Red/Blue remakes on 3DS Page 15

Started by Mackened April 27th, 2014 2:40 PM
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Age 24
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Sootopolis
Seen August 12th, 2016
Posted August 29th, 2015
21 posts
13.9 Years
I'm honestly so tired of Kanto. If I see another Kanto game or game with Kanto in it I will rip my eyes from sockets. Like really do we really need to keep revisiting this region. I want something new I'm so tired of Kanto this Kanto that. Granted I'm a Hoennbaby I was in love with ORAS but I still want something new like Pokemon Z, Pokemon Delta Z, or Pokemon Delta Emerld Z.
Age 28
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Oregon
Seen September 24th, 2018
Posted July 3rd, 2018
17,520 posts
13.1 Years
The only things i want in a Red/Blue remake, and the only things i believe Red/Blue remake will ever need to be enjoyable and still feel fresh, but not distorting of what makes it a remake of the original. After all, the goal is still to introduce new fans and old to the original experience Red/Blue had:

more companionship with your starter Pokemon. Since their on the cover of the games, they should be highlighted more. Just like in Pokemon Yellow, being able to walk with you, see its mood, and perhaps a very small amount of features that help make Pokemon more dynamic.

Surfing Pikachu game. Through some form of event, a Pikachu with the surf ability should be added in.

More references to Pokemon Gold/Silver....perhaps an episode where you reach Mt silver and suddenly battle Gold (of course with a time gap).

If it absolutely needs it, i suppose day/night feature wont hurt. However, i do believe that if their going to put that feature to use, they should add some mini events for it. (i still don't want to see a reshuffled Pokemon roster for each game just for the sake of having nocturnal/diurnal Pokemon, that's not what Pokemon Red/Blue were about).

Above all else, an expansion on Mew/Mewtwo story, and of course an expansion/side quest for the legendary birds of Kanto. Eusine seems to be from Kanto, so why not incorporate him in?

THINGS I DONT WANT TO SEE:
Customization i feel is absolutely unnecessary even for a modern Pokemon game, especially when its about a character who has had a set design and has grown iconic in the Pokemon community. if customization had to be done, i would say that it would be limited to different baseball caps, and shirts.

I don't want to see Mega Evolutions, or any specific game mechanics introduced in current gen....and let me clarify this especially, I don't want to see these things within the single player experience of the game. Obviously the game has to be capable of current gen mechanics in order to battle with friends and others, and it makes no sense to make a whole new network just for the remake. However, i don't want those things to be incorporated into the canon of the story (like what Omega Ruby and Alpha Sapphire did). it doesn't need to be done.

I don't want to see redesigned Kanto, Generation 1 kanto looked beautiful and have always imagined what it would look like in 3D. again, whats the point of a remake if they redesign completely just because it appears more modern?
I would say GF agrees with you when it comes to the designs seeing how none of the three sets of generational remakes we've seen thus far change the region much...I even read someone on here call ORAS Hoenn as copy and Paste of RS Hoenn...

It would be nice though to see some changes like new areas to give it a fresh feel (Hoenn sadly lacked that). They could introduce the Mega story post game. Also a Kanto remake could explain why a Pokemon like Mewtwo which was man-made would have a Mega stone (unless the theory of how Mega stones were created is wrong). It could be that Mewtwonite are a mutation of Mewnite stones. Or perhaps Mega Stones were created from the DNA inside of Mew (which is connected with the rest) which would wouldn't be contradicted by ORAS as Super-ancient mons like Groudon and Kyogre lack Megas and the third super-ancient Pokemon, Rayquaza's Mega is so different from the rest.
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Seen January 2nd, 2016
Posted January 1st, 2016
253 posts
8.5 Years
I don't think you get quite what a remake is supposed to be.
Considering I've played dozens of remakes....i have a pretty strong understanding of the levels of remake there are. ORAS is the only remake, that goes out of its way to not be.

A remake is supposed to modernize the game (including mechanics) as well as fix the flaws and introduce more things.
Modernize the game would be graphically, mechanically, i already mentioned that they should add those lements for the sake of PvP. But not for the main aspect of the gameplay.
What you described here sounds more like a port with updated graphics,
I dont think pokemon fans know what a port is....or at least you're making them look like that.
A port is literally taking the same game (with no major changes whatsoever -- including graphics) and putting it on a new system. For example: Mega Man Xtreme on e-shop is literally the exact same game that it was from when it came out in GBC cartridge. That is a Port.

An example of a "remake" is Final Fantasy IV and Final Fantasy III were remade for the DS in 3D. they expanded the story with some cutscenes, and added a few game mechanics to balance out the game. BUt they didn't "add" anything that the current Final Fantasies had. And they didn't need to. because the games were fine the way they were back then.

which will be criticized by the fanbase more harshly than ORAS for not being a proper remake and the removal of features from previous generations, the latter of which is what the Gen VI games are also heavily criticized for. That, and the genwunners will still hate it like they did with FR/LG regardless.
I can see why people hate ORAS....they went halfway....they changed the story, then call it an alternate universe, yet they wanted to still make it feel some-what like the original so they didn't add ALL the mechanics of the current Gen. so if it was an alternate universe of RSE, why even bother to not go all the way?

