Sonata

Don't let me disappear

Age 27
Male
Indiana
Seen 2 Hours Ago
Posted March 25th, 2023
13,619 posts
10.2 Years
Possibly the worst team I've ever made in OU, but I kinda like it because it's a change from the same old that I always use. But I need to make it better since I don't always win like I'm supposed to. I started the team with just Starmie, Crobat, and Skarmory. I lead Skarmory and get all the hazards then whirlwind til I die or until I can give Starmie a chance to get in without dying, then spam whirlwind with Crobat and get outsped by pokemon with half of its speed. What. I tossed in Gengar because I got tired of people trying to stat boost as I was hazarding and then I just tossed Destiny Bond on him, Tentacruel is for the poisonous things and Espeon is another attacker.

Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Hydro Pump
- Thunderbolt
- Ice Beam
- Rapid Spin

Crobat @ Black Sludge
Ability: Infiltrator
EVs: 252 Spd / 128 Def / 128 SDef
Jolly Nature
- Roost
- Whirlwind
- Brave Bird
- Super Fang

Skarmory @ Leftovers
Ability: Sturdy
EVs: 160 Def / 252 HP / 96 SDef
Bold Nature
- Spikes
- Stealth Rock
- Roost
- Whirlwind

Gengar @ Black Sludge
Ability: Levitate
EVs: 252 Spd / 252 HP / 4 SAtk
Timid Nature
- Sludge Bomb
- Clear Smog
- Confuse Ray
- Destiny Bond

Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 252 Spd / 4 Spa
Hasty Nature
- Confuse Ray
- Acid Spray
- Toxic Spikes
- Toxic

Espeon @ Life Orb
Ability: Magic Bounce
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Dazzling Gleam
- Psychic
- Shadow Ball
- Signal Beam

PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
Having Crobat and Skarmory together is redundant, IMO, as both fulfill the same role as a Whirlwinder. Crobat's best role in OU is a Defogger, but you already have Starmie to clear away hazards. You seriously lack ways to deal with Steel Pokemon. For this reason, I'd replace Crobat with a strong Fire Pokemon like Infernape, Charizard, Talonflame or Heatran:

Charizard:
-Dragon Dance
-Flare Blitz/Fire Punch
-Dragon Claw/Outrage
-Earthquake/Roost
Nature: Adamant/Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Charizardite X
Ability: Blaze

or
-Dragon Dance
-Dragon Claw
-Fire Punch/Earthquake
-Roost
Nature: Adamant
EVs: 144 HP/244 Atk/120 Spe
Item: Charizardite X
Ability: Blaze

or
-Fire Punch/Earthquake
-Dragon Claw
-Will-o-Wisp
-Roost
Nature: Careful
EVs: 248 HP/148 SDef/112 Spe
Item: Charizardite X
Ability: Blaze

or
-Fire Blast
-Solar Beam
-Focus Blast
-Dragon Pulse/Roost
Nature: Timid/Modest
EVs: 4 Def/252 SAtk/252 Spe
Item: Charizardite Y

Infernape:
-Fire Blast/Flare Blitz
-Close Combat
-Thunder Punch
-Grass Knot/Mach Punch/Hidden Power (Ice)
Nature: Hasty/Naive
EVs: 168 Atk/88 SAtk/252 Spe
Item: Life Orb/Expert Belt

Talonflame:
-Swords Dance
-Flare Blitz
-Brave Bird
-Roost
Nature: Adamant
EVs: 252 Atk/4 Def/252 Spe
Item: Life Orb/Sharp Beak/Sky Plate
Ability: Gale Wings

or
-Flare Blitz
-Brave Bird
-U-turn
-Tailwind/Roost
Nature: Adamant
EVs: 252 Atk/4 Def/252 Spe
Item: Choice Band/Sharp Beak/Sky Plate
Ability: Gale Wings

or
-Bulk Up
-Brave Bird
-Taunt/Will-o-Wisp
-Roost
Nature: Careful
EVs: 248 HP/8 Def/252 SDef
Item: Leftovers
Ability: Gale Wings

