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Old April 10th, 2014 (3:09 PM).
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Apparently, PokeTransporter miserably failed at keeping out hacked pokemon, as long as they have stats that are reachable in-game without hacking. How do you feel about this?
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Old April 10th, 2014 (3:25 PM).
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i think they are fine as long as it is just a random pokemon. mess with the ivs and that is pushing it. if it is just a pokemon that has egg moves or the like im not complaining.
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Old April 10th, 2014 (3:33 PM).
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Originally Posted by eeveeandmew View Post
i think they are fine as long as it is just a random pokemon. mess with the ivs and that is pushing it. if it is just a pokemon that has egg moves or the like im not complaining.

Well, they did manage to do that much. No more wonder guard hacks :)
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Old April 10th, 2014 (3:39 PM).
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i will admit i have hacked in the past. mostly because my friend had stuff like wonder guarding dialga and rapidash. XD i just made things to counter his team, and they will never go to pokebank ever.
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Old April 10th, 2014 (3:49 PM).
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Originally Posted by Tao Dragon View Post
As long they are kept in boundaries like not having impossible moves, exceeding the limits of IVs and impossible abilities it's ok.
Pretty much this. If the Pokémon is BLATANTLY hacked with moves/stats it shouldn't have, then that's what I won't be cool with. But if it's nothing that you don't see normally, by all means I couldn't care less. Some people will hack to make leveling up easier, too.
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Old April 10th, 2014 (4:01 PM).
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I'm fine with "legitimate" hacked pokemon since it makes getting the perfect pokemon you want easier; instead of wasting a billion hours hatching a trillion eggs, and levelling it up, etc.
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Old April 10th, 2014 (5:50 PM).
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Originally Posted by Zet View Post
I'm fine with "legitimate" hacked pokemon since it makes getting the perfect pokemon you want easier; instead of wasting a billion hours hatching a trillion eggs, and levelling it up, etc.
What about the poor souls that waste a billion hours hatching a trillion eggs, instead of hacking?
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Old April 10th, 2014 (6:36 PM).
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What about the poor souls that waste a billion hours hatching a trillion eggs, instead of hacking?
I think that that's good for them, and respect their decision, but I'd hack in the perfect shiny Pokemon (except for the Shiny-Locked ones) if I could, but I'm forced to be one of the 'poor souls' that wastes time breeding and hatching, for shiny Pokemon. :(
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Old April 10th, 2014 (6:53 PM).
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What I've noticed, from a competitive battling aspect, the focus is more on the actual battling and strategies behind it, it's almost assumed your Pokemon should be perfect IVs, etc. And a lot of people have gone through and done all the breeding and training before, they know how to do it, but "hacking" saves time, and will "resort" to it, which I really have no problems with.
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Old April 10th, 2014 (11:35 PM).
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I've hacked only a ditto with perfect IVs for transport to my Y game and now I use him for breeding, and even then the IVs don't transfer with destiny knot as it was speculated (4 out of 6) but that's a post for a different topic... So if anyone wants a Ditto like mine (imposter/adamant(got lucky when I caught him)/perf IVs) I can clone him on the black and transport as many as needed :) Just PM me :) The other hacking "sin" I've done is giving myself 999 of each shard in black 2 so I can tutor all the moves to the pokemon that need moves. And that's as far as I go with hacking.
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Old April 11th, 2014 (1:16 AM).
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No problems with it.
Will probably be importing event mons I missed when I stopped playing and getting defog on some pokemon for competitive use but nothing crazy beyond that.
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Old April 11th, 2014 (1:21 AM).
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I don't mind, unless people are transporting Spiritombs with Wonder Guard.
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Old April 11th, 2014 (10:02 AM).
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Hacking saves a great deal of time that could be invested doing something else, so long as the Pokemon is legit (no shiny locks, over 31 IVs, or unobtainable attacks/abilities), then it shouldn't really matter.

In competitive battling, your Pokemon are assumed to be perfect anyway. Whether the Pokemon was obtained through in-game or PokeGen shouldn't matter. Like Flushed said, it's all about the battling and your strategies.

Especially those Pokemon with moves that can only be obtained from Gen 3 or 4 (ex: Defog Zapdos). I'd much rather create one with PokeGen than go through Platinum, soft reset 100+ times for IVs, teach it Defog, and transfer it twice.

