FireRed Pokémon Platinum Red & Blue Versions - Alpha 1.3 Released! Page 24

Started by GoGoJJTech February 26th, 2014 1:57 PM
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GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
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Earth
Seen December 9th, 2016
Posted December 5th, 2016
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10.5 Years
Ohh what about PalPark? How will this play out in Pt Red?
Good question..
Nobody really thought about pal park.
Maybe rse/frlg to pl red/blue? How bout that?
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Pokémon Platinum Red and Blue

GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
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Earth
Seen December 9th, 2016
Posted December 5th, 2016
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So you wouldn't have been able to trade from RSE/FRLG to Pt Red/Blue in the first place? And how would that work if that's implemented?
If you did that you'd have some serious glitches since we have 493 and rse/frlg has 386.
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Pokémon Platinum Red and Blue

GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
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Earth
Seen December 9th, 2016
Posted December 5th, 2016
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10.5 Years
Oh yeah that's right. Gen. IV pokemon don't/can't exist in those games.
They do in these lol :D
asfdasdfasdfasdfasdf
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GoGoJJTech

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Posted December 5th, 2016
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Lol, I meant in the vanilla versions, but yeah they do :).
lol
I'll add checking rse/frlg so you can't
and if you surpass those checks then you got issues
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Seen March 30th, 2015
Posted March 30th, 2015
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9.2 Years
lol
I'll add checking rse/frlg so you can't
and if you surpass those checks then you got issues
So to trade between the original Gen. III games, you have to go through PalPark and not the Pokémon Center? And the checks will prevent the bringing in of Gen. IV pokemon?

GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
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Seen December 9th, 2016
Posted December 5th, 2016
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So to trade between the original Gen. III games, you have to go through PalPark and not the Pokémon Center? And the checks will prevent the bringing in of Gen. IV pokemon?
The thing is you're not allowed to trade with gen 3 bases or other hacks in pokecenters
for pal park you get the gen 3 ones
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GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

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Seen December 9th, 2016
Posted December 5th, 2016
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Alright, that sounds cool :D.
Come on over to the chat if you wanna chat some more :D
link in my sig
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Pokémon Platinum Red and Blue
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Seen July 13th, 2014
Posted April 23rd, 2014
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9.1 Years
Fabulous Hack!
Here's a suggestion: why not just focus on the full demake of platinum-pt red? After finishing the red version,you may continue to work for the blue version with whole new areas and plots. By then, we people can enjoy pt on android phones or computers with myboy or other gba emulators as soon as possible.

Trainer VyNk

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Universe->Earth->India
Seen March 13th, 2015
Posted November 16th, 2014
249 posts
9.3 Years
Fabulous Hack!
Here's a suggestion: why not just focus on the full demake of platinum-pt red? After finishing the red version,you may continue to work for the blue version with whole new areas and plots. By then, we people can enjoy pt on android phones or computers with myboy or other gba emulators as soon as possible.
Agreed.

this is what GoGo and we decided, don't know about now :P


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DARKSHADE

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I'm curious on how Pal Park will work in platinum red. only reason it worked on the ds was cause it had a gba slot built into the two models of the ds. Unless Gogo is planning on some tool that can replicate that feature.
This was literally just discussed at the top of this page.

Sniper

ふゆかい

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A suggestion:How about getting screenshots of the maps in the real platinum and then photoshop them so as to use the original tiles ? Maybe these tiles can be nicer and create a fake-3d effect?[especially, i mean, outdoor tiles]
Well, it's not that hard to rip off tiles from screeny. Why not though :)


GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
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Posted December 5th, 2016
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@gogo: Plus, you don't need to capture too many screens. Just some major, typical houses are enough[like gyms and pm centers]. Since players never pay too much attention to the appearance of grasses or hills(we just wanna pass through them quickly lol)
The thing with doing that is that you'd have some 3d in it so you'd have like a house distorted while the ground is perfectly flat or something like that
When you rip you take its native 2d form, so it looks a lot better on gba, which is what attracts you guys to my e4 tiles

Also I hear that the clock is a little off, it's just the 1. Look

http://snag.gy/xYqXZ.jpg
Fits perfectly right? :D
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Seen July 13th, 2014
Posted April 23rd, 2014
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9.1 Years
The thing with doing that is that you'd have some 3d in it so you'd have like a house distorted while the ground is perfectly flat or something like that
When you rip you take its native 2d form, so it looks a lot better on gba, which is what attracts you guys to my e4 tiles

Also I hear that the clock is a little off, it's just the 1. Look

http://snag.gy/xYqXZ.jpg
Fits perfectly right? :D
ok, i get your points.

eh..about the Pokétch: it's lucky to fit right in the borders...but why not use a smaller size? is this a technical problem?

GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
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Earth
Seen December 9th, 2016
Posted December 5th, 2016
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10.5 Years
ok, i get your points.

eh..about the Pokétch: it's lucky to fit right in the borders...but why not use a smaller size? is this a technical problem?
Sorta yeah
But then again I don't wanna have to re-do the sprites again lol
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Pokémon Platinum Red and Blue

GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)

Age 24
Female
Earth
Seen December 9th, 2016
Posted December 5th, 2016
2,475 posts
10.5 Years
anyway, Pokétch on gba is truly innovative! btw, if possible, provide two colors of the poketch according to the character's gender~ :D
Already done
that was part of the starting off that I did :D
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daniilS

busy trying to do stuff not done yet

Age 23
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Seen March 2nd, 2021
Posted October 7th, 2015
409 posts
9.8 Years
Good question..
Nobody really thought about pal park.
Maybe rse/frlg to pl red/blue? How bout that?
Oh! Oh! I did!

I've got a text document with research on data transfers somewhere, I should get back to it after the Distortion World.
But although I've got ideas on how to do Pal Park, I haven't actually started coding it yet.