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Old June 12th, 2014 (9:10 AM).
noah0155's Avatar
noah0155 noah0155 is offline
 
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Hey guys. I really need help. I'm making a pokemon fire red rom hack and my 1st script works great and everything but when you go to my second script downstairs the mom does the first apply movement then the screen changes colors and resets the rom. Another issue I had was when I walked outside my house it reseted. I did change the house picture if that had anything to do with it. but I kept the warp tiles just didn't seem to work. please help.
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Old June 12th, 2014 (9:28 AM).
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Spherical Ice Spherical Ice is online now
 
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Can you post the script, please?
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Old June 12th, 2014 (9:47 AM).
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Quote:
Originally Posted by noah0155 View Post
Hey guys. I really need help. I'm making a pokemon fire red rom hack and my 1st script works great and everything but when you go to my second script downstairs the mom does the first apply movement then the screen changes colors and resets the rom. Another issue I had was when I walked outside my house it reseted. I did change the house picture if that had anything to do with it. but I kept the warp tiles just didn't seem to work. please help.
Thread belongs in the Beginner's Lounge subforum.

Moved.
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Old June 12th, 2014 (10:14 AM).
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noah0155 noah0155 is offline
 
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Quote:
Originally Posted by Spherical Ice View Post
Can you post the script, please?
I accidentally erased it.. can you try and give me an idea of what's wrong?
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Old June 12th, 2014 (10:26 AM).
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Spherical Ice Spherical Ice is online now
 
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How can anyone possibly diagnose an issue from a vague description? If you don't even have the script any more, why not just recreate it?
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Old June 12th, 2014 (2:42 PM). Edited June 12th, 2014 by DrFuji.
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noah0155 noah0155 is offline
 
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Quote:
Originally Posted by Spherical Ice View Post
How can anyone possibly diagnose an issue from a vague description? If you don't even have the script any more, why not just recreate it?
Okay so heres the script please help its happening with all my scripts

Spoiler:
#dynamic 0x800000

#org @start
lock
setvar 0x4011 0x1
applymovement 1 @walk
waitmovement 1
applymovement 1 @walk2
waitmovement 1
applymovement 1 @walk3
waitmovement 1
applymovement 1 @walk4
waitmovement 1
applymovement 1 @walk5
waitmovement 1
textcolor 0x02
msgbox @explain 0x6
closeonkeypress
fadesong 0x0152
applymovement 1 @walk6
waitmovement 1
applymovement 1 @walk7
waitmovement 1
applymovement 1 @walk8
waitmovement 1
applymovement 1 @walk9
waitmovement 1
applymovement 2 @friendwalk4
waitmovement 2
applymovement 2 @friendwalk1
waitmovement 2
applymovement 2 @friendwalk2
waitmovement 2
applymovement 2 @friendwalk3
waitmovement 2
textcolor 0x01
msgbox @friend 0x6
closeonkeypress
showpokepic 0x6A 0x0A 0x03
textcolor 0x01
msgbox @friend2 0x5
if 0x1 goto @hitmonlee
hidepokepic
showpokepic 0x6B 0x0A 0x03
textcolor 0x01
msgbox @friend3 0x5
if 0x1 goto @hitmonchan
hidepokepic
if 0x0 goto @friend2
release
end

#org @walk
#raw 0x61
#raw 0xFE

#org @walk2
#raw 0x53
#raw 0xFE

#org @walk3
#raw 0x1E
#raw 0x1E
#raw 0x1E
#raw 0x1E
#raw 0x1E
#raw 0x1E
#raw 0x1E
#raw 0x1E
#raw 0x1E
#raw 0xFE

#org @walk4
#raw 0x1E
#raw 0x1E
#raw 0xFE

#org @walk5
#raw 0x1F
#raw 0x1F
#raw 0x1F
#raw 0x1F
#raw 0xFE

#org @explain
= Mom:\v\h02! Oh my gosh this is\nhorrible. I really didn't think\lI would ever have to tell me son\lthis. This morning me and your\lfather went on a little walk on\lroute 1 to talk about some stuff.\lWhen some strange men walked out\lof the cave and took dad!!! Like\lthey just picked him up and walked\laway! *crying* ... I'm so sorry\lson. I'm gonna go find somewhere\lprivate to think. I love you.

