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Old July 11th, 2014 (11:54 PM).
Videreludus Videreludus is offline
 
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Posts: 226
Sorry for creating a Thread for this.
I'm creating some new Pokéball Items, in a Pokémon Emerald rom.

Everything works fine after. I click on the Pokéball I get the Item and then it dissapears, but the text isn't exactly like the "non hacked" pokeball items. When I click on the hacked one the text says "Obtained the Potion!" for example but by the non hacked the text says "Players Name found one Potion!".

Can it be changed? I ask because I can't find anything of it on the web. And if yes what codes must I use? Please help.
And thanks

Also the code I use is this:

#dynamic 0xE3D0AD

#org @start
hidesprite 47
giveitem 0xD 0x1 0x0
setflag 0x1203
release
end

Note: Any Item interest me, Potion is just an example.
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Old July 12th, 2014 (4:04 AM).
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Astraea Astraea is offline
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Yep, it can be done, Just put give item and then a Message after that o your choice in the next Line!
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Old July 12th, 2014 (7:23 AM).
Videreludus Videreludus is offline
 
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I found another way.

I just copy/pasted the script from another pokeball item in advancemap and changed the item hex value to another one.

But thanks Brendon_McCullum I apreciated that you tried to help me.
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Old July 12th, 2014 (7:30 AM).
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Astraea Astraea is offline
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Its no problem, I am always Ready to help anyone regarding Pokemon Hacking In terms of Scripting and OW Spriting
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Old July 12th, 2014 (11:30 PM).
Videreludus Videreludus is offline
 
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Ok, but now I have another question:

Is there a way to make a Pokémon appear in a breakable rock once by using Rock smash? I will create a new rock and put the script to break it but I want also that a Pokémon appears there and like I said only one time. (Since it's werworld sprite isn't in Advancemap and I'm bad at design. Also of course I want it to appear in the first time I use Rock Smash.
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Old July 13th, 2014 (1:47 PM).
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JosefigGaming JosefigGaming is offline
 
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Quote:
Originally Posted by Red-Charizard View Post
Ok, but now I have another question:

Is there a way to make a Pokémon appear in a breakable rock once by using Rock smash? I will create a new rock and put the script to break it but I want also that a Pokémon appears there and like I said only one time. (Since it's werworld sprite isn't in Advancemap and I'm bad at design. Also of course I want it to appear in the first time I use Rock Smash.
Yes, it is
Now, I'm not sure if there is a simpler way to do this, built into the game's engine, but here's my way of doing it
You use the rock smash script and put a random command with a wildbattle
I'm not going into how any of those work, but you can find out by yourself in diegoisawesome's scripting tutorial
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Old July 15th, 2014 (5:35 AM).
Videreludus Videreludus is offline
 
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Quote:
Originally Posted by JosefigGaming View Post
Yes, it is
Now, I'm not sure if there is a simpler way to do this, built into the game's engine, but here's my way of doing it
You use the rock smash script and put a random command with a wildbattle
I'm not going into how any of those work, but you can find out by yourself in diegoisawesome's scripting tutorial
Ok thanks, I now don't have much time for hacking, (only at weekend), but then I will watch diego«s thread.
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