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Funny I made today full sprites and overlays for lucas and dawn to my pokemno hack rom too, idk but did you tried to use rs ball? program is always (or mostly) in package with elite map editor, you must copy your rom to the same folder where is rs ball, you open rs ball, choose trainer back sprite and next in offsets you type offsets for palette which is going to be used for this sprite, click apply pointer changes, and tha da, it works! And now if you want to create new palette (which must be compressed) you open your rom in free space finder, choose ff type, type 64 in "needed bytes" and in "search interval" type 4, click search from the begining of rom (or something like that), and click search. If your founded offset doesn't end with zero click find next many times to find an offset which end with zero for example D61A30 (DO NOT USE IT!!!). Now open unlz, load rom, go to any image with 16 color palette (any image is good becouse we arent editing image or palette of this image) click import, import your png with good 16 colors palette, click write to rom AND CHECK ONLY EXPORT PALETTE AND AUTO ABORT IF NEW DATA IS TOO BIG!!! In offset for palette write what you found in free space finder and next click OK. You have your own new palette. If you want to edit that palette just open rom with advanced palette editor check palette compressed and type offsets of palette. And a tip, make a file in notepad on desktop where you store all images and palettes offsets, it help a lot.
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