RMT kyurem black op?

Started by halcyonic March 30th, 2015 3:24 AM
  • 1195 views
  • 7 replies

halcyonic

Seen March 12th, 2023
Posted September 5th, 2015
1,476 posts
11.2 Years
hi so i saw this kyu-b + tini core on smorgen and i thought it was cool so i decided to build a team with that.


Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 56 Atk / 252 SpA / 200 Spe
Mild Nature
- Ice Beam
- Earth Power
- Fusion Bolt
- Roost

standard hard hitting set. cool mon with cool coverage and rekts unprepared stuff ez, tho kinda slow.


Victini @ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- V-create
- Bolt Strike
- Zen Headbutt
- U-turn

another hard hitter hnnngggg, breaks kyu-b's checks and counters like chansey, clefable, etc. checks fairies too!


Slowbro @ Slowbronite
Ability: Regenerator
EVs: 252 HP / 80 Def / 176 SpD
Bold Nature
- Calm Mind
- Scald
- Psyshock
- Slack Off

general wincon and stuff, i forgot why i added this rattata but idk beats keldeo i guess? eats physical hits better than your mum and scald burns op.


Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 156 Def / 100 SpD
Calm Nature
- Spore
- Giga Drain
- Foul Play
- Sludge Bomb

i forgot why i added this too lol, i think it was to check mega diancie and gengar but lol what eats stuff from gengar anyway. the evs are inefficient to check sludge wave but too lazy to edit and muk. secondary fairy check.


Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 92 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Fire Blast

mah defensive stealth rocker, helps me rack up damage from noob physical mons yea.


Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Defog
- Healing Wish

generic defogger blablabla

been p successful with this on ladder, but hnngg pidgeot ptsd from anti!

Anti

return of the king

Non-binary
Kobe's Reality
Seen March 6th, 2022
Posted January 17th, 2022
10,818 posts
15.8 Years
ok so this needs a dragon switch-in. latios gets a free kill every time it comes in, and since [email protected] combined are the most common pokemon in the metagame, this is a pretty big problem.

the team is also rather slow. slowbro and amoonguss provide bulk against faster mons and scarfers, but if they get worn down (esp. slowbro if it gets forced to mevo by something like a dd zardx), then even something like scarfchomp is going to be a major threat as an endgame wincon.

sticking to victini/cube as those were the mons you outlined, i find it off that you don't *really* have a sweeper that takes advantage of the holes they break in opposing defensive cores. slowbro kinda does but i'm not sure it's the *best* fit.

have to go get lunch but to give a tl;dr of the fixes i will suggest upon my return:

- more aggressive sweeper in place of slowbro; m gyara, diancie, meta, scizor, etc. all very good options. one with a bit more initial speed might be nice.
- modifying the defensive core (making the chomp/lati slots more efficient so it isn't compounding weaknesses)
- retaining hazard control for vict and cube and your own sr while making these changes

anyway yeah the gaping hole i really see is the weak to latis which is pretty big but if you patch that up the team will be more consistent, sorry for the quick/rushed rate will improve it later. remind me if i forget.
Why are the beautiful sick and divided like myself?

halcyonic

Seen March 12th, 2023
Posted September 5th, 2015
1,476 posts
11.2 Years
- more aggressive sweeper in place of slowbro; m gyara, diancie, meta, scizor, etc. all very good options. one with a bit more initial speed might be nice.
- modifying the defensive core (making the chomp/lati slots more efficient so it isn't compounding weaknesses.
im thinking of going with mega metagross cos why not? solid switchin to lati too with pursuit and stuff. mega diancie, gardevoir and altaria all seem cool too imo.

also i dont really get the 'efficient chomp/lati' slots thingy, so i should change either one so that there wont be compounding weaknesses? if so, would starmie be a good choice over latias cos rapid spins and muk, and could go with an offensive or defensive set too.

