RMT Sticky Web UU team

Started by Nah August 23rd, 2014 5:36 AM
  • 1816 views
  • 1 replies

Nah

Age 30
she/her, they/them
Seen 11 Hours Ago
Posted 19 Hours Ago
15,643 posts
9.5 Years
So if you couldn't figure it out, I've made (another) team, this time in UU with the idea being trying to have Moxiedile sweep with the help of Sticky Web, since it's Speed falls just a little short sometimes. This is what I have so far, but I can't figure out what to do for the last 2 slots. And maybe there's something wrong with what I've got so far?

Shuckle @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Sticky Web
- Stealth Rock
- Encore
- Infestation

The Sticky Web setter, ya know, since that's a major part of the team idea. Not sure if I should stick with Shuckle or change it to Galvantula......

Jellicent (M) @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 172 SpD / 88 Spe
Calm Nature
IVs: 0 Atk
- Scald
- Recover
- Shadow Ball
- Toxic

Since Sticky Web is needed on the team, gotta have a spinblocker. Jellicent does that while covering Krookodile's Water and Fighting weaknesses, Shaymin's Fire weakness, and Shaymin and Krookodile's Ice weakness, while those 2 cover Jelli's Grass, Electric, Ghost and Dark weaknesses.

Krookodile @ Life Orb
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Knock Off
- Pursuit

The other major part of the team. A lotta people use Scarfdile, but I think that kinda ruins the great coverage you get between Ground, Rock, and Dark. Thing is amazing....if I get it right.

Shaymin @ Life Orb
Ability: Natural Cure
EVs: 224 HP / 188 SpA / 96 Spe
Modest Nature
- Seed Flare
- Earth Power
- Hidden Power [Ice]
- Rest

Meant to provide some solid special attacking to the team (dat Seed Flare) while handling some of the weaknesses of the previous two guys.


Or so I hope. I'm not exactly good at teambuilding or theorymoning, so it'd be appreciated if y'all could help me out for the millionth time.
Nah ンン
“No, I... I have to be strong. Everyone expects me to."
Male
California
Seen November 24th, 2017
Posted November 27th, 2016
170 posts
8.8 Years
Hi there! Since you helped me out on my team, I guess I can help you with yours lol. Anyways, I would use galvantula over shuckle. It has more immediate offensive presence, however it doesn't have as many opportunities to come in later during the game as shuckle. Also shuckle can stall with toxic and infestation. A set like this should be used
Spoiler:
Galvantula @ focus sash/life orb
4 Hp/252 Satk/252 Spe
Compound eyes
- sticky web
-volt switch
- thunder
- filler
~ giga drain if using life orb


In my opinion, I would say your team is fine as it is. Maybe try fitting a rapid spinner if possible. I don't know any rapid spinners in UU. And for your last slot, mienshao could be used to flinch first turn, then u-turn out to something and hit hard with base 125 attack. Make sure it has regenerator. Also noticed you don't have a mega evolver, I'm pretty sure mega blastoise is allowed in UU. That's also another option who can benefit from sticky web
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