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Schrroms

Pokémon Infinite Fusion dev

Male
Quebec
Seen 5 Hours Ago
Posted 2 Weeks Ago
274 posts
4.1 Years
You made a custom sprite for this game and you want to share it with the community?
Upload it here!

Join our Discord!
We have a subreddit! Check it out /r/PokemonInfiniteFusion!

Pokemon Infinite Fusion

Version 4.3 is now available to playtest! Scroll down to download it!



This is a game based on the Pokemon fusion generator.
This game re-introduces the DNA Splicers from Black and White 2... Except this time, you can use it on EVERY Pokémon!
Use them to combine any two Pokémon together into a completely new Pokémon, putting the total number of individual Pokemon available in the game to 99 225!

Note about the postgame:
There is a glitch in some versions where does Johto postgame does not unlock after beating the league. To fix this, install the latest patch, go talk to the Update Man (top floor of Pokémon Centers) and select 'Fix game'.

Features
  • Pokemon Fusion: Every Pokémon can be fused with any other Pokémon. Each combination has a unique sprite, stats, movepool, pokedex entry, and everything else you could expect from a Pokémon.
  • 99 225 possible combinations: This allows you to get truly creative and have your own unique team every playthrough.
  • Every Pokémon from generations 1 and 2, with their evolutions, as well as 35 Pokémon from generations 3 and 4
  • Over 1000 handmade, custom sprites All of them made by the community.
  • Fairy type
  • Full Kanto region with extra areas and gen 4-5 inspired graphics
  • Johto postgame Continue your journey into the Johto region 3 years before the events of Gold and Silver.
  • Nicknaming Pokémon directly from the menu
  • Over 30 Sidequests
  • Wild double battles
  • Rematch or trade with NPCs after battling them
  • WonderTrade simulator
  • Faster Day/Night system
  • Trainer House: Take part in the trainer house challenge in Viridian City to battle against trainers with teams of completely random Pokémon to earn Trainer Points that you can spend on great prizes!
  • Integrated speed up button
  • Classic mode or Random mode
And a lot more!

What's new in 4.2?
  • All gen 2 Pokémon
  • All Cross-gen evolutions of gen 1 and 2 Pokémon
  • 35 extra Pokémon from the Hoenn and Sinnoh regions
  • Improved sprites for every single fusion. (thanks to Pokefusion.japeal.com)
  • Victory Road and Elite 4
  • Johto postgame (4 additional gym badges)
  • Selecting abilities during fusion
  • Improved battle UI
  • More Randomized mode options
  • Post-game gym leader rematches

And a lot more. Got to the Changelog section for the full changelog!

Screenshots
v4.3 (playtest version)

More screenshots
Spoiler:

Postgame
Spoiler:





Download
Note: The 4.3 version (which adds the Pokemon League and some new Pokémon) is in its playtesting stage, meaning there likely are some bugs in it still. If you want to play a more stable version, you could download the legacy 4.0 version instead.


Version 4.3
Full download
https://www.mediafire.com/file/dkcff1863vonsto/infinitefusion_4.3.3-fullgame.rar/file

Bugfix patch (4.3.3)
https://www.mediafire.com/file/j7aui9u2kx59b1k/infinitefusion_4.3.3.2-patch.rar/file
*This patch is included in the full download, so you don't have to download both.

Please use the game's Discord channel to report any bug you encounter in this BETA version.

You should download both the full game and the patch to have the most up to date version. You will NOT lose your progress if you started playing in an earlier version.
Your savefile will be compatible with the new version, but the game will have to convert your Pokémon if you started playing on version 3.0 or before (you will be prompted to do so when you launch the game).

How to install patch
1. Make sure that you have downloaded the full game at some point.
2. Download the patch
3. Extract the patch somewhere on your computer using Winrar, 7zip or any other program.
4.Copy the content into your game's installation folder (click 'yes' when Windows asks you if you want to replace the older files)
5. Open Game.exe to play the game.

Custom sprites
Here are few packs containing literally thousands of custom sprites that were masterfully hand-crafted by members of the community. Just add the sprites to the CustomBattlers folder to add them to your game.
More packs will be added periodically so be sure to check back. The current full download already includes most sprites from the first 13 packs. (~1900 sprites)

Legacy versions
Version 4.0
Full download
http://www.mediafire.com/file/gvjh7733734l2ld/infiniteFusion_0.4_playtest_2018-03-25_FULL.zip

3.0
Spoiler:

Instructions
Choose one of the two versions. Download it and extract it to play the game. Choose on of the "Updating from a previous version" links if you don't want to redownload the 90k+ sprites.
To update, simply extract the zip where the previous installation of the game is, replacing everything.

Red and Blue versions are exactly the same except that in Blue version, all trainers have reversed fusions. It is suggested to choose Red version if you're playing from an earlier version of the game.