#org @walk6
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0xFE

#org @walk7
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0xFE

#org @walk8
#raw 0x10
#raw 0x10
#raw 0xFE

#org @walk9
#raw 0x60
#raw 0xFE

#org @friendwalk1
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0xFE

#org @friendwalk2
#raw 0x11
#raw 0x11
#raw 0xFE

#org @friendwalk4
#raw 0x61
#raw 0xFE

#org @friendwalk3
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0xFE

#org @friend
= Friend:I am so sorry \v\h02. I saw\nit all.I was fighting some wild\lPOKEMON whhen the weird men took\lyour dad.. they were in strange\loutfits.. I have two POKEMON if\lyou'd like to take one.

#org @friend2
= Do you want HITMONLEE?

#org @friend3
= Do you want HITMONCHAN?

#org @hitmonlee
hidepokepic
givepokemon 0x6A 0x05 0x0 0x0 0x0 0x0
setflag 0x828
setflag 0x829
fanfare 0x13E
msgbox @recievedlee 0x3
waitfanfare
textcolor 0x01
msgbox @havethispokedex 0x6
fanfare 0x13E
msgbox @recievedpokedex 0x3
waitfanfare
textcolor 0x01
msgbox @pokeballs 0x6
fanfare 0x13E
giveitem 0x4 0x5 MSG_OBTAIN
waitfanfare
textcolor 0x01
msgbox @hopeicanhelp 0x6
closeonkeypress
applymovement 2 @walkaway
waitmovement 2
applymovement 2 @walkaway2
waitmovement 2
applymovement 2 @walkaway3
waitmovement 2
applymovement 2 @walkaway4
waitmovement 2
release
end

#org @hitmonchan
hidepokepic
givepokemon 0x6B 0x05 0x0 0x0 0x0 0x0
setflag 0x828
setflag 0x829
fanfare 0x13E
msgbox @recievedchan 0x3
waitfanfare
textcolor 0x01
msgbox @havethispokedex 0x6
fanfare 0x13E
msgbox @recievedpokedex 0x3
waitfanfare
textcolor 0x01
msgbox @pokeballs 0x6
fanfare 0x13E
giveitem 0x4 0x5 MSG_OBTAIN
waitfanfare
textcolor 0x01
msgbox @hopeicanhelp 0x6
closeonkeypress
applymovement 2 @walkaway
waitmovement 2
applymovement 2 @walkaway2
waitmovement 2
applymovement 2 @walkaway3
waitmovement 2
applymovement 2 @walkaway4
waitmovement 2
release
end

#org @recievedlee
= \v\h02 has recieved HITMONLEE!

#org @havethispokedex
= and here, have this POKEDEX.\nYou can't have more POKEMON\lwithout a POKEDEX! Plus this way\lyou can record how much POKEMON\lyou've seen and cought!

#org @recievedpokedex
= \v\h02 has recieved a POKEDEX!

#org @pokeballs
= Also you need something to catch\nPOKEMON with.

#org @hopeicanhelp
= Well. I'm going to help you on\nyour way. I feel so bad. I'm going\lto the elite four one day. Maybe\lafter you avenge your father you\lcan try to beat the elite four!\lYou going to need to fight\lthrough the all the gyms\lthough, a little challenge.\l
well,I gotta go, i'm going to go\lfight through all the gyms so I\lcan reach the elite four. Catch ya\llater! and i'm sorry about your\lfather bud.

