you should try kingdra over dragonite, performs mixed duties really well and abuses rain!
Kingdra @ Life Orb
Ability: Swift Swim
EVs: 64 Atk / 216 SpA / 228 Spe
rash Nature
- Hydro Pump
- Waterfall
- Draco Meteor
- Outrage
Will try that, thanks :)
Focus Punch's negative priority and how easy it is to disrupt outside of Substitute is why Mega Swampert never runs it:
-Waterfall
-Earthquake
-Ice Punch
-Low Kick/Superpower/Rain Dance
Nature: Adamant
EVs: 104 HP/252 Atk/152 Spe (outspeeds threats up to Mega Sceptile and Mega Beedrill under rain, though 252/252 Atk/Spe can still be used if you're paranoid about Scarf Therian Landorus)
Item: Swampertite
Tornadus (either form) is better than Dragonite. It still has those never-miss Hurricanes under rain; the Incarnate version can even act as a backup rain inducer thanks to Prankster. IMO, rain Dragonite has taken a hit in usefulness now that Drizzle got nerfed. The Therian version is a better offensive pivot because of Regenerator healing off its HP when it leaves battle:
Incarnate:
-Rain Dance
-Hurricane
-Focus Blast/Superpower
-Knock Off/Taunt
Nature: Naive/Timid
EVs: 4 Atk/252 SAtk/252 Spe
Item: Life Orb/Damp Rock
Ability: Prankster
Therian:
-Hurricane
-U-turn
-Superpower
-Taunt
Nature: Naive
EVs: 76 Atk/216 SAtk/216 Spe
Item: Life Orb
or
-Hurricane
-Focus Blast
-U-turn
-Knock Off
Nature: Timid
EVs: 132 HP/160 SAtk/216 Spe
Item: Assault Vest
I slightly dislike that superpower forces me to switch out and that low kick forces me to rely on opponents weight... But I'll consider them. I also don't want my team to be
too reliant on rain (being able to *function* properly without it on, just that the rain helps)... I just saw that it could learn power up punch, would that be viable?
I see, so the volt switch and regenerator work really well then. Isn't prankster worth it though, I find that thunderwave can really save my ass sometimes against some people who already have set up quite a bit.