Diplomacy

Started by wolf April 29th, 2014 3:02 PM
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  • 21 replies

wolf

he/him
Seen 18 Hours Ago
Posted October 23rd, 2022
8,259 posts
14.7 Years


Diplomacy
SO, we're doing a game of Diplomacy. What is Diplomacy? A wargame that takes place primarily in Europe. There are seven powers in the game: Austria (aka Austria-Hungary), England (aka the United Kingdom), France, Germany, Italy, Russia, and Turkey (aka the Ottoman Empire). Each player controls one of these powers. The objective of the game is to use your armies and fleets to conquer as much of Europe as you can. Specifically, you must capture and be in possession of at least 18 supply centers. However, draws are usually agreed upon before the game ends this way.

Information
If you have any questions, feel free to ask in this thread or message me.

Players
No more spots left.

El Héroe Oscuro

IG: elheroeoscuro

Male
Chicago
Seen April 10th, 2022
Posted August 21st, 2021
7,237 posts
14.3 Years
I'm in! Sounds like a blast! Do we get to choose our nations or is it randomly assigned?

My Battle Server username is the same as my PC username.
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wolf

he/him
Seen 18 Hours Ago
Posted October 23rd, 2022
8,259 posts
14.7 Years
Time to begin then! I randomly generated who will get what by agreement from those who were on the battle server at the time.

Austria - Macarous
England - Omicron
France - yankee0724
Germany - awolffromspace
Italy - elheroeoscuro
Russia - Zeffy
Turkey - Nina Dobrev

Lalapizzame (Team Bidoof) will be our arbitrator, so please send orders to him via private message. He will also only accept one resend (change of orders) per turn, which must be sent within one hour of the deadline.

The starting map can be seen in the first post. With that said, everyone has until Tuesday, May 6th at 10 PM (UTC -4 / EDT) to send their orders. Keep in mind that future spring and fall turns will only last two days, while winter and retreat turns will last one day as they require very little negotiation.

As usual, feel free to message me if you need help understanding how to play. I'm fine with providing deadline extensions if needed, considering this is the opening turn.
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Anti

return of the king

Non-binary
Kobe's Reality
Seen March 6th, 2022
Posted January 17th, 2022
10,818 posts
15.8 Years
Ah, Diplomacy. What good fun, brings me back. Good luck everyone.

To the Italian player: Don't be afraid to take some risks if you want to move past Tunis.

To Asian Kev: Way to take those orders!
Why are the beautiful sick and divided like myself?

wolf

he/him
Seen 18 Hours Ago
Posted October 23rd, 2022
8,259 posts
14.7 Years
I am extending the deadline to Tuesday, May 6th at 10 PM (UTC -4 / EDT). I apologize for not doing this sooner in advance. I've been very busy for the past few days and haven't had much free time aside from CommDay. I assume some of you are still not comfortable with the game yet, so this extension is probably for the best.
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wolf

he/him
Seen 18 Hours Ago
Posted October 23rd, 2022
8,259 posts
14.7 Years
Posting this here in case others find it useful. It's an attempt at explaining the game.

The objective of the game is to be in possession of 18 supply centers. The player who does that wins. Generally though, a draw is agreed upon before that happens. Supply centers are the spaces that are colored. Neutral supply centers ones are light blue, while others are owned by players (yours is green). White and sea spaces are not supply centers.

To place ownership over these supply centers, you must have a unit in the space until winter rolls around. Units come in two types: armies and fleets. Armies move over land, fleets move over sea and coastal land spaces (land spaces that are adjacent to the sea). Fleets can also convoy armies. They can send an army across the sea to another land space, provided that the army and its destination are adjacent to the fleet's space. Convoys can also be chained if there are other fleets nearby. All units can only move one space per turn, with the exception of convoyed armies.

Like a lot of board games, Diplomacy is split up into turns. There are three major turns each year: spring, fall, and winter. Spring and fall are movement turns. However, winter is different. Winter is when you build or disband units according to how many supply centers you own by then. i.e. If you lost a supply center, you lose a unit. If you gained two supply centers, you build two units. You can only build in your home supply centers, which are the supply centers you start out in. After winter, a new year starts over again.

As for the movement turns, there four types of orders you can make during them: hold, move/attack, support, and convoy. Hold is the default order if the player doesn't send any for the unit. What it does is simple: nothing. It stays put. Moving is also simple: the unit moves to an adjacent space. If there isn't another unit there, then the move is a success. Buuut if another unit moves there as well, neither of them get in (called a bounce).