#org @walkaway
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0xFE

#org @walkaway2
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0xFE

#org @walkaway3
#raw 0x10
#raw 0x10
#raw 0xFE

#org @walkaway4
#raw 0x60
#raw 0xFE

#org @recievedchan
= \v\h02 recieved HITMONCHAN!
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Old June 12th, 2014 (4:00 PM).
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Danny0317 Danny0317 is offline
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Pretty sure you have to put waitmovement 0x0, not the person number
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Old June 12th, 2014 (6:41 PM).
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noah0155 noah0155 is offline
 
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Quote:
Originally Posted by Dark Sneasel View Post
Pretty sure you have to put waitmovement 0x0, not the person number
just tried didn't change outcome. thanks for help though.
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Old June 12th, 2014 (10:44 PM).
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Spherical Ice Spherical Ice is online now
 
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Age: 25
Posts: 5,251
Code:
#dynamic 0x800000
#include stditems.rbh
#include stdpoke.rbh

//---------------
#org @start
lock
applymovement 0x1 @move1
waitmovement 0x0
textcolor 0x0
msgbox @string1 MSG_NORMAL //"[red_fr]Mom: [player]!\pOh my gosh..."
closeonkeypress
fadesong 0x152
applymovement 0x1 @move2
waitmovement 0x0
applymovement 0x2 @move3
waitmovement 0x0
msgbox @string2 MSG_NORMAL //"Friend: I am so sorry [player].\nI..."
closeonkeypress
goto @snippet1

//---------------
#org @snippet1
hidepokepic
showpokepic PKMN_HITMONLEE 0xA 0x3
bufferpokemon 0x0 PKMN_HITMONLEE
msgbox @string3 MSG_YESNO //"Do you want [buffer1]?"
compare LASTRESULT 0x1
if 0x1 goto @snippet2
goto @snippet3

//---------------
#org @snippet2
setvar 0x8004 0x6A
goto @snippet4

//---------------
#org @snippet3
hidepokepic
showpokepic PKMN_HITMONCHAN 0xA 0x3
bufferpokemon 0x0 PKMN_HITMONCHAN
msgbox @string3 MSG_YESNO //"Do you want [buffer1]?"
compare LASTRESULT 0x1
if 0x1 goto @snippet5
goto @snippet1

//---------------
#org @snippet4
hidepokepic
bufferpokemon 0x0 0x8004
givepokemon 0x8004 0x5 ITEM_NONE 0x0 0x0 0x0
fanfare 0x13E
msgbox @string4 MSG_KEEPOPEN //"[black_fr][player] obtained\na [bu..."
setflag 0x828
waitfanfare
closeonkeypress
msgbox @string5 MSG_NORMAL //"Here, have this POKéDEX.\pYou can'..."
fanfare 0x13E
msgbox @string6 MSG_KEEPOPEN //"[black_fr][player] obtained\na POK..."
setflag 0x829
waitfanfare
closeonkeypress
msgbox @string7 MSG_NORMAL //"Also, you'll need something to\nca..."
giveitem ITEM_POKEBALL 0x5 MSG_OBTAIN
msgbox @string8 MSG_KEEPOPEN //"Well. I'm going to help you on\nyo..."
closeonkeypress
applymovement 0x2 @move4
waitmovement 0x0
setvar 0x4011 0x1
release
end

//---------------
#org @snippet5
setvar 0x8004 0x6B
goto @snippet4


//---------
// Strings
//---------
#org @string1
= [red_fr]Mom: [player]!\pOh my gosh this is horrible.\pI really didn't think I would ever\nhave to tell me son this.\pThis morning me and your father\nwent on a little walk on Route 1\lto talk about some stuff.\pWhen some strange men walked out\nof the cave and took Dad!\pLike they just picked him up and\nwalked away!\p[.]I'm so sorry son.\pI'm gonna go find somewhere\nprivate to think.\pI love you.

#org @string2
= Friend: I am so sorry [player].\nI saw it all.\pI was fighting some wild POKéMON\nwhen the weird men took your dad[.]\pThey were in strange outfits[.]\pI have two POKéMON, if you'd like\nto take one.

