In this instance, the script is activated when the player talks to Pikachu (0x1). What I would like to happen is for Pikachu's sprite to disappear between the two fadescreen commands, but that's not happening :(
Here's another instance of this happening, but this time the event is activated via script tile. I would like for the sprite to disappear after running off screen, but again, that doesn't happen. Actually, it
does disappear, but only until the player moves (at that point, it appears in its original position).
Any ideas?