3.1 Full download:
Red version
Blue version

Updating from an earlier version
Red version
Blue version

The first thing to do after updating your game to 3.0 is to go to the top floor of a Pokémon Center and talk to the Update Man.

IMPORTANT: If you want to continue playing from an earlier Save file, you have to edit the Game.ini file and change the 4th line to
Title=InfiniteFusion
Alternatively, you can find your Saved file folder in C:\Users\YourName\Saved Games\ and rename the folder called “InfiniteFusion” to “Pokémon Infinite Fusion”



Also, if you are updating from an earlier version, you might get stuck if you last saved in a map that no longer exists. These maps depend on which version you're updating from.
To be safe, I suggest you save inside of a Pokémon Center before updating and you shouldn't run into any problems.

Changelog
4.3
Click here to see the full changelog
3.1
Spoiler:
  • Bugfixes and various tweaks
  • Changed legendary bird event at Cinnabar Island: You can now choose which bird you want to go after.
  • Other two legendary birds can now be fought after the 8th gym
  • Added seafoam Islands
  • Randomized Mode: Gyms are now assigned a random type (only works with a new game)
  • Added Surfboard

3.0
Spoiler:

Follow this link for the full 3.0 changelog

Spoiler:

2.2
  • Bugfixes
  • Added two new quests in Celadon City hotel
  • Added items in Safari Zone
2.1
  • Bugfixes
  • Added Eevee in Celadon City
2.0
  • Added Rock Tunnel, Lavender Town, Pokémon Tower, Celadon City, Celadon Sewers, Fuchsia City, and all the routes in between.
  • Story up to Fuchsia City (5th badge)
  • Added female protagonist
  • Revamped several older maps such as Pallet Town, Viridian City, Pewter City, Route 3 and Route 9.
  • Added hotels in most cities as a hub for sidequests
  • Added dozens of sidequests
  • Added music when seen by trainers
  • Added unreal time system: 1 day = 24 minutes
  • Added a few custom fused Pokémon sprites
  • Added TMs/HMs
  • Changed a few Pokémon types (see FAQ)
  • Added Trainer House: Battle facility where you fight teams of random Pokémon to earn points.
  • Added new intro at the start of a new game
  • Changed message boxes to BW-styled speech bubbles
  • And a lot more stuff for you to discover on your own!

Older versions
Spoiler:

1.7
  • New maps for Viridian Forest, Viridian City, Pewter City, Route 1, Route 3, and Route 9.
  • Updated Gym Leader teams
  • Fixed the bug with Cut
  • Removed Aerodactyl gift from the museum
1.6
  • Fixed evolution bug
  • Resized fused Pokemon sprites
  • Added shinies
  • Added button to toggle auto-run
  • Added small surprise at the end of the demo!
  • Various small bug fixes
1.5
  • Increased chance of encountering regular Pokémon
  • Added items in various locations
  • Modified types (Hopefully this doesn't mess up your teams too much, sorry!)
  • Added screen for fusing Pokémon with the DNA Splicers
  • Slightly modified encounters
  • Changed the way stats are calculated (body: HP, ATK, DEF + 10 , head: SDEF, SATK, SPD +10)
  • Fusions are now determined according to gender
Bugs fixed
  • Fixed Pokemon species having missing names
  • Fixed fused Pokémon stats
  • Fixed player not being able to use Cut after talking to the Captain on the S.S. Anne
  • Game crashing when player encounters a double battle with less than 1 Pokemon in party
  • Player being sent to a Pokemart instead of home when blacking out before entering Viridian City's Pokemon Center.
  • Blue not taking the pokeballs in prof Oak's lab
  • Game crashing when player speaks with Pokemart assistant on Route 1
  • Various clipping bugs
  • House in Viridian City teleporting the player into a pole
1.4 - 1.4.1 - 1.4.2
  • Minor tweaks and fixes
1.3:
  • Various bugfixes
  • Included the dll with the RMXP library for compatibility issues
  • Added Route 6
  • Added Vermillion City
  • Added Route 9
  • Added Route 10
  • Added Route 11
  • Added wild double battles
  • Added time of the day lighting (too subtle maybe?)
1.2:
  • Added the Magikarp vendor on route 3
1.1 :
  • Fixed a few bugs
  • Added Aerodactyl, Kabuto and Omanyte when you get their fossils for the sake of having more variety in the early game (will likely be removed once Cinnabar Island is reachable)



Don't be surprised, the file is a lot larger than other Essentials games. There are lots of files in there, most of them sprites. The game folder is a little over 1gb when extracted so it's normal if it takes a while to extract everything.

If you see any bugs in the game (even small ones) or if you have any comments, suggestions about things you'd like to change, or if you just want to share your team, don't hesitate to post it in this thread!

