RMT UU Team

Started by WestCoastShiny February 15th, 2015 8:56 PM
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  • 12 replies
Male
California
Seen November 24th, 2017
Posted November 27th, 2016
170 posts
8.8 Years
Hey everyone! I just wanted some ideas and tips on how to make my current UU team better.

Donphan:
Spoiler:

Nature: Adamant
EVs: 172 HP/252 Atk/84 Spe
Ability: Sturdy
Item: leftovers
Moves:
- Earthquake
- ice shard
- rapid spin
-stealth rock
So if you couldn't tell already, his job is to set up rocks and to get rid of them. Now, donhpan is known for his great physical defense but, I feel as if his physical defense is rather...weak. He doesn't seem to take physical hits as good as I want him to. I'm currently trying to think of a different stealth rock setter and spinner to replace him but I can't think of any.


Dragalge:
Spoiler:

Nature: Modest
EVs: 188 HP/252 SpA/68 Spe
Ability: Adabtability
Item: Choice Specs
Moves:
- Draco Meteor
- Hydro Pump
- Focus Blast
- Sludge Wave
We all know Dragalge hits hard and that's exactly what this dragalge does. Draco Meteor destroys the life out of things that don't resist it. Hydro Pump is for pokes such as hippowdon, nidoking/queen, chandelure, etc. Fire types and ground types in general basically. Focus blast is to hit steel types. Lastly, Sludge Wave is his secondary STAB which hits Chesnaught unlike sludge bomb and it hits slightly harder anyway. Dragalge is a nice wallbreaker.


Machamp:
Spoiler:

Nature: Adamant
EVs:172 HP/252 Atk/84 Spe
Ability: No Guard
Item: Assault Vest
Moves:
- Dynamic Punch
- Knock Off
- Ice Punch
- Bullet Punch
Machamp is another great wallbreaker and has great synergy with dragalge. No Guard is used to land Dynamic Punch 100% of the time which also has a 100% confusion rate. Knock off is used to cripple walls/ghost types that wanna try and switch into a dynamic punch. Ice punch hits ground and flying types hard and bullet punch is used to remedy his bad speed and to act as a revenge killer.


Darmanitan:
Spoiler:

Nature: Jolly
EVs: 252 Atk/4 SpD/252 Spe
Ability: Sheer Force
Item: Choice Scarf
Moves:
-Flare Blitz
- Rock Slide
- U-turn
- Superpower
An awesome wallbreaker and revenge killer thanks to choice scarf and sheer force. I find that he is somewhat exploitable thanks to choice scarf. Not much to say about him other than he hits hard.


Sceptile:
Spoiler:

Nature: Timid
EVs: 4 HP/252 SpA/252 Spe
Ability: Overgrow (Lightning Rod)
Item: Sceptilite
Moves:
- Leaf Storm
- Dragon Pulse
- Focus Blast
- HP Fire
The mega of the team. He's fast and pretty strong however pretty frail in return. Leaf Storm is his main STAB which hits like a truck. Dragon pulse is his secondary STAB when he mega evolves which hits moderately hard. Focus Blast is used to hit steel types. HP Fire is there to hit steel/bug types. Some examples are Forretress and doublade. Somewhat underwhelming mega. I'm on the edge of wanting to replace him with another mega but I'm not sure what mega I'd like to use.


Alakazam:
Spoiler:

Nature: Timid
EVs: 4 HP/252 SpA/252 Spe
Ability: Magic Guard
Item: Focus Sash
Moves:
- Psyshock
- Shadow Ball
- Energy Ball
- Focus Blast
Alakazam is a good revenge killer. His ability makes him immune to hazards and burn/poison which is nice. He hits kinda eh. Not sure who'd I wanna replace him with but for now, he seems to be ok.


And that's my team! Again, give me ideas, tips, and suggestions on how to make my team better :)
Not sure how to use border colors lol

Pokemon Sun + Moon/OR/X/Y:
Ign: Anthony
Fc: 0189-8902-0443
TSV: 2350
Male
Wherever you don't want me to be
Seen July 17th, 2015
Posted June 7th, 2015
156 posts
8.3 Years
M-Sceptile's not as bad as everyone seems to think - It has near-perfect paralysis immunity in Lightningrod (I think only Body Slam, Glare and Dragonbreath can paralyze it), which is essential as M-Sceptile's speed is its greatest asset. Switch in on an electric-type move and enjoy that Sp.Atk boost too (only works AFTER Mega Evolving obviously). As for moves......
~ Detect is essential for safely Mega Evolving and comes in handy quite often, although Protect has more PP. Great for scouting those deadly Ice Shards.
~ If you can hack it, Sceptile has a few good egg moves. Grasswhistle has questionable accuracy but putting an enemy to sleep will make up for M-Sceptile's abysmal defenses. If that's not your thing, try another egg move, Dragonbreath. Sure, it's weaker than Dragon Pulse, but it still hits decently hard with M-Sceptile's massive Sp.Atk stat. The added paralyze bonus can give you a little peace of mind and also pave the way for a few of your slower teammates.