That's why it was criticized, but if it was a genuine, full remake of the original, that only modernized the graphics and modernized the mechanics (to the level that will only allow PvP between X&Y), AND they fully admitted this when they announced ORAS, then Fans wouldn't have expected so many new mechanics on a remake.

But they didn't, we saw something that was clearly nothing near the original, only in name....

Look at Metroid: Zero Mission (if you haven't played it, do so if you like Metroid). MZM not only updated the graphics and redesigned everything to make it feel like a completely new game while retaining the basic design of the original Metroid (which is very loose at times). But it also fixed whatever flaws the original had and it added plenty of new features and content; ranging from series staples that appeared later on in the series like Speed Boost and Super Missiles to expanding many existing areas and the addition of entirely new areas.
Metroid Zero mission is actually criticized at times because it affects the story of Super Metroid, and Metroid Fusion as well. Getting those items such as Speed Boost and Grip jumping completely contradicts Super Metroid when Samus Aran learns these abilities through the animals of that land. Not only that but Metroid Fusion even references these creatures and how they unlocked her full potential.

Metroid Zero Mission is fun, but then again they remade a game that was nothing but gameplay and nothing about story...So remaking a game like that means nothing (except for the fans that enjoyed the story continuation from then on).

but they didn't need to remake Metroid Zero Mission the way they did. For example: They could've remade Metroid, Metroid II: Return of Samus, and Super Metroid as one continuous story. But they chose to remake Metroid only.

I would say GF agrees with you when it comes to the designs seeing how none of the three sets of generational remakes we've seen thus far change the region much...I even read someone on here call ORAS Hoenn as copy and Paste of RS Hoenn...

It would be nice though to see some changes like new areas to give it a fresh feel (Hoenn sadly lacked that). They could introduce the Mega story post game. Also a Kanto remake could explain why a Pokemon like Mewtwo which was man-made would have a Mega stone (unless the theory of how Mega stones were created is wrong). It could be that Mewtwonite are a mutation of Mewnite stones. Or perhaps Mega Stones were created from the DNA inside of Mew (which is connected with the rest) which would wouldn't be contradicted by ORAS as Super-ancient mons like Groudon and Kyogre lack Megas and the third super-ancient Pokemon, Rayquaza's Mega is so different from the rest.
i would not like the aesthetics to change drastically......if fans can't appreciate what the original introduce...then don't buy remakes, or when you see remakes, don't get anticipated by them if you know their not remakes.

i could care less about the mega evolution story....it would've been nice if mega evolutions were properly introduced in X&Y rather than make a substory where its introduced in ORAS.

i value story a lot....i don't value retcons. And i don't want red/blue to be retconned.
Female
Seen April 22nd, 2018
Posted March 2nd, 2018
895 posts
8.4 Years
I think Cinnabar Island is actually the volcano's summit, and the crater we see in GSC and their remakes is just new rock formed by the lava that the volcano sent out during its eruption.

If they let us explore it in the time of Gen I, we may need Dive to access its interior.
Then, put Dive in the game, then, and actually depict the island as a giant underwater volcano. I just want to see a volcano of some sort on the island.
Age 28
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Oregon
Seen September 24th, 2018
Posted July 3rd, 2018
17,520 posts
13.1 Years
Considering I've played dozens of remakes....i have a pretty strong understanding of the levels of remake there are. ORAS is the only remake, that goes out of its way to not be.


Modernize the game would be graphically, mechanically, i already mentioned that they should add those lements for the sake of PvP. But not for the main aspect of the gameplay.

I dont think pokemon fans know what a port is....or at least you're making them look like that.
A port is literally taking the same game (with no major changes whatsoever -- including graphics) and putting it on a new system. For example: Mega Man Xtreme on e-shop is literally the exact same game that it was from when it came out in GBC cartridge. That is a Port.

An example of a "remake" is Final Fantasy IV and Final Fantasy III were remade for the DS in 3D. they expanded the story with some cutscenes, and added a few game mechanics to balance out the game. BUt they didn't "add" anything that the current Final Fantasies had. And they didn't need to. because the games were fine the way they were back then.



I can see why people hate ORAS....they went halfway....they changed the story, then call it an alternate universe, yet they wanted to still make it feel some-what like the original so they didn't add ALL the mechanics of the current Gen. so if it was an alternate universe of RSE, why even bother to not go all the way?

That's why it was criticized, but if it was a genuine, full remake of the original, that only modernized the graphics and modernized the mechanics (to the level that will only allow PvP between X&Y), AND they fully admitted this when they announced ORAS, then Fans wouldn't have expected so many new mechanics on a remake.

But they didn't, we saw something that was clearly nothing near the original, only in name....


Metroid Zero mission is actually criticized at times because it affects the story of Super Metroid, and Metroid Fusion as well. Getting those items such as Speed Boost and Grip jumping completely contradicts Super Metroid when Samus Aran learns these abilities through the animals of that land. Not only that but Metroid Fusion even references these creatures and how they unlocked her full potential.