This is where support comes in, which is where the game can get a little complicated. Units can support other units into a space (the supporting units must be adjacent to the space that the other unit is moving to), thus forcing out any opposing units in it and making them retreat. This is called offensive support. However, if the opposing unit has defensive support from equal or more units than the attacking unit, then nothing will happen and everyone remains where they are. Units that provide defensive support must be adjacent to the unit that they're giving support to. The amount of support decides the result. i.e. Attacking unit is supported by two other units. The defending unit is supported by one other unit. The attacking unit takes the defending unit's space because 2 > 1. If the defending unit had support from one more unit, then the attack wouldn't have been a success (2 = 2).

I know that's a lot to digest, but hopefully I explained everything well enough without being too lengthy. That's pretty much all of the rules, but you can read more about the finer details here, like examples of how to organize and abbreviate your orders.
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wolf

he/him
Seen 18 Hours Ago
Posted October 23rd, 2022
8,259 posts
14.7 Years
Extending the deadline to Wednesday, May 7th at 8 PM (UTC -4 / EDT). Two people haven't sent orders yet, so please do that as soon as possible. If orders are not sent by this deadline, I'm afraid we will have to continue without them.
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Lalapizzame

Age 25
Male
California
Seen February 12th, 2019
Posted June 7th, 2018
746 posts
15.4 Years
Spoiler:


Spring 1901 Movement:

Austria: Army Budapest -> Serbia
Austria: Fleet Trieste -> Venice
Austria: Army Vienna -> Galicia

England: Fleet Edinburgh -> North Sea
England: Army Liverpool -> Wales
England: Fleet London HOLD

France: Fleet Brest -> Mid-Atlantic Ocean
France: Army Marseilles -> Spain
France: Army Paris -> Gascony

Germany: Army Berlin -> Munich
Germany: Fleet Kiel -> Denmark
Germany: Army Munich -> Ruhr

Italy: Fleet Naples -> Tyrrhenian Sea
Italy: Army Rome -> Tuscany
Italy: Army Venice -> Piedmont

Russia: Army Moscow -> Ukraine
Russia: Fleet Sevastopol -> Black Sea
Russia: Fleet St Petersburg (south coast) -> Gulf of Bothnia
Russia: Army Warsaw -> Silesia

Turkey: Fleet Ankara HOLD
Turkey: Army Constantinople HOLD
Turkey: Army Smyrna HOLD

Spoiler:


No orders: Turkey.

It is now Fall 1901.

wolf

he/him
Seen 18 Hours Ago
Posted October 23rd, 2022
8,259 posts
14.7 Years
Count me in, My name at Showdown is AshKetchumadmn!
You're replacing Nina Dobrev as Turkey, then.

Deadline is May 10th at 9 PM (UTC -4 / EDT).
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Astraea

The Storm of Friendship

Age 24
Male
IDK
Seen January 23rd, 2022
Posted November 11th, 2019
2,107 posts
9.6 Years
I don't think you understand how to play Diplomacy.
I dont really, But it wont take time until I will learn its controls and Objectives!

wolf

he/him
Seen 18 Hours Ago
Posted October 23rd, 2022
8,259 posts
14.7 Years
As a heads-up, there will likely be an extension because I've been having trouble contacting certain players. (I should probably use PMs on PC more from now on.)

edit: The new deadline is May 11th at 7 PM (UTC -4 / EDT).

Extending until May 12th at 3 PM (UTC -4 / EDT). Missing orders.
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Lalapizzame

Age 25
Male
California
Seen February 12th, 2019
Posted June 7th, 2018
746 posts
15.4 Years
Spoiler:

Austria: Army Galicia -> Rumania
Austria: Army Serbia SUPPORT Army Galicia -> Rumania
Austria: Fleet Venice HOLD

Austria: Fleet Venice can retreat to Adriatic Sea or Apulia or Trieste
Austria: Fleet Venice -> Trieste

England: Fleet London -> English Channel
England: Fleet North Sea -> Norway
England: Army Wales HOLD

France: Army Gascony -> Portugal via convoy
France: Fleet Mid-Atlantic Ocean CONVOY Army Gascony -> Portugal
France: Army Spain HOLD

Germany: Fleet Denmark HOLD
Germany: Army Ruh -> Holland
Germany: Army Munich HOLD

Italy: Army Piedmont -> Venice
Italy: Army Tuscany SUPPORT Army Piedmont -> Venice
Italy: Fleet Tyrrhenian Sea -> Tunis

Russia: Fleet Black Sea -> Bulgaria (east coast)
Russia: Fleet Gulf of Bothnia -> Sweden
Russia: Army Silesia HOLD
Russia: Army Ukraine -> Rumania

Turkey: Fleet Ankara HOLD
Turkey: Army Constantinople HOLD
Turkey: Army Smyrna HOLD

Spoiler:

I gave 48 hours for retreat orders. Turkey had 6 days to send orders. They did not come.

