Quote:
Originally Posted by Darkrai Lv.1000
Hey guys, so I can't for the life of me figure out how to give cries to expanded Pokemon. I've followed Chaos Rush's tutorial to the letter, then realized after reading the second page that for expanded Pokemon, I also had to change the "directsound type" to 00. The thing is, I have absolutely no idea where this is located. xD
How do I go about changing this "directsound type"? Is it in the cry table? The secondary cry table? The cry I inserted with sappy? I've looked in all of them, but can't find anything, and the cries don't change to what they should sound like. :/
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Quote:
Originally Posted by Magic
I'm no expert, hopefully GoGo or something else into music hacking can give you a definite answer, but I did spot this:
So perhaps, when using Sappy with your cry you need to change that option in the menu to 00?
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I heard my name O.o
But you guys have got the wrong idea 100% lol
Directsound instruments are the following:
WW XX 00 00 YY YY YY YY ZZ ZZ ZZ ZZ
For example it looks like this:
30 3C 00 00 AB CD EF 08 FF 00 FF A5
What this all means:
WW: directsound TYPE (your "directsound thingy")
XX: pitch (3C [hex] is 60 [dec], the base note [middle C {no change in sound}])
YY YY YY YY: pointer to instrument
ZZ ZZ ZZ ZZ: adsr values
WW explained:
00 = normal
10 = reverse playback
20 = compressed (cries use this)
30 = reverse playback compressed (cries played for fainting and growl use this)
So to change your "directsound thingy" you change the WW for the type.
However judging by what you're doing in the first post you're overwriting the secondary cry table which you SHOULD NOT do or else you'll have a fainting Pidgey sounding like Piplup for example. Repoint it as well.