Metroid Zero Mission is fun, but then again they remade a game that was nothing but gameplay and nothing about story...So remaking a game like that means nothing (except for the fans that enjoyed the story continuation from then on).

but they didn't need to remake Metroid Zero Mission the way they did. For example: They could've remade Metroid, Metroid II: Return of Samus, and Super Metroid as one continuous story. But they chose to remake Metroid only.


i would not like the aesthetics to change drastically......if fans can't appreciate what the original introduce...then don't buy remakes, or when you see remakes, don't get anticipated by them if you know their not remakes.

i could care less about the mega evolution story....it would've been nice if mega evolutions were properly introduced in X&Y rather than make a substory where its introduced in ORAS.

i value story a lot....i don't value retcons. And i don't want red/blue to be retconned.
Technically RB were already retconned...by ORAS which practically made it known that the remake world is not the same as the originals (in total there should be three main lines RGBY-GSC then RSEFrLg-DPPHgSs-BW-B2W2, and then XY-OrAs). Also don't forget that Magneton being part steel contradicts GSC being the discovery of Steel types.
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Female
Seen April 22nd, 2018
Posted March 2nd, 2018
895 posts
8.4 Years
Technically RB were already retconned...by ORAS which practically made it known that the remake world is not the same as the originals (in total there should be three main lines RGBY-GSC then RSEFrLg-DPPHgSs-BW-B2W2, and then XY-OrAs). Also don't forget that Magneton being part steel contradicts GSC being the discovery of Steel types.
Exactly. This, alone, is a big reason why Gen 1 needs another remake. Neither RBY or FRLG exist in the current timeline.
Age 28
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Posted July 3rd, 2018
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13.1 Years
It'll have to be this Gen though as a Gen VII Gen I remake would retcon the current timeline...interestingly so would a Gen VII (another) gen II remake in addition to DP, and BW remake (and in a way so would B2W2 but that one can get away with it). Considering Gen VI looks like it only two more games left...and both are likely Kalos games Gen I remakes for this Gen are low. So Gen VII should start a new timeline that takes place at the same time as the Kanto saga like Gen III is with FrLg. Eitherway a Kanto re-remake isn't going to part of the current timeline that ORAS showed (and XY established) as it'll retcon a whole gen... (sadly Hoenn will be left behind while Kalos's remake would fit right in (unless if another Gen VII-remake scenerio occurs). Unless if Emerald is remade next gen alongside Gen I Kanto (Yellow or Blue...if Blue it should be AquamarineBlue to fit with a DeltaEmerald) to fix things with the regions + timeline).

I sort of hope that the two games left is proven wrong and GF will simply remake all the gens this Gen. GF does want to slow down the rate of new mons. Perhaps the next pair will be Kanto-Johto remakes followed by DP remakes which then are followed by Grey and Grey2 as Gen V remakes then Z to finish things off. GF did say they wanted to end this Gen differently a simple third version after Gen I-V remakes would be a surprise...
Unlikely but then again Nintendo did recently mention they have a remake strategy when it comes to their properties (look at all the remakes...Xenoblade 3D, MM3D (shortly after OoT3D came out), ORAS, etc.) and would look to remaking more games.
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Seen April 22nd, 2018
Posted March 2nd, 2018
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8.4 Years
How do you know that Gen 7 won't be part of the same timeline? Gen 4 didn't retcon the timeline from Gen 3, and Gen 5 didn't retcon the timeline from Gen 4, after all. The only Gens that established new timelines were Gens 3 and 6.

Gen 1 remakes can easily fit into Gen 7 and still be part of the same timeline as ORAS. We don't know anything about what Gen 7's main games will be and when they'll take place, after all.
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How do you know that Gen 7 won't be part of the same timeline? Gen 4 didn't retcon the timeline from Gen 3, and Gen 5 didn't retcon the timeline from Gen 4, after all. The only Gens that established new timelines were Gens 3 and 6.

Gen 1 remakes can easily fit into Gen 7 and still be part of the same timeline as ORAS. We don't know anything about what Gen 7's main games will be and when they'll take place, after all.
Because the Gen 7 Pokemon's existence itself will retcon the Pokemon known in Gen VI if it (or a game in Gen VII) takes place prior to XY like how RS(E) retconed the Pokemon known by Gen II's time with FrLg cementing the retcon with Gen III mons appearing when they shouldn't have been known. Meanwhile Gen II built on Gen I's known Pokemon as it was in the future, like wise Gens IV and V built on the known Pokemon from Gen III as the gens were after one another in the timeline (XY itself does this, and likely prior to ORAS Gen VI originally going to be part of said timeline). It'll be fine if a Gen 7 game took place after XY but as soon as one introduces something in between ORAS and XY, or even during like Gen I (and to some extent B2W2) remakes would and allow it to have Gen VII mons it'll retcon the known mons established by the time XY take place, more so than Megas do.
I'm currently working on some novels. If you're interested you can read them here:
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Female
Seen April 22nd, 2018
Posted March 2nd, 2018
895 posts
8.4 Years
Because the Gen 7 Pokemon's existence itself will retcon the Pokemon known in Gen VI if it (or a game in Gen VII) takes place prior to XY like how RS(E) retconed the Pokemon known by Gen II's time with FrLg cementing the retcon with Gen III mons appearing when they shouldn't have been known. Meanwhile Gen II built on Gen I's known Pokemon as it was in the future, like wise Gens IV and V built on the known Pokemon from Gen III as the gens were after one another in the timeline (XY itself does this, and likely prior to ORAS Gen VI originally going to be part of said timeline). It'll be fine if a Gen 7 game took place after XY but as soon as one introduces something in between ORAS and XY, or even during like Gen I (and to some extent B2W2) remakes would and allow it to have Gen VII mons it'll retcon the known mons established by the time XY take place, more so than Megas do.
Reposting my visitor message to you...

