RMT Anything goes team help

Started by Bobsomeness May 16th, 2015 12:15 PM
  • 2717 views
  • 6 replies

Bobsomeness

Pure Bobsomeness

Male
Pallet Town
Seen September 9th, 2020
Posted April 28th, 2017
214 posts
8.1 Years
This is my team from anything goes. I've never lost once, but I feel like I can still use some help. Any suggestions?

Drifblim @ Leftovers
Ability: Aftermath
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Minimize
- Stockpile
- Baton Pass
- Defog
The Drifblim uses minimize 3 times, then stockpile 3 times, then baton pass to Volcarona
This is also my hazard remover.

Talonflame @ Leftovers
Ability: Gale Wings
Shiny: Yes
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Taunt
- Roost
- Brave Bird
- Will-O-Wisp
My stall breaker. I use taunt against potential stalls.

Fort (Forretress) @ Focus Sash
Ability: Overcoat
Shiny: Yes
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Spikes
- Toxic Spikes
- Explosion
My hazard guy. After setting everything down, I use explosion :)

Don't Even Try (Whimsicott) @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Cotton Spore
- Leech Seed
- Substitute
- Cotton Guard
This is my staller. Pretty effective, but I think I can replace cotton guard and spore, but I'm not sure what...

Volcarona @ Leftovers
Ability: Flame Body
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 30 Def / 30 SpD / 30 Spe
- Bug Buzz
- Fiery Dance
- Substitute
- Aerial Ace
My special sweeper. Drifblim baton pass support.

Salamence @ Life Orb
Ability: Intimidate
EVs: 232 Atk / 24 SpA / 252 Spe
Naive Nature
- Dragon Dance
- Outrage
- Earthquake
- Fire Blast
My physical sweeper.
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KorpiklaaniVodka

KID BUU PAWAA

Age 24
Male
Eastern Europe
Seen September 26th, 2016
Posted September 26th, 2016
3,318 posts
9.9 Years
volcarona is not a good sweeper to use in AG; if you really, really want to run it go quiver dance > aerial ace and lum berry > lefties to screw over klefki and darkrai. use mega salamence, as regular mence simply doesn't cut it.
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Male
Wherever you don't want me to be
Seen July 17th, 2015
Posted June 7th, 2015
156 posts
8.3 Years
I haven't played in AG because I personally think tiers are bull****, but let's dive right in!

Your Drifblim seems to rely on Talonflame to Taunt opponents, because Drifblim is crippled if something Taunts it. Maybe give it a Mental Herb for some one time protection, replace Defog with Shadow Ball or something (to keep it from being setup bait), and make Forretress your spinner instead.

On that note, you might not get any time to get up all those hazards, so it might be a good idea to replace one with Rapid Spin. Or you could replace Explosion (if you DO make this your spinner), cause nobody wants a throwaway hazard clearer.

Try replacing Whimsicott's Cotton Spore and Cotton Guard with Encore and Stun Spore. If your opponent tries to set up, BAM, lock them into an Encore. Then hit them with Leech Seed and Stun Spore for a bit of chaos, and set up Substitute when you can. You'll probably last a good long time.
I pretty much stole all of that from TheNationalDex on Youtube.

And lastly, doesn't Volcarona's physical attack suck? Why Aerial Ace? Aside from that, pretty much what Amour said.

And yeah, Mega 'Mence FTW.

Nah

Age 30
she/her, they/them
Seen 11 Hours Ago
Posted 19 Hours Ago
15,643 posts
9.5 Years
There is always the option of using 6 SwagPlay Klefkis lol

Oh, but idk if there's really any need to run Substitute on Volcarona. If you're passing Minimize and Stockpile boosts to it from Drifblim (and make sure to go with all the suggestions Amour and Kebab have given, because they've said some good stuff) it's not really gonna need the shielding Sub provides, and you need some coverage because just about every Fire type in the world walls Fire+Bug. Hidden Power Ground or Giga Drain would be good.

Just be careful of opponents prepared for Baton Pass teams, as well as Gothitelle.

@Kebab: idk, you might like AG since the one and only rule is Endless Battle Clause
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PlatinumDude

Nyeh?

Age 29
Male
Canada
Seen July 31st, 2020
Posted May 30th, 2020
12,958 posts
12.7 Years
You could also consider Mega Rayquaza over Salamence simply because it's the sole reason why AG was created. There's a pretty big opportunity cost of not using it, though, as it can Mega Evolve and still have an item, provided it has Dragon Ascent:
-Draco Meteor
-Dragon Ascent
-Earthquake/Overheat
-Extreme Speed/Dragon Claw
Nature: Naive
EVs: 252 Atk/4 SAtk/252 Spe
Item: Life Orb

or
-Swords Dance
-Dragon Ascent
-Earthquake
-Extreme Speed/Dragon Dance
Nature: Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Life Orb/Lum Berry

Mega Salamence sets if you're interested (note that Mega Rayquaza is generally the superior option):
-Dragon Dance
-Return/Double-Edge
-Earthquake
-Fire Blast/Draco Meteor/Outrage
Nature: Naive/Jolly
EVs: 252 Atk/4 SAtk/252 Spe
Item: Salamencite
Ability: Intimidate

or
-Draco Meteor/Hyper Voice
-Return/Double-Edge
-Fire Blast
-Earthquake
Nature: Naive
EVs: 64 Atk/192 SAtk/252 Spe
Item: Salamencite
Ability: Intimidate

or
-Substitute
-Dragon Dance
-Return
-Roost
Nature: Jolly/Adamant
EVs: 56 HP/252 Atk/200 Spe
Item: Salamencite
Ability Intimidate

or
-Draco Meteor/Roost
-Hyper Voice
-Fire Blast
-Hydro Pump
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Salamencite
Ability: Intimidate

Polar Spectrum

I'm still here; watching. Waiting.

