The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Fan Games > Binary ROM Hacking
Reload this Page Other Can't replace Hero's backsprite

Notices
For all updates, view the main page.

Binary ROM Hacking Need a helping hand or just want to talk about binary ROM hacks? Get comments and answers to any ROM Hacking-related problems, questions or thoughts you have here.

Ad Content
Reply
 
Thread Tools
  #1   Link to this post, but load the entire thread.  
Old October 28th, 2014 (12:43 AM).
rortik rortik is offline
 
Join Date: Aug 2014
Gender: Female
Posts: 59
No matter what I do, when I replace the Hero's back sprite using unlz, it doesn't work ingame.

I'm not talking about an off color palette, im talking all glitched and crap.

And I'm making sure it matches up...

Can someone walk me through exactly what I'm doing wrong here?
Reply With Quote
  #2   Link to this post, but load the entire thread.  
Old October 28th, 2014 (1:28 AM).
destinedjagold's Avatar
destinedjagold destinedjagold is offline
You can contact me in PC's discord server...
 
Join Date: May 2007
Age: 32
Gender: Male
Nature: Careful
Posts: 8,579
before you open your ROM with Unlz-GBA, make sure you delete the <YourRomHack.GBA>.pal and the <YourRomHack.GBA>.spr files first... those two files are found inside the folder where your ROM hack is located.
__________________

Reply With Quote
  #3   Link to this post, but load the entire thread.  
Old October 28th, 2014 (6:06 PM).
rortik rortik is offline
 
Join Date: Aug 2014
Gender: Female
Posts: 59
They come back the instant I open the ROM.
Reply With Quote
  #4   Link to this post, but load the entire thread.  
Old October 28th, 2014 (6:14 PM).
destinedjagold's Avatar
destinedjagold destinedjagold is offline
You can contact me in PC's discord server...
 
Join Date: May 2007
Age: 32
Gender: Male
Nature: Careful
Posts: 8,579
Yes, that's the point. Before you open the ROM with Unlz-GBA, you'll have to remove those two files so the tool can scan your ROM for new changes that you've made when you open it again. ;)
__________________

Reply With Quote
  #5   Link to this post, but load the entire thread.  
Old October 28th, 2014 (11:21 PM).
rortik rortik is offline
 
Join Date: Aug 2014
Gender: Female
Posts: 59
Well either way it doesn't help.

So I open up unlz and find where the backdsrite of brendan is. It looks all cut up until I hit the - sign once. Then it shows the four positions vertically.

What I'm doing is at this point just clicking the "import..." button and selecting the picture I want to import.

The picture I'm importing here is the four sprites that I'd like to use in a vertical format like the brendan ones once I click - once.

Then it writes it in and I close unlz fine. But ingame, it's all glitchy. Again, I don't expect the color palette to match up, but that's definitely not the issue. The sprite is all jumbled and mixed up. And when I go back to it in unlz it DEFINITELY doesn't look the same, I also have to hit - twice to get it to look normal.

Finally, once I've done that to a rom, I can't overwrite that picture again. Nomatter WHAT I do, it ALWAYS gives me the "compressed size too big" error if I try to overwrite anything I've overwritten once. I know it's not the picture because it's the same damn picture I just used.
Reply With Quote
  #6   Link to this post, but load the entire thread.  
Old October 28th, 2014 (11:34 PM).
destinedjagold's Avatar
destinedjagold destinedjagold is offline
You can contact me in PC's discord server...
 
Join Date: May 2007
Age: 32
Gender: Male
Nature: Careful
Posts: 8,579
can u upload d image ur trying 2 insert?
__________________

Reply With Quote
  #7   Link to this post, but load the entire thread.  
Old October 28th, 2014 (11:56 PM).
rortik rortik is offline
 
Join Date: Aug 2014
Gender: Female
Posts: 59
It's the Red sprite from FR/LG.
Reply With Quote
  #8   Link to this post, but load the entire thread.  
Old October 29th, 2014 (12:38 AM).
destinedjagold's Avatar
destinedjagold destinedjagold is offline
You can contact me in PC's discord server...
 
