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View Poll Results: Keep artwork in game, or switch to fully 3D?
I want every trainer to have a 3D battle model! 31 57%
I want every trainer to have artwork, stick with tradition! 9 17%
I'm perfectly happy with the current set up of both! 14 26%
Voters: 54. You may not vote on this poll

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Old May 15th, 2014 (2:24 AM).
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Originally Posted by >_< View Post
I did actually put in the original post that I wasn't sure if they where still called sprites.
I see. I guess I got confused by the title.

I can see how people would want full 3D models for trainers, because I always seem to remember that until Platinum, no trainer sprite had any animation, and Pokémon sprites had animations as old as Crystal. In Platinum, only boss battle trainers had animations, and in BW they made complete animation looping models for Pokémon and some lousy pose animations for their trainers. I guess they always prioritise the Pokémon first, as it might take a lot more work to get all trainer 3D models done. Besides, when simply chatting overworld (prebattle) I don't think there's a need for a model other than the one in the overworld. It would be awesome if the trainers stand next to their Pokémon while battling and we can actually get to see them giving orders to attack, like sometimes when the trainer is down to his/her last Pokémon he/she makes a comment. I feel that artwork would perhaps be removed in the seventh gen, or in Pokémon Z. In ORAS, as it is a remake, I'm not expecting that much, just a new remake of an awesome region.
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Old May 15th, 2014 (11:07 AM).
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I'd prefer they go with a CONSISTENT style. Regardless of whether it's artwork or 3D. If they're going to show artwork, then show it for all of the trainers, even the important ones. And if they're going to show 3D, then give each trainer their own 3D model and show a Pokeball throwing animation. It's very jarring to have three different styles in contrast; a low-resolution overworld model, a high-resolution battle model, and a random generic Sugimori artwork.

I'm of the opinion that the artwork should be phased out. And don't really think that much would happen to Mr. Sugimori if they did so. He'd definitely still have his job, because his artwork is important. It makes it easy to show what all the Pokemon look like outside of the game and he'd still have a huge load of work to do regardless.

I think they'll probably stay with the 2D artwork until the next generation, in which case they will be more experienced and comfortable with 3D and be converting most to 3D models. Could be wrong, but it just seems most likely to me.
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Old May 15th, 2014 (11:25 AM).
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Originally Posted by Arylett Dawnsborough View Post
I'd prefer they go with a CONSISTENT style. Regardless of whether it's artwork or 3D. If they're going to show artwork, then show it for all of the trainers, even the important ones. And if they're going to show 3D, then give each trainer their own 3D model and show a Pokeball throwing animation. It's very jarring to have three different styles in contrast; a low-resolution overworld model, a high-resolution battle model, and a random generic Sugimori artwork.

I'm of the opinion that the artwork should be phased out. And don't really think that much would happen to Mr. Sugimori if they did so. He'd definitely still have his job, because his artwork is important. It makes it easy to show what all the Pokemon look like outside of the game and he'd still have a huge load of work to do regardless.

I think they'll probably stay with the 2D artwork until the next generation, in which case they will be more experienced and comfortable with 3D and be converting most to 3D models. Could be wrong, but it just seems most likely to me.

I do want everything to be consistent too, it's annoying that we have team flare as high resolution battle models, trainers and overworld people with low resolution 3D models, and annoying to have the E4 as Sugimori Art models. I just wish they would make it look more fitting then being all over the place.

Sugimori would still definitely have a job. Especially in the CoroCoro mags. He basically made all the art for it, giving us the leaks and stuff.

Next Gen is definitely going to have different art-style. Maybe they could impliment the Revolution Style battle layout, that is a number 1 thing I want them to do, with you telling the commands and all. Maybe they could do that just because it was console and it had more storage. I dunno, but I won't complain, they did really good with the graphics overall in XY, and I'm excited to see the reinforced graphics in ORAS. The teaser trailer looked awesome.
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Old May 15th, 2014 (1:50 PM).
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I'm enjoying seeing everybody's different opinions! I have added a poll to the original post!
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Old May 15th, 2014 (2:17 PM).
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I voted for both, because even though I'd like for everyone to have 2D art, I doubt they're going to get rid of the 3D animations now that they've included some in XY.
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Old May 18th, 2014 (3:20 AM).
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Full 3D models, for sure. We can never go back to sprites, I mean, the 3D has just opened so many doors and has helped with immersion on so many levels! I say stick with the 3D, and just keep improving and improving the textures and the overall gameplay!
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Old May 18th, 2014 (8:31 AM).
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I'm with those who don't care whether it's 3D or Artwork, as long at it's consistent.

IMHO, alternating the two made X&Y look like Game Freak ran out of budget in the middle of the development and just used the (already made) artwork to replace the 3D models they didn't have time to make.
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Old June 1st, 2014 (11:18 PM).
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To be honest, I kinda like seeing them back to sprites than their artworks. Although the Sugimori art is nice and all, but it kinda throws me off for some reason, maybe because it is the first time in the main games that they didnt use sprites?
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Old June 7th, 2014 (5:53 PM).
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I mean im sure they will still use full battle mugshots for trainers
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Old June 8th, 2014 (4:42 AM).
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I think we should give trainer models to important characters such as rivals, evil team, gym leaders, elite four, champion, and battle frontier. Otherwise seeing a model when fighting normal trainers like youngsters will get annoying and long. Especially in those water routes have to defeat the swimmers. I actually like the artwork by Ken and Its good for those situation.
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Old June 8th, 2014 (1:19 PM).
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I couldn't believe if they did NOT make it in the same style as XY. I'm personally glad they didn't get remade in 5th gen, for me it just wouldn't of been a big enough leap, graphics wise and such. I do hope Pokemon-amie returns for RS, however ><
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Old June 9th, 2014 (3:07 PM).
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They need to do something more with the trainer cut-scenes entering battles of important NPCs, like Team Magma/Aqua bosses, gym leaders, and more. Have them do a motion with their hands or jump into a stance of some sort, and state a tagline to kick off the fight. I'd like to see something along those lines in ORAS.
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Old June 10th, 2014 (4:32 PM).
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With the new E3 trailer, looks like they are splitting it in half. They're keeping the 3D Models for Pokemon Battles, (and I love how it looks), plus their doing the Gym Leader mugshots it looks like. If you haven't seen the trailer, watch it here.

