4. Caught Pidove and started training it to match Dewott's level. Then I boxed Dewott and evolved Pidove.
5. Proceeded to Wellspring Cave to catch a Woobat and trained that one too.
6. Arrived in Nacrene City and defeated Lenora.
7. Proceeded to clear Pinwheel Forest and went to Castelia City.
8. Cleared Burgh easily.
9. Went north to the Desert Resort and got myself a Sigilyph.
10. Went north to Nimbasa City and trained around the area. Tried to find an Emolga but failing.
11. Evolved Woobat.
12. Trained Sigilyph and defeated Elesa using Double Screen spam. Evolved Tranquil.
13. Saved in Driftveil City.

Team:
Spoiler:


Level 32
Roost | Work Up | Quick Attack | Air Slash


Level 30
Calm Mind | Psybeam | Air Cutter | Assurance


Level 34
Reflect | Light Screen | Psybeam | Air Cutter



Pics:
Spoiler:

Feraligatr13

Male
Seen March 18th, 2021
Posted February 8th, 2017
417 posts
11.5 Years
Well, Christmas happened, and I got Alpha Sapphire as one of my gifts. Therefore, I'm going to be changing my Poison ultimate from Sapphire to Alpha Sapphire. Also, I'll be changing Pearl to Platinum; even though I don't think I had access to anything new as a result, I already had a nearly completed Poison run that I started on Platinum ages ago. Finally, I'm adding Sun to my Poison and Ice monos since I have both versions now. I'll get around to those eventually.

Forum User Name: Feraligatr13
Pokemon Type: Poison
Challenge Mode: Ultimate
Games: Leaf Green, Soul Silver, Alpha Sapphire, Platinum, Black 2, X, Sun

Forum User Name: Feraligatr13
Pokémon Type: Ice
Challenge Mode: Ultimate
Games: Red, Silver, Hoenn, Sinnoh, Black 2, X, Sun

I changed Fire Red to Red in the Ice mono because I have actually completed that one on Red, but I don't think I've posted it yet. I'll have that one posted later since I'm typing this on my desktop and all of the files for Red are on my laptop. Bolded game titles are the games I'm currently working on.

I have a lot to update on simply due to the fact that I've started so many different games, so I'll try and cover them all in this post.

HEART GOLD POISON CHALLENGE:

I've made very little progress on this challenge. I've only just caught a Spinarak to use as a replacement for my starter. It's really not worth an update right now. I'll post updates for this one at some point, but this run is less of a priority to me compared to the other runs right now.


ALPHA SAPPHIRE POISON CHALLENGE:

So far I don't have much done on this challenge since I just started it last night. However, I am close to getting my second badge from Brawly and I have caught 3 of my team members, though all of them but Ross are freshly caught and haven't been trained yet.

Progress:
Spoiler:

-Started the game, named myself Jacob, the usual.
-Picked Torchic for my starter. I figured that I'll have coverage for May's starter relatively early on regardless of which starter I chose, so I just picked the one I thought would help me catch my first teammate the most.
-Went through the first part of the game with just Torchic, as usual.
-As soon as I received Poke Balls, I ran to Route 101 and caught myself a Wurmple, naming it Ross. At this point in the game, I could only hope it would evolve into a Cascoon, which it did, luckily enough.
-Soon enough, Ross evolved into Dustox, which made using it in battle a lot easier.
-Admittedly, I used my Torchic to help make the Roxanne fight a bit easier. At that point, Ross had learned Confusion, enabling it to even damage the Rock-types in the first place, but it still needed help staying alive. All I did was switch out after defeating her Geodude, heal Ross, then switch back in. Simple enough. After this, Torchic would've been boxed, except that it was the only Pokemon I had that could learn Cut, and still is, I think.
-Chased down the Aqua Grunt in Rusturf Tunnel, visited Mr. Briney, regular story events.
-Caught P. Sherman the Zubat in Granite Cave, then Coolio the Tentacool on Route 106. Please don't ask where these names come from, I don't have an answer.


Team:
Spoiler:


Ross the Dustox (M) Lv. 15
Stats: 44/22/27/22/31/25
Ability: Shield Dust
Nature: Naughty
Moves:
Poison Powder
Gust
Poison Sting
Confusion


P. Sherman the Zubat (M) Lv. 11
Stats: 32/17/17/13/15/16
Ability: Inner Focus
Nature: Relaxed
Moves:
Leech Life
Supersonic
Astonish
Bite


Coolio the Tentacool (F) Lv. 11
Stats: 19/9/9/9/17/12
Ability: Liquid Ooze
Nature: Careful
Moves:
Poison Sting
Supersonic

And that's the team. Nothing about the movesets is finalized, obviously, since I'm still in the beginning parts of the game.


I have a question regarding this run, but it also applies to any Alpha Sapphire run. As a part of these games, defeating Groudon or Kyogre gives access to many non-native Pokemon in various areas across Hoenn. As part of the challenge, are we allowed to go back after defeating Groudon/Kyogre, catch some of these non-native Pokemon, and train them for use against the Elite Four? Sorry if the answer seems obvious, but I wasn't sure whether using those non-native Pokemon was allowed since the rules don't exactly explain what to do in this case.


PLATINUM POISON CHALLENGE:

I don't have much of an update for this one. Most of the progress I have on there happened a long time ago, so I don't remember much of it. Also, at the time of me writing this, I can't find my Platinum cartridge, so I can't list off my team right now. However, what I can say is that I have all 8 badges and I'm right before the Pokemon League, but my team is incredibly underleveled, so I stopped trying to beat the Elite Four and started a huge grind to get everyone from level 40 to level 50/60. Other than that, I can't tell you what all is on that cartridge. I'll continue that one as soon as I find it.


X ICE CHALLENGE:

I actually have a decent bit of progress done on this one, though I'm currently stuck on Korrina's gym with no idea how to progress. Everything one-shots me in there. I guess I could go grinding, but that's the last thing I want to do right now. I'll probably get around to the grind at some point, but there's more I can do in the other games, particularly Alpha Sapphire, so I'm doing those first. I also plan on bringing in a Shellder to use, since it's exclusive to Y, but I'm honestly not sure how much it'll be used, considering I get Lapras right after Korrina's gym.

Progress:
Spoiler:

-Did the usual start sequence I do in terms of character customization.
-Started with a Chespin to give myself an even harder time fighting Serena and Viola.
-I'd actually forgotten that you don't get Ice-types in this game until relatively later on, so I was stuck soloing with Chespin, eventually Quilladin, until Glittering Cave.
-Received the Sail Fossil at Glittering Cave, then revived it to obtain an Amaura, which I appropriately named Aurora.
-I was actually stuck using Quilladin for a bit, because Aurora was incredibly weak for a little while after reviving it. Even after training Aurora up to the 20s, I still had to use Quilladin to beat Grant. After that, Quilladin was boxed and the challenge truly begun.
-Caught an Eevee, which I named Snowdin. I figured I'd go with a similar naming convention to what I had in Black 2, and considering I use the exact same stupid name for a Crobat in pretty much every game I use it in, I figured I'd do it again. Snowdin will later be evolved into a Glaceon, of course.
-Progressed to Shalour City, fought Serena for the Mega Ring, etc.
-This is the point where I'm stuck right now. Korrina's gym is a Fighting-type gym, so I'm at a huge disadvantage, with Aurora being Ice/Rock and Snowdin being Normal. One gym trainer in particular one-shots me with their Low Sweep-using Machoke and there's nothing I can do about it. I see a long grind in the near future.


Team:
Spoiler:


Aurora the Amaura (F) Lv. 34
Stats: 105/49/42/52/61/41
Ability: Refrigerate
Nature: Sassy
Moves:
Avalance
Return
Rock Tomb
Aurora Beam


Snowdin the Eevee (M) Lv. 28
Stats: 72/50/33/40/41/45
Ability: Run Away
Nature: Rash
Moves:
Return
Covet
Take Down
Bite


That's all I've got for right now. I'll be back with my Red Ice mono as soon as possible, though.

SilverLeafeon75

Type diversity? What type diversity?