About the game
Spoiler:


Game mechanics
Spoiler:

The major feature of this fangame is that it allows any two Pokémon to be fused with each other.
This is done through an item called DNA Splicers that can be purchased in any Pokémart from the very beginning of the game.

Fused Pokémon are procedurally generated. A fused Pokémon behaves exactly the same as a regular Pokémon. They gain experience, learn moves, have abilities, and can even evolve. All of their attributes are a combination of the two fused Pokémon's attributes so you can get creative and experiment yourself.
There are 315 Pokémon available in the game. This includes all of the first two generations, as well as their cross-generation evolutions. This amounts to 99,225 possible combinations, meaning that you will rarely encounter the same fusion twice!

Pokémon Fusion
Evolution
Each halves of a fused Pokemon evolve separately.
So for Squirtle + Pidgey, you'll get:
Squirtgey -lvl16-> Wargey -lv18--> Wareotto -lv36--> Blasteot
Same thing with Pokemon that evolve with stone
As a note, trade evolutions now evolve at level 40.

Stats
As of version 4.1, stats are determined by a weighted average of individual stats.
Stats associated with the body (Attack, Defense and Speed) will be given more weight for the body's Pokemon while Special stats (Sp. Attack, Sp.Defense and HP) will be given more weight for the head's Pokemon)

So basically, the base stats will be calculated as such:
HP: (2/3) * headHP)) + ((1/3)*bodyHP))
Atk: (2/3) * bodyAtk)) + ((1/3)*headAtk))
Def: (2/3) * bodyDef)) + ((1/3)*headDef))
SpAtk: (2/3) * headSpAtk)) + ((1/3)*bodySpAtk))
SpDef: (2/3) * headSpDef)) + ((1/3)*bodySpDef))
Spd: (2/3) * bodySpd)) + ((1/3)*headSpd))

So for example, let's take a fusion between Gyarados and Caterpie .
Gyarados (HP:95 , Atk:125, Def:79 , SpAtk:60 , SpDef:100 Spd:81 )
Caterpie (HP:45 , Atk:30, Def:35 , SpAtk:20 , SpDef:20 Spd:45 )

A fusion of Gyarados as the body and Caterpie as the head would have the following stats:
Caterdos: (HP:62 , Atk:93, Def:64 , SpAtk:33 , SpDef:47, Spd:69 )

While a fusion of Caterpie as the body and Gyarados as the head would have those stats:
Gyarapie: (HP:78 , Atk:62, Def:50 , SpAtk:47 , SpDef:73, Spd:57 )

Types
Type is determined according to the first type of the head/color Pokémon and the second type of the body Pokémon (first if it only has 1 type)
If the two types are the same, then it will be single-type.

Here are a few examples to help you visualize it better:

Bellsprout (Grass/Poison) + Mr. Mime (Psychic/Fairy) -> Bellmime (Grass/Fairy)
Kadabra (Psychic) + Zapdos (Electric/Flying) -> Kadados (Psychic/Flying)
Geodude (Rock/Ground) + Mew (Psychic) -> Geoew (Rock/Psychic)
Tentacool (Water/Poison) + Zubat (Poison/Flying) -> Zucool (Water/Flying)
Zubat (Poison/Flying) + Tentacool (Water/Poison) -> Zucool (Poison)

There are some exceptions. Normal/Flying types are considered single-type Flying, Gyarados is considered single-type water and the Ghastly line are considered single-type ghost.

Movesets
A fused Pokemon gets the full movesets of both parents.
So Blastizard will learn Hydro Pump at level 60 and then Inferno at level 62.

Abilities
Fused Pokémon have access to the body’s first ability and the head’s second ability. The ability can be chosen when fusing.

Unfusing
You can use DNA Splicers on a fused Pokemon to unfuse it. However, you will not be able to unfuse a Pokemon that's been obtained in a trade without the upgraded DNA splicers. You also lose some levels in the process.




Story
Spoiler:

Silph Co. created an item that can fuse any two Pokémon together and they're selling it in every PokéMart! But Team Rocket might be planning a more sinister way to use this technology...

The game is closer to a romhack in spirit than to your typical Essentials game in a way. There is, admittedly, not a huge focus on plot. It's pretty much "Pokémon Red, but with fusions".



New areas in Kanto
Spoiler:

Aside from just adding Pokémon Fusions, this game is also a re-imagined version of the original Pokémon games. And so, several areas have been added or expanded upon.

Crimson City and Route 23 A new city makes its appearance in the Kanto region, along with a whole new route north of Bill's cottage. The city was briefly mentionned in the Pokémon anime, but not much is known about it. You'll have to discover it for yourself once you get access to Surf!

Cinnabar volcano Cinnabar has an actual volcano that you can explore. Inside you'll find a bunch of fire and rock Pokemon such as Magmar, Rhydon, etc. This dungeon is also the new location of Moltres.