At various parts in the video, you can see the 3D battling, and at 0:27, you can see Roxanne, the Rustboro city gym leaders mugshot.

I personally like the mugshots more than the 3D art since it gives me a good feeling of nostalgia. (Plus the mugshots are good for making banners ;D)
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Old June 10th, 2014 (10:13 PM).
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Quote:
Originally Posted by Arylett Dawnsborough View Post
I'd prefer they go with a CONSISTENT style. Regardless of whether it's artwork or 3D. If they're going to show artwork, then show it for all of the trainers, even the important ones. And if they're going to show 3D, then give each trainer their own 3D model and show a Pokeball throwing animation. It's very jarring to have three different styles in contrast; a low-resolution overworld model, a high-resolution battle model, and a random generic Sugimori artwork.

I'm of the opinion that the artwork should be phased out. And don't really think that much would happen to Mr. Sugimori if they did so. He'd definitely still have his job, because his artwork is important. It makes it easy to show what all the Pokemon look like outside of the game and he'd still have a huge load of work to do regardless.

I think they'll probably stay with the 2D artwork until the next generation, in which case they will be more experienced and comfortable with 3D and be converting most to 3D models. Could be wrong, but it just seems most likely to me.
Sugimori doesn't do the artwork that's used in-game. Yusuke Ohmura did all of the 2D Trainer artwork that's used in-game (he also did the Gym Leaders in B/W, and he did everything in B2/W2).

However, Sugimori did do the official artwork for Calem, Serena, Shauna, Tierno, Trevor, all of Team Flare, and AZ. This might not be a coincidence, but those exact Trainers also used 3D models in-battle.
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Old June 10th, 2014 (11:09 PM).
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I wanted every trainer to have a 3D model but now that we saw the first footage of the game, it won't happen! :( Although, I like the artworks! They're nice!
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Old June 12th, 2014 (2:26 PM).
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Roxanne seems to have an overworld and a mugshot, which is awesome! Her model will probably be shown throwing a Poke Ball when the battle starts. Also, the grunts have mugshots, and Archie and Maxie have models themselves but I bet the latter are only for their final battles in that hideout area we saw in the footage from E3! Maybe they'll have regular mugshots and a model throwing a ball in their prior battles... I'm excited to see the other Gym Leaders, Roxanne was perfect ;_;
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Old June 12th, 2014 (2:52 PM).
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Stupid Question, but what do you guys mean by Mug shots? I assume the 3D models are when you see them throw out the Pokeball and the Mug shot is when it's a picture of the trainer before the batle, right?
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Old June 12th, 2014 (6:00 PM).
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Your current position is very understandable, but I feel it has more of an impact on you when you see important people with 3d models, than if everyone had one. Besides, I'd much rather Game Freak focus on something more important than designing 3d models for random derp trainers. Just my 2 cents.
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Old June 13th, 2014 (8:39 PM).
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I think Gamefreak can and should wait until Gen 7 until they fully transition into 3D. I like the feel of the drawn mugshots more than seeing a rival or PSS trainer's 3D model, at least for the time being.
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Old June 13th, 2014 (11:07 PM).
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Stupid Question, but what do you guys mean by Mug shots? I assume the 3D models are when you see them throw out the Pokeball and the Mug shot is when it's a picture of the trainer before the batle, right?
Yes, we're essentially using the term "mug shot" to refer to the 2D art of the trainers shown before battle.



That being said, I'm liking the look of the Youngsters and Lasses in these games!
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Old June 14th, 2014 (6:34 AM).
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Yes, we're essentially using the term "mug shot" to refer to the 2D art of the trainers shown before battle.



That being said, I'm liking the look of the Youngsters and Lasses in these games!
Thank you for anwsering :D


I'm not the biggest fan of them. But idc if they stay or go
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Old June 14th, 2014 (10:13 AM).
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Now that we seen that both Team Magma and Team Aqua grunts, Roxanne are all character portraits as opposed to character model (Well, Team Flare all had character models in X/Y).

Do you think gamefreak is moving away from character models? Which one do you prefer more? Portrait or Model?

For me I hope that character models returns at some point. I loved it when Trainers (like the gym leaders & E4 in Platinum) would say a few words when they were going to send out their last pokemon, It made battles more realistic for me.
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Old June 14th, 2014 (10:31 AM).
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You know Maxie and Archie have models?

I don't really care tbh, but I wish they would just keep it consistent.
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Old June 14th, 2014 (10:50 AM).
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I like how they use Sugimori's art (At least I think it's him) in the game.

What I would find cool is if during those battles, like the Gym Leader battles and such, that like back in the 4th and 5th gen games the NPC would talk to you during the battle. In this case, the character model could appear close to their Pokemon, say a message, and then disappear.
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Old June 14th, 2014 (11:19 AM).
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"Moving away" is a pretty direct term. I think that the game file would be enormous and it would also take even more time to create a model for every single character and then have them appear multiple times in the case of trainers. The game would be even laggier than it was in-battle in XY :P Anyway, it would just be a huge task so they've cut out the middle man and included something that makes the game easier to make/handle as well as something that satisfies us, i.e the models for major characters.
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