Male
Las Vegas, NV
Seen 1 Week Ago
Posted September 3rd, 2022
129 posts
7.2 Years
Pokemon Black Grass Monotype- Update #3, Castelia, the city of confusion.
- Started in Pinwheel forest
-Caught Cottonee
-Traded Cottonee for Lillil the Petilil
-Crushed Team Plasma's hopes and dreams(Seriously, why do they even try?)
-Leef evolved into Swadloon.
-Fought Battle Company trainers(I actually had some difficulty here.)
-Fought dancers and other random trainers around Castelia.
Went to Route 4 to train(This is a GREAT training spot due to the one breeder who will fight you over and over. Great source of experience for Grass types)
- Ended Session.


Team

SolidSnake (Servine) | LV24 | Male | Grass
Tackle, Leech Seed, Leaf Tornado, Mega Drain
-Has done great so far, powering through any pokemon that steps in our way, continues to be a solid hitter.

Leef (Swadloon) | LV22 | Male | Grass/Bug
Tackle, Protect, Bug Bite, Razor Leaf
-Is able to take A LOT more punishment than I expected, a solid addition to the team, has most of my type coverage :P

CottonWood (Cottonee) | LV22 | Male | Grass
Razor Leaf, Leech Seed, Poison Powder, Mega Drain
-Got rid of stun spore, as I prefer the residual poison damage(Also grass types have so many good status moves it is hard to only have 4, including attacking moves) Struggled a bit in comparison to my others.


Lillil (Petilil)| LV22 | Female | Grass
Synthesis, Leech Seed, Magical Leaf, Mega Drain
-A solid Pokemon, also the only female on my team. Pretty enjoyable to use.

Updates may be slow, as I'm having way to much fun with Pokemon Sun and Moon ATM.
Leafeon by day, Mercenary by night, hidden in the trees, under the light.

Soul Silver Fire Monotype: Badge 7/16

Necrum

I AM THE REAL SONIC

Male
Portland, OR
Seen August 20th, 2019
Posted July 13th, 2017
5,080 posts
10.9 Years
As the new year approaches, I have been reflecting upon my various hobbies and life in general. The Monotype Challenge is a project I adopted some years ago to fill a gap left by a long gone member of the Pokecommunity, as the challenge had not been updated in some time and the owner had not logged in in 6 months. While I have never been absent for nearly that long, I do find it troubling that I have been unable to maintain my goal of weekly updates for quite some time and don't believe it to be fair to all of you who actively participate in the challenge on a daily basis. This was to be expected eventually, life is ever changing after all and it would be unrealistic to believe I could be the owner of the Monotype Challenge forever. It's gone through several iterations over the last few years, with rules coming and going, new elements being introduced to the Pokemon games, etc etc. While the introduction of Sun and Moon has invigorated my love of Pokemon, I simply am not as willing as I once was to dedicate large amounts of time to the franchise. I have had Moon for a few weeks now and still have not finished the main story line if that tells you anything. I still enjoy it, for sure, and will continue to play challenges as well, but I feel it is time to pass the torch along to someone with more dedication than I can afford. I am entering a new phase of my life with the discovery of a talent for writing, and as much as it pains me I must trim the fat. Playing one game series extensively as I once did does not add to my creativity.

And so it is with a heavy heart that I must call upon the people of the Monotype Challenge to step forward. I have put much love and labor into this challenge over the years, and don't want to simply hand it over to just anyone. It certainly won't be easy for me, but I know there are many of you who would take great care of it. Private message me if you are interested though and I promise I will give everyone who wants it a fair shot. I will be relieving my ownership of the challenge on January 31 at which time I will ask that this thread be locked to allow for a new version of the challenge, one with Sun and Moon in mind, to be opened by the new proprietor of the challenge. I will update this challenge to include everyone who completes the current version of the Ultimate Challenge (where games through Generation 6 are all that is required) so if you wish to be included in the list, this is the final stretch for you.

I do not wish you to think this means I am leaving. I still enjoy Pokemon very much, and want to keep playing Challenges. But there are always new games being released, and I want to be involved in the developing world of gaming in more than just one narrow line of gaming. Video games have always been a major facet of my life, and Pokemon even more so. I bid you all the best, and hope that you can forgive me my flaws in the past. I always had the best intentions when running the challenge.
Age 28
Male
Seen January 23rd, 2023
Posted April 22nd, 2021
202 posts
7.6 Years
UPDATING Poison Monotype/Pokémon Fuligin

Number of badges: two


Venom the Ivysaur LV 27


Yao... the Beedrill LV 21


Arbok the Arbok LV 23


Tobey the Golbat LV 23


Latino the Nidoking LV 24

Summary: (I got excited and wrote a lot this time.)
Spoiler:
Got in jail.
Evolved Latino.
Escaped from jail.
While fighting at a Poison type Gym Ekans and Tobey evolved.
Beat the gym leader's team easily, until his last pokemon, a Swalot with a level higher than all of my team (except Venom) defeat me.
The second time I fought him, days later, wasn't that easy, because I didn't manage to make his Pokémon sleep. And I didnt have weaknesses against him, but also hadn't super effective moves. And he used a lot of Super Potions. At the end only my Arbok and his Swalot remained. I paralyzed it with Arbok's Glare, but after it used one minimize, Arbok's attacks began to fail. Some hit, a lot didn't. Besides that, Arbok was level 23 and Swalot was level 27. When he used a single body slam, most of its HP were lost and it was paralyzed. The situation was dramatic. Then Swalot used another Body Slam.
Ok, most of this is happening because I'm lazy and don't wanna ran through the grass to train my Pokémon. But also part of this difficulty comes from the challenge of playing with a single type.
Besides all, I am convinced I can win with the Pokémon I have right now. So I'll go to the third round against this crazy Gym Leader.




He warned me...

I challenged him again. Firstly his Arbok against Tobey (the Golbat). Tobey had been paralyzed and Arbok had been confused. Tobey won with 1 HP remaining. Then my Arbok defeated his Qwilfish (fortunately he didn't use Super Potion!). Then came Weesing. It was tough and could use Protect. Arbok's Glare gave me some advantage, but my beloved cobra didn't resist the foe's Sludge. It was Latino's time to shine. The motherf... Gym Leader used Super Potion, but my strongest Pokémon were still alive. Weezing's poison type attacks made few harm to my Nidoking. Latino won!
Finally the Swalot. It was really strong. I used Latino's last tool, Thrash. Latino made some damage but fell down fainted. It was time for my strongest Pokémon to enter the fight: Venom (Ivysaur), Lv 27 vs Swalot Lv 27. The first thing Venom did was putting Swalot to sleep. Before I could make much damage, it woke up. Venom was defeated.
Damned poison gym leader whose name I forgot.

TLDR: I lost three times to a Poison Type Gym Leader. In my deffense, I didn't use any Super Potion.


Images:
Spoiler:









Seen March 7th, 2023
Posted July 5th, 2022
65 posts
9.3 Years
Ultimate Fighting Soulsilver update

Hello! It's been a while since i've updated. Basically I have beaten all the gyms in both Johto and Kanto and am now training for the final battle against Red.

Current team:
Spoiler:


Lil' Mac the Hasty Hitmonchan Lv. 59
Iron Fist
- Close Combat
- Thunderpunch
- Ice Punch
- Fire Punch


Darbus the Gentle Machamp Lv. 58
No Guard
- Submission
- Rock Slide
- DynamicPunch
- Payback


Agitha the Naughty Heracross Lv. 59
Guts
- Megahorn
- Shadow Claw
- Close Combat
- Aerial Ace


Wheeler the Naughty Primeape Lv. 59
Anger Point
- Close Combat
- Dig
- Earthquake
- Strength


Mikau the Rash Poliwrath Lv. 60
Water Absorb
- Surf
- Psychic
- Hypnosis
- Waterfall


Happy New Year everyone!
Current challenge(s):

Challenge type: Ultimate
Pokémon type: Dragon
Game(s): Fire Red, Soul Silver, Alpha Sapphire, Platinum, White, Y, Ultra Moon
Current progress: Fire Red 8/8, Soul Silver 16/16, Alpha Sapphire 7/8, Platinum 8/8, White 8/8, Y 8/8, Ultra Moon 0/4

Griffinbane

I hate Smeargle.

