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Old July 24th, 2014 (4:56 AM).
TheZoroark007 TheZoroark007 is offline
 
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Can someone give me an example how a script can look like( in Firered) Wjere you can see a Boat driving , that brings you to another location? (Like in Emerald with the old man and it pecko.)
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Old July 31st, 2014 (2:19 AM).
TheZoroark007 TheZoroark007 is offline
 
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Can't someone answer this?
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Old July 31st, 2014 (2:23 AM).
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TheCurryGuy TheCurryGuy is offline
 
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Well you coud use the SSanne sailing special an warp the player to the map.
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Old July 31st, 2014 (2:34 AM).
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Danny0317 Danny0317 is offline
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I don't remember much, but I think in emerald, the boat script used spriteinvisible and gave the player and boat the same movements. Maybe that could be useful?
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Old July 31st, 2014 (2:41 AM).
TheZoroark007 TheZoroark007 is offline
 
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Quote:
Originally Posted by Dark Sneasel View Post
I don't remember much, but I think in emerald, the boat script used spriteinvisible and gave the player and boat the same movements. Maybe that could be useful?
This would be helpfull.Can you give me an exemple how this script can look like?
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Old July 31st, 2014 (2:50 AM).
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Danny0317 Danny0317 is offline
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Sadly not at the moment. I'm not on a computer.
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Old July 31st, 2014 (7:07 AM).
TheZoroark007 TheZoroark007 is offline
 
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Can you post it when you are on a computer?
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Old July 31st, 2014 (7:45 AM).
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Here's what a basic outline of the script would look like:

Code:
#dynamic 0x740000

#org @start
lockall
faceplayer
msgbox @m1 MSG_KEEPOPEN
closeonkeypress
// Do stuff to get the player and the boatman "on" the boat
// Now, this hides the player and does some movement
spriteinvisible 0xFF 0x<your_map_bank> 0x<your_map>
applymovement 0x<boat> @mov1
applymovement MOVE_PLAYER @mov1
waitmovement 0x0
// Do more moving and such
spritevisible 0xFF 0x<new_map_bank> 0x<new_map>
msgbox @m2 MSG_KEEPOPEN
releaseall
end

#org @m1
= Let's go for a boat ride!

#org @m2
= We made it!

#org @mov1
#raw 0x10
#raw 0x12
// Just a generic move goes here
#raw 0xFE
If you can't understand it, perhaps you need to take a little time and check out a few tutorials. ;)
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