#org @string3
= Do you want [buffer1]?

#org @string4
= [black_fr][player] obtained\na [buffer1]!

#org @string5
= Here, have this POKéDEX.\pYou can't have more POKéMON\nwithout a POKéDEX!\pWith this, you can record how many\nPOKéMON you've both seen and\lcaught!

#org @string6
= [black_fr][player] obtained\na POKéDEX!

#org @string7
= Also, you'll need something to\ncatch POKéMON with.

#org @string8
= Well. I'm going to help you on\nyour way.\pI feel so bad.\pI'm going to the Elite Four one\nday.\pMaybe after you avenge your father\nyou can try to beat the Elite Four!\pYou're going to need to fight\nthrough the all the Gyms though, a\llittle challenge.\pWell, I gotta go, I'm going to go\nfight through all the Gyms so I\lcan reach the Elite Four.\pCatch ya later!\pI'm sorry about your father bud.


//-----------
// Movements
//-----------
#org @move1
#raw 0x61 //Show
#raw 0x53 //Jump in Place (Facing Up)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1F //Step Left (Fast)
#raw 0x1F //Step Left (Fast)
#raw 0x1F //Step Left (Fast)
#raw 0x1F //Step Left (Fast)
#raw 0xFE //End of Movements

#org @move2
#raw 0x13 //Step Right (Normal)
#raw 0x13 //Step Right (Normal)
#raw 0x13 //Step Right (Normal)
#raw 0x13 //Step Right (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x60 //Hide
#raw 0xFE //End of Movements

#org @move3
#raw 0x61 //Show
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x12 //Step Left (Normal)
#raw 0x12 //Step Left (Normal)
#raw 0x12 //Step Left (Normal)
#raw 0xFE //End of Movements

#org @move4
#raw 0x13 //Step Right (Normal)
#raw 0x13 //Step Right (Normal)
#raw 0x13 //Step Right (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x60 //Hide
#raw 0xFE //End of Movements
I've tried to salvage that script to something somewhat usable. I haven't tested it completely in-game but it should work.
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Old June 13th, 2014 (12:28 AM).
noah0155's Avatar
noah0155 noah0155 is offline
 
Join Date: Jul 2012
Gender: Male
Posts: 20
Quote:
Originally Posted by Spherical Ice View Post
Code:
#dynamic 0x800000
#include stditems.rbh
#include stdpoke.rbh

//---------------
#org @start
lock
applymovement 0x1 @move1
waitmovement 0x0
textcolor 0x0
msgbox @string1 MSG_NORMAL //"[red_fr]Mom: [player]!\pOh my gosh..."
closeonkeypress
fadesong 0x152
applymovement 0x1 @move2
waitmovement 0x0
applymovement 0x2 @move3
waitmovement 0x0
msgbox @string2 MSG_NORMAL //"Friend: I am so sorry [player].\nI..."
closeonkeypress
goto @snippet1

//---------------
#org @snippet1
hidepokepic
showpokepic PKMN_HITMONLEE 0xA 0x3
bufferpokemon 0x0 PKMN_HITMONLEE
msgbox @string3 MSG_YESNO //"Do you want [buffer1]?"
compare LASTRESULT 0x1
if 0x1 goto @snippet2
goto @snippet3

//---------------
#org @snippet2
setvar 0x8004 0x6A
goto @snippet4

//---------------
#org @snippet3
hidepokepic
showpokepic PKMN_HITMONCHAN 0xA 0x3
bufferpokemon 0x0 PKMN_HITMONCHAN
msgbox @string3 MSG_YESNO //"Do you want [buffer1]?"
compare LASTRESULT 0x1
if 0x1 goto @snippet5
goto @snippet1

