Quote:
Originally Posted by tzujm33
Is it possible to delete all the existing maps, warps, scriots and events? I find it annoying when i want to set a warp, and then the warp number is used by another warp in a map i dont want to use. Maybe the first map shall stay to have smth., but everything else shall go.
|
Just create new blank maps and replace old ones while inserting. Should wipe the events scripts etc. if re-scripting use new offsets