Celadon SewersA completely new dungeon that sprawls under Celadon City with wild Grimers and such.

Underwater: Dive will be a HM in the game so you'll be able to explore the depths of Kanto's water for the first time! They will mostly be located around Cinnabar Island and the surrounding areas. Some will provide access to otherwise unaccessible islands. You'll find a variety of Pokemon you'd normally only find by fishing such as Shellder, Krabby, Qwilfish, etc. (Not in current version)

Johto: The Johto region wasn't originally in the RBY games or their remakes, but in Infinite Fusion you'll be able to travel there for the post-game and visit the region as it was three years before the events of GSC for the first time!



Videos
Here's a trailer for demo 2.0!



FAQ
Spoiler:

Which Pokémon are available in the game?
All of generation 1 and 2 are obtainable in the game as well as their cross-generation evolutions. There are also 35 additional Pokémon from generations 3 and 4 for a total of 315 Pokémon. All of them can be combined with any other Pokémon.

Are you going to add any more Pokémon?
No.

Can I play this game on mobile?
No you can’t . This game is for PC only and it will remain so until someone makes a mobile RPG Maker emulator that is compatible with Pokémon Essentials.

Can I play it on Mac?
Yes and no. The game is only compatible with Windows, but it's possible to run it on Mac by using Wine or a Windows emulator. This will affect the performance however.

I have already downloaded a previous version of this game. Do I have to redownload the whole thing?
Yes. Version 4.1 is not compatible with any of the previous versions. This will not affect your old savefile.

How do I continue playing on my save file from version 3.0?
Edit the game.ini file and change the title to “InfiniteFusion” .Alternatively, you can find your Saved file folder in C:\Users\YourName\Saved Games\ and rename the folder called “InfiniteFusion” to “Pokémon Infinite Fusion”. Also, make sure to convert your Pokémon at the beginning of the game.

Some trainers are really overleveled. Do I need to grind more?
Nope. Some opponents like Gym Leaders and other “boss” fights are supposed to be higher leveled. You can still beat them with Pokemon that are 10-15 levels lower.

Should I play randomized mode or classic mode?
If this is your first time playing the game, it is recommended to start with Classic mode.

I can’t find the option to randomize the game. Where is it?
When you start a new game you will be asked if you want to play Classic or Randomized. But the option will only appear if you already have an existing save file.

The game has been marked as ‘Completed’. Will it still receive updates?
Yes. The updates will mostly be bugfixes, but I also plan on adding a few more post-game features like Gym Leader rematches.

Which Pokémon are available in the game?
All of generation 1 and 2 are obtainable in the game as well as their cross-generation evolutions. There are also 35 additional Pokémon from generations 3 and 4 for a total of 315 Pokémon. All of them can be combined with any other Pokémon.

Are you ever going to add any more Pokémon?
No.

How do I unlock the mansion in Cinnabar Island?
[/B]You have to go back to the scientist in the Cinnabar lab.

Is there any way to get the other starters in the game?
Yes! There's a trade for a starter in the Vermillion Pokemon Center (it will only appear if you have done one of the other Pokemon center trades). Your brother/sister in Pallet Town will give you the remaining one once you have obtained 4 badges.

Where do I find this TM? / Is this TM in the game?
You can find a list of all the TMs available and move tutors along with their locations here.

How many sidequests are in the game? Where can I find them?
There are 23 sidequests in the game as of version 3.0. You can find a list here, along with the rewards for each of them.

How can I know which Pokemon will be the body and which one will be the head when fusing two Pokemon?
Whichever Pokemon is the highest level will be the body. The other will be the head and color. Later in the game, you will get an item that allows you to select it regardless of level. You can check out the Game Mechanics section for more information.

I got stuck, how can I get unstuck?
You can use the DEBUGGER item to get teleported back to the last Pokemon center you’ve visited. However, use this item ONLY when absolutely necessary or it could lead to unusual behavior.
If you’ve updated the game from a previous version and don’t have the item, make sure to talk to the Update Man at the top of any Pokemon Center.

The sprites are ugly! Can't you just remake them by hand?
There are over 20k possible combinations in the game so it's simply unrealistic to do everything by hand.
HOWEVER, you can replace the sprites yourself. Just add your Pokemon's new sprite in the Graphics/CustomSprites folder (make sure the new image is of the right dimensions and has the right name).

How does the game deal with trade evolutions
Pokemon that normally evolve by trading in the official games have been changed so that they now evolve at level 40.
This is true for all Pokemon that evolve by trading in gen 1 (Kadabra, Haunter, Machoke, Graveler)
Those are the only Pokemon whose evolution method was changed. The rest is all like in the official games.

