RMT Wi Fi battles

Started by janejane6178 March 8th, 2014 12:18 PM
  • 590 views
  • 1 replies
Female
Seen June 11th, 2019
Posted April 17th, 2019
1,089 posts
9.3 Years
Hey guys, I wanted to hear your opinions about my team. Would be also nice to hear ur suggestions to how making it better/ what the 6th member should be.

garchomp JOLLY: earthquake, outrage, dragon claw, protect
milotic BOLD: ice beam , protect, surf, hydro pump
sylveon RELAXED: moonblasr, dazzling gleam, light screen, shadow ball
charizard TIMID (mega x) : flamethrower, inferno, dragon claw, will-o-wisp
togekiss BOLD: aura sphere, dazzling gleam, air slash, roost
Thanks :)

PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
EVs would totally be appreciated here.

Protect only sees use in multi-battles because when the Pokemon is Protected, its partner can deal with its counter. In singles, Garchomp should use:
-Swords Dance
-Outrage/Dragon Claw
-Earthquake
-Fire Fang/Stone Edge
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Life Orb/Lum Berry/Yache Berry

or
-Outrage
-Earthquake
-Fire Fang/Aqua Tail/Stone Edge/Fire Blast
-Dragon Claw/Dual Chop
Nature: Jolly/Naive
EVs: 4 HP/252 Atk/252 Spe
Item: Choice Band/Choice Scarf

or
-Stealth Rock
-Outrage/Dragon Claw
-Earthquake
-Fire Blast/Toxic
Nature: Impish
EVs: 252 HP/252 Def/4 SDef
Item: Leftovers/Rocky Helmet
Ability: Rough Skin

Running Surf and Hydro Pump is redundant on Milotic. It can go either offensive or defensive:
-Scald
-Ice Beam
-Toxic/Haze/Dragon Tail
-Recover
Nature: Bold
EVs: 248 HP/252 Def/8 SDef
Item: Leftovers
Ability: Marvel Scale

or
-Hydro Pump
-Ice Beam
-Hidden Power (Grass/Electric)
-Recover
Nature: Modest
EVs: 4 HP/252 SAtk/252 Spe
Item: Life Orb
Ability: Competitive

Sylveon only needs 1 Fairy move to function. Note that Poke Bank transferring is required for the below sets. Before you ask, Pixilate changes Sylveon's offensive Normal moves into Fairy ones and powers them up:
-Wish
-Protect
-Hyper Voice
-Heal Bell/Calm Mind
Nature: Bold
EVs: 252 HP/244 Def/12 Spe
Item: Leftovers
Ability: Pixilate

or
-Hyper Voice
-Shadow Ball
-Psyshock
-Hidden Power (Fire)/Baton Pass
Nature: Modest
EVs: 244 HP/252 SAtk/12 Spe
Item: Choice Specs
Ability: Pixilate

Charizard X should use physical moves only because of its Tough Claws ability (powers up contact moves). If you want a specially-offensive Charizard, use Charizard Y:
-Dragon Dance
-Flare Blitz/Fire Punch
-Dragon Claw/Outrage
-Earthquake/Roost
Nature: Adamant/Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Charizardite X
Ability: Blaze

or
-Dragon Dance
-Dragon Claw
-Fire Punch/Earthquake
-Roost
Nature: Adamant
EVs: 144 HP/252 Atk/112 Spe
Item: Charizardite X
Ability: Blaze

or
-Fire Punch/Earthquake
-Dragon Tail
-Will-o-Wisp
-Roost
Nature: Jolly
EVs: 248 HP/100 SDef/160 Spe
Item: Charizardite X
Ability: Blaze

or
-Fire Blast
-Solar Beam
-Focus Blast/Dragon Pulse
-Earthquake/Roost
Nature: Hasty/Timid
EVs: 4 Atk/252 SAtk/252 Spe
Item: Charizardite Y

Togekiss is well-known for para-flinching. Take advantage of it:
-Thunder Wave/Body Slam
-Air Slash
-Aura Sphere/Dazzling Gleam/Defog/Nasty Plot
-Roost
Nature: Calm
EVs: 248 HP/8 Def/252 SDef
Item: Leftovers
Ability: Serene Grace

Togekiss can also go on the offensive as well:
-Nasty Plot
-Dazzling Gleam
-Air Slash
-Aura Sphere/Fire Blast/Roost
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Life Orb
Ability: Serene Grace

The last slot should be devoted to a Rapid Spinner/Defogger to clear away entry hazards, since Charizard and Togekiss are weak to Stealth Rock:
Starmie:
-Hydro Pump/Surf
-Thunderbolt/Psyshock
-Ice Beam
-Rapid Spin
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Leftovers/Life Orb
Ability: Natural Cure

or
-Scald
-Rapid Spin
-Psyshock/Ice Beam/Thunderbolt
-Recover
Nature: Timid
EVs: 248 HP/32 Def/4 SAtk/224 Spe
Item: Leftovers
Ability: Natural Cure

Excadrill:
-Earthquake
-Rock Slide/Iron Head
-Rapid Spin
-Swords Dance/Stealth Rock
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Leftovers/Air Balloon/Chople Berry
Ability: Mold Breaker

or
-Earthquake
-Iron Head
-Rock Slide
-Rapid Spin
Nature: Adamant/Jolly
EVs: 120 HP/136 Atk/252 SDef (Adamant) or 252 Atk/4 Def/252 Spe (Jolly)
Item: Assault Vest (Adamant)/Choice Scarf (Jolly)
Ability: Mold Breaker

Mandibuzz:
-Foul Play
-Roost
-Defog
-Toxic/Whirlwind/Knock Off
Nature: Bold/Impish
EVs: 248 HP/252 Def/8 SDef
Item: Leftovers
Ability: Overcoat

Crobat:
-Brave Bird
-Defog
-Roost
-Taunt/Toxic
Nature: Jolly
EVs: 168 HP/136 Atk/4 SDef/200 Spe
Item: Black Sludge
Ability: Infiltrator

Tentacruel:
-Scald
-Sludge Bomb
-Rapid Spin
-Toxic/Knock Off
Nature: Bold
EVs: 252 HP/224 Def/32 Spe
Item: Black Sludge
Ability: Liquid Ooze