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Old July 3rd, 2014 (6:17 PM).
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Drazex Drazex is offline
 
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I'm using Advance Map to add trainers to the game, but when I actually go into the game, they are invisible and don't interact with the player. I got one to start working by deleting the trainer and re-adding them, but when I tried it for the other trainers in question, it didn't work, and I even lost one that had been working previously.

I'm really not sure why it's doing this. Thanks for all assistance!
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Old July 3rd, 2014 (6:27 PM).
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Spherical Ice Spherical Ice is online now
 
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Are you sure the person events don't share their Person event no. with other person events? Sometimes AdvanceMap bugs out and lets you have multiple events with the same event no.
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Old July 3rd, 2014 (6:44 PM).
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That was a problem, apparently, but correcting that issue didn't fix it. For some reason, only person events 0, 2, and 6 appear to be working. When I switch up the event numbers, those are the ones that keep working.

(Although at least now the gym leader works >.>)
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Old July 3rd, 2014 (6:45 PM).
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Lancekoijer32497 Lancekoijer32497 is offline
 
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you mean if you saw a trainer, an alert icon will appear to the trainer and starts to battle u? if that so, you must CHECK the TRAINER BOX in Person events
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Old July 3rd, 2014 (6:55 PM).
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I have all the trainer boxes checked, but that's not the problem. The trainers literally aren't showing up on the map in-game, but they're all set up in Advance Map.

AMap: http://i364.photobucket.com/albums/oo88/thraxis/AMAP.png
In-Game: http://i364.photobucket.com/albums/oo88/thraxis/actual.png
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Old July 3rd, 2014 (7:01 PM).
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Check the map's level scripts. It may have a hidesprite or something like that.
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Old July 3rd, 2014 (7:09 PM).
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I'm not seeing any. Under map scripts in the header, there's a "setmaptile script", "on entering map/not on menu close", "on entering map/on menu close", and "validates values, loads handler to 0x03000EB0".

No hidesprite that I can see, though I may be looking in the wrong place.
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Old July 3rd, 2014 (7:30 PM).
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Quote:
there's a "setmaptile script", "on entering map/not on menu close", "on entering map/on menu close", and "validates values, loads handler to 0x03000EB0"
I'm assuming you don't understand what a level script is then. The command 'hidesprite' is used inside the 'on entering map/on menu close' script. Those level scripts are definitely the problem. Delete the level scripts from A-Map and then try it in-game.
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Old July 3rd, 2014 (7:37 PM).
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Deleting those did the trick, thanks a bunch ^_^
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