Man, Gen 6 really did a number on the games' timeline, didn't it?

In a sense, they already wrote themselves in a corner when they chose to set XY during B2W2 and didn't completely hit the reset button like they did way back with the original RSE.

I'm sure GF already knew that remaking RSE would require another "reboot" of sorts, since the games take place before GSC/HGSS on the timeline and were, themselves, the original reboot. But, on the other hand, I don't think GF was entirely sure on how to do this.

The easy way out would've been to just hit the reset button with XY and set it during the same time as Gens 1 and 3, but then, they ran the risk of alienating more people, especially when you consider how soon XY came out after B2W2. That was obviously something GF was trying to avoid.

In short, GF didn't plan this new timeline out. At all. :sideways:

(And, that's not even considering the fact that they may have already screwed things up by introducing new Megas in ORAS and not patching them to exist in XY.)
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Posted July 3rd, 2018
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13.1 Years
Reposting my visitor message to you...

Man, Gen 6 really did a number on the games' timeline, didn't it?

In a sense, they already wrote themselves in a corner when they chose to set XY during B2W2 and didn't completely hit the reset button like they did way back with the original RSE.

I'm sure GF already knew that remaking RSE would require another "reboot" of sorts, since the games take place before GSC/HGSS on the timeline and were, themselves, the original reboot. But, on the other hand, I don't think GF was entirely sure on how to do this.

The easy way out would've been to just hit the reset button with XY and set it during the same time as Gens 1 and 3, but then, they ran the risk of alienating more people, especially when you consider how soon XY came out after B2W2. That was obviously something GF was trying to avoid.

In short, GF didn't plan this new timeline out. At all. :sideways:

(And, that's not even considering the fact that they may have already screwed things up by introducing new Megas in ORAS and not patching them to exist in XY.)
I really wonder how they messed it up...it seems like XY was meant to continue the timeline established by Gen III prior to ORAS retconing that. It makes me ask if perhaps GF had already finished XY's story before thinking up ORAS'...there's a lot of contradictions of XY in ORAS that makes me think so.

Actually if I had gotten my way and ORAS had appeared at the end of the Generation they could have made it so that the Kalos games were the end and then have the remakes cut off from the Gen III-XY'Z' timeline and make a new one where the next gen games would pick up by taking place a couple of months after ORAS and then they could've remade Kanto which would also be a few months after ORAS (perhaps the explosion in the Cave of Origin could have caused the sudden discovery of more mons in regions far from Hoenn).

Anyways since the anime seems to have hints of remakes prior to them happening perhaps the manga does too.
Spoiler:
In the ORAS Pokemon Special arc the manga counterpart of the old lady that teaches the elemental Hyper beams to the starters reappears to train the Hoenn dex holders. Tie this mention to Kanto/Sevii islands with other mentions of Kanto in ORAS (some of which weren't in the originals) seems to hint that sort of return to Kanto may be brewing.
I'm currently working on some novels. If you're interested you can read them here:
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Male
Chihuahua
Seen September 1st, 2015
Posted August 21st, 2015
27 posts
8.4 Years
Because the Gen 7 Pokemon's existence itself will retcon the Pokemon known in Gen VI if it (or a game in Gen VII) takes place prior to XY like how RS(E) retconed the Pokemon known by Gen II's time with FrLg cementing the retcon with Gen III mons appearing when they shouldn't have been known. Meanwhile Gen II built on Gen I's known Pokemon as it was in the future, like wise Gens IV and V built on the known Pokemon from Gen III as the gens were after one another in the timeline (XY itself does this, and likely prior to ORAS Gen VI originally going to be part of said timeline). It'll be fine if a Gen 7 game took place after XY but as soon as one introduces something in between ORAS and XY, or even during like Gen I (and to some extent B2W2) remakes would and allow it to have Gen VII mons it'll retcon the known mons established by the time XY take place, more so than Megas do.
This may be a bit beside your point, but doesn't "retcon" mean that a new bit of story replaces an older one? If these are alternate timelines like Zinnia suggests, wouldn't that mean that nothing has actually been replaced?

Any contradictions between different games would be because their events happen in slightly different universes. And just because the other timelines aren't the setting of the most recent games doesn't mean that the events of those timelines stop being true.