Age 35
Female
Pennsylvania, US
Seen November 28th, 2019
Posted February 19th, 2017
1,293 posts
15.2 Years
Flying Monotype - Sun

Welp, beat the Elite Four on the first runthrough. First time doing that ever, actually. The trainer after the E4... I saw that coming a mile away. Favorite part is the champion battle music, haven't heard an awesome one since probably gen 2. :)

Hitches:
- Early in the game flying types are kinda sad. Pretty bad move coverage and there's an abundance of rock and steel types wandering around. (Wild Skarmory KO'd 3/6 'mon on its own, Roggenrola chain nearly KO's entire team. Ow.)
- Really Hau?! Stop hitting ME! THEY are the opponents! (Double battle with Hau was really a 1 vs 3 match against me. He proceeds to KO two of my strongest 'mon. Thanks.)
- Butterfree. Why did I pick him again? Oh right. He's early. -groan-

Final team:
Spoiler:
Salamence Lv. 57
Headbutt
Brick Break
Dragon Claw
Crunch

Braviary Lv. 59
Aerial Ace
Superpower
Steel Wing
U-turn

Crobat Lv. 60
Cross Poison
Confuse Ray
Acrobatics
Bite

Toucannon Lv. 60
Drill Peck
Roost
Echoed Voice
Brick Break

Butterfree Lv. 58
Bug Buzz
Psychic
Air Slash
HP Ice

Pelipper Lv. 60
Ice Beam
Water Pulse
Roost
Air Cutter
Terriermon and Lopmon

White: 1463 5558 5309
X: 2208 5685 5454
- - - -
Seen March 7th, 2023
Posted July 5th, 2022
65 posts
9.3 Years
Ultimate Fighting Soulsilver Update

Red has been defeated! Now I can finally put this part of the challenge to rest.

Final team:
Spoiler:


Wheeler the Naughty Primeape Lv. 69
Anger Point
- Close Combat
- Dig
- Earthquake
- Strength


Lil' Mac the Hasty Hitmonchan Lv. 68
Iron Fist
- Close Combat
- ThunderPunch
- Ice Punch
- Fire Punch


Agitha the Naughty Heracross Lv. 60
Guts
- Megahorn
- Shadow Claw
- Close Combat
- Aerial Ace


Mikau the Rash Poliwrath Lv. 65
Water Absorb
- Surf
- Psychic
- Hypnosis
- Waterfall


Darbus the Gentle Machamp Lv. 63
No Guard
- Submission
- Rock Slide
- DynamicPunch
- Payback


Next up; Unova.
Current challenge(s):

Challenge type: Ultimate
Pokémon type: Dragon
Game(s): Fire Red, Soul Silver, Alpha Sapphire, Platinum, White, Y, Ultra Moon
Current progress: Fire Red 8/8, Soul Silver 16/16, Alpha Sapphire 7/8, Platinum 8/8, White 8/8, Y 8/8, Ultra Moon 0/4
Female
Seen March 15th, 2021
Posted April 28th, 2018
53 posts
11.5 Years
Forum User Name: Cymry
Pokémon Type: Normal
Challenge Mode: Single
Game: Sun

For this run I traded in a Drampa egg from my Moon game. I was torn between Drampa or Oranguru, but in the end decided on a Pokemon I wanted to use in Moon but didn't manage to. Ikaika the Munchlax was the Happy Hour event Pokemon.

State of the team heading into Route 4.

Spoiler:


Ailani the Careful Trumbeak, Female, Lv 18
Ability: Keen Eye
Item: Sharp Beak
Moves: Pluck, Thief, Echoed Voice, Brick Break

Leilani the Jolly Yungoos, Female, Lv 17
Ability: Strong Jaw
Item: Silk Scarf
Moves: Tackle, Leer, Thief, Bide

Ikaika the Impish Munchlax, Male, Lv 17
Ability: Thick Fat
Item: Leftovers
Moves: Chip Away, Metronome, Amnesia, Brick Break

Marama the Timid Drampa, Female, Lv 18
Ability: Berserk
Item: Quick Claw
Moves: Glare, Echoed Voice, Twister, Protect

Kamalei the Impish Alolan Rattata, Male, Lv 18
Ability: Gluttony
Item: Normalium Z
Moves: Thief, Hyper Fang, Quick Attack, Bite

Olina the Jolly Spearow, Female, Lv 17
Ability: Keen Eye
Item: Normalium Z
Moves: Aerial Ace, Fury Attack, Leer, Pursuit

Completed Runs:
Monotype: Normal (Black 2, Omega Ruby, Sun), Dark (Y), Ghost (Y), Flying (Y), Grass (Y), Fighting (Y)
Monocolour: Green (White), White (Y)
Time Warp: Progressive Era (White, Y)
Solo: Lapras (Y)
Potterlocke (Y)
Monosize XS (Sun)
Trainer Personality Examination (White)
Seen March 7th, 2023
Posted July 5th, 2022
65 posts
9.3 Years
Ultimate Fighting White update:

I have now started my adventure in Unova!

Progress report:
Spoiler:
  • Started a new game
  • Chose Tepig as my partner
  • Battled Bianca and Cheren
  • Visited Professor Juniper
  • Named Tepig ”Danger Pig”
  • Reached Accumula Town
  • Battled N
  • Left for Striaton City
  • Battled Bianca
  • Reached Striaton City
  • Battled Cheren in Trainer's School
  • Defeated Cress and got the Trio Badge
  • Encountered Team Plasma in the Dreamyard
  • Left for Nacrene City
  • Defeated Team Plasma with the help of Cheren
  • Reached Nacrene City
  • Caught Timburr and named him ”Dakim”
  • Defeated Lenora after a couple of tries and got the Basic Badge
  • Caught Throh (should probably have done this before the gym) and named him ”Teddy”
  • Defeated Team Plasma in Pinwheel Forest and retrieved the Dragon Skull
  • Arrived in Castelia City


Current team:
Spoiler:


Danger Pig the Timid Pignite Lv. 22
Blaze
Arm Thrust | Tail Whip | Flame Charge | Defense Curl


Dakim the Quirky Timburr Lv. 22
Sheer Force
Low Kick | Rock Throw | Wake-Up Slap | Work Up


Teddy the Quiet Throh Lv. 21
Inner Focus
Vital Throw | Work Up | Retaliate | Seismic Toss
Current challenge(s):

Challenge type: Ultimate
Pokémon type: Dragon
Game(s): Fire Red, Soul Silver, Alpha Sapphire, Platinum, White, Y, Ultra Moon
Current progress: Fire Red 8/8, Soul Silver 16/16, Alpha Sapphire 7/8, Platinum 8/8, White 8/8, Y 8/8, Ultra Moon 0/4

Pendraflare

Age 32
Male
Pennsylvania
Seen July 30th, 2021
Posted March 29th, 2021
6,263 posts
9.8 Years
Alright, I am formerly Pendraflare, so here's a challenge that I completed just today.

Username: Swagroar
Pokémon type: Dark
Challenge Mode: Normal
Game: Moon
Other rules: Set battle style, did not use bag items in battle outside of Poké Balls

Since it's all already finished, I'm just gonna list summaries of the important battles:
Spoiler:
Totem Raticate: First time I failed, even after using a Revive. Second time I started with Dump (Grimer), took a Tackle for 1/5, and used Poison Gas…only to discover it had a Pecha Berry. After it summoned a Rattata and they both ganged up on me, I used Poison Gas again…and the Raticate avoided the attack but not the Rattata. I survived another gang attack with 1 HP and managed to poison the Raticate that time, then was finished. Then I used Whiff (Meowth), and hit the Raticate with Fake Out for not much at all. After a Quick Attack from the Rattata, they were both at half health. Then I got in a Growl, and was hit with Scary Face then avoided a Tackle from the Rattata. I was ganged up on for 1/3 my total health and used another Growl. Then I switched to Scavenger (Rattata), was ganged up on, and used Quick Attack on the Raticate, which finished it off after all that poison. The Rattata missed, allowing me to finish it.
MVP: Dump for allowing me to poison it, which was a major help.

