Patch MrDollSteak's Decap. and Attack Rombase Page 31

Started by MrDollSteak September 2nd, 2013 7:51 AM
  • 361827 views
  • 929 replies
She/her/hers
Seen 1 Week Ago
Posted 3 Weeks Ago
81 posts
7.9 Years
Hey there,
I'm having some trouble using this patch as well. I'm trying to edit the rom in Pokemon Game Editor, but whenever I try to do anything I get an error.

When I try to edit Pokemon, it says "Conversion from string """" to type 'Double' is not valid".

When I try anything else, it says "Input string was not in a correct format."

I have copied the roms.ini from the Dollsteak patch download to the ini folder of PGE.

Any help would be appreciated. Thanks!
Seen November 19th, 2020
Posted May 15th, 2016
1 posts
7 Years
Hey,
I'm having a lot of trouble trying to load this patch in G3HS. I keep getting this error message:
At rom offset 0xfffffe there is an unknown rom id. This means that your rom has a number at the offset of the rom id that is not in the ini. Would you like to overwrite this number with a new one? Please note that this could result in data loss if, for example, there was an image at that location causing this issue. If no, this program will close.
So far, I've applied the bug patches (Natural Cure and Day Care) in the code, edited some moves, and replaced some Pokemon using PGE. I don't know if that could have made a difference. Does anyone know how to fix this? I'm new to all this, so I may be missing something obvious. Thank you!
Male
FRANCE
Seen March 16th, 2020
Posted May 19th, 2018
209 posts
9 Years
Hey,
I'm having a lot of trouble trying to load this patch in G3HS. I keep getting this error message:

So far, I've applied the bug patches (Natural Cure and Day Care) in the code, edited some moves, and replaced some Pokemon using PGE. I don't know if that could have made a difference. Does anyone know how to fix this? I'm new to all this, so I may be missing something obvious. Thank you!
Go in a Hex editor and go to the bottom of the rom, the "00 00" at the end to replace the wrong ID, it worked many times for me
Seen October 2nd, 2016
Posted September 2nd, 2016
93 posts
11.4 Years
Gosh I've tried like every god damn solution suggested by the moves and abilities just show up as messed up, i.e .x/ in G3HS. I HAVE CHANGED THE CORRECT VALUES TO MrDS. I AM USING THE CORRECT .INI I AM USING THE RIGHT VERSION OF G3HS

SOMEONE HELP!!
Current Nuzlocke - Volt White 2 - Oshawott / Tyrogue (0 Badges)
Age 25
Male
Seen 2 Weeks Ago
Posted September 2nd, 2020
534 posts
10.7 Years
Ok, I solved G3HS. Now when I try to open in PGE, I just get "Not one of the Pokemon games.." what on earth?
Since you "solved GH3S", I assume you changed the game code from BPRE to MrDS, correct? If you did so, after opening your ROM in GH3S, change back it's game code to BPRE. The code changing just has to be done one time for setup purposes of GH3S, I think.
Seen October 2nd, 2016
Posted September 2nd, 2016
93 posts
11.4 Years
Since you "solved GH3S", I assume you changed the game code from BPRE to MrDS, correct? If you did so, after opening your ROM in GH3S, change back it's game code to BPRE. The code changing just has to be done one time for setup purposes of GH3S, I think.
Ha ha, yes I've done it thanks, further confusion but figured I'd wrote BRPE instead of..yeah.
Current Nuzlocke - Volt White 2 - Oshawott / Tyrogue (0 Badges)
Male
Seen June 21st, 2016
Posted June 8th, 2016
1 posts
6.9 Years
I've encountered 3 unlisted errors in this Rom Base that's pretty frustrating seeing as my full rom hack will be completed within the next 2 weeks or so. If possible, please fix them? Or I'll have to remove these moves manually from All of the Pokemon that learn them (very daunting task by the way).

-I inserted Goomy (replacing a Pokemon in the 151 dex, I forgot which), and when I encountered a wild one, it used Protect & the move text kept repeating over & over, making me unable to continue the battle.

-The move 'Tailwind' does nothing, and the animation acts like Bide.

-When encountering a Pokemon with the Snow Warning ability, the text says the wild Pokemon's Snow Warning detected my Pokemon's item (In this case, my Pokemon had on an assault vest). Not anything that would freeze the game, but it's going to be really odd for other players to see that.

And those are just 3 of the problems I have encountered with this base during beta testing. There are probably many more not listed here as well, and I don't want my rom hack filled with unknown move glitches that I should not have to fix or remove manually. Is the creator of this base even working on it still? There has not been any change to the main post since last year. It would be a shame if users inserted this base and worked on it for months thinking it would be updated, only to have it forgotten and filled with bugs that will ruin their hard work.
Male
Seen October 30th, 2022
Posted September 29th, 2021
9 posts
7.3 Years
Hi! I'd like to point out a couple of bugs I found out.

First, Wake-Up Slap doesn't work accurately. The sleep condition is "removed" so to say, the opponent does attack you, but the icon for the sleep condition remains and you can't inflict it with other statuses.
Next, Moonblast has 40 PP.
Another one I found, Stealth Rock damage says the damage is taken by the mon who used the move, not the mon switching in and effectively taking damage.
Finally, Hi Jump Kick has 10% accuracy for some reason.

Besides these, I've had trouble with Magic Guard, which doesn't do anything against Stealth Rock (Clefairy still takes damage from it).
That's it. Thanks a lot for this hack!