Where can I find a list of which Pokemon can be found where?
As a general rule, the encounter locations are the same as the official gen 1 games and their remakes, with altered encounter rates to account for the fact that all Pokemon are available in one version.
Here's a pastebin of the encounter data (it's not ordered, but Ctrl+F is your friend!)
https://pastebin.com/raw/XRs7vmUT
It might not be 100% up to date, but it should give a good idea of the Pokemon distribution. Tell me if you notice it's really wrong and I'll update it with the most recent file.

Can I do a nuzlocke run in this game
The game is not made with nuzlocke in mind. It is harder than your typical Pokémon game. A nuzlocke of this game is possible, but it will be very difficult.

How long is the game?
There are 8 badges to collect in the main story, plus 4 additional ones in the postgame. Depending on how fast you go, it should probably take you anywhere from 15 to 30 hours to finish the main game.

Can I get multiple save files?
Multiple save files are not officially supported. However, you can locate your save file folder in C:\Users\YourName\Saved Games\Pokémon Infinite Fusion. Rename the folder to something else and start a new game. You will then be able to go back to your old save file by renaming the folder to “Pokémon Infinite Fusion” again.


Will I be able to reuse my save file in later releases of the game?
Normally you should be able to, but I can't promise anything. As long as you make sure to be in a map that hasn't changed, there shouldn't be any problems.
Keep in mind that some older areas will have changed a lot too though, so it might be nice to start a new game as well!

Why is the download taking so long?
There are over 90 000 sprites in total (one for each possible fusion combination). It takes a long time to process that many files.

I'm starting a randomized game. Which BST range should I choose?
Choose a lower value for a more balanced experience. Choose a high value for a more random playthrough.

I can't find Flash to get through Rock Tunnel, where is it?
The scientist on the top floor of hotels will give it to you after you've completed a quest.


Credits
Spoiler:

########## CREDITS ###############
Game made by Schrroms

*This is NOT an official Pokemon game. The author of this game is not
affiliated with Nintendo in any way

##########################################################
### General graphics / Music / Intellectual property ###
###########################################################
Nintendo
GameFreak

###########################################################
### Fused Pokemon Sprites ###
##########################################################
Pokefusion (version 4.0 and above)
http://pokefusion.japeal.com/

Alexonsager (version 3.x and below)
http://pokemon.alexonsager.net/
###########################################################
#### Pokemon Essentials ###
###########################################################
Maruno (http://pokemonessentials.wikia.com/wiki/Pok%C3%A9mon_Essentials_Wiki)

###########################################################
### Sprites ###
###########################################################
Rick1234 (BW overworld sprites)
Hankiro (Oak backsprite) (http://s296.photobucket.com/user/Hankiro/media/ProfOakBackSprite.png.html)
Misty VS sprite by luckygirl88 (http://luckygirl88.deviantart.com/art/Pokemon-BW-Misty-Sprite-Sheet-268364830)
Lorelei VS sprite by Nalty (http://nalty.deviantart.com/art/Lorelei-VS-Sprite-177184960)
Koga OW sprite by OceansLugiaSpirit (http://oceanslugiaspirit.deviantart.com/)
###########################################################
### Maps ###
###########################################################
BenGames,Films, and More! (Pokemon Adventures in Kanto)
http://www.pokecommunity.com/showthread.php?t=303850

Zeak6464 (Kanto Map pack)
http://www.pokecommunity.com/showthread.php?t=345591

###########################################################
### Tilesets: ###
###########################################################
OutsideEmerald by Jorginho

ThatsSoWitty (Cave) (http://thatssowitty.deviantart.com/art/The-Public-Pokemon-Tileset-281342410)

The Public Pokemon Tileset (Assembled by ThatsSoWitty)
http://thatssowitty.deviantart.com/art/The-Public-Pokemon-Tileset-281342410
Tiles by the following DeviantArt users (in no specific order):
kyle-dove, rayd12smitty, Speedialga, Spacemotion, Alucus ,Pokemon-Diamond, kizemaru-kurunosuke, EpicDay,
Thurpok, UltimoSpriter, iametrine, Minorthreat0987 , TyranitarDark, Heavy-Metal-Lover, KKKaito,
WesleyFG, BoOmxBiG, EternalTakai, Hek-el-grande

It is assumed that these people were contacted by ThatsSoWitty and gave him their consent to use their
tiles to be used in this pack.


http://dirtywiggles.deviantart.com/art/RPG-Maker-Friendly-Tileset-5-0-generation-5-tiles-683576419
(DirtyWiggles, Shiney570, Phyromatical)

Other tiles:
chimcharsfireworkd
Rossay
Schrroms (scattered among all tilesets)
Gallanty (deviantart)