Kahuna Hala: I started with Plump (Vullaby) against Mankey, and took a Karate Chop for one point over 1/3 my health, but I used Pluck and OHKO’d with a critical hit.
Makuhita was next and used Fake Out for not much, then I hit with Pluck for over half while Arm Thrust hit only twice. Another Pluck finished him.
Crabrawler was last, and I switched out for Meowth as he used his Z-Move and killed me. I went over to Sly Fox (Litten), and used Fire Fang…which somehow did not even a quarter of his health before he used Leer. I used another, then he hit with Power-Up Punch for 2/3 my health. After one more Fire Fang got him below half, he used Pursuit and killed me. I went to Scavenger…and missed with Quick Attack before he killed me. I used Dump and he used Leer, then Acid Spray got him into the red. He used Leer again (why?) before I finished him with Acid Spray for the win.
MVP: Plump for taking care of his first two, but Dump for handling Crabrawler, even if that was because of him being dumb.

Totem Wishiwashi: I began by having Plump use Pluck and take its Sitrus Berry. It didn’t do much, but it got rid of its Sitrus Berry, which is good. And it started by using…Soak? Okay then, and it summoned another Wishiwashi. I then used Torment to ensure I won’t be taking damage every turn. It then hit me with Growl. As the ally used Helping Hand, I hit with Gust before the big one used Water Gun for over a third of my health despite resistance. Then it used Growl (while the ally used a pointless HH) after taking another Gust. Then it used Water Gun, which was boosted by HH, and brought me below 1/5 my health after another hit. It used Growl again (and once again the ally only used HH) after another Gust, then next turn it took another Gust then killed me, but I got it below half. I brought in Scavenger, and the ally used Helping Hand, but it didn’t matter because I used my Z-Move on base of Hyper Fang, which killed it. The ally only used Helping Hand, which meant nothing, and after a missed Hyper Fang I finished it off.
MVP: I have to go with Plump, particularly for getting rid of that berry with Pluck. Who would have thought that a Vullaby would be essential for such a scary fish? The Z-Move may not have mattered.

Totem Salazzle: Whiff was slightly weakened and burned from the Magmar that the Hiker used. I wasn’t at a computer when I did this one, and I don’t remember it all the way, but I do remember lowering its Defense to -4 with Screech, weakening it with Bite, and Scavenger killed it from 2/3 or so with the Z-Move on base of Hyper Fang. The Salandit got the boot shortly after.
MVP: Scavenger for managing to kill it.

Totem Lurantis: I started with Whiff and took a Solar Blade, which thankfully because of Fur Coat did less than half and allowed me to use Screech on it. Then it called upon a Trumbeak, and as it started up another Solar Blade I got in another Screech as the Trumbeak used Supersonic. Then Lurantis unleashed Solar Blade, got me to 1/5, but then I took confusion damage and lived, then Trumbeak used Screech. Lurantis started up Solar Blade and I snapped out of confusion, but Bite did less than half to Trumbeak. I brought in Sly Fox (Torracat), Lurantis unleashed Solar Blade and did less than half, and I used Inferno Overdrive on base of Fire Fang, which slammed Lurantis in one shot. Trumbeak then used Supersonic, however, so I switched to Metamorph (Umbreon) and took a Pluck for pretty weak damage. I was faster and scored a critical hit Feint Attack, which almost killed it. Then I took another Pluck, then finished it with one more Feint Attack.
MVP: Both Whiff and Sly Fox get half of this one. The former for the Screeches and the latter for the OHKO.

Kahuna Olivia: I started with Whiff against Nosepass, and began with a Fake Out to break her Sturdy. Then I went for Screech, but she unfortunately paralyzed me. But I was still faster, and Bite looked to do 1/3 her health and she flinched. But then I got fully paralyzed and she used Rock Slide, but it did 10 HP to me. I used another Bite before a light hit. Another Rock Slide finished it.
Boldore came next, and Bite didn’t do much at all before her Headbutt hit me for a little more than Nosepass did. I then got in a Screech before she used Headbutt again. But then I missed with Screech before another Headbutt. I hit next turn, then was brought to 9 HP with Headbutt. I then got fully paralyzed, sadly, and Headbutt finished me. I brought in Scavenger and used Crunch, which, of course, missed, as Headbutt did roughly 1/4 my health. I missed again before taking another Headbutt. Then I used Crunch, finally hit, and scored a probably unneeded critical hit to kill her.
Lycanroc was last. I switched to Plump hoping she would waste her Z-Move…but she did not use the Z-Move. Instead she just used Rock Throw, which OHKO'd me. I then went to Metamorph and used Baby-Doll Eyes…before she used the Z-Move, which did 1/3 my health. I used another Baby-Doll Eyes, so her Rock Throw did 1/8 my health. I took another Rock Throw and used Sand-Attack to hopefully cause her to miss later. I took another Rock Throw for just over 1/3 my remaining health, before Feint Attack didn’t do much to her. I got a Quick Claw in and used another Feint Attack, before she missed with Rock Throw. She missed with Rock Throw before taking another Feint Attack, then she hit next turn and I got her into the red. I switched to Sly Fox, only for her to use a Super Potion. Rock Throw did just over half, and Lick didn’t paralyze her. She didn’t miss next turn, and killed me. I brought in Dump, and thankfully she missed with Rock Throw, allowing me to use Minimize. She missed with Rock Throw again, and I got in another Minimize. She missed again, and I used Poison Fang, which didn’t do much. Same thing next turn. And the next one, except I get the poison…only for her to use the Full Heal. My goodness, these Kahunas are as prepared as possible, aren’t they? But it didn’t matter because she used Bite for a weak hit before I finished her off. Whew! That fight took like 12 minutes, my goodness.
MVP: Not sure. I guess Metamorph was a real help when it came to getting in Baby-Doll Eyes on Lycanroc, and Whiff helped with a few Screeches.

Totem Vikavolt: I led with Sly Fox, who was at full health. Knowing it had the Occa Berry, I started with Fire Fang but didn’t use the Z-Move, and that got rid of its berry while its Bug Bite only did 1/4 my health. Then it summoned a Charjabug, and I used the Z-Move but that didn’t quite do the trick. Charjabug also paralyzed me and Vikavolt used Charge. I switched in Metamorph as Vikavolt used Charge again for…some reason, and Charjabug used String Shot. I got the Quick Claw and finished off Vikavolt with Feint Attack before Charjabug paralyzed me. I then took a light Vice Grip while Feint Attack did okay. I switched Grimer into a Vice Grip, took another, and used Rock Tomb, which almost did the job. Bite finished the Charjabug.
MVP: Sly Fox was by far the most prominent one in that fight so yeah :P

First fight against Guzma: I began with Metamorph against Golisopod, and switched Dump into his Swords Dance thinking he’d use First Impression. He used Razor Shell and OHKO’d, then I went to Desiigner (Pangoro) and used the Z-Move on base of Rock Tomb, which did more than half and activated his Emergency Exit, bringing out Ariados.
I switched to Metamorph, as his Fell Stinger did less than half my health but still a chunky hit. I missed Screech and took another Fell Stinger, then he went first and killed me, which drastically boosted his Attack. I brought in Whiff and used Fake Out for a pretty weak hit, then used Screech before he missed with Fell Stinger because of my Lax Incense. I then used Bite, which did over half, but he hit with Fell Stinger and OHKO’d, maxing his Attack. I brought in Scavenger and finished him with Sucker Punch.
Golisopod came back in, so I switched to Desiigner and took over half from First Impression. I hit with Rock Tomb, which didn’t quite finish him, before he finished me with Razor Shell. I brought in Scavenger, and finished him with Crunch…and to taunt me, I score the critical hit on the unneeded turn, which is annoying.
This isn’t an opponent seriously worthy of declaring an MVP.