I have next to no experience with the others, but that's one solid mix of offense and defense you got there!

PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
M-Sceptile's not as bad as everyone seems to think - It has near-perfect paralysis immunity in Lightningrod (I think only Body Slam, Glare and Dragonbreath can paralyze it), which is essential as M-Sceptile's speed is its greatest asset. Switch in on an electric-type move and enjoy that Sp.Atk boost too (only works AFTER Mega Evolving obviously). As for moves......
~ Detect is essential for safely Mega Evolving and comes in handy quite often, although Protect has more PP. Great for scouting those deadly Ice Shards.
~ If you can hack it, Sceptile has a few good egg moves. Grasswhistle has questionable accuracy but putting an enemy to sleep will make up for M-Sceptile's abysmal defenses. If that's not your thing, try another egg move, Dragonbreath. Sure, it's weaker than Dragon Pulse, but it still hits decently hard with M-Sceptile's massive Sp.Atk stat. The added paralyze bonus can give you a little peace of mind and also pave the way for a few of your slower teammates.

I have next to no experience with the others, but that's one solid mix of offense and defense you got there!
Mega Sceptile's frailty and Grass Whistle's inaccuracy don't go hand-in-hand. It should be played as an all-out attacker or a Substitute attacker. With the former play style, Sceptile should focus on hitting switch-ins hard with the appropriate coverage move. With the latter, Sceptile can protect itself against a predicted status move or scout a switch-in. Of course, using Substiute also means having to use Giga Drain as a Grass STAB to replenish HP. I'll also say no to Dragon Breath; Mega Sceptile is fast enough already (it shouldn't rely on the paralysis chance) and you lose out on a considerable amount of power on your Dragon STAB:

252 SpA Mega Sceptile Dragon Pulse vs. 0 HP / 4 SpD Hydreigon: 326-386 (100.3 - 118.7%) -- guaranteed OHKO

252 SpA Mega Sceptile Dragon Breath vs. 0 HP / 4 SpD Hydreigon: 234-276 (72 - 84.9%) -- guaranteed 2HKO

252 SpA Mega Sceptile Dragon Pulse vs. 0 HP / 4 SpD Noivern: 360-426 (115.7 - 136.9%) -- guaranteed OHKO

252 SpA Mega Sceptile Dragon Breath vs. 0 HP / 4 SpD Noivern: 254-302 (81.6 - 97.1%) -- guaranteed 2HKO

Sceptile is also fast enough in its base form that it won't rely on Protect or Detect for Mega Evolving.

Nah

Age 30
she/her, they/them
Seen 11 Hours Ago
Posted 19 Hours Ago
15,643 posts
9.5 Years
if you need another Pokemon that can both set and clear hazards, Empoleon is the only other Pokemon in UU that I can think of that does that.

Empoleon @ Leftovers
Ability: Torrent
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Stealth Rock
- Defog
- Scald
- Roar

Its typing would also be useful to your team. While both Mega Sceptile and Dragalge resist water, both of them are weak to Ice (and despite Dragalge's bulk, it can't take repeated Ice hits), which water types often carry, and there's plenty of those in UU. It also gives you a couple of other useful resistances like Fairy and Poison.

Also I think that Adamant would be better on Scarf Darmanitan than Jolly. Darm's sheer power is astounding and it's best to make full use of that. With Adamant and Scarf you still outspeed Jolly Mega Beedrill and most Mega Aerodactlys, since most (Jolly) Mega Aero run 216 Speed EVs instead of 252. Flare Blitz rips huge chunks of health out even though it resists Fire.
Nah ンン
“No, I... I have to be strong. Everyone expects me to."
Male
Wherever you don't want me to be
Seen July 17th, 2015
Posted June 7th, 2015
156 posts
8.3 Years
Mega Sceptile's frailty and Grass Whistle's inaccuracy don't go hand-in-hand. It should be played as an all-out attacker or a Substitute attacker. With the former play style, Sceptile should focus on hitting switch-ins hard with the appropriate coverage move. With the latter, Sceptile can protect itself against a predicted status move or scout a switch-in. Of course, using Substiute also means having to use Giga Drain as a Grass STAB to replenish HP. I'll also say no to Dragon Breath; Mega Sceptile is fast enough already (it shouldn't rely on the paralysis chance) and you lose out on a considerable amount of power on your Dragon STAB:

252 SpA Mega Sceptile Dragon Pulse vs. 0 HP / 4 SpD Hydreigon: 326-386 (100.3 - 118.7%) -- guaranteed OHKO

252 SpA Mega Sceptile Dragon Breath vs. 0 HP / 4 SpD Hydreigon: 234-276 (72 - 84.9%) -- guaranteed 2HKO

252 SpA Mega Sceptile Dragon Pulse vs. 0 HP / 4 SpD Noivern: 360-426 (115.7 - 136.9%) -- guaranteed OHKO

252 SpA Mega Sceptile Dragon Breath vs. 0 HP / 4 SpD Noivern: 254-302 (81.6 - 97.1%) -- guaranteed 2HKO

Sceptile is also fast enough in its base form that it won't rely on Protect or Detect for Mega Evolving.
Something tells me you skimmed my post and only read keywords.
- I did say that Grasswhistle is inaccurate, but the pros outweigh the cons.
- I also said that Dragonbreath's paralysis is to allow your slower members to outspeed more threats. It's not for Sceptile's benefit; it's more of a nasty surprise to leave behind when Sceptile faints.

Lastly, I say there's no concrete way you HAVE TO use any given Pokèmon. It's one of the things I hate about Smogon - they tell you that there's only one or two ways to use any given Pokèmon, and you're a "noob" if you use them any other way. It sucks.

I do admit that you have a valid strategy, and a pretty effective one at that, but I urge you (and everyone) to keep an open mind.

Nah

Age 30
she/her, they/them
Seen 11 Hours Ago
Posted 19 Hours Ago
15,643 posts
9.5 Years
Grass Whistle is much too inaccurate. As great of a status condition as sleep is, Grass Whistle is never gonna be reliable. Just think of Focus Miss and its 70% accuracy. By the time Grass Whistle finally works Sceptile will be dead.

Also all stats are applied as soon as a Pokemon Mega Evolves, it's just that turn order is decided before then so Speed changes don't apply until next turn. It's still not a bad idea for some mega Pokemon in singles like Beedrill and Diancie, but regular Sceptile is fast enough that Protect/Detect's not needed. If this was doubles tho hell yeah you want that on it.
Nah ンン
“No, I... I have to be strong. Everyone expects me to."

PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
Something tells me you skimmed my post and only read keywords.
- I did say that Grasswhistle is inaccurate, but the pros outweigh the cons.
- I also said that Dragonbreath's paralysis is to allow your slower members to outspeed more threats. It's not for Sceptile's benefit; it's more of a nasty surprise to leave behind when Sceptile faints.

Lastly, I say there's no concrete way you HAVE TO use any given Pokèmon. It's one of the things I hate about Smogon - they tell you that there's only one or two ways to use any given Pokèmon, and you're a "noob" if you use them any other way. It sucks.

I do admit that you have a valid strategy, and a pretty effective one at that, but I urge you (and everyone) to keep an open mind.
Also remember that stats are not applied immediately after going Mega, so Protect allows it to buff up safely
There's a fine line between unexpectedness and gimmick. Dragon Breath falls under "gimmick" because of its low base power. There are more reliable ways to paralyze opponents, like Thunder Wave. Status spreading/fishing is better done by bulkier Pokemon, as they have the bulk to afford spamming moves like Scald or Discharge.

As Zekrom mentioned, Grass Whistle is very inaccurate and you should compare this to Focus Blast. It's inaccurate, but not as inaccurate as Grass Whistle is. 55% accuracy is way too unreliable for competitive standards.

I'd recommend reading this section to better understand Mega Evolution mechanics. In other words, when a Pokemon Mega Evolves, all its new stats and abilities take effect, except for the turn order (which is determined by the Pokemon's previous Speed).

And to further elaborate, Beedrill and Diancie have to rely on Protect to Mega Evolve safely because their base forms are rather slow.

PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
My mistake with the Megas thing, and Grasswhistle is inaccurate, but I'm surprised no-one has objected a lot to focus blast.

Using the same logic you used for Dragonbreath, you could call Discharge, Body Slam and Nuzzle gimmicks too.
Bulky Pokemon can afford to spam moves that cause additional status effects; frail Pokemon can't. Discharge and Body Slam are decently powerful. Nuzzle isn't.

No one objected to Focus Blast because while it's inaccurate, it's an essential coverage move for some special attackers, Sceptile being one of them.

PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
And yet no-one has objected to lack of accuracy. I say you're better off with HP Fighting.
You lose out on a ton of power if you opt for that. Read my post above yours.