It is now Winter 1901. Send in build orders.

Austria: Builds 2 units
England: Builds 1 unit
France: Builds 2 units
Germany: Builds 2 units
Italy: Builds 1 unit
Russia: Builds 2 units

wolf

he/him
Seen 18 Hours Ago
Posted October 23rd, 2022
8,259 posts
14.7 Years
The deadline is May 15th at 9 PM (UTC -4 / EDT). Winter turns shouldn't take very long, as everyone can only build or disband armies and fleets. So, just send Lala what units you want to build (army or fleet?) and where to build it, which has to be in the spaces you started out in (home supply centers).
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Lalapizzame

Age 25
Male
California
Seen February 12th, 2019
Posted June 7th, 2018
746 posts
15.4 Years
Austria: BUILD Army Budapest
Austria: BUILD Army Vienna
England: BUILD Fleet London
France: BUILD Fleet Brest
France: BUILD Fleet Marseilles
Germany: BUILD Army Berlin
Germany: BUILD Fleet Kiel
Italy: BUILD Fleet Rome
Russia: BUILD Army Sevastopol
Russia: BUILD Fleet St Petersburg (south coast)
Spoiler:

It is now Spring 1902.

wolf

he/him
Seen 18 Hours Ago
Posted October 23rd, 2022
8,259 posts
14.7 Years
The deadline is May 18th at 10 PM (UTC -4 / EDT).

edit: Extending for exactly one day from then.

edit 2: Doing the same as before. This is the last extension. If you do not send orders before then, we will move on without you.
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Lalapizzame

Age 25
Male
California
Seen February 12th, 2019
Posted June 7th, 2018
746 posts
15.4 Years
Spoiler:


Austria: Army Budapest SUPPORT Army Vienna -> Galicia
Austria: Army Rumania -> Bulgaria
Austria: Army Serbia -> Greece
Austria: Fleet Trieste -> Venice
Austria: Army Vienna -> Galicia

England: Fleet English Channel HOLD
England: Fleet London HOLD
England: Fleet Norway HOLD
England: Army Wales HOLD

France: Fleet Brest -> English Channel
France: Fleet Marseilles -> Spain (south coast)
France: Fleet Mid-Atlantic Ocean SUPPORT Fleet Brest -> English Channel
France: Army Portugal HOLD
France: Army Spain -> Gascony

Germany: Army Berlin -> Silesia
Germany: Fleet Denmark HOLD
Germany: Army Holland HOLD
Germany: Fleet Kiel -> Baltic Sea
Germany: Army Munich SUPPORT Army Berlin -> Silesia

Italy: Fleet Rome HOLD
Italy: Fleet Tunis HOLD
Italy: Army Tuscany HOLD
Italy: Army Venice HOLD

Russia: Fleet Bulgaria (east coast) -> Black Sea
Russia: Army Sevastopol -> Armenia
Russia: Army Silesia -> Prussia
Russia: Fleet St Petersburg (south coast) -> Gulf of Bothnia
Russia: Fleet Sweden -> Baltic Sea
Russia: Army Ukraine -> Warsaw

Turkey: Fleet Ankara HOLD
Turkey: Army Constantinople HOLD
Turkey: Army Smyrna HOLD

Spoiler:


Fleet London could not convoy Army Wales anywhere. Fleet London must move out first. Therefore, both units HOLD.

And with this round, we have two NPC nations: Italy and Turkey.

England: Fleet English Channel can retreat to Belgium or Irish Sea or North Sea or Picardy.

wolf

he/him
Seen 18 Hours Ago
Posted October 23rd, 2022
8,259 posts
14.7 Years
Sorry about the delay. The deadline is May 28th at 9 PM (UTC -4 / EDT) for England's retreat orders. For the rest of the orders, you all have until May 29th at 9 PM (UTC -4 / EDT).

Turkey is disqualified due to inactivity.
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