Totem Mimikyu: I started with Metamorph, and used Baby-Doll Eyes, and it missed with Play Rough, which, sure, I’ll take! It summoned a Haunter, and I got a pointless Quick Claw activation because I used Baby-Doll Eyes, and it used Mimic and learned that move while Haunter missed with Hypnosis. Mimikyu hit with Play Rough…for less than half. That says that I might've lived even without using Baby-Doll Eyes at all, which is pretty interesting. Unfortunately, Haunter hit with Hypnosis. Mimikyu missed with Play Rough again, but Haunter used Night Shade and I stayed asleep. I somehow lived another Play Rough, but Haunter finished me. I brought in Whiff, Play Rough did 1/3 thanks to Fur Coat, and I used Bite to get rid of Mimikyu’s disguise. Unfortunately, Haunter hit with Hypnosis again. Mimikyu used Baby-Doll Eyes as Haunter used Night Shade. Mimikyu missed with Play Rough again, and Haunter used Night Shade. It hit with Play Rough and finished me. I brought in Scavenger, hit with Sucker Punch for what looked like 1/3, and Haunter hit with Hypnosis. Mimikyu then killed me with Play Rough. I brought in Dump, and took a Play Rough for less than 1/3 my total health, but Haunter hit with Night Shade to drop me below half as I used Minimize. Unfortunately, Mimikyu used Baby-Doll Eyes, Haunter’s Night Shade got me to 1/5, and my Crunch got Mimikyu below half. Mimikyu used Shadow Claw, which I survived, and Haunter used Hypnosis and missed. Mimikyu then hit with Shadow Claw, unfortunately, and finished me. I brought in Desiigner, but Mimikyu used Baby-Doll Eyes, and thankfully Haunter missed with Hypnosis. After another Baby-Doll Eyes, I used another Bullet Punch and finally the Mimikyu was no more. Haunter missed with Hypnosis, leaving me with just that to contend with. It hit next turn and put me to sleep, but it only used Lick second turn. Then it used Night Shade before I woke up and used Rock Tomb, which even for -2 Attack did over a third its health. After another Rock Tomb, I had it below a third as it missed…but then I missed with Rock Tomb and it used Hypnosis. But I woke up and finished the Haunter with Rock Tomb. Whew! That took over 12 minutes (though that does owe in part to me typing all this out).
MVP: Metamorph managing to get in those Baby-Doll Eyes turns were very helpful. I did get pretty darn lucky with all those Play Rough misses, I must admit. That kinda made me feel bad about abandoning it for a Sandile almost immediately after.

Second fight against Guzma: I started with Chunky (Sandile) against Golisopod, got off an Intimidate, and switched to Whiff, who even with that and Fur Coat still took almost 2/3 from First Impression. Power Gem did less than half, but he only used Swords Dance, allowing me to use another Power Gem and have Emergency Exit force him out to Ariados. I switched into Sly Fox (Incineroar) for that, took a Fell Stinger for less than 1/4, then another…only to miss with Fire Fang. After another Fell Stinger got me to 1/4, I hit with Fire Fang and killed him. Golisopod came back in, and I switched Desiigner into a Razor Shell, which did over half and lowered my Defense! Yikes! But I was faster and finished him off. (Also, Incineroar gained 1336 EXP against the Golisopod. Come on…)
This isn’t an opponent seriously worthy of declaring an MVP.

Kahuna Nanu: I started with Whiff against Sableye, and he used Fake Out for 8 damage and the flinch. I then used Screech before he used Power Gem for less than 1/3 my remaining health. I used another Screech before another Power Gem. I used Bite, which even after that didn’t kill, before I took another Power Gem, which I lived. He healed with a Hyper Potion, but two more Bites finished him.
Krokorok was next, and I was thankfully faster and got in a Screech before he killed me with Earthquake. I brought in Desiigner, and he used Swagger, which caused me to hit myself for just under 1/3. I switched out for Dump (Muk), who lived his Earthquake with 2 HP before he used another to finish me. I went to Scavenger, and he used Earthquake, which did over half, but I went for the Z-Move on base of Hyper Fang, which OHKO’d.
Persian was last, and he used Fake Out for an extremely weak hit before I used Quick Attack for a critical hit that did around 30%. I lived a Power Gem with 4 HP, and switched to Chunky, got off an Intimidate, and took a Power Gem for less than 1/4. Dark Pulse did less than half my remaining health, but I got in Bulldoze to lower his Speed even though he was still above half. Another Dark Pulse caused me to flinch, so I switched to Desiigner and took an absolutely laughable Dark Pulse. I took a Power Gem despite it hitting a little hard for a resisted attack, but Vital Throw finished him.
MVP: Both Desiigner and Scavenger were helpful here.

Third fight against Guzma: To be honest, I was a little over-leveled for this fight, haha (all my team was Level 42 with one at 43). That being said, I started with Dump against Golisopod, and Rock Tomb did less than half, but he only used Swords Dance so we were good. Poison Jab did roughly the same, and poisoned him, and forced him out to Masquerain, which triggered Intimidate. He used Bug Buzz, which did slightly under half, and Rock Tomb left him with 1 HP (!!!). He used Bug Buzz again, I lived it with just over 1/10 my health, and killed with Poison Jab.
Next was Golisopod again, and he used First Impression to finish off Dump. I brought in Chunky (Krokorok), who got off a pointless Intimidate as I killed him with Rock Tomb.
Pinsir was next. I switched to Whiff…who was OHKO’d by X-Scissor. Uh-oh! I brought in Desiigner, who lived a Brick Break with 1/5…only to miss with Rock Tomb. He then killed me. I brought in Chunky and got an Intimidate in, allowing me to survive his X-Scissor in the red, and hit with Rock Tomb for less than half, but lowering his Speed. I switched to Scavenger, lived an X-Scissor in the red, and used the Z-Move on base of Double-Edge, finishing him off.
Ariados was last, and I switched to Sly Fox, and took a Fell Stinger for less than 1/3 my health. Another got me just near half, and Fire Fang didn’t kill. I took one more, surviving it in the red (presumably because of Swarm), and finished him with Darkest Lariat. Wow, that was scary.
I’m not sure if this opponent was worthy of declaring an MVP for, but Chunky helped with those Intimidates, Dump warded off Golisopod, and Sly Fox did the finishing hit.

Aether President Lusamine: I started with Dump against Clefable, but she began with Cosmic Power. Even with that, my Poison Jab did over half. She used Metronome and got…Dark Void, which failed because she wasn’t Darkrai, haha. I killed her with Poison Jab.
Next was Milotic. I stayed in, she started with Safeguard and I opened with Rock Tomb, which didn’t do much aside from lowering her Speed. She was still faster, and used Hydro Pump, which did over half, as my Crunch got her low. After some thinking, I switched to Whiff, who lived her Hydro Pump with 13 HP. I used Fake Out, which didn’t do much at all, aside from flinching her. I used Bite, which she barely lived…but she flinched! However, she then switched…
And out came Bewear, who took virtually nothing from Bite. I used Screech to half her Defense before she killed me with Take Down. I brought in Chunky for the Intimidate, then switched to Dump, as she used…Baby-Doll Eyes? She was still faster, but thanks to the Intimidate I lived her Take Down with 10 HP. However, my Poison Jab didn’t do much. She missed with Hammer Arm, allowing me to get her below half. She used Hammer Arm, which killed me but LOWERED HER SPEED - which allowed me to bring in Desiigner, but I realized I forgot to re-teach Brick Break, which left me stuck with using Vital Throw. She used Baby-Doll Eyes anyway, but I still killed her with Vital Throw.
Lilligant came next. After a bit of thought, I stayed in, and she used Teeter Dance, so I hit myself for not much. She used Teeter Dance again for some reason, and I hit myself again. She used Teeter Dance AGAIN, and I hit myself again. THEN she used Stun Spore, and I hit myself in confusion AGAIN!!!!!!!!!! That was 0 for 4. Even with a lowered chance of working, confusion still only exists to **** up your life. I was seriously about to throw my 3DS across the room after that. She used Teeter Dance again, then I snapped out of confusion. Then she finally used Petal Dance, which killed me. I brought in Sly Fox, and took less than a third from Petal Dance, so I killed her with Fire Fang.
Next up was Milotic again, and it killed me with Hydro Pump. I brought in Scavenger and finished her with Quick Attack.
Finally was Mismagius. I stayed in and used Sucker Punch, which OHKO’d her, ending the fight. Whew!
MVP: I’d have to go with Dump for handling most of her team, but Whiff gets co-MVP for that Screech against Bewear.

