Quote:
Originally Posted by Hikamaru
With the newer system it allowed me to better prepare my team without knowing I'll be at a disadvantage.
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Which is why the Kalos league was an easy challenge. It didn't help that they reveal the names of the rooms upon entering (seriously, Fire chamber? Water chamber?). If they didn't, and then we step into the elevator, we wouldn't be able to guess what type we're facing.
Seriously, I actually stepped into each room before deciding who to face at the Kalos. Now, if only the doors lock themselves upon entering, then I'll be stuck with whoever and whatever type I'll have to face. It'll bascially be the same type of challenge as the in-order system: You can't predict what you're facing.
Imagine:
*me as a random first-timer in the league*
"Ooh I want to start with this room first."
*enters room*
"Steel Chamber? I'm not ready for that!"
*door lock*
"Nuuuuu! ;o;"
Unpredictable at its finest.
But you know, with the majority of us knowing that the order will be Sydney > Phoebe > Glacia > Drake anyway, disregarding the new gameplay mechanics, moves and abilities, we'll still be prepared for the league if it were to be in order. I still think choose-your-own-order level-scaling lock-you-up system will be the best solution. At least, for the ones seeking a challenge.
I mean, being 10 levels under and needing to survive to win is really fun. xDD
But hey, everybody has their own preferences.
EDIT: Don't you just hate typos?