My apologies. The team I previously submitted was copy/pasted from an unedited build from a notepad document(bad natures/moves). I was hoping to intercept and edit before it was reviewed lol. Anyway here is the team I actually use:
Gizmo (Rotom-Wash) @ Choice Scarf
Ability: Levitate
Shiny: Yes
EVs: 248 HP/ 216 Def/ 44 Spe
Calm Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Trick
Volcano (Heatran) (M) @ Air Balloon
Ability: Flash Fire
EVs: 248 HP/252 Def/8 Spe
Modest Nature
- Earth Power
- Lava Plume
- Stealth Rock
- Roar
Sheik (Greninja) (M) @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Dark Pulse
- Ice Beam
- U-turn
- Hydro Pump
Luchador (Hawlucha) (M) @ Power Herb
Ability: Limber
EVs: 252 Atk/4 Def/252 Spe
Jolly Nature
- Acrobatics
- Swords Dance
- Sky Attack
- High Jump Kick
Hulk (Venusaur) (M) @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP/68 Def/188 SDef or 252 HP/252 Def/4 SDef
Bold Nature
- Giga Drain
- Sludge Bomb
- Sleep Powder
- Synthesis
Komodo (Excadrill) (M) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Earthquake
- Rapid Spin
- Rock Slide
- Swords Dance
I took heed the the EVs suggested and added them, thanks. The only major difference from this one and the last one is Hawlucha's moveset, and the change from Landorus to Excadrill. I found I needed rapid spin support. So far it's been successful in the few matches I've had so far. Any objections or changes?
See my advice on Wash Rotom on my last post. Choice Scarf is pointless with so little investment in Speed. Wash Rotom should just use 4 HP/252 SAtk/252 Spe with a Timid nature to make the most out of the Speed boost Choice Scarf grants. Replace WoW with Thunderbolt or Hidden Power Ice for the more reliable Electric STAB or the ability to hit Dragons super effectively, respectively.
See my last post on Heatran as well. To add, Modest is pointless when Heatran doesn't invest in it at all without a setup move. Once again, a specially based spread of 248 HP/8 Def/252 SDef is preferred with a Calm nature to make the most out of Heatran's specially-based resistances.
The last post I made about Greninja on the last team also applies to the Greninja on your new team.
Adamant > Jolly on Unburden Hawlucha. The Speed boost Unburden brings makes the Jolly nature superfluous and redundant.
Swords Dance + Rapid Spin is okay on Battle Spot if an Excadrill with Iron Head wasn't transferred from Black 2/White 2. If this is a Showdown team, use Iron Head over Swords Dance to act as a secondary STAB and a Fairy crusher.