Haha, I should confess a certain obsession with them lately, myself. They're just SO addicting! Oops, died again,
but maybe next time I'll get better items. Oh.. dead again. Let's try that again,
I can do it this time!
Boyfriend and I thoroughly enjoyed playing
Risk of Rain, and that's the only one I've finished thus far. Probably because it's a fairly easy one, especially if you're not playing it alone. Though by 'finish', I mean that I got 100% achievements on Steam, though I'm still missing a few in-game achievements.. and the Miner.
I love
Spelunky, but Spelunky doesn't love me. It can be hard for me to find a balance sometimes. Take too long and the ghost of instant-death appears. Usually right by the exit because he has a horrible sense of humor. Rush through and you wind up doing something stupid, like not looking before you drop and.. impaling yourself on some spikes. Spikes are my worst enemy.
Well, those and the Shopkeepers I accidentally anger on nearly every run. Oops.
One of the most popular examples is a game called NetHack, but if you want something newer and more accessible, I suggest trying out Pokemon's own Mystery Dungeon series, which uses much of the Rogue-Like structure, but minus the perma death.
There's also
WazHack, as a more modern suggestion. :)
It takes a lot of what made NetHack great and makes it into a more modern, side-scrolling game. With 3D models, even. It still differs plenty - there's no praying or sacrificing, for example - but it manages to give you a similar feeling. Y'know, that feeling of being dumped in a dungeon and left for dead. Also completely wrecking your run with some cursed boots that make you levitate forever, now you can't pick up items.
I shouldn't have laughed at Boyfriend for that. :c