It's up to you which option to do, but I don't mind hacked Pokemon, since I admit to doing it myself too (legitimately, of course).
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Old April 11th, 2014 (12:11 PM). Edited April 11th, 2014 by Necrum.
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I think you're underestimating the hack check quite frankly. I had a few hacks that I didn't even know I owned get caught by Poke Transporter. It does seem to catch a good few things, but the best hackers are always gonna be able to pass checks because they're made to look real. The only thing to my knowledge that has been overlooked by Game Freak is unreleased Hidden Abilities and Premier Ribbons on Pokechecked mons, which isn't really much. Aside from that the biggest problem is the ability to hack Pokemon to look Kalos Native, but we have a way to make sure Pokemon are real even with a fake kalos mark.
Quote:
Originally Posted by Zet View Post
I'm fine with "legitimate" hacked pokemon since it makes getting the perfect pokemon you want easier; instead of wasting a billion hours hatching a trillion eggs, and levelling it up, etc.
There is no such thing as a legitimate hack. There are however legal hacks.
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Hacking is also the only way to obtain past event pokemon. Rather than waiting for when will gamefreak decide to distribute next you can get all of those through pokegen based on the events they already gave.
Or you know, you could trade for them... >.>

By the way, the title of this thread is very misleading.
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Old April 11th, 2014 (12:26 PM).
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Mmm, another thread about hacked Pokes....


The short answer is this: I don't give a ♥♥♥♥ if its hacked, so long as it has legal stats, moves, abilities, etc. I couldn't care less if you put no effort into getting your team and I did put effort in.
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Old April 11th, 2014 (12:30 PM).
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I know it's not the most correct way but... First you will have to find a person who has them, second you have to check if that person is willing to trade it to you, Third you'll probably have to lose another legend, shiny or perfect or near perfect IV pokemon. Fourth, recieving it from another person does not guarantee it was legitly obtained nor well hacked. Too difficult.
When I ran a trade shop I gave all my events for free, and had a massive collection too. I guarantee you could find just about any event in Trade Corner, and that at least a few people would be willing to help you get them. On top of that we support use of Pokecheck to, at the very least, see if the Pokemon is legal.
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Mmm, another thread about hacked Pokes....


The short answer is this: I don't give a ♥♥♥♥ if its hacked, so long as it has legal stats, moves, abilities, etc. I couldn't care less if you put no effort into getting your team and I did put effort in.
See what I mean about the title of the thread being misleading? The topic of this thread is Poke Transporter's hack check not how you feel about hacks themselves.
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Old April 11th, 2014 (12:37 PM).
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I'm gonna change the thread title to reflect the topic at hand. This is about hacks making it through hack check, not hacks in general, so the title should reflect that. As you can see, people are getting confused in the thread so yeah.

Anyway, I, as far as I know, don't have any hacks that have made it through. I've had almost all of my Pokemon, especially my shinies and legendaries, checked and everything seems good so far. I don't have any hacks in my gen V games, so I haven't had any hacks make it through on my end. Though it annoys me that some legitimate Pokemon aren't making it through the hack check while hacks are. :/ Like shiny WSHMKR Jirachi. Those can actually happen and apparently, the hack check blocks them from going through. Downer for someone who has one.
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Old April 11th, 2014 (12:45 PM).
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I'd probably guess the leniency of Transporter's checks is partly intentional, and partly because it's possible to make very hard to distinguish edits with the fact that we can break straight into the code of the DS games and how they make Pokemon.

We've able to trade Pokemon worldwide and with anybody we want for almost 7 years now since Diamond and Pearl came out in English. It's inevitable there's going to be tons of Pokemon created or modified through external means in players parties who simply don't know or understand that's possible in the first place. I don't think it would be fair to punish those people for something they shouldn't be expected to know, and it would make for absolutely terrible PR in the gaming press as a whole.
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Old April 11th, 2014 (12:46 PM).
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Anyway, I, as far as I know, don't have any hacks that have made it through. I've had almost all of my Pokemon, especially my shinies and legendaries, checked and everything seems good so far. I don't have any hacks in my gen V games, so I haven't had any hacks make it through on my end. Though it annoys me that some legitimate Pokemon aren't making it through the hack check while hacks are. :/ Like shiny WSHMKR Jirachi. Those can actually happen and apparently, the hack check blocks them from going through. Downer for someone who has one.

Hm, that's kinda weird. My WSMKR Jirachi, while not shiny, made it through the hack check. Don't see why a shiny one wouldn't make it through....especially since Jirachi aint shiny-locked.


And because I misinterpreted the actual topic: I'm kinda glad that PokeBank's hack check is the way it is (minus the part where it prevents legit pokes from making it through). It usually prevents the really obvious hacks from making it through (Wondertombs, Magikarps with Dark Void, etc), but still allows legal hacked pokes through. I had Pokegen'd or something a few Pokémon that I like with some perfect IVs and the right natures, moves etc, and fiddled with my Zekrom's IVs, and was afraid that they wouldn't make it through. But they made it, and all is good.
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Old April 11th, 2014 (12:49 PM).
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Hm, that's kinda weird. My WSMKR Jirachi, while not shiny, made it through the hack check. Don't see why a shiny one wouldn't make it through....especially since Jirachi aint shiny-locked.


