Fun Size:As I said in my starter thread, any help is appreciated :D
What can you do?
Dedenne1: 1)Thanks a lot for the kind words!
2) Most of your question are answered in my post, but np, i will precise ;)
a) there will be fakemons and pokemons FROM ALL 6 generations, but only selected ones, considering that I don't know how to increase the max number but
if someone has a good tutorial about going beyond 386 pokes (+25), I'm interested!
b) Yes, there is mega evolutions (official and invented), but they are treated as regular evolutions, which means there will be only one evolutionnary stone of this kind in the game, to keep the limit from 6th gen of 1 mega per party.
c) Yes, Fairy type is here as well as another custom type, with VERY limited distribution.
d) No nuzlocke mode, because I don't know if it's possible on GBA, but if it is I WANT A TUTORIAL, BECAUSE IT WOULD BE A DREAM COME TRUE!
e) I will add that to the feature paragraph ;)
f) thanks for adding my hack to your list of support. means a lot to me!
Itari: As I said, the esthetics part is what i like most about hacking, so it's always a pleasure to read that ;)
As far as scripting goes, I will have to learn it more extensively, but I'm rather confident so far... so far...
G0ld: a) a pentagram for bad guys, seems legit!
b) I actually wanted to change the tiles for the Pkmn center and the shop, but my tilesets were already filled to the brim, so, I guess it will have to remain this way, sorry!
c) With a ghost type being the main legendary of my game, it felt appropriate. Moreover, I like when the menus, etc... are coherent color-wise. makes me think of Persona ^^
Actually, here is an artwork i just finished of the foresaid legendary. It's not great, but I will work on it ;)
"Korean-named person": I actually did a lot of planning!It had been a long time I wanted to do my own hack, so I had time to think about it and HERE IT IS!
Joltjolteon: Thanks (sorry not to be more original here
~_~)!
Also love your pokemon saiken hack btw.