Kahuna Hapu: I started with Sly Fox against Dugtrio. She opened with Sandstorm, but I OHKO’d with Fire Fang.
Mudsdale was next. Yikes! I switched to Dump, who was OHKO’d with her Z-Move. I brought in Raticate and used my Z-Move, on base of Giga Impact, but even with all of that it only did like 62% or something. I used Giga Impact again, which got her into the red, before she used Double Kick and killed me. I brought Incineroar back in and finished her with Fire Blast before the sandstorm subsided.
Gastrodon was next. Not sure of what else to do, I stayed in and used Darkest Lariat, which only did 1/4 her health. But she missed with Muddy Water. I used it again, and scored a critical hit, which got her to 37% or so. She hit with Muddy Water, leaving me just above 1/3, and lowering my accuracy. I then missed, but so did she. I hit next turn, and scored another critical hit, killing her. Sweet.
Flygon was last. I switched to Whiff, took an Earth Power for 2/3 (yikes!), and used Fake Out just to rough her up a little bit. She was still faster (?!) and killed me with Earth Power. I brought in Desiigner, took over half from Earth Power, and she looked to take half from Crunch…and I got the Defense drop. She killed me, but I brought in Chunky (Krookodile), and after a pointless Intimidate, took less than half from Earth Power, then finished her with Crunch for the win.
MVP: This is an unusual choice, but Sly Fox performed extremely well for a Pokémon weak to Ground, and if it weren’t for that Z-Move we might have been in for a tough fight against that Mudsdale, so Scavenger also gets partial credit.

Totem Kommo-o: I started with Scavenger…forgetting I was slower and got slammed with Sky Uppercut. Then I brought in Chunky and got off the Intimidate as it called upon an ally Hakamo-o. I survived a Sky Uppercut, and managed to lower its Speed with Rock Tomb while the Hakamo-o used Autotomize. I was still faster and used Earthquake, which killed the Hakamo-o but didn’t do much to Kommo-o before it killed me with Sky Uppercut. I went to Dump next, and it used Protect to block my Poison Jab, then it used Clanging Scales, which did less than half my remaining health and undid its Defense boost, but even then my Poison Jab barely got it below half and it called upon its ally Scizor. It used Protect again as Scizor used Metal Claw, then it killed me with another Clanging Scales. I went to Desiigner and used Brick Break, which didn’t quite kill it, but I managed to survive its Sky Uppercut and Scizor only used Leer. I finished off Kommo-o with Brick Break before Scizor finished me with Metal Claw. No matter, because I had Sly Fox finish that one off with Fire Blast for the win.
MVP: I don’t really have a clear-cut MVP for this one. This was a team effort - Chunky for the Intimidate and lowering Speed, Dump for dealing damage,

Mother Beast Lusamine: I began with Dump against Clefable. She used Water Sport, while I opened with Minimize. I used another, and she used Metronome (seems like we were speed tied) and used X-Scissor, which missed. Then my Quick Claw triggered, and I got in a third Minimize as she used Metronome and scored Fire Punch…which hit through all three of my Minimizes. The Quick Claw triggered again and got Poison Jab, which did like 70% of her health before she used Metronome and got Dark Pulse, which missed. Then she hit with Moonblast, and I used Acid Armor to buff my Defense a bit. I went first and used Poison Jab, finishing her.
Milotic was next, to my surprise. I stayed in and used Crunch, which did just under half, before she missed with Hydro Pump. She used Recover, and Crunch did less than half again, but it got the Defense drop, which is good. She missed with Hydro Pump again and I killed her with another Crunch.
Bewear came in after, the thing I was most afraid of. Despite this thing’s Defense being buffed to the extreme, I stayed in and used Poison Jab for virtually nothing as she used…Pain Split, which took health from her and knocked her to 70% or so and healed me to 8/9. I used Poison Jab again, and she used Pain Split once more, and was healed a bit while I lost a bit. Another Poison Jab poisoned her, as she missed with Take Down. I used another Poison Jab…but her Pain Split healed her and got me below 2/3. Another Poison Jab scored a critical hit and got her into the red…but she hit with Hammer Arm and got me low, just over 1/4. Poisoning finished her off.
Mismagius came next. Unfortunately, she hit through my Minimizes and killed me with Power Gem. I brought in Scavenger, and she used Mystical Fire, which got a pointless Special Attack drop as I missed with Crunch. I used Sucker Punch, which failed, but she used Pain Split and it healed me. Sucker Punch failed again but her Pain Split did LITERALLY nothing at all. She used Power Gem, and I missed with Crunch. Sucker Punch failed, but her Pain Split healed me. The next turn I FINALLY hit with Sucker Punch, and killed her.
Lilligant was last. I stayed in, but she used Stun Spore…and I hit through it and used the Z-Move on base of Giga Impact, which slammed her into the next millennium.
MVP: While Dump killed three of her Pokémon, getting hit twice in a row through +6 evasion was bull****. Scavenger missing twice was not fun either. I guess they both get half and half.

Final fight against Gladion: I started with Whiff against Crobat, and took 1/3 from Acrobatics while my Power Gem did less than half, and the hail was chipping away at us. Then he used Cross Poison, which scored a critical hit, knocked me to 1/3 AND poisoned me… But I hit through hail with Thunder to finish him.
Lucario was next, and used Aura Sphere, which killed me. I brought in Sly Fox, and he used Aura Sphere, which BARELY knocked me into Blaze range, allowing me to slam him with Fire Blast (he took hail damage before, but that didn’t matter at all).
Silvally came after, and he used Multi-Attack and finished me before taking hail damage. I brought in Scavenger and took an X-Scissor for more than half, but got in the Z-Move on base of Giga Impact, which slammed him.
Weavile was last, and I stayed in and let Scavenger die to an Ice Shar…wait, I lived it with 3 HP? And hit with Giga Impact? Dang, that is very impressive. If it wasn’t obvious, that killed him. Good stuff.
Again, this isn’t an opponent seriously worthy of an MVP, but it was nice watching Scavenger live that Ice Shard with 3 HP and hit with a 72 accuracy Giga Impact on his last Pokémon when I expected him, or the hail, to just finish me off and have Desiigner do it.

Final fight against Hau: I started with Sly Fox against Raichu, and he missed with Focus Blast as I OHKO’d with Darkest Lariat.
Vaporeon was next, and I switched to Whiff for that as his Hydro Pump did like 75% of my health. I got in an extremely light hit with Fake Out as the hail was chipping away at us. I missed with Thunder, and he proceeded to kill me with Hydro Pump. I went to Dump, but he used Baby-Doll Eyes, so my Poison Jab only did 1/4 his health. I got the Quick Claw and knocked him into the red with Crunch, - good thing, too, because he used Charm. I got another Quick Claw, and Crunch finished him.
Komala came next. I switched to Desiigner, and he used Earthquake, which did slightly less than half, and the hail knocked me just near half. I was faster, and Sky Uppercut killed him.
Decidueye came last. Crunch got him to 1 HP, and he used the Z-Move, which killed me, but the hail finished him off.
Again, this isn’t an opponent seriously worthy of declaring an MVP.

Acerola: I began with Scavenger against Sableye. I used Protect to block her Fake Out, then used Crunch for over half and a Defense drop, but she hit with Confuse Ray. I switched out to Desiigner as she used Confuse Ray again (…), so I switched to Incineroar as she used Shadow Claw. She was faster and used Shadow Claw again, but I killed her with Darkest Lariat.
Palossand was next. Uh-oh. After a bit of thought, I switched in Whiff as she used Iron Defense - good call. I went for the Dark Pulse…which did less than half, but she only used Iron Defense again. Not wanting her to heal, I used Nasty Plot before she got in Earth Power, which did almost 3/4 my health! Yikes! Thankfully I was able to get in a Dark Pulse…which scored an unneeded critical hit.
Froslass came after. I stayed in, and she was faster, but missed with Blizzard, allowing me to kill her with Dark Pulse.
Then we have Dhelmise. I stayed in and used Dark Pulse…which she somehow lived with 1/10 HP, and killed me with Energy Ball. I brought in Desiigner, and got off a pointless Quick Claw because she used the Full Restore, while Crunch did over half. I got another Quick Claw that may or may not have mattered, scoring a critical hit (wouldn’t have mattered last turn either).
Drifblim came last. I stayed in and used Crunch, which did well over half, as she used Amnesia, which meant nothing as I finished her with Crunch, but not without taking damage from Aftermath.
Since she was an opponent weak to my type, I don’t think she was an opponent seriously worthy of declaring an MVP.