###########################################################
### Music ###
###########################################################
Pokeli https://www.youtube.com/channel/UC2ccJMFWSbjklOQESSBP_dw
https://www.youtube.com/watch?v=0ohkADYWCYE
https://www.youtube.com/watch?v=6EWYYzRSpMM
TailDoll666100 (Lavender Tower) https://www.youtube.com/watch?v=9cijOh7i7KI
Pokemon Center Guitar : lonlonjp https://www.youtube.com/watch?v=TMDMs-Zb3Qk
Team Rocket hideout: Kazune Sawatari http://kazune8390.g.ribbon.to/
https://www.youtube.com/watch?v=frcGm7DRWX8
Silph Co. : sentsinkantéun https://soundcloud.com/sentsinkanteun/silph-co-remix
S.S. Anne https://soundcloud.com/sentsinkanteun
Olivine City remix: REGlROCK https://www.youtube.com/watch?v=Dk0NzwEZTz4

Pokémon Infernal Red Natural Green OST - Vermilion City : Nanashima https://www.youtube.com/user/nanashimagalaxy
https://www.youtube.com/watch?v=m9XKnGRmB18

Pokemon Powerplant & Pokemon mansion remix
CharizardTheMaster https://www.youtube.com/watch?v=K3G73gGCabs

Surfing theme: The Zame Jack
https://soundcloud.com/user-272720300/surfing-kanto-remastered

###########################################################
### Region map ###
###########################################################
Pokemon-Diamond (http://www.deviantart.com/art/Kanto-BW-styled-map-275298527)

###########################################################
### Scripts ###
###########################################################
Elite Battle System
Luka S.J.

BW2 Summary script (+ graphics)
shiney570
http://reliccastle.com/forums/showthread.php?tid=1090

Randomizer mode (adapted from)
mej71 (https://www.pokecommunity.com/showthread.php?t=360904)

Bag Script:
Erasus (Pokecommunity)

Animated Title Screen (modified):
Luka S.J.

Randomized Pokemon Script:
Umbreon (Pokecommunity)

Set controls screen
Unreal time system
by FL

Water bubble script
KleinStudio (http://kleinstudio.deviantart.com/art/SCRIPT-Water-Bubbles-add-on-for-Essentials-535907963)
Graphics ripped by Zenionith (http://zenionith.deviantart.com/)

Footprints script
KleinStudio (http://pokemonfangames.com/script.php?id=6)

Sootgrass script
KleinStudio (http://pokemonfangames.com/script.php?id=11)

Multiple save files 2.2 by mej71
http://www.pokecommunity.com/showthread.php?t=323750

p.claydon

Speech Bubbles script
carmaniac
http://www.pokecommunity.com/showthread.php?t=295277

Turbo Speed Script by Wootius
https://www.pokecommunity.com/showthread.php?t=306037

###########################################################
### Playtesting ###
###########################################################
Playtesting for 4.0 was done by various members of the Discord channel.
Special thanks to all of you!

Playtesting for 3.0 was done by the following Discord users (unless specified), in alphabetic order.
Belgianwiz, Belgipane, ChippyYYZ, Feutor, Lorita, Lukas, MonHuque, Pink God Shaun (Crazy), Token

Playtesting for 2.0 was done by the following Reddit users (unless specified), in no particular order.

raoul_d, Ddelfa, purchasedmuffin, deKruger, EternalSerpent, KARRKITT, ChippyYYZ,
daigotsurezan, someKindOfGenius, Namagem, StormConstantine, Deathdent (Pokecommunity)


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### Social media ###
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ChippyYYZ (Discord. reddit)
qt314xxx (Discord)

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### Miscellaneous ###
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Infinite Fusion logo (intro)
http://textcraft.net/


~~Will edit as I progress~~
Male
Seen September 21st, 2016
Posted December 17th, 2015
49 posts
4.7 Years
i love it...i've finished up to where the demo ends the game is great so far haha i did run into an error once when i viewed the pokedex it seemed to only happen after searching though...and it crashed but other then that there hasnt been anything too serious haha cant wait for the next update!

found a gamebreaking area just north of cerulean after beating the nugget bridge running to this spot freezes game...
Friend Code: 4141-4638-7879

https://www.youtube.com/channel/UC-_boSAMI8Tsrn6xpFuoSGQ Be sure to check out my youtube channel where i do Pokemon lets plays and Nuzlockes as well as other content :)

Schrroms

Pokémon Infinite Fusion dev

Male
Quebec
Seen 5 Hours Ago
Posted 2 Weeks Ago
274 posts
4.1 Years
i love it...i've finished up to where the demo ends the game is great so far haha i did run into an error once when i viewed the pokedex it seemed to only happen after searching though...and it crashed but other then that there hasnt been anything too serious haha cant wait for the next update!

found a gamebreaking area just north of cerulean after beating the nugget bridge running to this spot freezes game...
Thanks! I'll upload a new version with the nugget bridge bug fixed. I'll look into the Pokedex glitch too, but the Pokedex is to be completely remade eventually anyway.

