Avatar358

Friend Code: 0619-3088-1076

Male
Australia
Seen June 27th, 2014
Posted June 19th, 2014
71 posts
9 Years
So far my team consists of
Garchomp @ Earth Plate
Ability: Rough Skin
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- Earthquake
- Fire Fang
- Outrage
- Stone Edge

Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 224 SDef / 32 Spd
Calm Nature
- Toxic Spikes
- Scald
- Rapid Spin
- Sludge Bomb

Clefable @ Leftovers
Ability: Magic Guard
- Wish
- Moonblast
- Heal Bell
- Protect

Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 252 SAtk / 4 HP / 252 Spd
Modest Nature
- Fire Blast
- Dragon Pulse
- Solar Beam
- Focus Blast

I need 2 tanks or other, pokemon to finish my team
Plz help
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PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
Choice Scarf/Band > Earth Plate on Garchomp. It could use the extra power or Speed. Also consider Dragon Claw over Fire Fang or Stone Edge for a more reliable Dragon STAB.

Tentacruel lost its luster in Gen VI because it can't really deal with Aegislash well. Given the team's relatively offensive nature, Toxic Spikes isn't really going to help. So Starmie is a better alternative for Rapid Spinning:
-Hydro Pump/Surf
-Psyshock/Thunderbolt
-Ice Beam
-Rapid Spin
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Life Orb/Expert Belt
Ability: Natural Cure/Analytic

Clefable should be Bold with 252 HP/252 Def/4 SDef.

Charizard Y's last 4 EVs should be put in either defensive stat; putting them in its HP makes it even, making Charizard fall to 2 Stealth Rock switch-ins.

For a tank, try out Aegislash. Though it's bulky, it can turn its huge defenses to its own huge offenses with Stance Change. Clefable provides Wish support for it to make up for its lack of reliable recovery:
-Shadow Ball
-Shadow Sneak/Sacred Sword
-Iron Head/Sacred Sword/Pursuit
-King's Shield
Nature: Quiet
EVs: 244 HP/12 Def/252 SAtk
Item: Leftovers/Spooky Plate/Spell Tag/Air Balloon

or
-Substitute
-Toxic
-Shadow Ball
-King's Shield
Nature: Modest
EVs: 244 HP/12 Def/252 SAtk
Item: Leftovers

or
-Shadow Ball
-Shadow Sneak
-Flash Cannon/Sacred Sword
-Pursuit/Sacred Sword
Nature: Hasty/Naive
EVs: 4 Atk/252 SAtk/252 Spe
Item: Life Orb

or
-Swords Dance
-Shadow Sneak
-Shadow Claw/Iron Head
-Sacred Sword/Head Smash
Nature: Adamant
EVs: 252 Atk/4 SDef/252 Spe
Item: Life Orb

In your last slot, try out something like Amoonguss, Ferrothorn or Tangrowth to work well with the Water and Fire Pokemon you currently have:

Amoonguss:
-Spore
-Giga Drain
-Sludge Bomb/Hidden Power (Fire)/Foul Play
-Stun Spore/Clear Smog
Nature: Bold
EVs: 252 HP/252 Def/4 SDef
Item: Black Sludge
Ability: Regenerator

Tangrowth:
-Leaf Storm/Giga Drain
-Knock Off
-Earthquake
-Hidden Power (Ice/Fire)/Rock Slide
Nature: Sassy
EVs: 252 HP/4 Def/252 SDef
Item: Assault Vest
Ability: Regenerator

or
-Giga Drain/Leaf Storm
-Knock Off
-Sleep Powder/Earthquake
-Hidden Power (Ice/Fire)
Nature: Relaxed
EVs: 252 HP/252 Def/4 SDef
Item: Leftovers
Ability: Regenerator

Ferrothorn:
-Leech Seed
-Protect/Thunder Wave
-Gyro Ball/Power Whip
-Stealth Rock/Spikes/Gyro Ball
Nature: Relaxed
EVs: 252 HP/216 Def/40 SDef
Item: Leftovers/Rocky Helmet
Ability: Iron Barbs

or
-Stealth Rock/Spikes
-Leech Seed
-Gyro Ball/Thunder Wave
-Power Whip/Protect
Nature: Relaxed
EVs: 252 HP/216 Def/40 SDef
Item: Leftovers/Rocky Helmet
Ability: Iron Barbs