Kahili: I started with Sly Fox against Skarmory. She used Slash for not much as I began with Fire Fang, which did over half even without the Charcoal, which is pretty interesting. Then she used Spikes, joy. But another Fire Fang finished her.
Mandibuzz came afterwards. I stayed in, and she used Flatter, but I hit through it and used Fire Fang, which didn’t do a lot at all, less than 1/4 even. Then she used Brave Bird, but that did not even 1/3 my total health. But I hit myself in confusion and fell below half. I switched to Chunky, got off an Intimidate (after Spikes damage), and her Brave Bird did a quarter of my remaining health. I got in a Rock Tomb, which didn’t do that much (though I was right in not using Stone Edge), but she confused me with Flatter. After a bit of thought, I stayed in and used Stone Edge, and hit through confusion, killing her.
Toucannon was next. I switched in Desiigner, and she used Screech. She used the Z-Move, which was unnecessary as Beak Blast most likely would’ve killed me from -2 anyway. With the Z-Move no more, I was safe to go back to Chunky, took a bit of Spikes damage, got off an Intimidate, and she heated up her beak, but I hit with Stone Edge for like 2/3 (getting her out of healing range) before Beak Blast got me into the red. She heated up her beak, but Rock Tomb finished her.
Oricorio was next in line. She finished me off with Air Slash, but no matter. I brought in Whiff, and after some Spikes damage, OHKO’d her with Power Gem.
Crobat was last up. I stayed in, avoided a Supersonic, and used Power Gem…for less than half, even with the Expert Belt. Gah. Then she hit with Supersonic, and I hit myself for about as much as the Spikes did. Then she went for Air Slash, which did over half my total health! Yikes! And I used Dark Pulse, which unfortunately got her into the red. She healed, and I used Dark Pulse for a little less than 1/3 it looked like. Air Slash killed me. I brought in Sly Fox, and lived her Air Slash with 9 HP even after Spikes damage…only to flinch before she killed me. I brought in Scavenger, and took Spikes damage followed by Air Slash…which did less than half my remaining health, but I got in the Z-Move on base of Giga Impact, which killed her.
MVP: Tough decision. Both Chunky and Whiff did some good damage, but Scavenger dealt the finishing blow through all that annoyance.

Olivia: I started with Whiff against Relicanth, and went for Fake Out, which did virtually nothing beyond making her flinch, lol. Then she switched… In came Lycanroc already! Whoa! I hit with Thunder, which did like 1/4 her health, but paralyzed her, which is pretty good. I stayed in and used Dark Pulse, which didn’t even get her below half, as she used the Z-Move, and I took a tad under 2/3 from it. That was why I didn’t switch to Chunky; because I didn’t want him to get hit with the Z-Move. With that out of the way, I switched to Chunky and got off an Intimidate as she went for Stone Edge, which did 1/6 my health. Earthquake killed her.
Next up was Relicanth again. Anticipating Hydro Pump, I switched to Whiff, but she used Yawn. Thankfully I hit with Thunder again for over half, and she missed with Hydro Pump…but then I fell asleep. Then she switched out AGAIN and brought in Golem. My goodness. Thankfully I woke up from sleep on the second turn, and used Dark Pulse for over 1/4 her health. She used Steamroller…which I managed to survive with 12 HP. Thank you, Fur Coat. I used Dark Pulse again and it got her below half, but she hit with Steamroller and finished me. Feeling bold, I switched to Sly Fox, and used Cross Chop, which failed to finish her off. She used Thunder Punch, which missed because of my Lax Incense. Anticipating her to heal, I switched to Desiigner…and sure enough, she healed. I used the Z-Move on base of Hammer Arm, which…failed to kill her!!! You’ve gotta be kidding me. An effective 180 power super-effective STAB move and it still didn’t kill. Then she used Thunder Punch for a nice chunk of my health. She used ANOTHER Full Restore, and Crunch didn’t do much at all (I didn’t use Hammer Arm because I would’ve been slower)…
But then she switched out AGAIN!!! Carbink came in, and Hammer Arm did over 1/3. Infuriated, I switched to Dump, as she used Moonblast for not much, but I had the Leftovers. I got in a Brick Break, which didn’t do much, but she used Moonblast and didn’t do much either besides a pointless Special Attack drop. I used Brick Break once more, and she used Reflect, which meant nothing because I shattered it next turn and took another weak Moonblast along with another pointless Special Attack drop. Another Brick Break left her at 1 HP, and I was just above half before Leftovers. Crunch got that thing out of there. My goodness.
Probopass came after. I stayed in and used Brick Break, which did over half, as she only used Sandstorm, which did negate my Leftovers, though. Another Brick Break killed her.
Afterwards was that stupid Relicanth again. I stayed in as she used Yawn, while my Brick Break left her with 1 HP. I switched to Scavenger, she missed with Hydro Pump, I used Return and FINALLY that Relicanth was down before the sandstorm subsided.
Lastly was that Golem again. I switched to Chunky and got off an Intimidate before she used Steamroller for not too much. Earthquake killed her from 70% or so, winning me the battle, and GOOD RIDDANCE. This fight was EXTREMELY annoying.
MVP: I can’t believe I’m saying this, but Dump for handling more than two of her Pokémon with such ease (Carbink and Probopass). Aside from that, between Chunky and Desiigner, I think Chunky did better here.

Hala: I began with Chunky against Hariyama, and got off an Intimidate. I had an idea here. A crazy one, but an idea nonetheless. I wasted no time in switching to Whiff, who took a Fake Out with ease and gained with Leftovers. I then used Protect to block his Close Combat and was healed to full. I hoped to stall for time and used Dark Pulse, which didn’t do much besides flinching him. I got in another Protect and blocked his Close Combat once more, then used another Dark Pulse for not much. Thanks to the Intimidate and Fur Coat, I lived his Close Combat but took 3/4 from it. I blocked his next one with Protect, then used one more Dark Pulse before he used his last Close Combat, finishing me off. I went back to Chunky and got off another Intimidate. Now to put my plan in motion. I used Bulk Up as he used Knock Off, which did 11 damage but did erase my Leftovers. Then he failed to use Fake Out as I got in another Bulk Up. Same thing for the next four turns, then I was at +6 Attack and Defense. He wasted time trying to use Fake Out again, and I used Earthquake and killed him.
Crabominable was next, but Earthquake OHKO’d that.
Primeape was next, and he was faster and used Punishment (why?) for 18 damage, and Earthquake OHKO’d that too.
Bewear and Poliwrath were both OHKO’d with Earthquake. My strategy worked pretty well.
MVP: Both Chunky and Whiff. The former for setting up Bulk Up to save the team, and the latter for stalling that Hariyama out of Close Combats (particularly scoring the flinch between the first and second usages of Protect).

