FireRed Pokémon Platinum Red & Blue Versions - Alpha 1.3 Released! Page 102

Started by GoGoJJTech February 26th, 2014 1:57 PM
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GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
Female
Earth
Seen December 9th, 2016
Posted December 5th, 2016
2,475 posts
10.5 Years
WOW I just fnished tha beta and I have ta sez it was anothar bootylicious release! It was so good I played it over at least 3 times. You've done a bootylicious job and I just can't wait fo anothar release. A++++ :P :P :P
I'm really glad you're enjoying it!
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GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
Female
Earth
Seen December 9th, 2016
Posted December 5th, 2016
2,475 posts
10.5 Years
well done gogojtech u fooled everyone as tha patch contaned a video nsted of gbee

well done gogojtech u fooled everyone as tha patch contaned a video nstead of gbee
http://bit.ly/IqT6zt
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Male
Seen June 25th, 2015
Posted April 2nd, 2015
2 posts
8.2 Years
Thanks man, it made my day!
But, at least you got to show us the maps before releasing "Beta 1", so I can hope for the best for this hack.

well done gogojtech u fooled everyone as the patch contained a video insted of game

well done gogojtech u fooled everyone as the patch contained a video instead of game
Well, when I heard the drum intro, it got me dancing to it actually...I feel old...

GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
Female
Earth
Seen December 9th, 2016
Posted December 5th, 2016
2,475 posts
10.5 Years
OMG GOGO I FRICKIN KNEW IT! I THOUGHT MY ROM WAS CORRUPTED. UUUUUUUGGGGGGGGGGHH! >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( Tracking your IP address rn...Be ready for me... >_> >_> >_>
What if I relocate?
Are you ever gonna give me up?

Thanks man, it made my day!
But, at least you got to show us the maps before releasing "Beta 1", so I can hope for the best for this hack.



Well, when I heard the drum intro, it got me dancing to it actually...I feel old...
Don't worry, I'm never gonna let you down.

:)
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GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
Female
Earth
Seen December 9th, 2016
Posted December 5th, 2016
2,475 posts
10.5 Years
HOLD UP!

Is the beta real or not? I can't follow the conversation!
Download it, but pay attention to the bug list or you'll be confused.
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GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
Female
Earth
Seen December 9th, 2016
Posted December 5th, 2016
2,475 posts
10.5 Years
This made my day lmao
Hopefully you make an official walkthrough ;D
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DyingWillFlareon

Burning Candle

Age 24
She/Her
Under a bucket (still)
Seen March 11th, 2021
Posted March 10th, 2021
4,308 posts
8.5 Years
I know I'm late for this but this beta is amazing on fastforward in myboy emulator.

I know I'm late for this but this beta is amazing on fastforward in myboy emulator.
POKECOMMUNITY'S DREAM WORLDDYINGWILLFLAREON

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GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
Female
Earth
Seen December 9th, 2016
Posted December 5th, 2016
2,475 posts
10.5 Years
Can u teach me how to import videos in game? XD
Haha! No need though. XD
It's C code.
First you'd need all of the frames of the video saved. This one uses 6378 frames. All of those frames have to be imported.

Next you'll want to get your sound into raw gba sound. This one uses 3359473 bytes.

Next, make the C code an infinite loop that loads the sound and plays each frame. That's "simple" if you know the GBA well enough.

For this about 3 minute video, the ROM is 15MB long (0xF2A09C bytes)
So.. yeah.

The source for rick.gba is on github at https://github.com/shinyquagsire23/GBA-Rick
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GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
Female
Earth
Seen December 9th, 2016
Posted December 5th, 2016
2,475 posts
10.5 Years
By the way guys, a few nights ago I posted an update of Route 215 on http://gogojjtech.com/misc/map/sinnoh.php but I never updated you guys with that info.

Spoiler:


The red area is saved for once I figure out Veilstone City stuff and things.

I've also been crafting up some cave tiles. Some of you may recognize this already:



( ͡° ͜ʖ ͡°)
http://gogojjtech.com/misc/map/sinnoh.php
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It's C code.
First you'd need all of the frames of the video saved. This one uses 6378 frames. All of those frames have to be imported.

Next you'll want to get your sound into raw gba sound. This one uses 3359473 bytes.

Next, make the C code an infinite loop that loads the sound and plays each frame. That's "simple" if you know the GBA well enough.

For this about 3 minute video, the ROM is 15MB long (0xF2A09C bytes)
So.. yeah.

The source for rick.gba is on github at https://github.com/shinyquagsire23/GBA-Rick
Thanks , Gogo ! I always wanted to learn how to edit the intro video !
But I know how to edit the FireRed intro video using Unlz-gba , APE & NTME.

GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
Female
Earth
Seen December 9th, 2016
Posted December 5th, 2016
2,475 posts
10.5 Years
Thanks , Gogo ! I always wanted to learn how to edit the intro video !
But I know how to edit the FireRed intro video using Unlz-gba , APE & NTME.
That's not the intro, it's not even fire red.
It's a custom .gba game.

and editing fr using unlz and ape and ntme to replace the intro is kinda lazy and sucks

I don't know what you're talking about, thats clearly not Mt. Coronet's first section, going between Oreburgh and Hearthome.
No, it's from 207 to 208. Git ur fax strayte
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GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
Female
Earth
Seen December 9th, 2016
Posted December 5th, 2016
2,475 posts
10.5 Years
GoGo, are there multiple frames for the Pokémon sprites in battle? And if there is, how did you make it so that they can have multiple frames?
Currently we don't have multi-framed sprites at all, everything is like R/S|FR/LG with stationary sprites. They'll be like Platinum if we get secondary sprites for the sprites we have. It'll take some simple OAM animations to get going like Emerald has them.
I believe in Jesus Christ my Savior. If you do too, and aren't scared to admit it, then copy and paste this into your signature.
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