(And, that's not even considering the fact that they may have already screwed things up by introducing new Megas in ORAS and not patching them to exist in XY.)
Who knows. ORAS (the user) mentioned that there are some contradictions between ORAS and XY, but those contradictions could also be hints to there being various "smaller" branches in each timeline.

Like these two, which I've posted before:

Spoiler:
From XY, in Coumarine City:

Professor Sycamore: And why are there examples of Mega Evolution only in the Kalos region? There's still so much we don't know...
Diantha: Does this make you think of something like Kalos's Legendary Pokémon?
Found only here in the Kalos region, right? Nowhere else? Maybe that's not a coincidence.
And then from ORAS, in Fallarbor Town:

Professor Cozmo: A relationship between the Mega Stones, Key Stones, and the Meteorites...
My, but new facts do come to light every day! This is what makes my research feel worthwhile!
I know a man, a dear friend in the Kalos region, who has been researching Mega Evolution.
We worked together a few years back here at Meteor Falls researching Meteorites.
I'll have to share this information with him at once.
It might propel his research forward, and help future Trainers and Pokémon. I hope it does.


That could mean there is a branch that contains XY (where Mega Evolution is only seen in Kalos), and another that contains ORAS and a slightly different XY (where Sycamore was contacted by Cozmo and knows Mega Evolution has happened outside Kalos).


...
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CoffeeDrink

GET WHILE THE GETTIN'S GOOD

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Lootin' Your Poké's
Seen December 4th, 2016
Posted December 4th, 2016
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9.7 Years
I think it would be an interesting play to use the X&Y engine, but utilize an 8-Bit style. You'd get that 3D feel and also get an interesting glance at what could be done with the game. I think it would be intriguing to watch how the Pokémon could turn out . Of course, some people might not appreciate a sepia/black and white filled land, so of course it'd be an item much akin to the GB Sounds item in HG and SS.
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This may be a bit beside your point, but doesn't "retcon" mean that a new bit of story replaces an older one? If these are alternate timelines like Zinnia suggests, wouldn't that mean that nothing has actually been replaced?

Any contradictions between different games would be because their events happen in slightly different universes. And just because the other timelines aren't the setting of the most recent games doesn't mean that the events of those timelines stop being true.



Who knows. ORAS (the user) mentioned that there are some contradictions between ORAS and XY, but those contradictions could also be hints to there being various "smaller" branches in each timeline.

Like these two, which I've posted before:

Spoiler:
From XY, in Coumarine City:



And then from ORAS, in Fallarbor Town:



That could mean there is a branch that contains XY (where Mega Evolution is only seen in Kalos), and another that contains ORAS and a slightly different XY (where Sycamore was contacted by Cozmo and knows Mega Evolution has happened outside Kalos).
Well what I was saying is that Gen VII would have to happen at a different timeline than Gen VI if Gen VII includes Kanto remake as the presense of Gen VII mons in Kanto would be too big of a contradiction and would establish another major branch to the timeline like how Gen III and Gen VI did.
I'm currently working on some novels. If you're interested you can read them here:
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Seen April 22nd, 2018
Posted March 2nd, 2018
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I really wonder how they messed it up...it seems like XY was meant to continue the timeline established by Gen III prior to ORAS retconing that. It makes me ask if perhaps GF had already finished XY's story before thinking up ORAS'...there's a lot of contradictions of XY in ORAS that makes me think so.
Yeah, I'd say that's exactly the case. GF probably knew that they would eventually have to remake RSE, and they (hopefully) should've known that a RSE remake wouldn't be possible without hitting the reset button and establishing a new timeline (since you can't put RSE remakes in the same timeline as Gens 3-5 without contradicting FRLG/HGSS/DPP/BW/B2W2), but it's obvious that they didn't know exactly how to handle this.

It makes me wonder whether or not ORAS were actually originally planned as sequels (taking place at the same time as B2W2 and XY) and were changed to being remakes later in development. The Delta Episode postgame story (which plays out like a sequel) seems to suggest this.

Anyways since the anime seems to have hints of remakes prior to them happening perhaps the manga does too.
Spoiler:
In the ORAS Pokemon Special arc the manga counterpart of the old lady that teaches the elemental Hyper beams to the starters reappears to train the Hoenn dex holders. Tie this mention to Kanto/Sevii islands with other mentions of Kanto in ORAS (some of which weren't in the originals) seems to hint that sort of return to Kanto may be brewing.
Remake hints in the anime, huh?

Well, I remember that a supposed hint towards FRLG in AG was May obtaining a Bulbasaur, and a hint towards HGSS in DP was Dawn obtaining a Cyndaquil. Marina (based on the Gen 2 female PC) also appeared on the cover of a magazine in a DP episode. As for ORAS hints, well, the main cast of XY has a similar set up to the main cast of AG, with a tag-along younger sibling (albeit, this time a girl and related to the male companion, instead of the other way around).

There's also some possible Gen 1 hints in XY, too. Ash's newest redesign makes him look more similar to Red's FRLG look (merged with a bit of Calem's design), and Serena is said to be Ash's childhood friend from Pallet Town. The (English) XY theme is also a remix of the show's original theme song.