Professor Kukui: As he began the battle with Lycanroc, I opened with Desiigner. He started with Stealth Rock, but I led off with a Hammer Arm, which OHKO’d him. Despite the Speed drop, this was off to a promising start.
Next thing I knew, Primarina was ready for me. Oh boy. I switched in Whiff, who took Stealth Rock damage and was immediately slammed with Moonblast. I brought in Dump, took Stealth Rock damage, and took a Moonblast…for over half my total health. I got in a Minimize, and he missed with Moonblast next turn while my Poison Jab got him into the red, but then he used the Z-Move and killed me. He didn’t heal, though, which is pretty interesting. From there I went out to Chunky and finished him with Earthquake.
Ninetales was the next one to enter the field. Not wanting Sly Fox to take two Dazzling Gleams (fearing that that alongside Stealth Rock would kill it before it had the chance to do anything), I brought in Scavenger, and took a Blizzard for just over half my total health. I used Sucker Punch for a little less than 1/3 before he used Dazzling Gleam and killed me. I went to Sly Fox from there, but took 1/4 my HP from Stealth Rock. But he used Safeguard, which let me kill him with Fire Fang.
Snorlax came out next. I stayed in and used Cross Chop, which did barely less than half, and he used High Horsepower, which did EXACTLY half my total health (and 2/3 my remaining health), and that got me into Blaze range. Hoping he would have Immunity and not Thick Fat, I used Flare Blitz… But he did have Thick Fat it appeared, because he lived, but I survived the recoil damage with 9 HP. Then he used High Horsepower again and missed. Wow. Just wow. I used Cross Chop again, and once again he didn’t heal, which is pretty interesting. I hit and finished him.
Afterwards was Braviary, which was pretty scary. He killed me with Brave Bird, and I brought in Chunky, allowing me to get off an Intimidate. He began with a Tailwind, and I used Rock Tomb, which did less than half as I expected it to, but my Leftovers healed the Stealth Rock damage. I got in a Crunch, and went first. It knocked him short of the yellow range, but it did lower his Defense before he Whirlwinded me out to Desiigner, who took little from Stealth Rock thanks to resisting Rock. I switched back out to Chunky, took small Stealth Rock damage, got in another Intimidate, and then he actually healed with the Full Restore before my Leftovers healed the Stealth Rock damage. I used Rock Tomb again, which did over half and got him to -2 Speed before he Whirlwinded me back out to Desiigner. Unsure of whether to stay in despite him being at -2 Attack AND Speed, I switched back to Chunky, got in a third Intimidate and then took a Brave Bird for just under 1/4 my total health. That allowed me to kill him with Crunch.
Finally, he came to Magnezone last. After spending a bit of time contemplating whether to stay in and use Rock Tomb and risk missing, or switch to Desiigner (to use Bullet Punch and break his Sturdy) and risk taking a massive hit and being killed… I went with the former. I stayed in and used Rock Tomb,
MVP: Chunky, for sure. Getting Rock Tomb and those Intimidates against Braviary made it far more manageable, not to mention being fast enough to finish off Primarina and taking care of Magnezone right at the end. Dump deserves credit too for getting that Primarina low on health, because otherwise it could’ve dealt big damage. While I had Desiigner, the only notable thing he did was OHKO Lycanroc with Hammer Arm. All he did after that was get switched in with Whirlwind. But Sly Fox was pretty helpful too in killing both Ninetales and Snorlax, even though the only reason he did was because of weird AI.

Tapu Koko was easy. Chunky OHKO’d it with Earthquake.

The final team:
Spoiler:
Incineroar (M) "Sly Fox", Level 56
Nature: Careful
Obtained at: Iki Town
Stats: 184, 159, 130, 102, 140, 92
Moves: Cross Chop, Darkest Lariat, Fire Fang, Flare Blitz

Raticate (M) "Scavenger", Level 56
Nature: Careful
Ability: Hustle
Obtained at: Route 1
Stats: 164, 117, 106, 65, 123, 120
Moves: Crunch, Giga Impact, Return, Sucker Punch

Persian (M) "Whiff", Level 55
Nature: Docile
Ability: Fur Coat
Obtained at: Route 1
Stats: 155, 100, 96, 105, 89, 159
Moves: Dark Pulse, Fake Out, Power Gem, Protect

Muk (F) "Dump", Level 56
Nature: Naughty
Ability: Gluttony
Obtained at: Route 1
Stats: 203, 162, 106, 99, 119, 82
Moves: Acid Armor, Minimize, Poison Jab, Rest

Pangoro (M) "Desiigner", Level 57
Nature: Jolly
Ability: Mold Breaker
Obtained at: Route 11
Stats: 184, 173, 111, 90, 93, 112
Moves: Bullet Punch, Crunch, Hammer Arm, Parting Shot

Krookodile (M) "Chunky", Level 58 (was 57 upon beating Kukui)
Nature: Careful
Ability: Intimidate
Obtained at: Haina Desert
Stats: 199, 174, 128, 82, 107, 140
Moves: Bulk Up, Crunch, Earthquake, Rock Tomb
Azurilland | Twitter | Nuzlocke Forums
May someday resurface in full. We'll see what happens down the road!

DyingWillFlareon

Burning Candle

Age 24
She/Her
Under a bucket (still)
Seen March 11th, 2021
Posted March 10th, 2021
4,308 posts
8.5 Years
Username: DyingWillFlareon
Type: Normal
Mode: Single
Game: Gold
POKECOMMUNITY'S DREAM WORLDDYINGWILLFLAREON

*For you are all children of light, children of the day. We are not of the night nor of the darkness. So then let us not sleep, as others do, but let us keep awake and sober. -1Thessalonians 5:5-6
#TeamTrivia

kitarei

☕ milk tea & 💻 code.

Age 32
Female
Australia
Seen March 23rd, 2023
Posted January 17th, 2019
246 posts
6.4 Years
I'd love to join this, and the title of this challenge seems pretty straight forward, but honestly the first rule confuses me. I'm probably missing something super obvious, but what does "Your final team must consist of at least 2 Elite Four-viable Pokémon who share the type you specified in your sign up." mean?

What pokemon wouldn't be considered viable? This confuses me, because I would assume at that point your entire team is made up of elite four viable pokemon of your specified type.

Forum User Name: kitarei
Pokémon Type: Fire
Challenge Mode: Ultimate
Game(s): Leaf Green, Heart Gold, Emerald, Platinum, White, Y.


every accomplishment starts with the decision to try
sun diaryplatinum diary

Volga

The Dragon Knight

Age 34
Male
Seen March 19th, 2023
Posted February 24th, 2022
598 posts
9.1 Years
I'd love to join this, and the title of this challenge seems pretty straight forward, but honestly the first rule confuses me. I'm probably missing something super obvious, but what does "Your final team must consist of at least 2 Elite Four-viable Pokémon who share the type you specified in your sign up." mean?

What pokemon wouldn't be considered viable? This confuses me, because I would assume at that point your entire team is made up of elite four viable pokemon of your specified type.
This rule is there to prevent people from using a single Pokemon the entire game. So it's basically saying just to have at least two Pokemon that can fight the Elite Four.

kitarei

☕ milk tea & 💻 code.

Age 32
Female
Australia
Seen March 23rd, 2023
Posted January 17th, 2019
246 posts
6.4 Years
This rule is there to prevent people from using a single Pokemon the entire game. So it's basically saying just to have at least two Pokemon that can fight the Elite Four.
I feels so silly for misunderstanding that! I suppose because I would always try to flesh my team out as much as possible, the thought didn't cross my mind.

Cheers for the clarification! :)


every accomplishment starts with the decision to try
sun diaryplatinum diary
Seen March 7th, 2023
Posted July 5th, 2022
65 posts
9.3 Years
Ultimate Fighting White Update

Haven't been able to update in a while due to school. The most important things that happened are as followed.

- I caught a Scraggy and nicknamed her Ronda. This should help me deal with those pesky psychic types!
- I beat Burgh without any major issues and got the Insect Badge.
- Dakim evolved into Gurdurr who I then traded in order to evolve him into Conkeldurr.
- I faced of against N in Nimbasa City. The only problem I faced here was his Sigilyph that took down half my team. Luckily Teddy saved the day.
- After having a repeat of the experience above with Elesa and her Aerial Ace Emolga, I managed to secure my victory and the Bolt Badge.
- Compared to Elesa, the battle against Clay went smoothly and I nabbed an easy Quake Badge.
- Finally I managed to defeat Bianca and got HM02 Fly.

Current team:
Spoiler:


Danger Pig the Timid Pignite Lv.31
Blaze
Arm Thrust | Heat Crash | Flame Charge | Take Down


Dakim the Quirky Conkeldurr Lv. 31
Sheer Force
Wake-Up Slap | Rock Tomb | Chip Away | Bulk Up


Teddy the Quiet Throh Lv. 31
Inner Focus
Storm Throw | Work Up | Body Slam | Dig


Ronda the Naive Scraggy Lv. 31
Shed Skin
Hi Jump Kick | Payback | Chip Away | Swagger
Current challenge(s):

Challenge type: Ultimate
Pokémon type: Dragon
Game(s): Fire Red, Soul Silver, Alpha Sapphire, Platinum, White, Y, Ultra Moon
Current progress: Fire Red 8/8, Soul Silver 16/16, Alpha Sapphire 7/8, Platinum 8/8, White 8/8, Y 8/8, Ultra Moon 0/4