I'm glad that you enjoyed the demo! :)

Schrroms

Pokémon Infinite Fusion dev

Male
Quebec
Seen 5 Hours Ago
Posted 2 Weeks Ago
274 posts
4.1 Years
I downloaded the demon but and completely unable to play it, i get this error
In Game.ini, try changing RGSS100J.dll to one of those:

RGSS101J.dll
RGSS102J.dll
RGSS102E.dll

and see if that works.

Schrroms

Pokémon Infinite Fusion dev

Male
Quebec
Seen 5 Hours Ago
Posted 2 Weeks Ago
274 posts
4.1 Years
No luck with those unfortunately
Here's the .dll
http://www.mediafire.com/download/m1k3mfbat41a31d/RGSS100J.dll

Try putting it in the game folder. If it works, tell me and I'll include it in the .zip for future releases.
If it doesn't work, try putting it in C:\Windows\SysWOW64 or C:\Windows\System32

If that doesn't work either, then I really don't know!

Schrroms

Pokémon Infinite Fusion dev

Male
Quebec
Seen 5 Hours Ago
Posted 2 Weeks Ago
274 posts
4.1 Years
It's spitting out another error now :P
[spoiler] http://gyazo.com/d6d9c4660b748de2bdab9c7838fa27dd [/spoile]
Damn.
Just remove 'Standard' from the line that says RTP1=Standard in game.ini and I think it should work.
Sorry about that!
Seen April 7th, 2016
Posted June 23rd, 2015
2 posts
3.9 Years
Hey so I think stats are combining incorrectly.
This Gyarados+Aerodactyl mix should have the following base stats based off averaging of the two
HP: 87.5
ATK: 115
Def: 72
SP ATK: 60
SP Def: 87.5
Speed: 105.5
However the stats it has don't match up. The stats (not base) I got are
This is level 20
HP: 68
ATK: 55
Def: 36
SP ATK: 44
SP Def: 45
Speed: 37
It has an impish nature. Speed is obviously way too low. Like it's speed should be 51-58. Special attack should be 29-35. It's too high instead. All the stat values are off.

I'd post a picture of it, but I need 5 posts.
Also a minor nitpick, but it'd be nice if an exception for gyarados was made so that it's retain water type regardless, acting like a single water type.

Looking at my pidgey mankey combo, it also has wonky stats. It also has incredibly low speed. It should have a base stat of 63, but the value I'm getting suggests the base stat is something like 23.

Schrroms

Pokémon Infinite Fusion dev

Male
Quebec
Seen 5 Hours Ago
Posted 2 Weeks Ago
274 posts
4.1 Years
Hey so I think stats are combining incorrectly.
This Gyarados+Aerodactyl mix should have the following base stats based off averaging of the two
HP: 87.5
ATK: 115
Def: 72
SP ATK: 60
SP Def: 87.5
Speed: 105.5
However the stats it has don't match up. The stats (not base) I got are
This is level 20
HP: 68
ATK: 55
Def: 36
SP ATK: 44
SP Def: 45
Speed: 37
It has an impish nature. Speed is obviously way too low. Like it's speed should be 51-58. Special attack should be 29-35. It's too high instead. All the stat values are off.

I'd post a picture of it, but I need 5 posts.
Also a minor nitpick, but it'd be nice if an exception for gyarados was made so that it's retain water type regardless, acting like a single water type.

Looking at my pidgey mankey combo, it also has wonky stats. It also has incredibly low speed. It should have a base stat of 63, but the value I'm getting suggests the base stat is something like 23.
Thanks for letting me know, I'll look into it. And I agree about Gyarados. I think I'll add an exception for it, like I already do for the Gastly line.

Edit: Looking at the PBS file, Gyaradactyl has base stats of 87,115,72,60,87,105, which is how it should be, so I'm not sure what's causing this. Did you evolve it from something or did you directly fuse a Gyarados with an Aerodactyl? This might help me to find the source of the problem.
Seen April 7th, 2016
Posted June 23rd, 2015
2 posts
3.9 Years
Thanks for letting me know, I'll look into it. And I agree about Gyarados. I think I'll add an exception for it, like I already do for the Gastly line.

Edit: Looking at the PBS file, Gyaradactyl has base stats of 87,115,72,60,87,105, which is how it should be, so I'm not sure what's causing this. Did you evolve it from something or did you directly fuse a Gyarados with an Aerodactyl? This might help me to find the source of the problem.
I combined a Aerodactyl with a magikarp as the base (the 500 poke one)

Also it'd be nice if Charizard maintained it's primary typing when fused
Male
Seen May 29th, 2018
Posted July 29th, 2015
10 posts
3.9 Years
I was a bit surprised that this uses unusual sprites instead of the Standard Pokemon overworld sprites. If I may suggest, could you maybe make the running shoes toggle-able instead of having to Keep pushing the button?