And just because the other timelines aren't the setting of the most recent games doesn't mean that the events of those timelines stop being true.
Of course, not. Even the setting of the original RBY/GSC is still 100% true and canon. However, the older timelines aren't GF's priority anymore (hence, the reason why we won't get sequels to any of the pre-XY games anytime soon). Otherwise, they'd have to remove Fairies and Megas from the games, which probably won't go over too well with many people.

Who knows. ORAS (the user) mentioned that there are some contradictions between ORAS and XY, but those contradictions could also be hints to there being various "smaller" branches in each timeline.

...

That could mean there is a branch that contains XY (where Mega Evolution is only seen in Kalos), and another that contains ORAS and a slightly different XY (where Sycamore was contacted by Cozmo and knows Mega Evolution has happened outside Kalos).
In other words, the games' timeline is a mess. GF really didn't think this one through all too well.

I think it would be an interesting play to use the X&Y engine, but utilize an 8-Bit style. You'd get that 3D feel and also get an interesting glance at what could be done with the game. I think it would be intriguing to watch how the Pokémon could turn out . Of course, some people might not appreciate a sepia/black and white filled land, so of course it'd be an item much akin to the GB Sounds item in HG and SS.
Yeah... no. 8-bit music is one thing, but 8-bit graphics are another. Most people would want to see Gen 1 in gorgeous 3D, not ugly, blotchy sprites.
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Yeah, I'd say that's exactly the case. GF probably knew that they would eventually have to remake RSE, and they (hopefully) should've known that a RSE remake wouldn't be possible without hitting the reset button and establishing a new timeline (since you can't put RSE remakes in the same timeline as Gens 3-5 without contradicting FRLG/HGSS/DPP/BW/B2W2), but it's obvious that they didn't know exactly how to handle this.

It makes me wonder whether or not ORAS were actually originally planned as sequels (taking place at the same time as B2W2 and XY) and were changed to being remakes later in development. The Delta Episode postgame story (which plays out like a sequel) seems to suggest this.



Remake hints in the anime, huh?

Well, I remember that a supposed hint towards FRLG in AG was May obtaining a Bulbasaur, and a hint towards HGSS in DP was Dawn obtaining a Cyndaquil. Marina (based on the Gen 2 female PC) also appeared on the cover of a magazine in a DP episode. As for ORAS hints, well, the main cast of XY has a similar set up to the main cast of AG, with a tag-along younger sibling (albeit, this time a girl and related to the male companion, instead of the other way around).

There's also some possible Gen 1 hints in XY, too. Ash's newest redesign makes him look more similar to Red's FRLG look (merged with a bit of Calem's design), and Serena is said to be Ash's childhood friend from Pallet Town. The (English) XY theme is also a remix of the show's original theme song.



Of course, not. Even the setting of the original RBY/GSC is still 100% true and canon. However, the older timelines aren't GF's priority anymore (hence, the reason why we won't get sequels to any of the pre-XY games anytime soon). Otherwise, they'd have to remove Fairies and Megas from the games, which probably won't go over too well with many people.



In other words, the games' timeline is a mess. GF really didn't think this one through all too well.



Yeah... no. 8-bit music is one thing, but 8-bit graphics are another. Most people would want to see Gen 1 in gorgeous 3D, not ugly, blotchy sprites.
I think that the Delta Episode reading like a sequel was due to Emerald itself reading like a sequel (Wallace being champion seems like a referrence to GSC only it's a reversal of Blue's situation) while in reality being an alternate timeline where Steven went away earlier (ORAS does a good job at showing the inbetween part that likely occured prior to Emerald...funny the Delta Episode also reads as a prequel to Emerald...)

Well they could make a game with nice sprites. Sprite art is in. I do think that they should remake Kanto in 3D though, while Hoenn was treated in Gen IV-V by bulbapedia as the only region not in 3D Gen I Kanto should've been counted too, seeing how it's layout is different from future Kanto.
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Well what I was saying is that Gen VII would have to happen at a different timeline than Gen VI if Gen VII includes Kanto remake as the presense of Gen VII mons in Kanto would be too big of a contradiction and would establish another major branch to the timeline like how Gen III and Gen VI did.
So is it canon that the new Pokémon introduced in each generation are all recently discovered at the time those games take place? I thought that was only done in GSC, or only with some Pokémon in the later games.

Of course, not. Even the setting of the original RBY/GSC is still 100% true and canon. However, the older timelines aren't GF's priority anymore (hence, the reason why we won't get sequels to any of the pre-XY games anytime soon). Otherwise, they'd have to remove Fairies and Megas from the games, which probably won't go over too well with many people.

In other words, the games' timeline is a mess. GF really didn't think this one through all too well.
I actually thought it was pretty nice. This apparent mess could actually be leading to some reveal that we haven't thought of yet.

And even if it isn't, it at least lets us imagine the events of every Pokémon game happening with different backgrounds, without the need to retcon or contradict anything. Which I still think is great.