Heatran:
-Lave Plume
-Protect
-Taunt/Roar/Stealth Rock
-Toxic/Will-o-Wisp
Nature: Calm
EVs: 248 HP/220 SDef/20 Spe
Item: Leftovers

or
-Fire Blast/Overheat
-Flash Cannon
-Earth Power/Stone Edge
-Flamethrower/Fire Blast/Hidden Power (Ice)
Nature: Modest
EVs: 252 SAtk/4 SDef/252 Spe
Item: Choice Specs/Choice Scarf

If you still want a phazer alongside Skarmory on the team, I'd recommend using Zygarde for this role, as it can deal with non-Skarmory Steel Pokemon with Earthquake:
-Substitute
-Glare
-Dragon Tail
-Earthquake
Nature: Impish
EVs: 252 HP/252 Def/4 SDef
Item: Leftovers

There seriously is no need to put 2 hazards on Skarmory, as it becomes a sitting duck otherwise if you plant to sit there for 4 turns to get all 4 layers up. It's best to stick to one only. What KOs does your EV spread avoid?:
-Whirlwind
-Roost
-Stealth Rock/Spikes
-Brave Bird
Nature: Impish
EVs: 252 HP/252 Def/4 SDef or 252 HP/16 Def/240 SDef
Item: Leftovers/Rocky Helmet
Ability: Sturdy

You're squandering Gengar's wide special move pool, as you only have Poison moves for offensive moves, making it walled by Steels entirely. It's too frail to use Clear Smog; Amoonguss does that better because it's bulkier. Relying on confusion to annoy opponents is not good. Give Gengar more coverage moves:
-Shadow Ball
-Sludge Bomb
-Focus Blast/Thunderbolt
-Destiny Bond
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Life Orb

Tentacruel has to go. Its best niche was a Rapid Spinner able to absorb Toxic Spikes, but it's seriously fallen out of favor because it struggles against top OU threats like Aegislash. Scolipede is a better alternative, IMO, since it has the option to deal with Steel Pokemon with Earthquake:
-Megahorn
-Spikes
-Swords Dance
-Baton Pass/Earthquake/Rock Slide
Nature: Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Focus Sash
Ability: Speed Boost

or
-Megahorn
-Poison Jab/Rock Slide
-Earthquake
-Protect
Nature: Adamant
EVs: 252 Atk/4 Def/252 Spe
Item: Life Orb
Ability: Speed Boost

Offensive Espeon is outclassed by Speed Deoxys, Latios, Alakazam and Mega Medicham because those Pokemon have better coverage options. It's best used as a Dual Screener:
-Reflect
-Light Screen
-Baton Pass
-Yawn/Psychic/Psyshock
Nature: Timid
EVs: 252 HP/4 Def/252 Spe
Item: Light Clay
Ability: Magic Bounce

If you want an offensive Psychic Pokemon, use the Psychics I mentioned:

Speed Deoxys:
-Psycho Boost
-Ice Beam
-Superpower
-Knock Off/Stealth Rock
Nature: Hasty/Naive
EVs: 20 Atk/252 SAtk/236 Spe
Item: Life Orb

Alakazam:
-Psychic/Psyshock
-Shadow Ball
-Focus Blast
-Hidden Power (Ice)/Dazzling Gleam/Thunder Wave
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Focus Sash
Ability: Magic Guard

or
-Psychic/Psyshock
-Shadow Ball/Hidden Power (Fire)
-Focus Blast
-Taunt
Nature: Modest
EVs: 4 HP/252 SAtk/252 Spe
Item: Alakazite
Ability: Magic Guard

Latios:
-Draco Meteor
-Psyshock
-Earthquake/Thunderbolt/Hidden Power (Fighting)
-Defog/Recover/Roost
Nature: Hasty/Timid
EVs: 4 Atk/252 SAtk/252 Spe
Item: Life Orb

Medicham:
-High Jump Kick
-Zen Headbutt
-Ice Punch/Fire Punch
-Fake Out/Substitute
Nature: Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Medichamite
Ability: Pure Power