Also, I have experienced a bug where I go to Viridian City and walk into the mart, when I move outside, I end up inside the street light next to the store and cannot move anywhere.

Edit: Also, not getting healed up after the first Battle with my rival was a surprise.


Double Edit: Also, sometimes wild Pokemon do not attack or do anything and instead just sit around and let me attack without anything.

Schrroms

Pokémon Infinite Fusion dev

Male
Quebec
Seen 5 Hours Ago
Posted 2 Weeks Ago
274 posts
4.1 Years
I was a bit surprised that this uses unusual sprites instead of the Standard Pokemon overworld sprites. If I may suggest, could you maybe make the running shoes toggle-able instead of having to Keep pushing the button?
Will do. This should be easy enough.

Also, I have experienced a bug where I go to Viridian City and walk into the mart, when I move outside, I end up inside the street light next to the store and cannot move anywhere.
Aww crap, I shifted the map to the side a bit, but forgot to update the warps. Thanks for letting me know.

Edit: Also, not getting healed up after the first Battle with my rival was a surprise.
Didn't think of that. Will fix.

Double Edit: Also, sometimes wild Pokemon do not attack or do anything and instead just sit around and let me attack without anything.
Yeah, this is a known bug. This should be fixed once I upgrade to the newest version of Essentials. In the meantime, I like to pretend that it's a feature!
Male
Seen May 29th, 2018
Posted July 29th, 2015
10 posts
3.9 Years
Can you get normal Pokemon through breeding? Like, if I breed a Fusion of Squirtle with say Pidgey, with a Ditto, can I get Squirtle eggs? Is there a way planned to catch the remaining Starters or otherwise get them?


Can you, or are you planning to add the Feature for fused Pokemon to evolve? Can a fused Pokemon that uses Eevee as its main form evolve into the different elemental forms of Eevee with the other Pokemon fused too?


I saw that the other game using this Fusion Feature was taken down by Nintendo... anyone know why they did that? They don't seem generally bothered by fangames, so I wonder if they are likely to go after this game too if it becomes succesful.

Schrroms

Pokémon Infinite Fusion dev

Male
Quebec
Seen 5 Hours Ago
Posted 2 Weeks Ago
274 posts
4.1 Years
Can you get normal Pokemon through breeding? Like, if I breed a Fusion of Squirtle with say Pidgey, with a Ditto, can I get Squirtle eggs? Is there a way planned to catch the remaining Starters or otherwise get them?


Can you, or are you planning to add the Feature for fused Pokemon to evolve? Can a fused Pokemon that uses Eevee as its main form evolve into the different elemental forms of Eevee with the other Pokemon fused too?


I saw that the other game using this Fusion Feature was taken down by Nintendo... anyone know why they did that? They don't seem generally bothered by fangames, so I wonder if they are likely to go after this game too if it becomes succesful.
Breeding isn't implemented yet, but yes I plan to do it in more or less the same way as you described.

Both parts of fused Pokemon evolve separately. So for instance, the evolution line of the Squirtle + Pidgey fusion would go like this:
Squirtgey -- lv16-> Wartorgey --lv18-> Wartoeotto --lv36--> Blasteot
Likewise, a fusion of Eevee + Squirtle will be able to evolve in Vaportle, Joltle or Flaretle.

Starters can be found (very rarely) in the wild in specific areas (that aren't yet in the demo, so don't bother looking for now!)

As for the game getting taken down by Nintendo, the only thing I can say is that I hope it doesn't happen! But I wouldn't be in a position to really be able to do anything about it if it did happen, unfortunately.
Male
Seen September 21st, 2016
Posted December 17th, 2015
49 posts
4.7 Years
i dont know if this has been brought up anywhere...i cant see it in your post (I probably did but didnt pay much attention) how are you going to go about trade evolutions is it going to be an item needed or do they just evolve by level up?
Friend Code: 4141-4638-7879

https://www.youtube.com/channel/UC-_boSAMI8Tsrn6xpFuoSGQ Be sure to check out my youtube channel where i do Pokemon lets plays and Nuzlockes as well as other content :)

Schrroms

Pokémon Infinite Fusion dev

Male
Quebec
Seen 5 Hours Ago
Posted 2 Weeks Ago
274 posts
4.1 Years
i dont know if this has been brought up anywhere...i cant see it in your post (I probably did but didnt pay much attention) how are you going to go about trade evolutions is it going to be an item needed or do they just evolve by level up?
yeah, I changed trade evolutions to level up. They evolve at level 50 iirc.
Yeah it's kind of a cheap way to do it, but it's just much simpler¸ and it works fine in my opinion.
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