Anti

return of the king

Non-binary
Kobe's Reality
Seen March 6th, 2022
Posted January 17th, 2022
10,818 posts
15.8 Years
Sorry for the late reply.

im thinking of going with mega metagross cos why not? solid switchin to lati too with pursuit and stuff. mega diancie, gardevoir and altaria all seem cool too imo.

also i dont really get the 'efficient chomp/lati' slots thingy, so i should change either one so that there wont be compounding weaknesses? if so, would starmie be a good choice over latias cos rapid spins and muk, and could go with an offensive or defensive set too.
The note about efficient slots is just that in ORAS, defensive synergy is very important because of the variety of threats you have to prepare for (not just in number but in how differently they function and how specific their checks can be), and while you'll inevitably be weak to some things, you want to minimize this as much as possible. Running three Dragon-types is inefficient because they are compounding weakness (and you don't have a standard HO backbone like a Scarfer or PranksterWave Pokemon to really help with that), so making those slots efficient means making sure there isn't an overlap in defensive synergy. Cube, Lati, and Chomp each check some specific things, but on the whole one of those slots would be more efficient with something else.

Mega Metagross is a nice choice over Mega Slowbro, though you'll want to have something for Excadrill. Looking back on it now, I think Amoonguss is more the odd man out than Slowbro (though I think Slowbro is replaceable): it's a complete momentum killer, and you can fit a Dragon/Fairy check into one slot. You might as well be running something like Bronzong, though I think you'd be better served running something more aggressive.

Just to give specific advice instead of a jumble of "you could..."s, I would look to replace Amoonguss and Garchomp. In replacing them, you lose a Fairy check (though Victini helps with this somewhat), your Bisharp check, and Stealth Rock. This means that in these two slots, you'll want Stealth Rock, a Bisharp check, a Latis counter/hard check, and preferably some support for Victini against Fairies. Also, having something that is actually pretty fast would probably help. So why not try:

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Stealth Rock
- Flamethrower
- Soft-Boiled

This gives you a nice Thundurus check on top of proving you Stealth Rock and a decently reliable stop to [email protected] (It can get in trouble if weakened, but you can play around them some with Slowbro's Regenerator.) It also gives you some extra coverage against Mega Altaria, though you're still a bit weak to Fairies overall. It also gives you some status absorption.

The problem with this last slot is that Bisharp and Mega Diancie have very different checks lol. Gliscor might be a cool Pokemon to let you check Bisharp and choiced Volt Switches, but it might be too lacking in immediate power. I will try to come up with a more concrete suggestion, which could change some if you end up replacing Slowbro. (Then I would definitely think about Gliscor.) I would definitely prioritize beating Bisharp, but Slowbro alone is an iffy check to Diancie, to say the least. (This is where your lack of Speed hurts you - you can't RK even the non-RP ones, which limits your in-game flexibility.) Scarf Terrakion is an okay fit.

One poke that might be helpful if ScarfTar, especially if you aren't digging Clefable. It can Pursuit the Latis, RK Bisharp, provide the fakest Zard check ever, and provide a liiittle bit of Speed.
Why are the beautiful sick and divided like myself?

champagnepapi

exile

Male
new england
Seen September 4th, 2016
Posted June 25th, 2016
1,795 posts
12.5 Years
This isn't really a rate but I made some edits to the team because I liked it a lot.

http://pastebin.com/Fjbh05hp

The original core is still pretty cool though, I agree completely on what anti said about having a fast sweeper and getting rid of amoongus. I'd play around with Pokemon like LO Tornadus-T, Defog Empoleon, Clefable, Alakazam, Starmie. Maybe Kyurem-B/Victini/Starmie/LO-Tornadus then maybe Hippowdon over Garchomp and Mega Metagross

paired to kaori & vrai

halcyonic

Seen March 12th, 2023
Posted September 5th, 2015
1,476 posts
11.2 Years
Spoiler:
Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 56 Atk / 252 SpA / 200 Spe
Mild Nature
- Ice Beam
- Earth Power
- Fusion Bolt
- Roost

Victini @ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- V-create
- Bolt Strike
- Brick Break
- U-turn

Metagross @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Ice Punch
- Hammer Arm

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 8 Def / 200 SpD / 56 Spe
Careful Nature
- Swords Dance
- Earthquake
- Knock Off
- Roost

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Moonblast
- Flamethrower
- Soft-Boiled

Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Healing Wish

have made the following changes. i feel like metagross's fourth slot could be something better but eh idk, have also changed victini's zen headbutt to brick break to smack le ttar and heatran (zen headbutt hits like idk mega altaria lol takes only 55% before roost :p )