//---------------
#org @snippet4
hidepokepic
bufferpokemon 0x0 0x8004
givepokemon 0x8004 0x5 ITEM_NONE 0x0 0x0 0x0
fanfare 0x13E
msgbox @string4 MSG_KEEPOPEN //"[black_fr][player] obtained\na [bu..."
setflag 0x828
waitfanfare
closeonkeypress
msgbox @string5 MSG_NORMAL //"Here, have this POKéDEX.\pYou can'..."
fanfare 0x13E
msgbox @string6 MSG_KEEPOPEN //"[black_fr][player] obtained\na POK..."
setflag 0x829
waitfanfare
closeonkeypress
msgbox @string7 MSG_NORMAL //"Also, you'll need something to\nca..."
giveitem ITEM_POKEBALL 0x5 MSG_OBTAIN
msgbox @string8 MSG_KEEPOPEN //"Well. I'm going to help you on\nyo..."
closeonkeypress
applymovement 0x2 @move4
waitmovement 0x0
setvar 0x4011 0x1
release
end

//---------------
#org @snippet5
setvar 0x8004 0x6B
goto @snippet4


//---------
// Strings
//---------
#org @string1
= [red_fr]Mom: [player]!\pOh my gosh this is horrible.\pI really didn't think I would ever\nhave to tell me son this.\pThis morning me and your father\nwent on a little walk on Route 1\lto talk about some stuff.\pWhen some strange men walked out\nof the cave and took Dad!\pLike they just picked him up and\nwalked away!\p[.]I'm so sorry son.\pI'm gonna go find somewhere\nprivate to think.\pI love you.

#org @string2
= Friend: I am so sorry [player].\nI saw it all.\pI was fighting some wild POKéMON\nwhen the weird men took your dad[.]\pThey were in strange outfits[.]\pI have two POKéMON, if you'd like\nto take one.

#org @string3
= Do you want [buffer1]?

#org @string4
= [black_fr][player] obtained\na [buffer1]!

#org @string5
= Here, have this POKéDEX.\pYou can't have more POKéMON\nwithout a POKéDEX!\pWith this, you can record how many\nPOKéMON you've both seen and\lcaught!

#org @string6
= [black_fr][player] obtained\na POKéDEX!

#org @string7
= Also, you'll need something to\ncatch POKéMON with.

#org @string8
= Well. I'm going to help you on\nyour way.\pI feel so bad.\pI'm going to the Elite Four one\nday.\pMaybe after you avenge your father\nyou can try to beat the Elite Four!\pYou're going to need to fight\nthrough the all the Gyms though, a\llittle challenge.\pWell, I gotta go, I'm going to go\nfight through all the Gyms so I\lcan reach the Elite Four.\pCatch ya later!\pI'm sorry about your father bud.


//-----------
// Movements
//-----------
#org @move1
#raw 0x61 //Show
#raw 0x53 //Jump in Place (Facing Up)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1E //Step Up (Fast)
#raw 0x1F //Step Left (Fast)
#raw 0x1F //Step Left (Fast)
#raw 0x1F //Step Left (Fast)
#raw 0x1F //Step Left (Fast)
#raw 0xFE //End of Movements

#org @move2
#raw 0x13 //Step Right (Normal)
#raw 0x13 //Step Right (Normal)
#raw 0x13 //Step Right (Normal)
#raw 0x13 //Step Right (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x60 //Hide
#raw 0xFE //End of Movements

#org @move3
#raw 0x61 //Show
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x11 //Step Up (Normal)
#raw 0x12 //Step Left (Normal)
#raw 0x12 //Step Left (Normal)
#raw 0x12 //Step Left (Normal)
#raw 0xFE //End of Movements

#org @move4
#raw 0x13 //Step Right (Normal)
#raw 0x13 //Step Right (Normal)
#raw 0x13 //Step Right (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x10 //Step Down (Normal)
#raw 0x60 //Hide
#raw 0xFE //End of Movements
I've tried to salvage that script to something somewhat usable. I haven't tested it completely in-game but it should work.
Thank you! it worked somewhat. Can you tell me how you did this so that next time I can do it the correct way
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