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I think that the Delta Episode reading like a sequel was due to Emerald itself reading like a sequel (Wallace being champion seems like a referrence to GSC only it's a reversal of Blue's situation) while in reality being an alternate timeline where Steven went away earlier (ORAS does a good job at showing the inbetween part that likely occured prior to Emerald...funny the Delta Episode also reads as a prequel to Emerald...)
Well, in the previous timeline, Emerald mostly overwrote RS, as all references to the Hoenn games in later Gens pointed back to Emerald instead of RS (with the lone exception of Steven's appearance in HGSS, which was more unclear... I think he was mostly just in HGSS for fanservice purposes instead of story reasons, since he has always been more popular with the fandom than Wallace).

The new timeline, on the other hand, suggests that Emerald's events will actually come later in a sequel instead of completely overwriting RS', which could mean interesting things for future games.

Well they could make a game with nice sprites. Sprite art is in. I do think that they should remake Kanto in 3D though, while Hoenn was treated in Gen IV-V by bulbapedia as the only region not in 3D Gen I Kanto should've been counted too, seeing how it's layout is different from future Kanto.
Unfortunately, the poster was talking about sprites more like this instead of this. But, even BW/2-quality sprites would still be a step backwards from the graphics of XY-onwards.

I actually thought it was pretty nice. This apparent mess could actually be leading to some reveal that we haven't thought of yet.
This is true. We still have two more games left in Gen 6, and we don't know how they're going to handle the timeline issues.

And even if it isn't, it at least lets us imagine the events of every Pokémon game happening with different backgrounds, without the need to retcon or contradict anything. Which I still think is great.
Having a million different timelines seems nice in theory, but it makes trying to maintain any sense of continuity between the games a total nightmare, especially in regards to direct sequels. Sequels can only continue off of one branch, which means that GF will have to make a hard decision and cut off the others, potentially alienating a good chunk of the fandom. (Just ask all of the people who played as the girl in FRLG who were angry/heartbroken to find out that they weren't the "real" Kanto Hero in HGSS.)
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I hope they bring back trainer customization for a Kanto remake. I don't know much about Japanese fashion but if I'm not mistaken Tokyo is a major player in the fashion of that country and we all know Kanto has Tokyo's Poke counterpart ( Saffron)...plus Leaf (and Dawn, funny enough those two and May (in Sapphire) were the only female characters I've played as) came off as one of the most fashionable females. Also those who like blacked haired (or brown haired) Red can will be happy as they can choose his hair color.
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Having a million different timelines seems nice in theory, but it makes trying to maintain any sense of continuity between the games a total nightmare, especially in regards to direct sequels. Sequels can only continue off of one branch, which means that GF will have to make a hard decision and cut off the others, potentially alienating a good chunk of the fandom. (Just ask all of the people who played as the girl in FRLG who were angry/heartbroken to find out that they weren't the "real" Kanto Hero in HGSS.)
Well, as long as there are multiple versions, some things will have to get ignored or changed in favor of others when a later game references something that happened in earlier versions; they have to choose a version to reference. But with time branches, we can have all these slightly different stories and have them all be valid.

This could actually be a great way to establish that the girl character from FRLG is indeed "real". If you played as her in those games, then you know there is a future (an HGSS) in which she is the heroic Kanto Trainer who challenges the Johto protagonist at Mt. Silver, even if we don't get to see it because of real-world decisions (like keeping the final battle the same as the originals in the remakes). It would be very similar to how we aren't likely to see the non-Mega versions of XY, even though we know they probably happen.


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Seen January 2nd, 2016
Posted January 1st, 2016
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Technically RB were already retconned...by ORAS which practically made it known that the remake world is not the same as the originals (in total there should be three main lines RGBY-GSC then RSEFrLg-DPPHgSs-BW-B2W2, and then XY-OrAs). Also don't forget that Magneton being part steel contradicts GSC being the discovery of Steel types.
That's not a major retcon at all. Steel type.

Still.....a faithful Red/Blue remake is all i ask...i don't think i'm off-base at all to ask such a thing.


Mega evolution isn't something that's needed to be incorporated within the story of the game. incorporated into the mechanics? sure....if you want to battle between players. but not story.
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Well, as long as there are multiple versions, some things will have to get ignored or changed in favor of others when a later game references something that happened in earlier versions; they have to choose a version to reference. But with time branches, we can have all these slightly different stories and have them all be valid.
Well, the first four Generations dealt with this by simply establishing the Third Version as canon--Yellow, Crystal, Emerald, and Platinum. The Third Versions usually combined elements from the paired games and worked out the discrepancies, thus creating a solid, singular canon to go from.

It was the remakes and Unova games that threw a monkey wrench into this system, as they lacked Third Versions. The Unova games dealt with this, somewhat, by acknowledging the existence of parallel universes and having the Memory Link feature in the sequels (which prevented one PC from being favored over another).

FRLG and HGSS were another story, on the other hand. As FireRed and LeafGreen had no real differences outside of Wild Pokémon, it should've been simple to treat them as one canon, but HGSS screwed that up by leaving in all of Yellow callbacks from the original GSC, even though FRLG incorporated nothing from Yellow.