Non-binary
[Birthplace banned for centralizing childhood]
Seen May 29th, 2017
Posted March 21st, 2017
1,663 posts
8.9 Years
Frankly I'm surprised you've never lost with this team, no offense. Seems like the primals and uber legends would simply overpower you on most fronts, but um. Advice wise, I'd just say maybe not plan on using explosion on Ferrothron after one round of putting up your hazards. Even if it keeps that set, you can still save it to throw in on an obvious physical attack to get some chip damage from iron barbs, or present an annoyance with its great typing. That last move could go to leech seed maybe; to set that up on something they'll likely not wanna switch out.
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Bobsomeness

Pure Bobsomeness

Male
Pallet Town
Seen September 9th, 2020
Posted April 28th, 2017
214 posts
8.1 Years
volcarona is not a good sweeper to use in AG; if you really, really want to run it go quiver dance > aerial ace and lum berry > lefties to screw over klefki and darkrai. use mega salamence, as regular mence simply doesn't cut it.
Thanks! I'll think about it

I haven't played in AG because I personally think tiers are bull****, but let's dive right in!

Your Drifblim seems to rely on Talonflame to Taunt opponents, because Drifblim is crippled if something Taunts it. Maybe give it a Mental Herb for some one time protection, replace Defog with Shadow Ball or something (to keep it from being setup bait), and make Forretress your spinner instead.

On that note, you might not get any time to get up all those hazards, so it might be a good idea to replace one with Rapid Spin. Or you could replace Explosion (if you DO make this your spinner), cause nobody wants a throwaway hazard clearer.

Try replacing Whimsicott's Cotton Spore and Cotton Guard with Encore and Stun Spore. If your opponent tries to set up, BAM, lock them into an Encore. Then hit them with Leech Seed and Stun Spore for a bit of chaos, and set up Substitute when you can. You'll probably last a good long time.
I pretty much stole all of that from TheNationalDex on Youtube.

And lastly, doesn't Volcarona's physical attack suck? Why Aerial Ace? Aside from that, pretty much what Amour said.

And yeah, Mega 'Mence FTW.
Thanks! I'll do what I can with Whimsicott, but I might use U-Turn instead of Stun Spore because I'm afraid they might use taunt.
As for aerial ace, I use it in case people start getting high evade.

Frankly I'm surprised you've never lost with this team, no offense. Seems like the primals and uber legends would simply overpower you on most fronts, but um. Advice wise, I'd just say maybe not plan on using explosion on Ferrothron after one round of putting up your hazards. Even if it keeps that set, you can still save it to throw in on an obvious physical attack to get some chip damage from iron barbs, or present an annoyance with its great typing. That last move could go to leech seed maybe; to set that up on something they'll likely not wanna switch out.
Maybe I haven't battled experts yet, because I've beaten all legendary teams I've encountered...anyways, I'll take your advice into account and keep on trying!

You could also consider Mega Rayquaza over Salamence simply because it's the sole reason why AG was created. There's a pretty big opportunity cost of not using it, though, as it can Mega Evolve and still have an item, provided it has Dragon Ascent:
-Draco Meteor
-Dragon Ascent
-Earthquake/Overheat
-Extreme Speed/Dragon Claw
Nature: Naive
EVs: 252 Atk/4 SAtk/252 Spe
Item: Life Orb

or
-Swords Dance
-Dragon Ascent
-Earthquake
-Extreme Speed/Dragon Dance
Nature: Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Life Orb/Lum Berry

Mega Salamence sets if you're interested (note that Mega Rayquaza is generally the superior option):
-Dragon Dance
-Return/Double-Edge
-Earthquake
-Fire Blast/Draco Meteor/Outrage
Nature: Naive/Jolly
EVs: 252 Atk/4 SAtk/252 Spe
Item: Salamencite
Ability: Intimidate

or
-Draco Meteor/Hyper Voice
-Return/Double-Edge
-Fire Blast
-Earthquake
Nature: Naive
EVs: 64 Atk/192 SAtk/252 Spe
Item: Salamencite
Ability: Intimidate

or
-Substitute
-Dragon Dance
-Return
-Roost
Nature: Jolly/Adamant
EVs: 56 HP/252 Atk/200 Spe
Item: Salamencite
Ability Intimidate

or
-Draco Meteor/Roost
-Hyper Voice
-Fire Blast
-Hydro Pump
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Salamencite
Ability: Intimidate
Ok, I've adjusted my team. Thank you for your advice!
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