Exodrake

The Manliest Chick that Ever Manlied

Age 29
Female
Seen November 30th, 2016
Posted July 24th, 2016
163 posts
10 Years
Where are the -ate abilities hooked at in this ROMbase? they are apparently coded differently than the -ate abilities in the ability resource thread. I want to use the latter code because it's easy to expand with my own -ate abilities, but when I implement it it's completely overridden by the old code pre-patched to the rombase. I don't know where to look to remove that. :(

I'M A WITCH THAT'S HOW
Male
Seen September 9th, 2018
Posted September 9th, 2018
37 posts
7.4 Years
Have any of these been fixed in 1.5a or not? The changelog indicates the Day Care bug has been fixed, but what about the others? Are the offsets still correct? I'm hesitant to poke at anything just yet.

EDIT: I am so glad I remembered this bug was here. I could not get the Day Care script to work properly, and I thought A-Map had corrupted my ROM until I remembered I never fixed it. The Day Care bug apparently needs to be fixed still if you've patched with 1.5a.
Male
Seen September 27th, 2022
Posted December 7th, 2016
32 posts
8.9 Years
Hi, I've just noticed a bug with the ability Tinted Lens.

Rather than altering the type matchup against the opponent's type combination, it affects the matchups against the opponent's types individually. For example, when using a bug-type move against a grass/poison type it would normally do normal damage as bug is strong against grass but resisted by poison. Since the matchup overall is neutral, it should not be affected by Tinted Lens. However, bug-type moves are actually super effective against this particular combo. This would also mean that 4x resisted moves would do neutral damage, making the ability way OP. I feel kinda dirty for using Venomoth, so could you please take note of this glitch? Thanks :)

Also, a minor nitpick but the decap isn't entirely perfect. For instance, "RunNING SHOES". I know this isn't an issue for those making a ROM hack for a completely new game, but for side projects of FireRed like the one I'm working on myself it is rather annoying.

Blazing Rud

This is Blazingly Awsome!!! - Pokemon Blazing Fire Coming Soon

Male
India
Seen April 3rd, 2017
Posted October 15th, 2016
82 posts
7.1 Years
I have not read upper threads and i dont know if others have posted this bug but when i give gemancy to a balbasaur and start game and when battle with rival gemancy goes on forever and to test out ew moves I gave sucker punch to charmender which means chanmender can never deal damage to my balbasaur because of never ending geomacy og geomancy whatever who cares for spelling. But do someone know how do i fix it???

This is Blazingly
awsome!!!

Male
london
Seen June 17th, 2018
Posted August 8th, 2016
80 posts
13.9 Years
Hi, When I try to use Pokemon Game Editor PGE 3.7 with this, using the new 3.6 ini that gamer2020 posted (as there isnt a new one for 3.7 i don't think) I get an error in the errors.txt: Error! CryTable2 is missing for ROM BPRE!

Checking the ini I find CryTable=48C914

but no CryTable2 entry. Can anyone tell me the hex for this so I can add it?

Edit: If I make the seemingly dirty quick fix of just saying CryTable2=48C914 also, I then get another error: Error! DexSizeTrainerSprite is missing for ROM BPRE!
I can only assume there are a bunch of errors waiting to be detected, and that I have done something basic completely wrong. What am I doing wrong?
Male
México
Seen May 7th, 2022
Posted November 29th, 2018
13 posts
8.3 Years
Hi, When I try to use Pokemon Game Editor PGE 3.7 with this, using the new 3.6 ini that gamer2020 posted (as there isnt a new one for 3.7 i don't think) I get an error in the errors.txt: Error! CryTable2 is missing for ROM BPRE!

Checking the ini I find CryTable=48C914

but no CryTable2 entry. Can anyone tell me the hex for this so I can add it?

Edit: If I make the seemingly dirty quick fix of just saying CryTable2=48C914 also, I then get another error: Error! DexSizeTrainerSprite is missing for ROM BPRE!
I can only assume there are a bunch of errors waiting to be detected, and that I have done something basic completely wrong. What am I doing wrong?
Open your roms.ini (PGE)
Go to [BPRE] section
Check at the bottom and copy whatever you need to your MrDollSteak ini (from TradeData in my case)
Male
london
Seen June 17th, 2018
Posted August 8th, 2016
80 posts
13.9 Years
Open your roms.ini (PGE)
Go to [BPRE] section
Check at the bottom and copy whatever you need to your MrDollSteak ini (from TradeData in my case)
Brilliant thank you.

I have fixed the problems with the PGE pokemon editor but I get an error still with the PGE trade editor: InvalidArgument-Value of '0' is not valid for 'SelectedIndex'
Parameter name: SelectedIndex

Can't find any .ini entries called SelectedIndex so I don't know what to do here. Does the trade editor just not work for this rombase?
Male
México
Seen May 7th, 2022
Posted November 29th, 2018
13 posts
8.3 Years
Brilliant thank you.

I have fixed the problems with the PGE pokemon editor but I get an error still with the PGE trade editor: InvalidArgument-Value of '0' is not valid for 'SelectedIndex'
Parameter name: SelectedIndex

Can't find any .ini entries called SelectedIndex so I don't know what to do here. Does the trade editor just not work for this rombase?
Use the attached ini. Also take in count this:
http://www.pokecommunity.com/showpost.php?p=9213057&postcount=15
Male
USA
Seen June 7th, 2017
Posted June 7th, 2017
26 posts
6.8 Years
I applied the patch to a clean Fire Red Rom, and replaced the .ini file in G3HS with the one provided. When I try to open the rom in G3HS though it works fine at first, but when I load up a Pokemon I get this error message:

"Moves have not been fully loaded because there was an error. Either not enough moves were loaded due to a bad number in the ini or the learned move data offset is bad/corrupted. The error occurred trying to read move #x(changes with each pokemon). The correct number of moves is: 354."
"I don't have to know you, I may have not ever met you or ever meet you, but I want you to know that I love you. I love you first of all because the God that I serve says that we should love everyone. I also love you because it feels better to love than to hate."
-Stevie Wonder