RMT I need some advice

Started by anneshe007 February 4th, 2014 8:58 AM
  • 560 views
  • 3 replies
Male
Seen February 19th, 2014
Posted February 4th, 2014
2 posts
13.6 Years
Here is my team:

Snorlax Thick [email protected] chesto berry (impish nature)
- Stockpile
-Belly Drum
-Rest
-Body Slam

Dusclops Pressure @ eviolite (Sassy Nature)
-Disable
-Night Shade
-Pain Split
-Will O Wisp

Staraptor Reckless choice band (Jolly)
-Brave Bird
-Close Combat
-Double-Edge
-Roost

Ferrothorn [email protected] Leftovers (Relaxed)
-Gyro ball
-Stealth Rock
-Spikes
-Leech Seed

Volcarona Flame Body @ Life Orb (Timid).
-Quiver Dance
-Roost
-Uturn
-Fiery Dance

Azumarill Huge Power Razor Fang (Adamant)
-SuperPower
-Play Rough
-Belly Drum
-Aqua Jet


I was thinking of changing azumarill with vaporeon wish support but I do not know which held item I should use


Also, I need some advice and which one should I remove and be replace by what and why. THANKS!!

PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
Snorlax is currently walled by Ghosts. Badly. It's too slow for Belly Drum and shouldn't even waste time bulking up its defenses. The best it can do is an Assault Vest attacker:
-Return/Body Slam
-Earthquake
-Crunch/Fire Punch
-Self-Destruct/Pursuit
Nature: Adamant
EVs: 252 Atk/252 SDef/4 Spe
Item: Assault Vest
Ability: Thick Fat

There are better bulky Ghost Pokemon out there than Dusclops, like Trevenant, Gourgeist and Jellicent:

Trevenant:
-Horn Leech/Wood Hammer
-Earthquake/Rock Slide
-Will-o-Wisp
-Rest
Nature: Impish
EVs: 252 HP/180 Def/76 Spe
Item: Leftovers/Lum Berry
Ability: Natural Cure/Harvest

or
-Horn Leech
-Shadow Claw/Leech Seed
-Will-o-Wisp
-Protect
Nature: Careful
EVs: 244 HP/16 Def/248 SDef
Item: Sitrus Berry
Ability: Harvest

or
-Substitute
-Leech Seed
-Will-o-Wisp
-Phantom Force
Nature: Impish
EVs: 252 HP/180 Def/76 Spe
Item: Sitrus Berry
Ability: Harvest

Gourgeist (Super size):
-Will-o-Wisp
-Leech Seed
-Seed Bomb
-Shadow Sneak/Protect
Nature: Impish
EVs: 252 HP/4 Atk/252 Def
Item: Leftovers
Ability: Frisk

Jellicent:
-Scald/Shadow Ball
-Will-o-Wisp/Toxic
-Recover
-Taunt
Nature: Bold
EVs: 248 HP/172 Def/88 Spe
Item: Leftovers
Ability: Water Absorb/Cursed Body

or
-Scald
-Shadow Ball/Ice Beam/Taunt
-Will-o-Wisp/Toxic
-Recover
Nature: Calm
EVs: 248 HP/172 SDef/88 Spe
Item: Leftovers
Ability: Water Absorb/Cursed Body

Choice Band leaves Staraptor locked into a single move and that's not good for it if it has Roost:
-Double-Edge/Return
-Brave Bird
-Close Combat
-U-turn/Quick Attack
Nature: Adamant/Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Choice Scarf/Choice Band

It's tempting to use 2 entry hazards on Ferrothorn, but in the end, it's not worth it:
-Stealth Rock/Spikes
-Leech Seed
-Gyro Ball/Thunder Wave
-Power Whip/Protect
Nature: Relaxed
EVs: 252 HP/48 Def/208 SDef
Item: Leftovers
Ability: Iron Barbs

Volcarona needs all the coverage it can get. Having Fiery Dance as its lone special move is a big no-no, and U-turning is better left to Scizor, Greninja and Genesect:
-Quiver Dance
-Fire Blast/Fiery Dance
-Bug Buzz
-Giga Drain/Hidden Power (Ground)/Psychic
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Life Orb/Lum Berry
Ability: Flame Body

or
-Quiver Dance
-Fiery Dance
-Bug Buzz
-Roost
Nature: Timid
EVs: 240 HP/252 Def/16 Spe
Item: Leftovers
Ability: Flame Body

Volcarona and Staraptor are weak to Stealth Rock, so a Rapid Spinner or Defogger is necessary, preferably over Azumarill or Staraptor, IMO:
Starmie:
-Hydro Pump/Surf
-Thunderbolt/Psyshock
-Ice Beam
-Rapid Spin
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Leftovers/Life Orb
Ability: Natural Cure

or
-Scald
-Rapid Spin
-Psyshock/Ice Beam/Thunderbolt
-Recover
Nature: Timid
EVs: 248 HP/32 Def/4 SAtk/224 Spe
Item: Leftovers
Ability: Natural Cure

Excadrill:
-Earthquake
-Rock Slide/Iron Head
-Rapid Spin
-Swords Dance/Stealth Rock
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Leftovers/Air Balloon/Chople Berry
Ability: Mold Breaker

or
-Earthquake
-Iron Head
-Rock Slide
-Rapid Spin
Nature: Adamant/Jolly
EVs: 120 HP/136 Atk/252 SDef (Adamant) or 252 Atk/4 Def/252 Spe (Jolly)
Item: Assault Vest (Adamant)/Choice Scarf (Jolly)
Ability: Mold Breaker

Mandibuzz:
-Foul Play
-Roost
-Taunt/Whirlwind
-Defog/Toxic/Knock Off
Nature: Bold/Impish
EVs: 248 HP/216 Def/44 SDef
Item: Leftovers
Ability: Overcoat

Crobat:
-Brave Bird
-Defog
-Roost
-Taunt/Toxic
Nature: Jolly
EVs: 168 HP/136 Atk/4 SDef/200 Spe
Item: Black Sludge
Ability: Infiltrator

Mega Blastoise:
-Water Pulse/Scald/Hydro Pump
-Dark Pulse
-Aura Sphere/Ice Beam
-Rapid Spin
Nature: Modest
EVs: 252 HP/252 SAtk/4 SDef
Item: Blastoisinite

Tentacruel:
-Scald
-Sludge Bomb
-Rapid Spin
-Toxic/Knock Off
Nature: Bold
EVs: 252 HP/224 Def/32 Spe
Item: Black Sludge
Ability: Liquid Ooze

Edit: BellyJet Azumarill should use 92 HP/252 Atk/164 Spe. The item should be Sitrus Berry to restore some HP after a Belly Drum.

Nah

Age 30
she/her, they/them
Seen 11 Hours Ago
Posted 19 Hours Ago
15,643 posts
9.5 Years
Thank you for your time reviewing my team! I will read your review now :D

BTW, what does being a supersize gourgeist could do?
Gourgeist comes in 4 sizes: Small, Medium, Large, and Super Size. Besides being different sizes, they have somewhat different base stats. A Super Sized Gourgeist's base stats are ideal for the set Platinum listed.
Nah ンン
“No, I... I have to be strong. Everyone expects me to."