And because I misinterpreted the actual topic: I'm kinda glad that PokeBank's hack check is the way it is (minus the part where it prevents legit pokes from making it through). It usually prevents the really obvious hacks from making it through (Wondertombs, Magikarps with Dark Void, etc), but still allows legal hacked pokes through. I had Pokegen'd or something a few Pokémon that I like with some perfect IVs and the right natures, moves etc, and fiddled with my Zekrom's IVs, and was afraid that they wouldn't make it through. But they made it, and all is good.
Jirachi being able to be shiny was an oversight by game Freak and was not supposed to be possible. There's a very small range of possible shiny spreads on the Jirachi. Since they were not intended to be shiny, Game Freak forgot to include them for the Transporter's hack check.
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Old April 11th, 2014 (1:04 PM).
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I sometimes use the pokebuilder app to make pokemon and put them in GTS for magikarps and such. Pretty upset now that none of them, even though I make them incredibly legit in every way, make it through Pokemon Transfer. I was excited about wonder trade too. Imagine getting a shiny Gardevoir through wonder trade when you only put in say, a weedle? But alas, it doesn't work ._.
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Old April 11th, 2014 (1:51 PM).
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Apparently, PokeTransporter miserably failed at keeping out hacked pokemon, as long as they have stats that are reachable in-game without hacking.
That's obvious since PokéGen is very accurate in creating legal Pokémon. The hackers replicated the code and allowed us to manipulate it. Therefore, it's impossible for them to ban these Pokémon.
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Old April 12th, 2014 (2:01 PM).
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That's obvious since PokéGen is very accurate in creating legal Pokémon. The hackers replicated the code and allowed us to manipulate it. Therefore, it's impossible for them to ban these Pokémon.
We'd like to object. Pokegen does not aid you in creating perfect Pokemon at all. The only reason many 5th gen hacks cannot be detected by either PokeTransporter nor Pokecheck is because the seeding is dependant on the DS's MAC address, thus there are almost limitless options to choose from.

However, once hackers try to touch 4th gen (or god forbid, 3rd gen) hacks or even just Wonder Card Pokemon most of them hit a glass ceiling an amateur is not able to break. These kind of Pokemon have very rigid seeding methods and you only have a handful of legal IV spreads. Not only that, these IV spreads are always tied to a certain PID and nature because they are generated by the same method. Pokecheck will not help you with that (it only automatically sets the gender wheny ou change the PID); even a little slip up and the Pokemon becomes illegal. Technically ...

Pokecheck catches these flunkies just fine most of the time, it even gives a few false positives because it is unable to realize chain-shinies. However, PokeTransporter will still let them through, probably because it doesn't properly check the PID. In our opinion this one is a terrible excuse of a hack check.

We don't mind hacks in general but we still think that people are better off not touching this kind of stuff when they don't know what they are doing. It is kind of annoying when we cannot wholeheartedly trust something we received via online traiding and have to handcheck everything before deciding to keep it.
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Old April 12th, 2014 (9:56 PM). Edited April 12th, 2014 by Cerberus87.
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Originally Posted by Onicon View Post
We'd like to object. Pokegen does not aid you in creating perfect Pokemon at all. The only reason many 5th gen hacks cannot be detected by either PokeTransporter nor Pokecheck is because the seeding is dependant on the DS's MAC address, thus there are almost limitless options to choose from.

However, once hackers try to touch 4th gen (or god forbid, 3rd gen) hacks or even just Wonder Card Pokemon most of them hit a glass ceiling an amateur is not able to break. These kind of Pokemon have very rigid seeding methods and you only have a handful of legal IV spreads. Not only that, these IV spreads are always tied to a certain PID and nature because they are generated by the same method. Pokecheck will not help you with that (it only automatically sets the gender wheny ou change the PID); even a little slip up and the Pokemon becomes illegal. Technically ...

Pokecheck catches these flunkies just fine most of the time, it even gives a few false positives because it is unable to realize chain-shinies. However, PokeTransporter will still let them through, probably because it doesn't properly check the PID. In our opinion this one is a terrible excuse of a hack check.

We don't mind hacks in general but we still think that people are better off not touching this kind of stuff when they don't know what they are doing. It is kind of annoying when we cannot wholeheartedly trust something we received via online traiding and have to handcheck everything before deciding to keep it.
I know about 4th gen limitations, however it's not necessary to create a perfect Pokémon. When I played around with Pokégen for 4th gen games the PID search always gave me a combination of IV spread, gender and nature I was satisfied with, and those had mostly perfect stats, with the trash stat being an unnecessary one.

When it comes to shiny Pokémon, I agree it's a lot harder and maybe impossible to create a mostly perfect Pokémon.
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Old April 13th, 2014 (1:50 AM).
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I know it's not a big deal if it doesn't go outside the boundaries of the game. But it still irks me that it isn't 100% legit. I've been a legit trainer since day one excluding the Gen 1 games glitches, because everyone exploited those glitches back in the day. Maybe I'm a bit uptight about it but I've always loved the sense of accomplishment it gave me having completely legit Pokemon.
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