Going from HGSS, the canon Gen 1 game for the Gen 3-5 timeline isn't FRLG, but instead, a game that doesn't exist--a theoretical Yellow remake that doesn't include any of FRLG's additions, like the female PC or the Sevii Islands.

And, then, you have the mess that is XY and ORAS...

This could actually be a great way to establish that the girl character from FRLG is indeed "real". If you played as her in those games, then you know there is a future (an HGSS) in which she is the heroic Kanto Trainer who challenges the Johto protagonist at Mt. Silver, even if we don't get to see it because of real-world decisions (like keeping the final battle the same as the originals in the remakes). It would be very similar to how we aren't likely to see the non-Mega versions of XY, even though we know they probably happen.
Unfortunately, not really. :sideways: While I'm sure there is a timeline where the FRLG girl is the Kanto Hero instead of Red, it's not the one we saw in the games, so it's about as "real" as someone's AU fanfic or ROM hack. The same goes for the Gen 3-5 timeline version of XY, or going further back, the Gen 1-2 timeline version of RSE/DPP/BW/B2W2/XY. (Although, these have a little more canon backing them, since we're now dealing with timelines that actually appeared in the games.)
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That's not a major retcon at all. Steel type.

Still.....a faithful Red/Blue remake is all i ask...i don't think i'm off-base at all to ask such a thing.


Mega evolution isn't something that's needed to be incorporated within the story of the game. incorporated into the mechanics? sure....if you want to battle between players. but not story.
It's minor but it is still a retcon (so is the fact that Gen II mons were already known when Gen II said they were discovered recently).

I don't think you are...but I do think some would rather see another ORAS style remake compared to another FRLG take on it.

I prefer a HGSS style remake of RGBY (hey people said GSC and RSE remakes so why not use all of it?) but with a all of the evolutionary additions made after Gen I like ORAS' Hoenn dex did by having all of the evolutionary relatives of it's mons post Gen III (aka their Gen IV evolutions). In other words I'll like to see Magby,Magmotar, Elekid, Electivire, Smoochum, Umbreon, Espeon, Leafeon, Glaceon, Sylveon, Crobat, Happiny, Blissey, Rhyperior, Scyther, Steelix, Bellosom, Politoad, Pichu, Cleffa, Iggybuff, and Mime Jr. added in (I think I named all...may have missed one or two) to the the Kanto dex (that'll be a boost of 22 or so mons for a dex total of 173 or so (not yet the size of Hoenn's but close)).
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Posted January 1st, 2016
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It's minor but it is still a retcon (so is the fact that Gen II mons were already known when Gen II said they were discovered recently).
the retcon was done again in HGSS instead of discovering pokemon eggs, they were wll known by that time. But its something that Gen 1 doesn't need to adjust.
I don't think you are...but I do think some would rather see another ORAS style remake compared to another FRLG take on it.
i think the happy medium is HGSS remake. ORAS isn't a remake, no matter how much anyones says it is. FRLG is a standard remake, but people expected "some" addition to the game that helped make it more expansive.

I prefer a HGSS style remake of RGBY (hey people said GSC and RSE remakes so why not use all of it?) but with a all of the evolutionary additions made after Gen I like ORAS' Hoenn dex did by having all of the evolutionary relatives of it's mons post Gen III (aka their Gen IV evolutions). In other words I'll like to see Magby,Magmotar, Elekid, Electivire, Smoochum, Umbreon, Espeon, Leafeon, Glaceon, Sylveon, Crobat, Happiny, Blissey, Rhyperior, Scyther, Steelix, Bellosom, Politoad, Pichu, Cleffa, Iggybuff, and Mime Jr. added in (I think I named all...may have missed one or two) to the the Kanto dex (that'll be a boost of 22 or so mons for a dex total of 173 or so (not yet the size of Hoenn's but close)).
That's actually really easy to fix.
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the retcon was done again in HGSS instead of discovering pokemon eggs, they were wll known by that time. But its something that Gen 1 doesn't need to adjust.

i think the happy medium is HGSS remake. ORAS isn't a remake, no matter how much anyones says it is. FRLG is a standard remake, but people expected "some" addition to the game that helped make it more expansive.


That's actually really easy to fix.
It still fits the definition of Remake though "A remake offers a newer interpretation of an older work, characterized by updated or changed assets. A remake typically maintains the same story, genre, and fundamental gameplay ideas of the original work. The intent of a remake is usually to take an older game that has become outdated and update it for a new platform and audience. Remakes almost always include new graphics, altered gameplay, and remixed music. If you look at the difference between a remake and an original the difference is phenomenal. But may also include expanded stories, often to conform to the conventions of contemporary games or later titles in the same series in order to make a game marketable to a new audience." (source: Wikipedia) so technically it is one with that expanded story line meant to fit RSE's story up to the standards of XY (note that the basic plot was the same, as was the region, and the music was remixed. It was just more of a remix than FRLG was which was closer to a port in the spectrum of remakes).

The dex expansion is an easy fix but it took the third set of remakes to expand it's region's dex with all of the cross-generation evolutionary relatives...
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