Join Date: May 2007
Age: 32
Gender: Male
Nature: Careful
Posts: 8,579
—,—
Red's backsprite in FR is uncompressed, hence Unlz-GBA can't get it, which also means I can't get it. Can you upload the image you are trying to put into your ROM so I can test it?
__________________

Reply With Quote
  #9   Link to this post, but load the entire thread.  
Old October 29th, 2014 (2:11 AM).
rortik rortik is offline
 
Join Date: Aug 2014
Gender: Female
Posts: 59
Huh, the FR one I had seems to have disappeared. It wasn't the one I was using after all, I was actually using one that's Ash. Oh well, either way here it is:

red.png
Reply With Quote
  #10   Link to this post, but load the entire thread.  
Old October 29th, 2014 (5:15 PM).
destinedjagold's Avatar
destinedjagold destinedjagold is offline
You can contact me in PC's discord server...
 
Join Date: May 2007
Age: 32
Gender: Male
Nature: Careful
Posts: 8,579
Here are your problems...
First, the width should be 64 pixels, not 72.
Second, the background color of the image is not the first color.

Spoiler:



Well, anyway, here's a properly indexed one. The positioning might need some fixing, but eh~

__________________

Reply With Quote
  #11   Link to this post, but load the entire thread.  
Old October 29th, 2014 (11:36 PM).
rortik rortik is offline
 
Join Date: Aug 2014
Gender: Female
Posts: 59
It worked, thanks!

But what palette did you use?
Reply With Quote
  #12   Link to this post, but load the entire thread.  
Old October 29th, 2014 (11:47 PM).
destinedjagold's Avatar
destinedjagold destinedjagold is offline
You can contact me in PC's discord server...
 
Join Date: May 2007
Age: 32
Gender: Male
Nature: Careful
Posts: 8,579
Quote:
Originally Posted by rortik View Post
It worked, thanks!

But what palette did you use?
I used the pallete that image was using. :/
__________________

Reply With Quote
  #13   Link to this post, but load the entire thread.  
Old October 30th, 2014 (3:59 AM).
rortik rortik is offline
 
Join Date: Aug 2014
Gender: Female
Posts: 59
Huh. My unLZ seems to think that it needs to change it.

I'll try again. ^.^
Reply With Quote
  #14   Link to this post, but load the entire thread.  
Old October 31st, 2014 (11:03 PM).
rortik rortik is offline
 
Join Date: Aug 2014
Gender: Female
Posts: 59
Any way you can upload the .pal file you have? It keeps giving me this:

whyme.png
Reply With Quote
  #15   Link to this post, but load the entire thread.  
Old November 2nd, 2014 (10:04 AM).
rortik rortik is offline
 
Join Date: Aug 2014
Gender: Female
Posts: 59
It literally won't let me change the palette.

If I use unLZ to select a different palette, then click "write to rom" it simply reverts to palette 1039, the default for the trainer. If I use APE to edit this palette, it tells me it isn't safe to replace, and replacing it turns the entire palette black. Yipee.

I want to change palettes, because all the trainer sprites are on 1039 too, and I don't wana mess them up, but it won't let me change... and I can't even edit the palette properly anyway. Aaarrrgghhhhhhhhh.

On another note, unLZ STILL gives me a compressed size too large error if I EVER try importing an image again. This makes it doubly frustrating because every mistake I have to take a fresh copy of the rom.

And it gives me the same error regardless of if I try it on my rom hack, a fresh Pokemon Ruby rom, or another completed rom hack.
Reply With Quote
  #16   Link to this post, but load the entire thread.  
Old November 2nd, 2014 (7:09 PM).
destinedjagold's Avatar
destinedjagold destinedjagold is offline
You can contact me in PC's discord server...
 
Join Date: May 2007
Age: 32
Gender: Male
Nature: Careful
Posts: 8,579
I suggest you try again with a clean Ruby ROM. Then open it with Unlz-GBA (after removing the .spr and .pal files). And then...
- Go to the male hero's backsprite. Click the minus (-) button.

Spoiler:

- Click the [Next Pal] button twice.
Spoiler:

- Click the [Import] button to get your indexed sprite, and then the [Write to ROM] button. Finally, have these settings.
Spoiler:

(Uncheck the [Automatically Fix Pointers], by the way...)
__________________

Reply With Quote
Reply

Quick Reply

Join the conversation!

Create an account to post a reply in this thread, participate in other discussions, and more!

Create a PokéCommunity Account
Ad Content

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 9:07 AM.